Repository URL to install this package:
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Version:
19.07.15-1 ▾
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schema_version: 0.2
type: transition
identifier: affine
title: Transform
version: 3
copyright: Meltytech, LLC
creator: Charles Yates
contributor:
- Dan Dennedy
license: LGPLv2.1
language: en
tags:
- Video
parameters:
- identifier: geometry
title: Rectangle
type: geometry
description: This property is deprecated. Use rect instead.
- identifier: distort
title: Ignore aspect ratio
description: >
Determines whether the image aspect ratio will be distorted while scaling
to completely fill the geometry rectangle.
type: boolean
default: 0
mutable: yes
widget: checkbox
- identifier: fill
title: Upscale to fill
description: >
Determines whether the image will be scaled up to fill the rectangle
or whether the size will be constrained to 100% of the profile
resolution.
type: boolean
default: 1
mutable: yes
widget: checkbox
- identifier: repeat_off
title: Disable looping
description: >
When animating properties with keyframes, whether to repeat the animation
after it reaches the last key frame.
type: boolean
default: 0
mutable: yes
widget: checkbox
- identifier: mirror_off
title: Disable ping-pong
description: >
When animating properties with keyframes and repeat_off=0, whether
the animation alternates between reverses and forwards for each
repetition.
type: boolean
default: 0
mutable: yes
widget: checkbox
- identifier: cycle
title: Period
description: >
The duration to use when interpreting key frames for animation.
If 0, the default, the transition length is used.
If in range (0, 1), a percentage of transition length; otherwise,
the number of frames.
type: float
default: 0
mutable: yes
- identifier: keyed
title: Key-framed
description: >
Whether rotate, shear, and offset are key-framed or not.
This ("key-framed") refers to the legacy, deprecated, mlt_geometry-based
property evaluation. Most of the properties support mlt_animation now.
type: boolean
default: 0
mutable: yes
widget: checkbox
- identifier: ox
title: Horizontal offset
type: float
minimum: 0
default: 0
mutable: yes
- identifier: oy
title: Vertical offset
type: float
minimum: 0
default: 0
mutable: yes
- identifier: rotate_x
title: Rotate on X axis
description: >
Animate rotation around the X axis. If keyed=0, the amount to rotate per
frame.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: rotate_y
title: Rotate on Y axis
description: >
Animate rotation around the Y axis. If keyed=0, the amount to rotate per
frame.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: rotate_z
title: Rotate on Z axis
description: >
Animate rotation around the Z axis. If keyed=0, the amount to rotate per
frame.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: fix_rotate_x
title: X axis rotation
description: Fixed amount of rotation around the X axis.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: fix_rotate_y
title: Y axis rotation
description: Fixed amount of rotation around the Y axis.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: fix_rotate_z
title: Z axis rotation
description: Fixed amount of rotation around the Z axis.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: shear_x
title: Shear along X axis
description: >
Animate shear along the X axis. If keyed=0, the shear angle increment per
frame.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: shear_y
title: Shear along Y axis
description: >
Animate shear along the Y axis. If keyed=0, the shear angle increment per
frame.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: shear_z
title: Shear along Z axis
description: >
Animate shear along the Z axis. If keyed=0, the shear angle increment per
frame.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: fix_shear_x
title: X axis shear
description: Fixed amount of shear along the X axis.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: fix_shear_y
title: Y axis shear
description: Fixed amount of shear along the Y axis.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: fix_shear_z
title: Z axis shear
description: Fixed amount of shear along the Z axis.
type: float
unit: degrees
default: 0
mutable: yes
- identifier: mirror
title: Ping-pong
description: >
When animating properties with key frames, whether the animation should
behave with a ping-pong effect once over the duration of the transition.
It will run in the forward direction over the first half the transition
and in the reverse direction over the second half.
type: boolean
- identifier: scale
title: Scale
description: >
Whether to automatic upscale B frame image to ensure the geometry area
is filled.
type: boolean
default: 0
mutable: yes
widget: checkbox
- identifier: scale_x
title: Horizontal scale
description: A scale factor applied along the X axis.
type: float
default: 0
mutable: yes
- identifier: scale_y
title: Vertical scale
description: A scale factor applied along the Y axis.
type: float
default: 0
mutable: yes
- identifier: b_alpha
title: Affect alpha channel
description: >
Whether to use the B frame's alpha channel in transformations for the
output, The affine filter sets this to 1 by default.
Basically, this tells the blend function to use the Porter-Duff atop
mode instead of the default over.
type: boolean
default: 0
mutable: yes
- identifier: fill
title: Fill geometry
description: >
Determines whether the image will be scaled up to fill the geometry.
Otherwise, if the B frame image fits within the geometry, it will not
be scaled. If 0, and the B frame image exceeds the geometry, then it is
scaled down to fit within the geometry.
type: boolean
default: 1
mutable: yes
widget: checkbox
- identifier: halign
title: Horizontal alignment
description: >
Set the horizontal alignment within the geometry rectangle.
type: string
default: left
values:
- left
- center
- right
mutable: yes
widget: combo
- identifier: valign
title: Vertical alignment
description: >
Set the vertical alignment within the geometry rectangle.
type: string
default: top
values:
- top
- middle
- bottom
mutable: yes
widget: combo
- identifier: threads
title: Thread count
description: >
Use 0 to use the slice count, which defaults to the number of detected
CPUs. Otherwise, set the number of threads to use up to the slice count.
minimum: 0
default: 0
- identifier: rect
title: Rectangle
description: >
This replaces the geometry property and specifies a specifies a rectangle
for the size and position of the image. The format of this is
"X/Y:WxH[:opacity]" and can be animated with key frames.
Unlike the geometry property, if you use percentages you must use them for
every field in the above format. For example, you cannot mix and match
usage of absolute coordinates and percentages for size and opacity.
type: rect
default: "0%/0%:100%x100%:100%"
readonly: no
mutable: yes
- identifier: b_scaled
title: Do not use full resolution of B frame
type: boolean
default: 0
mutable: yes