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//----------------------------------------------------------------------------
// Agg2D - Version 1.0
// Based on Anti-Grain Geometry
// Copyright (C) 2005 Maxim Shemanarev (http://www.antigrain.com)
//
// Agg2D - Version 1.0 Release Milano 3 (AggPas 2.4 RM3)
// Pascal Port By: Milan Marusinec alias Milano
// milan@marusinec.sk
// http://www.aggpas.org
// Copyright (c) 2007 - 2008
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
unit
agg_2D ;
INTERFACE
{$I agg_mode.inc }
// With this define uncommented you can use FreeType font engine
{ $DEFINE AGG2D_USE_FREETYPE }
uses
agg_basics ,
agg_array ,
agg_trans_affine ,
agg_trans_viewport ,
agg_path_storage ,
agg_conv_stroke ,
agg_conv_transform ,
agg_conv_curve ,
agg_rendering_buffer ,
agg_renderer_base ,
agg_renderer_scanline ,
agg_span_gradient ,
agg_span_image_filter_rgba ,
agg_span_image_resample_rgba ,
agg_span_converter ,
agg_span_interpolator_linear ,
agg_span_allocator ,
agg_rasterizer_scanline_aa ,
agg_gamma_functions ,
agg_scanline_u ,
agg_arc ,
agg_bezier_arc ,
agg_rounded_rect ,
agg_font_engine ,
agg_font_cache_manager ,
agg_pixfmt ,
agg_pixfmt_rgba ,
agg_color ,
agg_math_stroke ,
agg_image_filters ,
agg_vertex_source ,
agg_render_scanlines ,
{$IFDEF AGG2D_USE_FREETYPE }
agg_font_freetype ,
{$ENDIF }
{$IFDEF AGG2D_USE_WINFONTS}
agg_font_win32_tt ,
Windows ,
{$ENDIF }
Math ;
{ GLOBAL VARIABLES & CONSTANTS }
const
// LineJoin
JoinMiter = miter_join;
JoinRound = round_join;
JoinBevel = bevel_join;
// LineCap
CapButt = butt_cap;
CapSquare = square_cap;
CapRound = round_cap;
// TextAlignment
AlignLeft = 0;
AlignRight = 1;
AlignCenter = 2;
AlignTop = AlignRight;
AlignBottom = AlignLeft;
// BlendMode
BlendAlpha = end_of_comp_op_e;
BlendClear = comp_op_clear;
BlendSrc = comp_op_src;
BlendDst = comp_op_dst;
BlendSrcOver = comp_op_src_over;
BlendDstOver = comp_op_dst_over;
BlendSrcIn = comp_op_src_in;
BlendDstIn = comp_op_dst_in;
BlendSrcOut = comp_op_src_out;
BlendDstOut = comp_op_dst_out;
BlendSrcAtop = comp_op_src_atop;
BlendDstAtop = comp_op_dst_atop;
BlendXor = comp_op_xor;
BlendAdd = comp_op_plus;
BlendSub = comp_op_minus;
BlendMultiply = comp_op_multiply;
BlendScreen = comp_op_screen;
BlendOverlay = comp_op_overlay;
BlendDarken = comp_op_darken;
BlendLighten = comp_op_lighten;
BlendColorDodge = comp_op_color_dodge;
BlendColorBurn = comp_op_color_burn;
BlendHardLight = comp_op_hard_light;
BlendSoftLight = comp_op_soft_light;
BlendDifference = comp_op_difference;
BlendExclusion = comp_op_exclusion;
BlendContrast = comp_op_contrast;
{ TYPES DEFINITION }
type
Color_ptr = ^Color;
Color = rgba8;
Rect_ = agg_basics.rect;
RectD = agg_basics.rect_d;
Affine = trans_affine;
Affine_ptr = trans_affine_ptr;
FontRasterizer = gray8_adaptor_type;
FontRasterizer_ptr = gray8_adaptor_type_ptr;
FontScanline = gray8_scanline_type;
FontScanline_ptr = gray8_scanline_type_ptr;
{$IFDEF AGG2D_USE_FREETYPE }
FontEngine = font_engine_freetype_int32;
{$ENDIF }
{$IFDEF AGG2D_USE_WINFONTS}
FontEngine = font_engine_win32_tt_int32;
{$ENDIF }
Gradient = (Solid ,Linear ,Radial );
Direction = (CW, CCW );
LineJoin_ = int;
LineCap_ = int;
BlendMode_ = comp_op_e;
TextAlignment = int;
DrawPathFlag = (
FillOnly ,
StrokeOnly ,
FillAndStroke ,
FillWithLineColor );
ViewportOption = (
Anisotropic ,
XMinYMin ,
XMidYMin ,
XMaxYMin ,
XMinYMid ,
XMidYMid ,
XMaxYMid ,
XMinYMax ,
XMidYMax ,
XMaxYMax );
ImageFilter_ = (
NoFilter ,
Bilinear ,
Hanning ,
Hermite ,
Quadric ,
Bicubic ,
Catrom ,
Spline16 ,
Spline36 ,
Blackman144 );
ImageResample_ = (
NoResample ,
ResampleAlways ,
ResampleOnZoomOut );
FontCacheType = (
RasterFontCache ,
VectorFontCache );
Transformations_ptr = ^Transformations_;
Transformations_ = record
affineMatrix : array[0..5 ] of double;
end;
Image_ptr = ^Image;
Image = object
renBuf : rendering_buffer;
constructor Construct; overload;
constructor Construct(buf : int8u_ptr; width_ ,height_ : unsigned; stride : int ); overload;
destructor Destruct;
procedure attach(buf : int8u_ptr; width_ ,height_ : unsigned; stride : int );
function width : int;
function height : int;
procedure premultiply;
procedure demultiply;
end;
Agg2DRasterizerGamma = object(vertex_source )
m_alpha : gamma_multiply;
m_gamma : gamma_power;
constructor Construct(alpha ,gamma : double );
function func_operator_gamma(x : double ) : double; virtual;
end;
Agg2D_ptr = ^Agg2D;
Agg2D = object
private
m_rbuf : rendering_buffer;
m_pixFormat ,m_pixFormatComp ,m_pixFormatPre ,m_pixFormatCompPre : pixel_formats;
m_renBase ,m_renBaseComp ,m_renBasePre ,m_renBaseCompPre : renderer_base;
m_renSolid ,m_renSolidComp : renderer_scanline_aa_solid;
m_allocator : span_allocator;
m_clipBox : RectD;
m_blendMode ,m_imageBlendMode : BlendMode_;
m_imageBlendColor : Color;
m_scanline : scanline_u8;
m_rasterizer : rasterizer_scanline_aa;
m_masterAlpha ,m_antiAliasGamma : double;
m_fillColor ,m_lineColor : Color;
m_fillGradient ,m_lineGradient : pod_auto_array;
m_lineCap : LineCap_;
m_lineJoin : LineJoin_;
m_fillGradientFlag ,m_lineGradientFlag : Gradient;
m_fillGradientMatrix ,m_lineGradientMatrix : trans_affine;
m_fillGradientD1 ,
m_lineGradientD1 ,
m_fillGradientD2 ,
m_lineGradientD2 ,
m_textAngle : double;
m_textAlignX ,
m_textAlignY : TextAlignment;
m_textHints : boolean;
m_fontHeight ,
m_fontAscent ,
m_fontDescent : double;
m_fontCacheType : FontCacheType;
m_imageFilter : ImageFilter_;
m_imageResample : ImageResample_;
m_imageFilterLut : image_filter_lut;
m_fillGradientInterpolator ,
m_lineGradientInterpolator : span_interpolator_linear;
m_linearGradientFunction : gradient_x;
m_radialGradientFunction : gradient_circle;
m_lineWidth : double;
m_evenOddFlag : boolean;
m_path : path_storage;
m_transform : trans_affine;
m_convCurve : conv_curve;
m_convStroke : conv_stroke;
m_pathTransform ,m_strokeTransform : conv_transform;
{$IFNDEF AGG2D_NO_FONT}
m_fontEngine : FontEngine;
m_fontCacheManager : font_cache_manager;
{$ENDIF}
{$IFDEF AGG2D_USE_WINFONTS }
m_fontDC : HDC;
{$ENDIF }
// Other Pascal-specific members
m_gammaNone : gamma_none;
m_gammaAgg2D : Agg2DRasterizerGamma;
m_ifBilinear : image_filter_bilinear;
m_ifHanning : image_filter_hanning;
m_ifHermite : image_filter_hermite;
m_ifQuadric : image_filter_quadric;
m_ifBicubic : image_filter_bicubic;
m_ifCatrom : image_filter_catrom;
m_ifSpline16 : image_filter_spline16;
m_ifSpline36 : image_filter_spline36;
m_ifBlackman144 : image_filter_blackman144;
public
constructor Construct;
destructor Destruct;
// Setup
procedure attach(buf : int8u_ptr; width_ ,height_ : unsigned; stride : int ); overload;
procedure attach(img : Image_ptr ); overload;
procedure clipBox(x1 ,y1 ,x2 ,y2 : double ); overload;
function clipBox : RectD; overload;
procedure clearAll(c : Color ); overload;
procedure clearAll(r ,g ,b : unsigned; a : unsigned = 255 ); overload;
procedure FillAll(c: Color); overload;
procedure FillAll(r, g, b: byte; a: byte = 255); overload;
procedure clearClipBox(c : Color ); overload;
procedure clearClipBox(r ,g ,b : unsigned; a : unsigned = 255 ); overload;
// Conversions
procedure worldToScreen(x ,y : double_ptr ); overload;
procedure screenToWorld(x ,y : double_ptr ); overload;
function worldToScreen(scalar : double ) : double; overload;
function screenToWorld(scalar : double ) : double; overload;
procedure alignPoint(x ,y : double_ptr );
function inBox(worldX ,worldY : double ) : boolean;
// General Attributes
procedure blendMode(m : BlendMode_ ); overload;
function blendMode : BlendMode_; overload;
procedure imageBlendMode(m : BlendMode_ ); overload;
function imageBlendMode : BlendMode_; overload;
procedure imageBlendColor(c : Color ); overload;
procedure imageBlendColor(r ,g ,b : unsigned; a : unsigned = 255 ); overload;
function imageBlendColor : Color; overload;
procedure masterAlpha(a : double ); overload;
function masterAlpha : double; overload;
procedure antiAliasGamma(g : double ); overload;
function antiAliasGamma : double; overload;
procedure fillColor(c : Color ); overload;
procedure fillColor(r ,g ,b : unsigned; a : unsigned = 255 ); overload;
procedure noFill;
procedure lineColor(c : Color ); overload;
procedure lineColor(r ,g ,b : unsigned; a : unsigned = 255 ); overload;
procedure noLine;
function fillColor : Color; overload;
function lineColor : Color; overload;
procedure fillLinearGradient(x1 ,y1 ,x2 ,y2 : double; c1 ,c2 : Color; profile : double = 1.0 );
procedure lineLinearGradient(x1 ,y1 ,x2 ,y2 : double; c1 ,c2 : Color; profile : double = 1.0 );
procedure fillRadialGradient(x ,y ,r : double; c1 ,c2 : Color; profile : double = 1.0 ); overload;
procedure lineRadialGradient(x ,y ,r : double; c1 ,c2 : Color; profile : double = 1.0 ); overload;
procedure fillRadialGradient(x ,y ,r : double; c1 ,c2 ,c3 : Color ); overload;
procedure lineRadialGradient(x ,y ,r : double; c1 ,c2 ,c3 : Color ); overload;
procedure fillRadialGradient(x ,y ,r : double ); overload;
procedure lineRadialGradient(x ,y ,r : double ); overload;
procedure lineWidth (w : double );
function lineWidth_(w : double ) : double;
procedure lineCap(cap : LineCap_ ); overload;
function lineCap : LineCap_; overload;
procedure lineJoin(join : LineJoin_ ); overload;
function lineJoin : LineJoin_; overload;
procedure fillEvenOdd(evenOddFlag : boolean ); overload;
function fillEvenOdd : boolean; overload;
// Transformations
function transformations : Transformations_; overload;
procedure transformations(tr : Transformations_ptr ); overload;
procedure resetTransformations;
procedure affine(tr : Affine_ptr ); overload;
procedure affine(tr : Transformations_ptr ); overload;
procedure rotate (angle : double );
procedure scale (sx ,sy : double );
procedure skew (sx ,sy : double );
procedure translate(x ,y : double );
procedure parallelogram(x1 ,y1 ,x2 ,y2 : double; para : double_ptr );
procedure viewport(
worldX1 ,worldY1 ,worldX2 ,worldY2 ,
screenX1 ,screenY1 ,screenX2 ,screenY2 : double;
opt : ViewportOption = XMidYMid );
// Basic Shapes
procedure line (x1 ,y1 ,x2 ,y2 : double );
procedure triangle (x1 ,y1 ,x2 ,y2 ,x3 ,y3 : double );
procedure rectangle(x1 ,y1 ,x2 ,y2 : double );
procedure roundedRect(x1 ,y1 ,x2 ,y2 ,r : double ); overload;
procedure roundedRect(x1 ,y1 ,x2 ,y2 ,rx ,ry : double ); overload;
procedure roundedRect(
x1 ,y1 ,x2 ,y2 ,
rxBottom ,ryBottom ,
rxTop ,ryTop : double ); overload;
procedure ellipse(cx ,cy ,rx ,ry : double );
procedure arc (cx ,cy ,rx ,ry ,start ,sweep : double );
procedure star(cx ,cy ,r1 ,r2 ,startAngle : double; numRays : int );
procedure curve(x1 ,y1 ,x2 ,y2 ,x3 ,y3 : double ); overload;
procedure curve(x1 ,y1 ,x2 ,y2 ,x3 ,y3 ,x4 ,y4 : double ); overload;
procedure polygon (xy : double_ptr; numPoints : int );
procedure polyline(xy : double_ptr; numPoints : int );
// Text
procedure flipText(flip : boolean );
procedure font(
fileName : char_ptr; height : double;
bold : boolean = false;
italic : boolean = false;
ch : FontCacheType = RasterFontCache;
angle : double = 0.0 );
function fontHeight : double;
procedure textAlignment(alignX ,alignY : TextAlignment );
function textHints : boolean; overload;
procedure textHints(hints : boolean ); overload;
function textWidth(str : char_ptr ) : double;
procedure text(
x ,y : double; str : char_ptr;
roundOff : boolean = false;
ddx : double = 0.0;
ddy : double = 0.0 );
// Path commands
procedure resetPath;
procedure moveTo (x ,y : double );
procedure moveRel(dx ,dy : double );
procedure lineTo (x ,y : double );
procedure lineRel(dx ,dy : double );
procedure horLineTo (x : double );
procedure horLineRel(dx : double );
procedure verLineTo (y : double );
procedure verLineRel(dy : double );
procedure arcTo(
rx ,ry ,angle : double;
largeArcFlag ,sweepFlag : boolean;
x ,y : double );
procedure arcRel(
rx ,ry ,angle : double;
largeArcFlag ,sweepFlag : boolean;
dx ,dy : double );
procedure quadricCurveTo (xCtrl ,yCtrl ,xTo ,yTo : double ); overload;
procedure quadricCurveRel(dxCtrl ,dyCtrl ,dxTo ,dyTo : double ); overload;
procedure quadricCurveTo (xTo ,yTo : double ); overload;
procedure quadricCurveRel(dxTo ,dyTo : double ); overload;
procedure cubicCurveTo (xCtrl1 ,yCtrl1 ,xCtrl2 ,yCtrl2 ,xTo ,yTo : double ); overload;
procedure cubicCurveRel(dxCtrl1 ,dyCtrl1 ,dxCtrl2 ,dyCtrl2 ,dxTo ,dyTo : double ); overload;
procedure cubicCurveTo (xCtrl2 ,yCtrl2 ,xTo ,yTo : double ); overload;
procedure cubicCurveRel(xCtrl2 ,yCtrl2 ,xTo ,yTo : double ); overload;
procedure addEllipse(cx ,cy ,rx ,ry : double; dir : Direction );
procedure closePolygon;
procedure drawPath(flag : DrawPathFlag = FillAndStroke );
procedure drawPathNoTransform(flag : DrawPathFlag = FillAndStroke );
// Image Transformations
procedure imageFilter(f : ImageFilter_ ); overload;
function imageFilter : ImageFilter_; overload;
procedure imageResample(f : ImageResample_ ); overload;
function imageResample : ImageResample_; overload;
procedure transformImage(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
dstX1 ,dstY1 ,dstX2 ,dstY2 : double ); overload;
procedure transformImage(
img : Image_ptr;
dstX1 ,dstY1 ,dstX2 ,dstY2 : double ); overload;
procedure transformImage(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
parallelogram_ : double_ptr ); overload;
procedure transformImage(img : Image_ptr; parallelogram_ : double_ptr ); overload;
procedure transformImagePath(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
dstX1 ,dstY1 ,dstX2 ,dstY2 : double ); overload;
procedure transformImagePath(
img : Image_ptr;
dstX1 ,dstY1 ,dstX2 ,dstY2 : double ); overload;
procedure transformImagePath(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
parallelogram_ : double_ptr ); overload;
procedure transformImagePath(img : Image_ptr; parallelogram_ : double_ptr ); overload;
// Image Blending (no transformations available)
procedure blendImage(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
dstX ,dstY : double; alpha : unsigned = 255 ); overload;
procedure blendImage(img : Image_ptr; dstX ,dstY : double; alpha : unsigned = 255 ); overload;
// Copy image directly, together with alpha-channel
procedure copyImage(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
dstX ,dstY : double ); overload;
procedure copyImage(img : Image_ptr; dstX ,dstY : double ); overload;
private
procedure render(fillColor_ : boolean ); overload;
procedure render(ras : FontRasterizer_ptr; sl : FontScanline_ptr ); overload;
procedure addLine(x1 ,y1 ,x2 ,y2 : double );
procedure updateRasterizerGamma;
procedure renderImage(
img : Image_ptr;
x1 ,y1 ,x2 ,y2 : int;
parl : double_ptr );
end;
SpanConvImageBlend_ptr = ^SpanConvImageBlend;
SpanConvImageBlend = object(span_convertor )
private
m_mode : BlendMode_;
m_color : Color;
m_pixel : pixel_formats_ptr; // m_pixFormatCompPre
public
constructor Construct(m : BlendMode_; c : Color; p : pixel_formats_ptr );
procedure convert(span : aggclr_ptr; x ,y : int; len : unsigned ); virtual;
end;
{ GLOBAL PROCEDURES }
// Auxiliary
function pi : double;
function deg2Rad(v : double ) : double;
function rad2Deg(v : double ) : double;
function operator_is_equal (c1 ,c2 : Color_ptr ) : boolean;
function operator_is_not_equal(c1 ,c2 : Color_ptr ) : boolean;
procedure Agg2DRenderer_render(
gr : Agg2D_ptr;
renBase : renderer_base_ptr;
renSolid : renderer_scanline_aa_solid_ptr;
fillColor_ : boolean ); overload;
procedure Agg2DRenderer_render(
gr : Agg2D_ptr;
renBase : renderer_base_ptr;
renSolid : renderer_scanline_aa_solid_ptr;
ras : gray8_adaptor_type_ptr;
sl : gray8_scanline_type_ptr ); overload;
procedure Agg2DRenderer_renderImage(
gr : Agg2D_ptr;
img : Image_ptr;
renBase : renderer_base_ptr;
interpolator : span_interpolator_linear_ptr );
function Agg2DUsesFreeType : boolean;
function Agg2DUsesWin32TrueType : boolean;
IMPLEMENTATION
{ LOCAL VARIABLES & CONSTANTS }
var
g_approxScale : double = 2.0;
{ UNIT IMPLEMENTATION }
{ CONSTRUCT }
constructor Image.Construct;
begin
end;
{ CONSTRUCT }
constructor Image.Construct(buf : int8u_ptr; width_ ,height_ : unsigned; stride : int );
begin
renBuf.Construct(buf ,width_ ,height_ ,stride );
end;
{ DESTRUCT }
destructor Image.Destruct;
begin
renBuf.Destruct;
end;
{ ATTACH }
procedure Image.attach(buf : int8u_ptr; width_ ,height_ : unsigned; stride : int );
begin
renBuf.attach(buf ,width_ ,height_ ,stride );
end;
{ WIDTH }
function Image.width : int;
begin
result:=renBuf._width;
end;
{ HEIGHT }
function Image.height : int;
begin
result:=renBuf._height;
end;
{ PREMULTIPLY }
procedure Image.premultiply;
//var
//pixf : pixel_formats;
begin
{ pixfmt_rgba32(pixf ,@renBuf );
pixf.premultiply; }
end;
{ DEMULTIPLY }
procedure Image.demultiply;
//var
//pixf : pixel_formats;
begin
{ pixfmt_rgba32(pixf ,@renBuf );
pixf.demultiply; }
end;
{ CONSTRUCT }
constructor Agg2DRasterizerGamma.Construct(alpha ,gamma : double );
begin
m_alpha.Construct(alpha );
m_gamma.Construct(gamma );
end;
{ FUNC_OPERATOR_GAMMA }
function Agg2DRasterizerGamma.func_operator_gamma(x : double ) : double;
begin
result:=m_alpha.func_operator_gamma(m_gamma.func_operator_gamma(x ) );
end;
{ CONSTRUCT }
constructor Agg2D.Construct;
begin
m_rbuf.Construct;
pixfmt_rgba32 (m_pixFormat ,@m_rbuf );
pixfmt_custom_blend_rgba(m_pixFormatComp ,@m_rbuf ,@comp_op_adaptor_rgba ,rgba_order );
pixfmt_rgba32 (m_pixFormatPre ,@m_rbuf );
pixfmt_custom_blend_rgba(m_pixFormatCompPre ,@m_rbuf ,@comp_op_adaptor_rgba ,rgba_order );
m_renBase.Construct (@m_pixFormat );
m_renBaseComp.Construct (@m_pixFormatComp );
m_renBasePre.Construct (@m_pixFormatPre );
m_renBaseCompPre.Construct(@m_pixFormatCompPre );
m_renSolid.Construct (@m_renBase );
m_renSolidComp.Construct(@m_renBaseComp );
m_allocator.Construct;
m_clipBox.Construct(0 ,0 ,0 ,0 );
m_blendMode :=BlendAlpha;
m_imageBlendMode:=BlendDst;
m_imageBlendColor.Construct(0 ,0 ,0 );
m_scanline.Construct;
m_rasterizer.Construct;
m_masterAlpha :=1.0;
m_antiAliasGamma:=1.0;
m_fillColor.Construct(255 ,255 ,255 );
m_lineColor.Construct(0 ,0 ,0 );
m_fillGradient.Construct(256 ,sizeof(aggclr ) );
m_lineGradient.Construct(256 ,sizeof(aggclr ) );
m_lineCap :=CapRound;
m_lineJoin:=JoinRound;
m_fillGradientFlag:=Solid;
m_lineGradientFlag:=Solid;
m_fillGradientMatrix.Construct;
m_lineGradientMatrix.Construct;
m_fillGradientD1:=0.0;
m_lineGradientD1:=0.0;
m_fillGradientD2:=100.0;
m_lineGradientD2:=100.0;
m_textAngle :=0.0;
m_textAlignX :=AlignLeft;
m_textAlignY :=AlignBottom;
m_textHints :=true;
m_fontHeight :=0.0;
m_fontAscent :=0.0;
m_fontDescent:=0.0;
m_fontCacheType:=RasterFontCache;
m_imageFilter :=Bilinear;
m_imageResample:=NoResample;
m_gammaNone.Construct;
m_ifBilinear.Construct;
m_ifHanning.Construct;
m_ifHermite.Construct;
m_ifQuadric.Construct;
m_ifBicubic.Construct;
m_ifCatrom.Construct;
m_ifSpline16.Construct;
m_ifSpline36.Construct;
m_ifBlackman144.Construct;
m_imageFilterLut.Construct(@m_ifBilinear ,true );
m_linearGradientFunction.Construct;
m_radialGradientFunction.Construct;
m_fillGradientInterpolator.Construct(@m_fillGradientMatrix );
m_lineGradientInterpolator.Construct(@m_lineGradientMatrix );
m_lineWidth :=1;
m_evenOddFlag:=false;
m_path.Construct;
m_transform.Construct;
m_convCurve.Construct (@m_path );
m_convStroke.Construct(@m_convCurve );
m_pathTransform.Construct (@m_convCurve ,@m_transform );
m_strokeTransform.Construct(@m_convStroke ,@m_transform );
{$IFDEF AGG2D_USE_FREETYPE }
m_fontEngine.Construct;
{$ENDIF }
{$IFDEF AGG2D_USE_WINFONTS}
m_fontDC:=GetDC(0 );
m_fontEngine.Construct(m_fontDC );
{$ENDIF }
{$IFNDEF AGG2D_NO_FONT}
m_fontCacheManager.Construct(@m_fontEngine );
{$ENDIF}
lineCap (m_lineCap );
lineJoin(m_lineJoin );
end;
{ DESTRUCT }
destructor Agg2D.Destruct;
begin
m_rbuf.Destruct;
m_allocator.Destruct;
m_scanline.Destruct;
m_rasterizer.Destruct;
m_fillGradient.Destruct;
m_lineGradient.Destruct;
m_imageFilterLut.Destruct;
m_path.Destruct;
m_convCurve.Destruct;
m_convStroke.Destruct;
{$IFNDEF AGG2D_NO_FONT}
m_fontEngine.Destruct;
m_fontCacheManager.Destruct;
{$ENDIF}
{$IFDEF AGG2D_USE_WINFONTS }
ReleaseDC(0 ,m_fontDC );
{$ENDIF }
end;
{ ATTACH }
procedure Agg2D.attach(buf : int8u_ptr; width_ ,height_ : unsigned; stride : int );
begin
m_rbuf.attach(buf ,width_ ,height_ ,stride );
m_renBase.reset_clipping (true );
m_renBaseComp.reset_clipping (true );
m_renBasePre.reset_clipping (true );
m_renBaseCompPre.reset_clipping(true );
resetTransformations;
lineWidth(1.0 );
lineColor(0 ,0 ,0 );
fillColor(255 ,255 ,255 );
textAlignment(AlignLeft ,AlignBottom );
clipBox (0 ,0 ,width_ ,height_ );
lineCap (CapRound );
lineJoin(JoinRound );
flipText(false );
imageFilter (Bilinear );
imageResample(NoResample );
m_masterAlpha :=1.0;
m_antiAliasGamma:=1.0;
m_rasterizer.gamma(@m_gammaNone );
m_blendMode:=BlendAlpha;
end;
{ ATTACH }
procedure Agg2D.attach(img : Image_ptr );
begin
attach(img.renBuf._buf ,img.renBuf._width ,img.renBuf._height ,img.renBuf._stride );
end;
{ CLIPBOX }
procedure Agg2D.clipBox(x1 ,y1 ,x2 ,y2 : double );
var
rx1 ,ry1 ,rx2 ,ry2 : int;
begin
m_clipBox.Construct(x1 ,y1 ,x2 ,y2 );
rx1:=Trunc(x1 );
ry1:=Trunc(y1 );
rx2:=Trunc(x2 );
ry2:=Trunc(y2 );
m_renBase.clip_box_ (rx1 ,ry1 ,rx2 ,ry2 );
m_renBaseComp.clip_box_ (rx1 ,ry1 ,rx2 ,ry2 );
m_renBasePre.clip_box_ (rx1 ,ry1 ,rx2 ,ry2 );
m_renBaseCompPre.clip_box_(rx1 ,ry1 ,rx2 ,ry2 );
m_rasterizer.clip_box(x1 ,y1 ,x2 ,y2 );
end;
{ CLIPBOX }
function Agg2D.clipBox : RectD;
begin
result:=m_clipBox;
end;
{ CLEARALL }
procedure Agg2D.clearAll(c : Color );
var
clr : aggclr;
begin
clr.Construct (c );
m_renBase.clear(@clr );
end;
{ CLEARALL }
procedure Agg2D.clearAll(r ,g ,b : unsigned; a : unsigned = 255 );
var
clr : Color;
begin
clr.Construct(r ,g ,b ,a );
clearAll (clr );
end;
procedure Agg2D.FillAll(c: Color);
var
clr: aggclr;
begin
clr.Construct (c );
m_renBase.fill(@clr );
end;
procedure Agg2D.FillAll(r, g, b: byte; a: byte);
var
clr: Color;
begin
clr.Construct(r, g, b, a);
FillAll(clr);
end;
{ CLEARCLIPBOX }
procedure Agg2D.clearClipBox(c : Color );
var
clr : aggclr;
begin
clr.Construct(c );
m_renBase.copy_bar(0 ,0 ,m_renBase.width ,m_renBase.height ,@clr );
end;
{ CLEARCLIPBOX }
procedure Agg2D.clearClipBox(r ,g ,b : unsigned; a : unsigned = 255 );
var
clr : Color;
begin
clr.Construct(r ,g ,b ,a );
clearClipBox (clr );
end;
{ WORLDTOSCREEN }
procedure Agg2D.worldToScreen(x ,y : double_ptr );
begin
m_transform.transform(@m_transform ,x ,y );
end;
{ SCREENTOWORLD }
procedure Agg2D.screenToWorld(x ,y : double_ptr );
begin
m_transform.inverse_transform(@m_transform ,x ,y );
end;
{ WORLDTOSCREEN }
function Agg2D.worldToScreen(scalar : double ) : double;
var
x1 ,y1 ,x2 ,y2 : double;
begin
x1:=0;
y1:=0;
x2:=scalar;
y2:=scalar;
worldToScreen(@x1 ,@y1 );
worldToScreen(@x2 ,@y2 );
result:=Sqrt((x2 - x1 ) * (x2 - x1 ) + (y2 - y1 ) * (y2 - y1 ) ) * 0.7071068;
end;
{ SCREENTOWORLD }
function Agg2D.screenToWorld(scalar : double ) : double;
var
x1 ,y1 ,x2 ,y2 : double;
begin
x1:=0;
y1:=0;
x2:=scalar;
y2:=scalar;
screenToWorld(@x1 ,@y1 );
screenToWorld(@x2 ,@y2 );
result:=Sqrt((x2 - x1 ) * (x2 - x1 ) + (y2 - y1 ) * (y2 - y1 ) ) * 0.7071068;
end;
{ ALIGNPOINT }
procedure Agg2D.alignPoint(x ,y : double_ptr );
begin
worldToScreen(x ,y );
x^:=Floor(x^ ) + 0.5;
y^:=Floor(y^ ) + 0.5;
screenToWorld(x ,y );
end;
{ INBOX }
function Agg2D.inBox(worldX ,worldY : double ) : boolean;
begin
worldToScreen(@worldX ,@worldY );
result:=m_renBase.inbox(Trunc(worldX ) ,Trunc(worldY ) );
end;
{ BLENDMODE }
procedure Agg2D.blendMode(m : BlendMode_ );
begin
m_blendMode:=m;
m_pixFormatComp.comp_op_ (unsigned(m ) );
m_pixFormatCompPre.comp_op_(unsigned(m ) );
end;
{ BLENDMODE }
function Agg2D.blendMode : BlendMode_;
begin
result:=m_blendMode;
end;
{ IMAGEBLENDMODE }
procedure Agg2D.imageBlendMode(m : BlendMode_ );
begin
m_imageBlendMode:=m;
end;
{ IMAGEBLENDMODE }
function Agg2D.imageBlendMode : BlendMode_;
begin
result:=m_imageBlendMode;
end;
{ IMAGEBLENDCOLOR }
procedure Agg2D.imageBlendColor(c : Color );
begin
m_imageBlendColor:=c;
end;
{ IMAGEBLENDCOLOR }
procedure Agg2D.imageBlendColor(r ,g ,b : unsigned; a : unsigned = 255 );
var
clr : Color;
begin
clr.Construct (r ,g ,b ,a );
imageBlendColor(clr );
end;
{ IMAGEBLENDCOLOR }
function Agg2D.imageBlendColor : Color;
begin
result:=m_imageBlendColor;
end;
{ MASTERALPHA }
procedure Agg2D.masterAlpha(a : double );
begin
m_masterAlpha:=a;
updateRasterizerGamma;
end;
{ MASTERALPHA }
function Agg2D.masterAlpha : double;
begin
result:=m_masterAlpha;
end;
{ ANTIALIASGAMMA }
procedure Agg2D.antiAliasGamma(g : double );
begin
m_antiAliasGamma:=g;
updateRasterizerGamma;
end;
{ ANTIALIASGAMMA }
function Agg2D.antiAliasGamma : double;
begin
result:=m_antiAliasGamma;
end;
{ FILLCOLOR }
procedure Agg2D.fillColor(c : Color );
begin
m_fillColor :=c;
m_fillGradientFlag:=Solid;
end;
{ FILLCOLOR }
procedure Agg2D.fillColor(r ,g ,b : unsigned; a : unsigned = 255 );
var
clr : Color;
begin
clr.Construct(r ,g ,b ,a );
fillColor (clr );
end;
{ NOFILL }
procedure Agg2D.noFill;
var
clr : Color;
begin
clr.Construct(0 ,0 ,0 ,0 );
fillColor (clr );
end;
{ LINECOLOR }
procedure Agg2D.lineColor(c : Color );
begin
m_lineColor :=c;
m_lineGradientFlag:=Solid;
end;
{ LINECOLOR }
procedure Agg2D.lineColor(r ,g ,b : unsigned; a : unsigned = 255 );
var
clr : Color;
begin
clr.Construct(r ,g ,b ,a );
lineColor (clr );
end;
{ NOLINE }
procedure Agg2D.noLine;
var
clr : Color;
begin
clr.Construct(0 ,0 ,0 ,0 );
lineColor (clr );
end;
{ FILLCOLOR }
function Agg2D.fillColor : Color;
begin
result:=m_fillColor;
end;
{ LINECOLOR }
function Agg2D.lineColor : Color;
begin
result:=m_lineColor;
end;
{ FILLLINEARGRADIENT }
procedure Agg2D.fillLinearGradient(x1 ,y1 ,x2 ,y2 : double; c1 ,c2 : Color; profile : double = 1.0 );
var
i ,startGradient ,endGradient : int;
k ,angle : double;
c : Color;
clr : aggclr;
tar : trans_affine_rotation;
tat : trans_affine_translation;
begin
startGradient:=128 - Trunc(profile * 127.0 );
endGradient :=128 + Trunc(profile * 127.0 );
if endGradient <= startGradient then
endGradient:=startGradient + 1;
k:=1.0 / (endGradient - startGradient );
i:=0;
while i < startGradient do
begin
clr.Construct(c1 );
move(clr ,m_fillGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < endGradient do
begin
c:=c1.gradient(c2 ,(i - startGradient ) * k );
clr.Construct(c );
move(clr ,m_fillGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < 256 do
begin
clr.Construct(c2 );
move(clr ,m_fillGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
angle:=ArcTan2(y2 - y1 ,x2 - x1 );
m_fillGradientMatrix.reset;
tar.Construct(angle );
m_fillGradientMatrix.multiply(@tar );
tat.Construct(x1 ,y1 );
m_fillGradientMatrix.multiply(@tat );
m_fillGradientMatrix.multiply(@m_transform );
m_fillGradientMatrix.invert;
m_fillGradientD1 :=0.0;
m_fillGradientD2 :=Sqrt((x2 - x1 ) * (x2 - x1 ) + (y2 - y1 ) * (y2 - y1 ) );
m_fillGradientFlag:=Linear;
m_fillColor.Construct(0 ,0 ,0 ); // Set some real color
end;
{ LINELINEARGRADIENT }
procedure Agg2D.lineLinearGradient(x1 ,y1 ,x2 ,y2 : double; c1 ,c2 : Color; profile : double = 1.0 );
var
i ,startGradient ,endGradient : int;
k ,angle : double;
c : Color;
clr : aggclr;
tar : trans_affine_rotation;
tat : trans_affine_translation;
begin
startGradient:=128 - Trunc(profile * 128.0 );
endGradient :=128 + Trunc(profile * 128.0 );
if endGradient <= startGradient then
endGradient:=startGradient + 1;
k:=1.0 / (endGradient - startGradient );
i:=0;
while i < startGradient do
begin
clr.Construct(c1 );
move(clr ,m_lineGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < endGradient do
begin
c:=c1.gradient(c2 ,(i - startGradient) * k );
clr.Construct(c );
move(clr ,m_lineGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < 256 do
begin
clr.Construct(c2 );
move(clr ,m_lineGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
angle:=ArcTan2(y2 - y1 ,x2 - x1 );
m_lineGradientMatrix.reset;
tar.Construct(angle );
m_lineGradientMatrix.multiply(@tar );
tat.Construct(x1 ,y1 );
m_lineGradientMatrix.multiply(@tat );
m_lineGradientMatrix.multiply(@m_transform ); {!}
m_lineGradientMatrix.invert;
m_lineGradientD1 :=0.0;
m_lineGradientD2 :=Sqrt((x2 - x1 ) * (x2 - x1 ) + (y2 - y1 ) * (y2 - y1 ) );
m_lineGradientFlag:=Linear;
m_lineColor.Construct(0 ,0 ,0 ); // Set some real color
end;
{ FILLRADIALGRADIENT }
procedure Agg2D.fillRadialGradient(x ,y ,r : double; c1 ,c2 : Color; profile : double = 1.0 );
var
i ,startGradient ,endGradient : int;
k : double;
c : Color;
clr : aggclr;
tat : trans_affine_translation;
begin
startGradient:=128 - Trunc(profile * 127.0 );
endGradient :=128 + Trunc(profile * 127.0 );
if endGradient <= startGradient then
endGradient:=startGradient + 1;
k:=1.0 / (endGradient - startGradient );
i:=0;
while i < startGradient do
begin
clr.Construct(c1 );
move(clr ,m_fillGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < endGradient do
begin
c:=c1.gradient(c2 ,(i - startGradient ) * k );
clr.Construct(c );
move(clr ,m_fillGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < 256 do
begin
clr.Construct(c2 );
move(clr ,m_fillGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
m_fillGradientD2:=worldToScreen(r );
worldToScreen(@x ,@y );
m_fillGradientMatrix.reset;
tat.Construct(x ,y );
m_fillGradientMatrix.multiply(@tat );
m_fillGradientMatrix.invert;
m_fillGradientD1 :=0;
m_fillGradientFlag:=Radial;
m_fillColor.Construct(0 ,0 ,0 ); // Set some real color
end;
{ LINERADIALGRADIENT }
procedure Agg2D.lineRadialGradient(x ,y ,r : double; c1 ,c2 : Color; profile : double = 1.0 );
var
i ,startGradient ,endGradient : int;
k : double;
c : Color;
clr : aggclr;
tat : trans_affine_translation;
begin
startGradient:=128 - Trunc(profile * 128.0 );
endGradient :=128 + Trunc(profile * 128.0 );
if endGradient <= startGradient then
endGradient:=startGradient + 1;
k:=1.0 / (endGradient - startGradient );
i:=0;
while i < startGradient do
begin
clr.Construct(c1 );
move(clr ,m_lineGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < endGradient do
begin
c:=c1.gradient(c2 ,(i - startGradient ) * k );
clr.Construct(c );
move(clr ,m_lineGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < 256 do
begin
clr.Construct(c2 );
move(clr ,m_lineGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
m_lineGradientD2:=worldToScreen(r );
worldToScreen(@x ,@y );
m_lineGradientMatrix.reset;
tat.Construct(x ,y );
m_lineGradientMatrix.multiply(@tat );
m_lineGradientMatrix.invert;
m_lineGradientD1 :=0;
m_lineGradientFlag:=Radial;
m_lineColor.Construct(0 ,0 ,0 ); // Set some real color
end;
{ FILLRADIALGRADIENT }
procedure Agg2D.fillRadialGradient(x ,y ,r : double; c1 ,c2 ,c3 : Color );
var
i : int;
c : Color;
clr : aggclr;
tat : trans_affine_translation;
begin
i:=0;
while i < 128 do
begin
c:=c1.gradient(c2 ,i / 127.0 );
clr.Construct(c );
move(clr ,m_fillGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < 256 do
begin
c:=c2.gradient(c3 ,(i - 128 ) / 127.0 );
clr.Construct(c );
move(clr ,m_fillGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
m_fillGradientD2:=worldToScreen(r );
worldToScreen(@x ,@y );
m_fillGradientMatrix.reset;
tat.Construct(x ,y );
m_fillGradientMatrix.multiply(@tat );
m_fillGradientMatrix.invert;
m_fillGradientD1 :=0;
m_fillGradientFlag:=Radial;
m_fillColor.Construct(0 ,0 ,0 ); // Set some real color
end;
{ LINERADIALGRADIENT }
procedure Agg2D.lineRadialGradient(x ,y ,r : double; c1 ,c2 ,c3 : Color );
var
i : int;
c : Color;
clr : aggclr;
tat : trans_affine_translation;
begin
i:=0;
while i < 128 do
begin
c:=c1.gradient(c2 ,i / 127.0 );
clr.Construct(c );
move(clr ,m_lineGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
while i < 256 do
begin
c:=c2.gradient(c3 ,(i - 128 ) / 127.0 );
clr.Construct(c );
move(clr ,m_lineGradient.array_operator(i )^ ,sizeof(aggclr ) );
inc (i );
end;
m_lineGradientD2:=worldToScreen(r );
worldToScreen(@x ,@y );
m_lineGradientMatrix.reset;
tat.Construct(x ,y );
m_lineGradientMatrix.multiply(@tat );
m_lineGradientMatrix.invert;
m_lineGradientD1 :=0;
m_lineGradientFlag:=Radial;
m_lineColor.Construct(0 ,0 ,0 ); // Set some real color
end;
{ FILLRADIALGRADIENT }
procedure Agg2D.fillRadialGradient(x ,y ,r : double );
var
tat : trans_affine_translation;
begin
m_fillGradientD2:=worldToScreen(r );
worldToScreen(@x ,@y );
m_fillGradientMatrix.reset;
tat.Construct(x ,y );
m_fillGradientMatrix.multiply(@tat );
m_fillGradientMatrix.invert;
m_fillGradientD1:=0;
end;
{ LINERADIALGRADIENT }
procedure Agg2D.lineRadialGradient(x ,y ,r : double );
var
tat : trans_affine_translation;
begin
m_lineGradientD2:=worldToScreen(r );
worldToScreen(@x ,@y );
m_lineGradientMatrix.reset;
tat.Construct(x ,y );
m_lineGradientMatrix.multiply(@tat );
m_lineGradientMatrix.invert;
m_lineGradientD1:=0;
end;
{ LINEWIDTH }
procedure Agg2D.lineWidth(w : double );
begin
m_lineWidth:=w;
m_convStroke.width_(w );
end;
{ LINEWIDTH_ }
function Agg2D.lineWidth_(w : double ) : double;
begin
result:=m_lineWidth;
end;
{ LINECAP }
procedure Agg2D.lineCap(cap : LineCap_ );
begin
m_lineCap:=cap;
m_convStroke.line_cap_(cap );
end;
{ LINECAP }
function Agg2D.lineCap : LineCap_;
begin
result:=m_lineCap;
end;
{ LINEJOIN }
procedure Agg2D.lineJoin(join : LineJoin_ );
begin
m_lineJoin:=join;
m_convStroke.line_join_(join );
end;
{ LINEJOIN }
function Agg2D.lineJoin : LineJoin_;
begin
result:=m_lineJoin;
end;
{ FILLEVENODD }
procedure Agg2D.fillEvenOdd(evenOddFlag : boolean );
begin
m_evenOddFlag:=evenOddFlag;
if evenOddFlag then
m_rasterizer.filling_rule(fill_even_odd )
else
m_rasterizer.filling_rule(fill_non_zero );
end;
{ FILLEVENODD }
function Agg2D.fillEvenOdd : boolean;
begin
result:=m_evenOddFlag;
end;
{ TRANSFORMATIONS }
function Agg2D.transformations : Transformations_;
begin
m_transform.store_to(@result.affineMatrix[0 ] );
end;
{ TRANSFORMATIONS }
procedure Agg2D.transformations(tr : Transformations_ptr );
begin
m_transform.load_from(@tr.affineMatrix[0 ] );
m_convCurve.approximation_scale_ (worldToScreen(1.0 ) * g_approxScale );
m_convStroke.approximation_scale_(worldToScreen(1.0 ) * g_approxScale );
end;
{ RESETTRANSFORMATIONS }
procedure Agg2D.resetTransformations;
begin
m_transform.reset;
end;
{ AFFINE }
procedure Agg2D.affine(tr : Affine_ptr );
begin
m_transform.multiply(tr );
m_convCurve.approximation_scale_ (worldToScreen(1.0 ) * g_approxScale );
m_convStroke.approximation_scale_(worldToScreen(1.0 ) * g_approxScale );
end;
{ AFFINE }
procedure Agg2D.affine(tr : Transformations_ptr );
var
ta : trans_affine;
begin
ta.Construct(
tr.affineMatrix[0 ] ,tr.affineMatrix[1 ] ,tr.affineMatrix[2 ] ,
tr.affineMatrix[3 ] ,tr.affineMatrix[4 ] ,tr.affineMatrix[5 ] );
affine(Affine_ptr(@ta ) );
end;
{ ROTATE }
procedure Agg2D.rotate(angle : double );
var
tar : trans_affine_rotation;
begin
tar.Construct(angle );
m_transform.multiply(@tar );
end;
{ SCALE }
procedure Agg2D.scale(sx ,sy : double );
var
tas : trans_affine_scaling;
begin
tas.Construct(sx ,sy );
m_transform.multiply(@tas );
m_convCurve.approximation_scale_ (worldToScreen(1.0 ) * g_approxScale );
m_convStroke.approximation_scale_(worldToScreen(1.0 ) * g_approxScale );
end;
{ SKEW }
procedure Agg2D.skew(sx ,sy : double );
var
tas : trans_affine_skewing;
begin
tas.Construct(sx ,sy );
m_transform.multiply(@tas );
end;
{ TRANSLATE }
procedure Agg2D.translate(x ,y : double );
var
tat : trans_affine_translation;
begin
tat.Construct(x ,y );
m_transform.multiply(@tat );
end;
{ PARALLELOGRAM }
procedure Agg2D.parallelogram(x1 ,y1 ,x2 ,y2 : double; para : double_ptr );
var
ta : trans_affine;
begin
ta.Construct(x1 ,y1 ,x2 ,y2 ,parallelo_ptr(para ) );
m_transform.multiply(@ta );
m_convCurve.approximation_scale_ (worldToScreen(1.0 ) * g_approxScale );
m_convStroke.approximation_scale_(worldToScreen(1.0 ) * g_approxScale );
end;
{ VIEWPORT }
procedure Agg2D.viewport(
worldX1 ,worldY1 ,worldX2 ,worldY2 ,
screenX1 ,screenY1 ,screenX2 ,screenY2 : double;
opt : ViewportOption = XMidYMid );
var
vp : trans_viewport;
mx : trans_affine;
begin
vp.Construct;
case opt of
Anisotropic :
vp.preserve_aspect_ratio(0.0 ,0.0 ,aspect_ratio_stretch );
XMinYMin :
vp.preserve_aspect_ratio(0.0 ,0.0 ,aspect_ratio_meet );
XMidYMin :
vp.preserve_aspect_ratio(0.5 ,0.0 ,aspect_ratio_meet );
XMaxYMin :
vp.preserve_aspect_ratio(1.0 ,0.0 ,aspect_ratio_meet );
XMinYMid :
vp.preserve_aspect_ratio(0.0 ,0.5 ,aspect_ratio_meet );
XMidYMid :
vp.preserve_aspect_ratio(0.5 ,0.5 ,aspect_ratio_meet );
XMaxYMid :
vp.preserve_aspect_ratio(1.0 ,0.5 ,aspect_ratio_meet );
XMinYMax :
vp.preserve_aspect_ratio(0.0 ,1.0 ,aspect_ratio_meet );
XMidYMax :
vp.preserve_aspect_ratio(0.5 ,1.0 ,aspect_ratio_meet );
XMaxYMax :
vp.preserve_aspect_ratio(1.0 ,1.0 ,aspect_ratio_meet );
end;
vp.world_viewport (worldX1 ,worldY1 ,worldX2 ,worldY2 );
vp.device_viewport(screenX1 ,screenY1 ,screenX2 ,screenY2 );
mx.Construct;
vp.to_affine (@mx );
m_transform.multiply(@mx );
m_convCurve.approximation_scale_ (worldToScreen(1.0 ) * g_approxScale );
m_convStroke.approximation_scale_(worldToScreen(1.0 ) * g_approxScale );
end;
{ LINE }
procedure Agg2D.line(x1 ,y1 ,x2 ,y2 : double );
begin
m_path.remove_all;
addLine (x1 ,y1 ,x2 ,y2 );
drawPath(StrokeOnly );
end;
{ TRIANGLE }
procedure Agg2D.triangle(x1 ,y1 ,x2 ,y2 ,x3 ,y3 : double );
begin
m_path.remove_all;
m_path.move_to(x1 ,y1 );
m_path.line_to(x2 ,y2 );
m_path.line_to(x3 ,y3 );
m_path.close_polygon;
drawPath(FillAndStroke );
end;
{ RECTANGLE }
procedure Agg2D.rectangle(x1 ,y1 ,x2 ,y2 : double );
begin
m_path.remove_all;
m_path.move_to(x1 ,y1 );
m_path.line_to(x2 ,y1 );
m_path.line_to(x2 ,y2 );
m_path.line_to(x1 ,y2 );
m_path.close_polygon;
drawPath(FillAndStroke );
end;
{ ROUNDEDRECT }
procedure Agg2D.roundedRect(x1 ,y1 ,x2 ,y2 ,r : double );
var
rc : rounded_rect;
begin
m_path.remove_all;
rc.Construct(x1 ,y1 ,x2 ,y2 ,r );
rc.normalize_radius;
rc.approximation_scale_(worldToScreen(1.0 ) * g_approxScale );
m_path.add_path(@rc ,0 ,false );
drawPath(FillAndStroke );
end;
{ ROUNDEDRECT }
procedure Agg2D.roundedRect(x1 ,y1 ,x2 ,y2 ,rx ,ry : double );
var
rc : rounded_rect;
begin
m_path.remove_all;
rc.Construct;
rc.rect (x1 ,y1 ,x2 ,y2 );
rc.radius(rx ,ry );
rc.normalize_radius;
m_path.add_path(@rc ,0 ,false );
drawPath(FillAndStroke );
end;
{ ROUNDEDRECT }
procedure Agg2D.roundedRect(
x1 ,y1 ,x2 ,y2 ,
rxBottom ,ryBottom ,
rxTop ,ryTop : double );
var
rc : rounded_rect;
begin
m_path.remove_all;
rc.Construct;
rc.rect (x1 ,y1 ,x2 ,y2 );
rc.radius(rxBottom ,ryBottom ,rxTop ,ryTop );
rc.normalize_radius;
rc.approximation_scale_(worldToScreen(1.0 ) * g_approxScale );
m_path.add_path(@rc ,0 ,false );
drawPath(FillAndStroke );
end;
{ ELLIPSE }
procedure Agg2D.ellipse(cx ,cy ,rx ,ry : double );
var
el : bezier_arc;
begin
m_path.remove_all;
el.Construct(cx ,cy ,rx ,ry ,0 ,2 * pi );
m_path.add_path(@el ,0 ,false );
m_path.close_polygon;
drawPath(FillAndStroke );
end;
{ ARC }
procedure Agg2D.arc(cx ,cy ,rx ,ry ,start ,sweep : double );
var
ar : {bezier_}agg_arc.arc;
begin
m_path.remove_all;
ar.Construct(cx ,cy ,rx ,ry ,start ,sweep ,false );
m_path.add_path(@ar ,0 ,false );
drawPath(StrokeOnly );
end;
{ STAR }
procedure Agg2D.star(cx ,cy ,r1 ,r2 ,startAngle : double; numRays : int );
var
da ,a ,x ,y : double;
i : int;
begin
m_path.remove_all;
da:=pi / numRays;
a :=startAngle;
i:=0;
while i < numRays do
begin
x:=Cos(a ) * r2 + cx;
y:=Sin(a ) * r2 + cy;
if i <> 0 then
m_path.line_to(x ,y )
else
m_path.move_to(x ,y );
a:=a + da;
m_path.line_to(Cos(a ) * r1 + cx ,Sin(a ) * r1 + cy );
a:=a + da;
inc(i );
end;
closePolygon;
drawPath(FillAndStroke );
end;
{ CURVE }
procedure Agg2D.curve(x1 ,y1 ,x2 ,y2 ,x3 ,y3 : double );
begin
m_path.remove_all;
m_path.move_to(x1 ,y1 );
m_path.curve3 (x2 ,y2 ,x3 ,y3 );
drawPath(StrokeOnly );
end;
{ CURVE }
procedure Agg2D.curve(x1 ,y1 ,x2 ,y2 ,x3 ,y3 ,x4 ,y4 : double );
begin
m_path.remove_all;
m_path.move_to(x1 ,y1 );
m_path.curve4 (x2 ,y2 ,x3 ,y3 ,x4 ,y4 );
drawPath(StrokeOnly );
end;
{ POLYGON }
procedure Agg2D.polygon(xy : double_ptr; numPoints : int );
begin
m_path.remove_all;
m_path.add_poly(double_2_ptr(xy ) ,numPoints );
closePolygon;
drawPath(FillAndStroke );
end;
{ POLYLINE }
procedure Agg2D.polyline(xy : double_ptr; numPoints : int );
begin
m_path.remove_all;
m_path.add_poly(double_2_ptr(xy ) ,numPoints );
drawPath(StrokeOnly );
end;
{ FLIPTEXT }
procedure Agg2D.flipText(flip : boolean );
begin
{$IFNDEF AGG2D_NO_FONT}
m_fontEngine.flip_y_(flip );
{$ENDIF}
end;
{ FONT }
procedure Agg2D.font(
fileName : char_ptr; height : double;
bold : boolean = false;
italic : boolean = false;
ch : FontCacheType = RasterFontCache;
angle : double = 0.0 );
{$IFDEF AGG2D_USE_WINFONTS}
var
b : int;
{$ENDIF}
begin
m_textAngle :=angle;
m_fontHeight :=height;
m_fontCacheType:=ch;
{$IFDEF AGG2D_USE_FREETYPE }
if ch = VectorFontCache then
m_fontEngine.load_font(PChar(fileName ) ,0 ,glyph_ren_outline )
else
m_fontEngine.load_font(PChar(fileName ) ,0 ,glyph_ren_agg_gray8 );
m_fontEngine.hinting_(m_textHints );
if ch = VectorFontCache then
m_fontEngine.height_(height )
else
m_fontEngine.height_(worldToScreen(height ) );
{$ENDIF }
{$IFDEF AGG2D_USE_WINFONTS}
m_fontEngine.hinting_(m_textHints );
if bold then
b:=700
else
b:=400;
if ch = VectorFontCache then
m_fontEngine.create_font_(PChar(fileName ) ,glyph_ren_outline ,height ,0.0 ,b ,italic )
else
m_fontEngine.create_font_(PChar(fileName ) ,glyph_ren_agg_gray8 ,worldToScreen(height) ,0.0 ,b ,italic );
{$ENDIF }
end;
{ FONTHEIGHT }
function Agg2D.fontHeight : double;
begin
result:=m_fontHeight;
end;
{ TEXTALIGNMENT }
procedure Agg2D.textAlignment(alignX ,alignY : TextAlignment );
begin
m_textAlignX:=alignX;
m_textAlignY:=alignY;
end;
{ TEXTHINTS }
function Agg2D.textHints : boolean;
begin
result:=m_textHints;
end;
{ TEXTHINTS }
procedure Agg2D.textHints(hints : boolean );
begin
m_textHints:=hints;
end;
{ TEXTWIDTH }
function Agg2D.textWidth(str : char_ptr ) : double;
{$IFDEF AGG2D_NO_FONT}
begin
Result:=0;
end;
{$ELSE}
var
x ,y : double;
first : boolean;
glyph : glyph_cache_ptr;
begin
x:=0;
y:=0;
first:=true;
while str^ <> #0 do
begin
glyph:=m_fontCacheManager.glyph(int32u(str^ ) );
if glyph <> NIL then
begin
if not first then
m_fontCacheManager.add_kerning(@x ,@y );
x:=x + glyph.advance_x;
y:=y + glyph.advance_y;
first:=false; {!}
end;
inc(ptrcomp(str ) );
end;
if m_fontCacheType = VectorFontCache then
result:=x
else
result:=screenToWorld(x );
end;
{$ENDIF}
{ TEXT }
procedure Agg2D.text(
x ,y : double; str : char_ptr;
roundOff : boolean = false;
ddx : double = 0.0;
ddy : double = 0.0 );
{$IFDEF AGG2D_NO_FONT}
begin
end;
{$ELSE}
var
dx ,dy ,asc ,start_x ,start_y : double;
glyph : glyph_cache_ptr;
mtx : trans_affine;
i : int;
tat : trans_affine_translation;
tar : trans_affine_rotation;
tr : conv_transform;
begin
dx:=0.0;
dy:=0.0;
case m_textAlignX of
AlignCenter :
dx:=-textWidth(str ) * 0.5;
AlignRight :
dx:=-textWidth(str );
end;
asc :=fontHeight;
glyph:=m_fontCacheManager.glyph(int32u('H' ) );
if glyph <> NIL then
asc:=glyph.bounds.y2 - glyph.bounds.y1;
if m_fontCacheType = RasterFontCache then
asc:=screenToWorld(asc );
case m_textAlignY of
AlignCenter :
dy:=-asc * 0.5;
AlignTop :
dy:=-asc;
end;
if m_fontEngine._flip_y then
dy:=-dy;
mtx.Construct;
start_x:=x + dx;
start_y:=y + dy;
if roundOff then
begin
start_x:=Trunc(start_x );
start_y:=Trunc(start_y );
end;
start_x:=start_x + ddx;
start_y:=start_y + ddy;
tat.Construct(-x ,-y );
mtx.multiply (@tat );
tar.Construct(m_textAngle );
mtx.multiply (@tar );
tat.Construct(x ,y );
mtx.multiply (@tat );
tr.Construct(m_fontCacheManager.path_adaptor ,@mtx );
if m_fontCacheType = RasterFontCache then
worldToScreen(@start_x ,@start_y );
i:=0;
while char_ptr(ptrcomp(str ) + i * sizeof(char ) )^ <> #0 do
begin
glyph:=m_fontCacheManager.glyph(int32u(char_ptr(ptrcomp(str ) + i * sizeof(char ) )^ ) );
if glyph <> NIL then
begin
if i <> 0 then
m_fontCacheManager.add_kerning(@x ,@y );
m_fontCacheManager.init_embedded_adaptors(glyph ,start_x ,start_y );
if glyph.data_type = glyph_data_outline then
begin
m_path.remove_all;
m_path.add_path(@tr ,0 ,false );
drawPath;
end;
if glyph.data_type = glyph_data_gray8 then
begin
render(
m_fontCacheManager.gray8_adaptor ,
m_fontCacheManager.gray8_scanline );
end;
start_x:=start_x + glyph.advance_x;
start_y:=start_y + glyph.advance_y;
end;
inc(i );
end;
end;
{$ENDIF}
{ RESETPATH }
procedure Agg2D.resetPath;
begin
m_path.remove_all;
end;
{ MOVETO }
procedure Agg2D.moveTo(x ,y : double );
begin
m_path.move_to(x ,y );
end;
{ MOVEREL }
procedure Agg2D.moveRel(dx ,dy : double );
begin
m_path.move_rel(dx ,dy );
end;
{ LINETO }
procedure Agg2D.lineTo(x ,y : double );
begin
m_path.line_to(x ,y );
end;
{ LINEREL }
procedure Agg2D.lineRel(dx ,dy : double );
begin
m_path.line_rel(dx ,dy );
end;
{ HORLINETO }
procedure Agg2D.horLineTo(x : double );
begin
m_path.hline_to(x );
end;
{ HORLINEREL }
procedure Agg2D.horLineRel(dx : double );
begin
m_path.hline_rel(dx );
end;
{ VERLINETO }
procedure Agg2D.verLineTo(y : double );
begin
m_path.vline_to(y );
end;
{ VERLINEREL }
procedure Agg2D.verLineRel(dy : double );
begin
m_path.vline_rel(dy );
end;
{ ARCTO }
procedure Agg2D.arcTo(
rx ,ry ,angle : double;
largeArcFlag ,sweepFlag : boolean;
x ,y : double );
begin
m_path.arc_to(rx ,ry ,angle ,largeArcFlag ,sweepFlag ,x ,y );
end;
{ ARCREL }
procedure Agg2D.arcRel(
rx ,ry ,angle : double;
largeArcFlag ,sweepFlag : boolean;
dx ,dy : double );
begin
m_path.arc_rel(rx ,ry ,angle ,largeArcFlag ,sweepFlag ,dx ,dy );
end;
{ QUADRICCURVETO }
procedure Agg2D.quadricCurveTo (xCtrl ,yCtrl ,xTo ,yTo : double );
begin
m_path.curve3(xCtrl ,yCtrl ,xTo ,yTo );
end;
{ QUADRICCURVEREL }
procedure Agg2D.quadricCurveRel(dxCtrl ,dyCtrl ,dxTo ,dyTo : double );
begin
m_path.curve3_rel(dxCtrl ,dyCtrl ,dxTo ,dyTo );
end;
{ QUADRICCURVETO }
procedure Agg2D.quadricCurveTo (xTo ,yTo : double );
begin
m_path.curve3(xTo ,yTo );
end;
{ QUADRICCURVEREL }
procedure Agg2D.quadricCurveRel(dxTo ,dyTo : double );
begin
m_path.curve3_rel(dxTo ,dyTo );
end;
{ CUBICCURVETO }
procedure Agg2D.cubicCurveTo (xCtrl1 ,yCtrl1 ,xCtrl2 ,yCtrl2 ,xTo ,yTo : double );
begin
m_path.curve4(xCtrl1 ,yCtrl1 ,xCtrl2 ,yCtrl2 ,xTo ,yTo );
end;
{ CUBICCURVEREL }
procedure Agg2D.cubicCurveRel(dxCtrl1 ,dyCtrl1 ,dxCtrl2 ,dyCtrl2 ,dxTo ,dyTo : double );
begin
m_path.curve4_rel(dxCtrl1 ,dyCtrl1 ,dxCtrl2 ,dyCtrl2 ,dxTo ,dyTo );
end;
{ CUBICCURVETO }
procedure Agg2D.cubicCurveTo (xCtrl2 ,yCtrl2 ,xTo ,yTo : double );
begin
m_path.curve4(xCtrl2 ,yCtrl2 ,xTo ,yTo );
end;
{ CUBICCURVEREL }
procedure Agg2D.cubicCurveRel(xCtrl2 ,yCtrl2 ,xTo ,yTo : double );
begin
m_path.curve4_rel(xCtrl2 ,yCtrl2 ,xTo ,yTo );
end;
{ ADDELLIPSE }
procedure Agg2D.addEllipse(cx ,cy ,rx ,ry : double; dir : Direction );
var
ar : bezier_arc;
begin
if dir = CCW then
ar.Construct(cx ,cy ,rx ,ry ,0 ,2 * pi )
else
ar.Construct(cx ,cy ,rx ,ry ,0 ,-2 * pi );
m_path.add_path(@ar ,0 ,false );
m_path.close_polygon;
end;
{ CLOSEPOLYGON }
procedure Agg2D.closePolygon;
begin
m_path.close_polygon;
end;
{ DRAWPATH }
procedure Agg2D.drawPath(flag : DrawPathFlag = FillAndStroke );
begin
m_rasterizer.reset;
case flag of
FillOnly :
if m_fillColor.a <> 0 then
begin
m_rasterizer.add_path(@m_pathTransform );
render(true );
end;
StrokeOnly :
if (m_lineColor.a <> 0 ) and
(m_lineWidth > 0.0 ) then
begin
m_rasterizer.add_path(@m_strokeTransform );
render(false );
end;
FillAndStroke :
begin
if m_fillColor.a <> 0 then
begin
m_rasterizer.add_path(@m_pathTransform );
render(true );
end;
if (m_lineColor.a <> 0 ) and
(m_lineWidth > 0.0 ) then
begin
m_rasterizer.add_path(@m_strokeTransform );
render(false );
end;
end;
FillWithLineColor :
if m_lineColor.a <> 0 then
begin
m_rasterizer.add_path(@m_pathTransform );
render(false );
end;
end;
end;
{ DRAWPATHNOTRANSFORM }
procedure Agg2D.drawPathNoTransform(flag : DrawPathFlag = FillAndStroke );
begin
end;
{ IMAGEFILTER }
procedure Agg2D.imageFilter(f : ImageFilter_ );
begin
m_imageFilter:=f;
case f of
Bilinear :
m_imageFilterLut.calculate(@m_ifBilinear ,true );
Hanning :
m_imageFilterLut.calculate(@m_ifHanning ,true );
Hermite :
m_imageFilterLut.calculate(@m_ifHermite ,true );
Quadric :
m_imageFilterLut.calculate(@m_ifQuadric ,true );
Bicubic :
m_imageFilterLut.calculate(@m_ifBicubic ,true );
Catrom :
m_imageFilterLut.calculate(@m_ifCatrom ,true );
Spline16 :
m_imageFilterLut.calculate(@m_ifSpline16 ,true );
Spline36 :
m_imageFilterLut.calculate(@m_ifSpline36 ,true );
Blackman144 :
m_imageFilterLut.calculate(@m_ifBlackman144 ,true );
end;
end;
{ IMAGEFILTER }
function Agg2D.imageFilter : ImageFilter_;
begin
result:=m_imageFilter;
end;
{ IMAGERESAMPLE }
procedure Agg2D.imageResample(f : ImageResample_ );
begin
m_imageResample:=f;
end;
{ IMAGERESAMPLE }
function Agg2D.imageResample : ImageResample_;
begin
result:=m_imageResample;
end;
{ TRANSFORMIMAGE }
procedure Agg2D.transformImage(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
dstX1 ,dstY1 ,dstX2 ,dstY2 : double );
var
parall : array[0..5 ] of double;
begin
resetPath;
moveTo(dstX1 ,dstY1 );
lineTo(dstX2 ,dstY1 );
lineTo(dstX2 ,dstY2 );
lineTo(dstX1 ,dstY2 );
closePolygon;
parall[0 ]:=dstX1;
parall[1 ]:=dstY1;
parall[2 ]:=dstX2;
parall[3 ]:=dstY1;
parall[4 ]:=dstX2;
parall[5 ]:=dstY2;
renderImage(img ,imgX1 ,imgY1 ,imgX2 ,imgY2 ,@parall[0 ] );
end;
{ TRANSFORMIMAGE }
procedure Agg2D.transformImage(
img : Image_ptr;
dstX1 ,dstY1 ,dstX2 ,dstY2 : double );
var
parall : array[0..5 ] of double;
begin
resetPath;
moveTo(dstX1 ,dstY1 );
lineTo(dstX2 ,dstY1 );
lineTo(dstX2 ,dstY2 );
lineTo(dstX1 ,dstY2 );
closePolygon;
parall[0 ]:=dstX1;
parall[1 ]:=dstY1;
parall[2 ]:=dstX2;
parall[3 ]:=dstY1;
parall[4 ]:=dstX2;
parall[5 ]:=dstY2;
renderImage(img ,0 ,0 ,img.renBuf._width ,img.renBuf._height ,@parall[0 ] );
end;
{ TRANSFORMIMAGE }
procedure Agg2D.transformImage(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
parallelogram_ : double_ptr );
begin
resetPath;
moveTo(
double_ptr(ptrcomp(parallelogram_ ) + 0 * sizeof(double ) )^ ,
double_ptr(ptrcomp(parallelogram_ ) + 1 * sizeof(double ) )^ );
lineTo(
double_ptr(ptrcomp(parallelogram_ ) + 2 * sizeof(double ) )^ ,
double_ptr(ptrcomp(parallelogram_ ) + 3 * sizeof(double ) )^ );
lineTo(
double_ptr(ptrcomp(parallelogram_ ) + 4 * sizeof(double ) )^ ,
double_ptr(ptrcomp(parallelogram_ ) + 5 * sizeof(double ) )^ );
lineTo(
double_ptr(ptrcomp(parallelogram_ ) + 0 * sizeof(double ) )^ +
double_ptr(ptrcomp(parallelogram_ ) + 4 * sizeof(double ) )^ -
double_ptr(ptrcomp(parallelogram_ ) + 2 * sizeof(double ) )^ ,
double_ptr(ptrcomp(parallelogram_ ) + 1 * sizeof(double ) )^ +
double_ptr(ptrcomp(parallelogram_ ) + 5 * sizeof(double ) )^ -
double_ptr(ptrcomp(parallelogram_ ) + 3 * sizeof(double ) )^ );
closePolygon;
renderImage(img ,imgX1 ,imgY1 ,imgX2 ,imgY2 ,parallelogram_ );
end;
{ TRANSFORMIMAGE }
procedure Agg2D.transformImage(img : Image_ptr; parallelogram_ : double_ptr );
begin
resetPath;
moveTo(
double_ptr(ptrcomp(parallelogram_ ) + 0 * sizeof(double ) )^ ,
double_ptr(ptrcomp(parallelogram_ ) + 1 * sizeof(double ) )^ );
lineTo(
double_ptr(ptrcomp(parallelogram_ ) + 2 * sizeof(double ) )^ ,
double_ptr(ptrcomp(parallelogram_ ) + 3 * sizeof(double ) )^ );
lineTo(
double_ptr(ptrcomp(parallelogram_ ) + 4 * sizeof(double ) )^ ,
double_ptr(ptrcomp(parallelogram_ ) + 5 * sizeof(double ) )^ );
lineTo(
double_ptr(ptrcomp(parallelogram_ ) + 0 * sizeof(double ) )^ +
double_ptr(ptrcomp(parallelogram_ ) + 4 * sizeof(double ) )^ -
double_ptr(ptrcomp(parallelogram_ ) + 2 * sizeof(double ) )^ ,
double_ptr(ptrcomp(parallelogram_ ) + 1 * sizeof(double ) )^ +
double_ptr(ptrcomp(parallelogram_ ) + 5 * sizeof(double ) )^ -
double_ptr(ptrcomp(parallelogram_ ) + 3 * sizeof(double ) )^ );
closePolygon;
renderImage(img ,0 ,0 ,img.renBuf._width ,img.renBuf._height ,parallelogram_ );
end;
{ TRANSFORMIMAGEPATH }
procedure Agg2D.transformImagePath(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
dstX1 ,dstY1 ,dstX2 ,dstY2 : double );
var
parall : array[0..5 ] of double;
begin
parall[0 ]:=dstX1;
parall[1 ]:=dstY1;
parall[2 ]:=dstX2;
parall[3 ]:=dstY1;
parall[4 ]:=dstX2;
parall[5 ]:=dstY2;
renderImage(img ,imgX1 ,imgY1 ,imgX2 ,imgY2 ,@parall[0 ] );
end;
{ TRANSFORMIMAGEPATH }
procedure Agg2D.transformImagePath(
img : Image_ptr;
dstX1 ,dstY1 ,dstX2 ,dstY2 : double );
var
parall : array[0..5 ] of double;
begin
parall[0 ]:=dstX1;
parall[1 ]:=dstY1;
parall[2 ]:=dstX2;
parall[3 ]:=dstY1;
parall[4 ]:=dstX2;
parall[5 ]:=dstY2;
renderImage(img ,0 ,0 ,img.renBuf._width ,img.renBuf._height ,@parall[0 ] );
end;
{ TRANSFORMIMAGEPATH }
procedure Agg2D.transformImagePath(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
parallelogram_ : double_ptr );
begin
renderImage(img ,imgX1 ,imgY1 ,imgX2 ,imgY2 ,parallelogram_ );
end;
{ TRANSFORMIMAGEPATH }
procedure Agg2D.transformImagePath(img : Image_ptr; parallelogram_ : double_ptr );
begin
renderImage(img ,0 ,0 ,img.renBuf._width ,img.renBuf._height ,parallelogram_ );
end;
{ BLENDIMAGE }
procedure Agg2D.blendImage(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
dstX ,dstY : double; alpha : unsigned = 255 );
var
pixF : pixel_formats;
r : agg_basics.rect;
begin
worldToScreen(@dstX ,@dstY );
pixfmt_rgba32(pixF ,@img.renBuf );
r.Construct (imgX1 ,imgY1 ,imgX2 ,imgY2 );
if m_blendMode = BlendAlpha then
m_renBasePre.blend_from(@pixF ,@r ,Trunc(dstX ) - imgX1 ,Trunc(dstY ) - imgY1 ,alpha )
else
m_renBaseCompPre.blend_from(@pixF ,@r ,Trunc(dstX ) - imgX1 ,Trunc(dstY ) - imgY1 ,alpha );
end;
{ BLENDIMAGE }
procedure Agg2D.blendImage(img : Image_ptr; dstX ,dstY : double; alpha : unsigned = 255 );
var
pixF : pixel_formats;
begin
worldToScreen(@dstX ,@dstY );
pixfmt_rgba32(pixF ,@img.renBuf );
m_renBasePre.blend_from(@pixF ,NIL ,Trunc(dstX ) ,Trunc(dstY ) ,alpha );
if m_blendMode = BlendAlpha then
m_renBasePre.blend_from(@pixF ,NIL ,Trunc(dstX ) ,Trunc(dstY ) ,alpha )
else
m_renBaseCompPre.blend_from(@pixF ,NIL ,Trunc(dstX ) ,Trunc(dstY ) ,alpha );
end;
{ COPYIMAGE }
procedure Agg2D.copyImage(
img : Image_ptr;
imgX1 ,imgY1 ,imgX2 ,imgY2 : int;
dstX ,dstY : double );
var
r : agg_basics.rect;
begin
worldToScreen(@dstX ,@dstY );
r.Construct (imgX1 ,imgY1 ,imgX2 ,imgY2 );
m_renBase.copy_from(@img.renBuf ,@r ,Trunc(dstX ) - imgX1 ,Trunc(dstY ) - imgY1 );
end;
{ COPYIMAGE }
procedure Agg2D.copyImage(img : Image_ptr; dstX ,dstY : double );
begin
worldToScreen(@dstX ,@dstY );
m_renBase.copy_from(@img.renBuf ,NIL ,Trunc(dstX ) ,Trunc(dstY ) );
end;
{ RENDER }
procedure Agg2D.render(fillColor_ : boolean );
begin
if m_blendMode = BlendAlpha then
Agg2DRenderer_render(@self ,@m_renBase ,@m_renSolid ,fillColor_ )
else
Agg2DRenderer_render(@self ,@m_renBaseComp ,@m_renSolidComp ,fillColor_ );
end;
{ RENDER }
procedure Agg2D.render(ras : FontRasterizer_ptr; sl : FontScanline_ptr );
begin
if m_blendMode = BlendAlpha then
Agg2DRenderer_render(@self ,@m_renBase ,@m_renSolid ,ras ,sl )
else
Agg2DRenderer_render(@self ,@m_renBaseComp ,@m_renSolidComp ,ras ,sl );
end;
{ ADDLINE }
procedure Agg2D.addLine(x1 ,y1 ,x2 ,y2 : double );
begin
m_path.move_to(x1 ,y1 );
m_path.line_to(x2 ,y2 );
end;
{ UPDATERASTERIZERGAMMA }
procedure Agg2D.updateRasterizerGamma;
begin
m_gammaAgg2D.Construct(m_masterAlpha ,m_antiAliasGamma );
m_rasterizer.gamma (@m_gammaAgg2D );
end;
{ RENDERIMAGE }
procedure Agg2D.renderImage(
img : Image_ptr;
x1 ,y1 ,x2 ,y2 : int;
parl : double_ptr );
var
mtx : trans_affine;
interpolator : span_interpolator_linear;
begin
mtx.Construct(x1 ,y1 ,x2 ,y2 ,parallelo_ptr(parl ) );
mtx.multiply (@m_transform );
mtx.invert;
m_rasterizer.reset;
m_rasterizer.add_path(@m_pathTransform );
interpolator.Construct(@mtx );
if m_blendMode = BlendAlpha then
Agg2DRenderer_renderImage(@self ,img ,@m_renBasePre ,@interpolator )
else
Agg2DRenderer_renderImage(@self ,img ,@m_renBaseCompPre ,@interpolator );
end;
{ CONSTRUCT }
constructor SpanConvImageBlend.Construct(m : BlendMode_; c : Color; p : pixel_formats_ptr );
begin
m_mode :=m;
m_color:=c;
m_pixel:=p;
end;
{ CONVERT }
procedure SpanConvImageBlend.convert(span : aggclr_ptr; x ,y : int; len : unsigned );
var
l2 ,a : unsigned;
s2 : Color_ptr;
begin
if m_mode <> BlendDst then
begin
l2:=len;
s2:=Color_ptr(span );
repeat
comp_op_adaptor_clip_to_dst_rgba_pre(
m_pixel ,
unsigned(m_mode ) ,
int8u_ptr(s2 ) ,
m_color.r ,
m_color.g ,
m_color.b ,
base_mask ,
cover_full );
inc(ptrcomp(s2 ) ,sizeof(Color ) );
dec(l2 );
until l2 = 0;
end;
if m_color.a < base_mask then
begin
l2:=len;
s2:=Color_ptr(span );
a :=m_color.a;
repeat
s2.r:=(s2.r * a ) shr base_shift;
s2.g:=(s2.g * a ) shr base_shift;
s2.b:=(s2.b * a ) shr base_shift;
s2.a:=(s2.a * a ) shr base_shift;
inc(ptrcomp(s2 ) ,sizeof(Color ) );
dec(l2 );
until l2 = 0;
end;
end;
{ PI }
function pi : double;
begin
result:=agg_basics.pi;
end;
{ DEG2RAD }
function deg2Rad(v : double ) : double;
begin
result:=v * agg_basics.pi / 180.0;
end;
{ RAD2DEG }
function rad2Deg(v : double ) : double;
begin
result:=v * 180.0 / agg_basics.pi;
end;
{ OPERATOR_IS_EQUAL }
function operator_is_equal(c1 ,c2 : Color_ptr ) : boolean;
begin
result:=
(c1.r = c2.r ) and
(c1.g = c2.g ) and
(c1.b = c2.b ) and
(c1.a = c2.a );
end;
{ OPERATOR_IS_NOT_EQUAL }
function operator_is_not_equal(c1 ,c2 : Color_ptr ) : boolean;
begin
result:=not operator_is_equal(c1 ,c2 );
end;
{ AGG2DRENDERER_RENDER }
procedure Agg2DRenderer_render(
gr : Agg2D_ptr;
renBase : renderer_base_ptr;
renSolid : renderer_scanline_aa_solid_ptr;
fillColor_ : boolean );
var
span : span_gradient;
ren : renderer_scanline_aa;
clr : aggclr;
begin
if (fillColor_ and
(gr.m_fillGradientFlag = Linear ) ) or
(not fillColor_ and
(gr.m_lineGradientFlag = Linear ) ) then
if fillColor_ then
begin
span.Construct(
@gr.m_allocator ,
@gr.m_fillGradientInterpolator ,
@gr.m_linearGradientFunction ,
@gr.m_fillGradient ,
gr.m_fillGradientD1 ,
gr.m_fillGradientD2 );
ren.Construct (renBase ,@span );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ren );
end
else
begin
span.Construct(
@gr.m_allocator ,
@gr.m_lineGradientInterpolator ,
@gr.m_linearGradientFunction ,
@gr.m_lineGradient ,
gr.m_lineGradientD1 ,
gr.m_lineGradientD2 );
ren.Construct (renBase ,@span );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ren );
end
else
if (fillColor_ and
(gr.m_fillGradientFlag = Radial ) ) or
(not fillColor_ and
(gr.m_lineGradientFlag = Radial ) ) then
if fillColor_ then
begin
span.Construct(
@gr.m_allocator ,
@gr.m_fillGradientInterpolator ,
@gr.m_radialGradientFunction ,
@gr.m_fillGradient ,
gr.m_fillGradientD1 ,
gr.m_fillGradientD2 );
ren.Construct (renBase ,@span );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ren );
end
else
begin
span.Construct(
@gr.m_allocator ,
@gr.m_lineGradientInterpolator ,
@gr.m_radialGradientFunction ,
@gr.m_lineGradient ,
gr.m_lineGradientD1 ,
gr.m_lineGradientD2 );
ren.Construct (renBase ,@span );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ren );
end
else
begin
if fillColor_ then
clr.Construct(gr.m_fillColor )
else
clr.Construct(gr.m_lineColor );
renSolid.color_ (@clr );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,renSolid );
end;
end;
{ AGG2DRENDERER_RENDER }
procedure Agg2DRenderer_render(
gr : Agg2D_ptr;
renBase : renderer_base_ptr;
renSolid : renderer_scanline_aa_solid_ptr;
ras : gray8_adaptor_type_ptr;
sl : gray8_scanline_type_ptr );
var
span : span_gradient;
ren : renderer_scanline_aa;
clr : aggclr;
begin
if gr.m_fillGradientFlag = Linear then
begin
span.Construct(
@gr.m_allocator ,
@gr.m_fillGradientInterpolator ,
@gr.m_linearGradientFunction ,
@gr.m_fillGradient ,
gr.m_fillGradientD1 ,
gr.m_fillGradientD2 );
ren.Construct (renBase ,@span );
render_scanlines(ras ,sl ,@ren );
end
else
if gr.m_fillGradientFlag = Radial then
begin
span.Construct(
@gr.m_allocator ,
@gr.m_fillGradientInterpolator ,
@gr.m_radialGradientFunction ,
@gr.m_fillGradient ,
gr.m_fillGradientD1 ,
gr.m_fillGradientD2 );
ren.Construct (renBase ,@span );
render_scanlines(ras ,sl ,@ren );
end
else
begin
clr.Construct (gr.m_fillColor );
renSolid.color_ (@clr );
render_scanlines(ras ,sl ,renSolid );
end;
end;
{ AGG2DRENDERER_RENDERIMAGE }
procedure Agg2DRenderer_renderImage(
gr : Agg2D_ptr;
img : Image_ptr;
renBase : renderer_base_ptr;
interpolator : span_interpolator_linear_ptr );
var
blend : SpanConvImageBlend;
si : span_image_filter_rgba;
sg : span_image_filter_rgba_nn;
sb : span_image_filter_rgba_bilinear;
s2 : span_image_filter_rgba_2x2;
sa : span_image_resample_rgba_affine;
sc : span_converter;
ri : renderer_scanline_aa;
clr : aggclr;
resample : boolean;
sx ,sy : double;
begin
blend.Construct(gr.m_imageBlendMode ,gr.m_imageBlendColor ,@gr.m_pixFormatCompPre );
if gr.m_imageFilter = NoFilter then
begin
clr.ConstrInt(0 ,0 ,0 ,0 );
sg.Construct (@gr.m_allocator ,@img.renBuf ,@clr ,interpolator ,rgba_order );
sc.Construct (@sg ,@blend );
ri.Construct (renBase ,@sc );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ri );
end
else
begin
resample:=gr.m_imageResample = ResampleAlways;
if gr.m_imageResample = ResampleOnZoomOut then
begin
interpolator._transformer.scaling_abs(@sx ,@sy );
if (sx > 1.125 ) or
(sy > 1.125 ) then
resample:=true;
end;
if resample then
begin
clr.ConstrInt(0 ,0 ,0 ,0 );
sa.Construct(
@gr.m_allocator ,
@img.renBuf ,
@clr ,
interpolator ,
@gr.m_imageFilterLut ,
rgba_order );
sc.Construct(@sa ,@blend );
ri.Construct(renBase ,@sc );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ri );
end
else
if gr.m_imageFilter = Bilinear then
begin
clr.ConstrInt(0 ,0 ,0 ,0 );
sb.Construct(
@gr.m_allocator ,
@img.renBuf ,
@clr ,
interpolator ,
rgba_order );
sc.Construct(@sb ,@blend );
ri.Construct(renBase ,@sc );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ri );
end
else
if gr.m_imageFilterLut.diameter = 2 then
begin
clr.ConstrInt(0 ,0 ,0 ,0 );
s2.Construct(
@gr.m_allocator ,
@img.renBuf ,
@clr ,
interpolator,
@gr.m_imageFilterLut ,
rgba_order );
sc.Construct(@s2 ,@blend );
ri.Construct(renBase ,@sc );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ri );
end
else
begin
clr.ConstrInt(0 ,0 ,0 ,0 );
si.Construct(
@gr.m_allocator ,
@img.renBuf ,
@clr ,
interpolator ,
@gr.m_imageFilterLut ,
rgba_order );
sc.Construct(@si ,@blend );
ri.Construct(renBase ,@sc );
render_scanlines(@gr.m_rasterizer ,@gr.m_scanline ,@ri );
end;
end;
end;
{ AGG2DUSESFREETYPE }
function Agg2DUsesFreeType : boolean;
begin
{$IFDEF AGG2D_USE_FREETYPE }
result:=true;
{$ELSE }
result:=false;
{$ENDIF }
end;
function Agg2DUsesWin32TrueType: boolean;
begin
{$IFDEF AGG2D_USE_WINFONTS }
result:=true;
{$ELSE }
result:=false;
{$ENDIF }
end;
end.