Repository URL to install this package:
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Version:
3.2.0 ▾
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{ Parsed from GameController.framework GCGamepadSnapshot.h }
{$ifdef TYPES}
type
GCGamepadSnapshotPtr = ^GCGamepadSnapshot;
{$endif}
{$ifdef CLASSES}
type
GCGamepadSnapshot = objcclass external (GCGamepad)
public
procedure setSnapshotData(newValue: NSData); message 'setSnapshotData:';
function snapshotData: NSData; message 'snapshotData';
function initWithSnapshotData (data: NSData): instancetype; message 'initWithSnapshotData:';
function initWithController_snapshotData (controller__: GCController; data: NSData): instancetype; message 'initWithController:snapshotData:';
end;
{$endif}
{$ifdef TYPES}
type
GCGamepadSnapShotDataV100 = record
version: cuint16;
size: cuint16;
dpadX: cfloat;
dpadY: cfloat;
buttonA: cfloat;
buttonB: cfloat;
buttonX: cfloat;
buttonY: cfloat;
leftShoulder: cfloat;
rightShoulder: cfloat;
end;
type
GCGamepadSnapShotDataV100Ptr = ^GCGamepadSnapShotDataV100;
{$endif}
{$ifdef FUNCTIONS}
function GCGamepadSnapShotDataV100FromNSData(snapshotData: GCGamepadSnapShotDataV100Ptr; data: NSData): ObjCBOOL; cdecl; external;
function NSDataFromGCGamepadSnapShotDataV100(snapshotData: GCGamepadSnapShotDataV100Ptr): NSData; cdecl; external;
{$endif}