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{ Copyright 2000-2005 The Apache Software Foundation or its licensors, as
 * applicable.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 }
{
 * @file apr_buckets.h
 * @brief APR-UTIL Buckets/Bucket Brigades
 }

{#if defined(APR_BUCKET_DEBUG) && !defined(APR_RING_DEBUG)
#define APR_RING_DEBUG
#endif

#include "apu.h"
#include "apr_network_io.h"
#include "apr_file_io.h"
#include "apr_general.h"
#include "apr_mmap.h"
#include "apr_errno.h"
#include "apr_ring.h"
#include "apr.h"
#if APR_HAVE_SYS_UIO_H
#include <sys/uio.h>	for struct iovec
#endif
#if APR_HAVE_STDARG_H
#include <stdarg.h>
#endif}

{
 * @defgroup APR_Util_Bucket_Brigades Bucket Brigades
 * @ingroup APR_Util
 }

{ default bucket buffer size - 8KB minus room for memory allocator headers }
const
  APR_BUCKET_BUFF_SIZE = 8000;

{ Determines how a bucket or brigade should be read }
type
  apr_read_type_e = (
    APR_BLOCK_READ,   {< block until data becomes available }
    APR_NONBLOCK_READ {< return immediately if no data is available }
  );

{
 * The one-sentence buzzword-laden overview: Bucket brigades represent
 * a complex data stream that can be passed through a layered IO
 * system without unnecessary copying. A longer overview follows...
 *
 * A bucket brigade is a doubly linked list (ring) of buckets, so we
 * aren't limited to inserting at the front and removing at the end.
 * Buckets are only passed around as members of a brigade, although
 * singleton buckets can occur for short periods of time.
 *
 * Buckets are data stores of various types. They can refer to data in
 * memory, or part of a file or mmap area, or the output of a process,
 * etc. Buckets also have some type-dependent accessor functions:
 * read, split, copy, setaside, and destroy.
 *
 * read returns the address and size of the data in the bucket. If the
 * data isn't in memory then it is read in and the bucket changes type
 * so that it can refer to the new location of the data. If all the
 * data doesn't fit in the bucket then a new bucket is inserted into
 * the brigade to hold the rest of it.
 *
 * split divides the data in a bucket into two regions. After a split
 * the original bucket refers to the first part of the data and a new
 * bucket inserted into the brigade after the original bucket refers
 * to the second part of the data. Reference counts are maintained as
 * necessary.
 *
 * setaside ensures that the data in the bucket has a long enough
 * lifetime. Sometimes it is convenient to create a bucket referring
 * to data on the stack in the expectation that it will be consumed
 * (output to the network) before the stack is unwound. If that
 * expectation turns out not to be valid, the setaside function is
 * called to move the data somewhere safer.
 *
 * copy makes a duplicate of the bucket structure as long as it's
 * possible to have multiple references to a single copy of the
 * data itself.  Not all bucket types can be copied.
 *
 * destroy maintains the reference counts on the resources used by a
 * bucket and frees them if necessary.
 *
 * Note: all of the above functions have wrapper macros (apr_bucket_read(),
 * apr_bucket_destroy(), etc), and those macros should be used rather
 * than using the function pointers directly.
 *
 * To write a bucket brigade, they are first made into an iovec, so that we
 * don't write too little data at one time.  Currently we ignore compacting the
 * buckets into as few buckets as possible, but if we really want good
 * performance, then we need to compact the buckets before we convert to an
 * iovec, or possibly while we are converting to an iovec.
 }

{
 * Forward declaration of the main types.
 }

{ @see apr_bucket_brigade }
  Papr_bucket_brigade = ^apr_bucket_brigade;
  PPapr_bucket_brigade = ^Papr_bucket_brigade;
{ @see apr_bucket }
  Papr_bucket = ^apr_bucket;
  PPapr_bucket = ^Papr_bucket;
{ @see apr_bucket_alloc_t }
  apr_bucket_alloc_t = record end;
  Papr_bucket_alloc_t = ^apr_bucket_alloc_t;

{ @see apr_bucket_type_t }
  Papr_bucket_type_t = ^apr_bucket_type_t;

  is_metadata = (
    { This bucket type represents actual data to send to the client. }
    APR_BUCKET_DATA = 0,
    { This bucket type represents metadata. }
    APR_BUCKET_METADATA = 1
  );
  
  destroy_t = procedure (data: Pointer);

  read_t = function (b: Papr_bucket; const str: PPChar; len: Papr_size_t;
   block: apr_read_type_e): apr_status_t;
                         
  setaside_t = function (e: Papr_bucket; pool: Papr_pool_t): apr_status_t;

  split_t = function (e: Papr_bucket; point: apr_size_t): apr_status_t;

  copy_t = function (e: Papr_bucket; c: PPapr_bucket): apr_status_t;
{
 * Basic bucket type
 }
  apr_bucket_type_t = record
    {
     * The name of the bucket type
     }
    name: PChar;
    {
     * The number of functions this bucket understands.  Can not be less than
     * five.
     }
    num_func: Integer;
    {
     * Whether the bucket contains metadata (ie, information that
     * describes the regular contents of the brigade).  The metadata
     * is not returned by apr_bucket_read() and is not indicated by
     * the ->length of the apr_bucket itself.  In other words, an
     * empty bucket is safe to arbitrarily remove if and only if it
     * contains no metadata.  In this sense, "data" is just raw bytes
     * that are the "content" of the brigade and "metadata" describes
     * that data but is not a proper part of it.
     }

     { Declaration moved up }

    {
     * Free the private data and any resources used by the bucket (if they
     *  aren't shared with another bucket).  This function is required to be
     *  implemented for all bucket types, though it might be a no-op on some
     *  of them (namely ones that never allocate any private data structures).
     * @param data The private data pointer from the bucket to be destroyed
     }
    destroy: destroy_t;

    {
     * Read the data from the bucket. This is required to be implemented
     *  for all bucket types.
     * @param b The bucket to read from
     * @param str A place to store the data read.  Allocation should only be
     *            done if absolutely necessary. 
     * @param len The amount of data read.
     * @param block Should this read function block if there is more data that
     *              cannot be read immediately.
     }
    read: read_t;
    
    {
     * Make it possible to set aside the data for at least as long as the
     *  given pool. Buckets containing data that could potentially die before
     *  this pool (e.g. the data resides on the stack, in a child pool of
     *  the given pool, or in a disjoint pool) must somehow copy, shift, or
     *  transform the data to have the proper lifetime.
     * @param e The bucket to convert
     * @remark Some bucket types contain data that will always outlive the
     *         bucket itself. For example no data (EOS and FLUSH), or the data
     *         resides in global, constant memory (IMMORTAL), or the data is on
     *      the heap (HEAP). For these buckets, apr_bucket_setaside_noop can
     *      be used.
     }
    setaside: setaside_t;

    {
     * Split one bucket in two at the specified position by duplicating
     *  the bucket structure (not the data) and modifying any necessary
     *  start/end/offset information.  If it's not possible to do this
     *  for the bucket type (perhaps the length of the data is indeterminate,
     *  as with pipe and socket buckets), then APR_ENOTIMPL is returned.
     * @param e The bucket to split
     * @param point The offset of the first byte in the new bucket
     }
    split: split_t;

    {
     * Copy the bucket structure (not the data), assuming that this is
     *  possible for the bucket type. If it's not, APR_ENOTIMPL is returned.
     * @param e The bucket to copy
     * @param c Returns a pointer to the new bucket
     }
    copy: copy_t;
  end;

{
 * apr_bucket structures are allocated on the malloc() heap and
 * their lifetime is controlled by the parent apr_bucket_brigade
 * structure. Buckets can move from one brigade to another e.g. by
 * calling APR_BRIGADE_CONCAT(). In general the data in a bucket has
 * the same lifetime as the bucket and is freed when the bucket is
 * destroyed; if the data is shared by more than one bucket (e.g.
 * after a split) the data is freed when the last bucket goes away.
 }
  free_t = procedure(e: Pointer);

  link_t = record
    next: Papr_bucket;
    prev: Papr_bucket;
  end;

  apr_bucket = record
    { Links to the rest of the brigade }
    link: link_t;
    
    { The type of bucket.  }
    type_: Papr_bucket_type_t;
    { The length of the data in the bucket.  This could have been implemented
     *  with a function, but this is an optimization, because the most
     *  common thing to do will be to get the length.  If the length is unknown,
     *  the value of this field will be (apr_size_t)(-1).
     }
    length: apr_size_t;
    { The start of the data in the bucket relative to the private base
     *  pointer.  The vast majority of bucket types allow a fixed block of
     *  data to be referenced by multiple buckets, each bucket pointing to
     *  a different segment of the data.  That segment starts at base+start
     *  and ends at base+start+length.  
     *  If the length == (apr_size_t)(-1), then start == -1.
     }
    start: apr_off_t;
    { type-dependent data hangs off this pointer }
    data: Pointer;
    {
     * Pointer to function used to free the bucket. This function should
     * always be defined and it should be consistent with the memory
     * function used to allocate the bucket. For example, if malloc() is 
     * used to allocate the bucket, this pointer should point to free().
     * @param e Pointer to the bucket being freed
     }
    free: free_t;
    { The freelist from which this bucket was allocated }
    list: Papr_bucket_alloc_t;
  end;

  { A list of buckets }
  
  apr_bucket_list = record
    next: Papr_bucket;
    prev: Papr_bucket;
  end;

  apr_bucket_brigade = record
    { The pool to associate the brigade with.  The data is not allocated out
     *  of the pool, but a cleanup is registered with this pool.  If the 
     *  brigade is destroyed by some mechanism other than pool destruction,
     *  the destroying function is responsible for killing the cleanup.
     }
    p: Papr_pool_t;
    { The buckets in the brigade are on this list. }
    {
     * The apr_bucket_list structure doesn't actually need a name tag
     * because it has no existence independent of struct apr_bucket_brigade;
     * the ring macros are designed so that you can leave the name tag
     * argument empty in this situation but apparently the Windows compiler
     * doesn't like that.
     }
    list: apr_bucket_list;
    { The freelist from which this bucket was allocated }
    bucket_alloc: Papr_bucket_alloc_t;
  end;


{
 * Function called when a brigade should be flushed
 }
  apr_brigade_flush = function (bb: Papr_bucket_brigade; ctx: Pointer): apr_status_t;

{
 * define APR_BUCKET_DEBUG if you want your brigades to be checked for
 * validity at every possible instant.  this will slow your code down
 * substantially but is a very useful debugging tool.
 }
{#ifdef APR_BUCKET_DEBUG

#define APR_BRIGADE_CHECK_CONSISTENCY(b)				\
        APR_RING_CHECK_CONSISTENCY(&(b)->list, apr_bucket, link)

#define APR_BUCKET_CHECK_CONSISTENCY(e)					\
        APR_RING_CHECK_ELEM_CONSISTENCY((e), apr_bucket, link)

#else}
{
 * checks the ring pointers in a bucket brigade for consistency.  an
 * abort() will be triggered if any inconsistencies are found.
 *   note: this is a no-op unless APR_BUCKET_DEBUG is defined.
 * @param b The brigade
 }
//#define APR_BRIGADE_CHECK_CONSISTENCY(b)
{
 * checks the brigade a bucket is in for ring consistency.  an
 * abort() will be triggered if any inconsistencies are found.
 *   note: this is a no-op unless APR_BUCKET_DEBUG is defined.
 * @param e The bucket
 }
//#define APR_BUCKET_CHECK_CONSISTENCY(e)
//#endif


{
 * Wrappers around the RING macros to reduce the verbosity of the code
 * that handles bucket brigades.
 }
{
 * The magic pointer value that indicates the head of the brigade
 * @remark This is used to find the beginning and end of the brigade, eg:
 * <pre>
 *      while (e != APR_BRIGADE_SENTINEL(b)) (
 *          ...
 *          e = APR_BUCKET_NEXT(e);
 *      )
 * </pre>
 * @param  b The brigade
 * @return The magic pointer value
 }
//#define APR_BRIGADE_SENTINEL(b)	APR_RING_SENTINEL(&(b)->list, apr_bucket, link)

{
 * Determine if the bucket brigade is empty
 * @param b The brigade to check
 * @return true or false
 }
//#define APR_BRIGADE_EMPTY(b)	APR_RING_EMPTY(&(b)->list, apr_bucket, link)

{
 * Return the first bucket in a brigade
 * @param b The brigade to query
 * @return The first bucket in the brigade
 }
//#define APR_BRIGADE_FIRST(b)	APR_RING_FIRST(&(b)->list)
{
 * Return the last bucket in a brigade
 * @param b The brigade to query
 * @return The last bucket in the brigade
 }
//#define APR_BRIGADE_LAST(b)	APR_RING_LAST(&(b)->list)

{
 * Iterate through a bucket brigade
 * @param e The current bucket
 * @param b The brigade to iterate over
 * @remark This is the same as either:
 * <pre>
 *	e = APR_BRIGADE_FIRST(b);
 * 	while (e != APR_BRIGADE_SENTINEL(b)) (
 *	    ...
 * 	    e = APR_BUCKET_NEXT(e);
 *      )
 *  OR
 * 	for (e = APR_BRIGADE_FIRST(b);
 *           e != APR_BRIGADE_SENTINEL(b);
 *           e = APR_BUCKET_NEXT(e)) (
 *	    ...
 *      )
 * </pre>
 * @warning Be aware that you cannot change the value of e within
 * the foreach loop, nor can you destroy the bucket it points to.
 * Modifying the prev and next pointers of the bucket is dangerous
 * but can be done if you're careful.  If you change e's value or
 * destroy the bucket it points to, then APR_BRIGADE_FOREACH
 * will have no way to find out what bucket to use for its next
 * iteration.  The reason for this can be seen by looking closely
 * at the equivalent loops given in the tip above.  So, for example,
 * if you are writing a loop that empties out a brigade one bucket
 * at a time, APR_BRIGADE_FOREACH just won't work for you.  Do it
 * by hand, like so:
 * <pre>
 *      while (!APR_BRIGADE_EMPTY(b)) (
 *          e = APR_BRIGADE_FIRST(b);
 *          ...
 *          apr_bucket_delete(e);
 *      )
 * </pre>
 * @deprecated This macro causes more headaches than it's worth.  Use
 * one of the alternatives documented here instead; the clarity gained
 * in what's really going on is well worth the extra line or two of code.
 * This macro will be removed at some point in the future.
 }
//#define APR_BRIGADE_FOREACH(e, b)					\
//	APR_RING_FOREACH((e), &(b)->list, apr_bucket, link)

{
 * Insert a list of buckets at the front of a brigade
 * @param b The brigade to add to
 * @param e The first bucket in a list of buckets to insert
 }
{#define APR_BRIGADE_INSERT_HEAD(b, e) do (				\
	apr_bucket *ap__b = (e);                                        \
	APR_RING_INSERT_HEAD(&(b)->list, ap__b, apr_bucket, link);	\
        APR_BRIGADE_CHECK_CONSISTENCY((b));				\
    ) while (0)}

{
 * Insert a list of buckets at the end of a brigade
 * @param b The brigade to add to
 * @param e The first bucket in a list of buckets to insert
 }
{#define APR_BRIGADE_INSERT_TAIL(b, e) do begin				\
	apr_bucket *ap__b = (e);					\
	APR_RING_INSERT_TAIL(&(b)->list, ap__b, apr_bucket, link);	\
        APR_BRIGADE_CHECK_CONSISTENCY((b));				\
    end while (0)}

{
 * Concatenate brigade b onto the end of brigade a, leaving brigade b empty
 * @param a The first brigade
 * @param b The second brigade
 }
{#define APR_BRIGADE_CONCAT(a, b) do begin
        APR_RING_CONCAT(&(a)->list, &(b)->list, apr_bucket, link);	\
        APR_BRIGADE_CHECK_CONSISTENCY((a));				\
    end while (0);}

{
 * Prepend brigade b onto the beginning of brigade a, leaving brigade b empty
 * @param a The first brigade
 * @param b The second brigade
 }
{#define APR_BRIGADE_PREPEND(a, b) do begin
        APR_RING_PREPEND(&(a)->list, &(b)->list, apr_bucket, link);	\
        APR_BRIGADE_CHECK_CONSISTENCY((a));				\
    end while (0)}

{
 * Insert a list of buckets before a specified bucket
 * @param a The bucket to insert before
 * @param b The buckets to insert
 }
{#define APR_BUCKET_INSERT_BEFORE(a, b) do begin
	apr_bucket *ap__a = (a), *ap__b = (b);				\
	APR_RING_INSERT_BEFORE(ap__a, ap__b, link);			\
        APR_BUCKET_CHECK_CONSISTENCY(ap__a);				\
    end while (0)}

{
 * Insert a list of buckets after a specified bucket
 * @param a The bucket to insert after
 * @param b The buckets to insert
 }
{#define APR_BUCKET_INSERT_AFTER(a, b) do begin
	apr_bucket *ap__a = (a), *ap__b = (b);				\
	APR_RING_INSERT_AFTER(ap__a, ap__b, link);			\
        APR_BUCKET_CHECK_CONSISTENCY(ap__a);				\
    end while (0)}

{
 * Get the next bucket in the list
 * @param e The current bucket
 * @return The next bucket
 }
//#define APR_BUCKET_NEXT(e)	APR_RING_NEXT((e), link)
{
 * Get the previous bucket in the list
 * @param e The current bucket
 * @return The previous bucket
 }
//#define APR_BUCKET_PREV(e)	APR_RING_PREV((e), link)

{
 * Remove a bucket from its bucket brigade
 * @param e The bucket to remove
 }
//#define APR_BUCKET_REMOVE(e)	APR_RING_REMOVE((e), link)

{
 * Initialize a new bucket's prev/next pointers
 * @param e The bucket to initialize
 }
//#define APR_BUCKET_INIT(e)	APR_RING_ELEM_INIT((e), link)

{
 * Determine if a bucket contains metadata.  An empty bucket is
 * safe to arbitrarily remove if and only if this is false.
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_METADATA(e)    ((e)->type->is_metadata)

{
 * Determine if a bucket is a FLUSH bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_FLUSH(e)       ((e)->type == &apr_bucket_type_flush)
{
 * Determine if a bucket is an EOS bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_EOS(e)         ((e)->type == &apr_bucket_type_eos)
{
 * Determine if a bucket is a FILE bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_FILE(e)        ((e)->type == &apr_bucket_type_file)
{
 * Determine if a bucket is a PIPE bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_PIPE(e)        ((e)->type == &apr_bucket_type_pipe)
{
 * Determine if a bucket is a SOCKET bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_SOCKET(e)      ((e)->type == &apr_bucket_type_socket)
{
 * Determine if a bucket is a HEAP bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_HEAP(e)        ((e)->type == &apr_bucket_type_heap)
{
 * Determine if a bucket is a TRANSIENT bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_TRANSIENT(e)   ((e)->type == &apr_bucket_type_transient)
{
 * Determine if a bucket is a IMMORTAL bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_IMMORTAL(e)    ((e)->type == &apr_bucket_type_immortal)
//#if APR_HAS_MMAP
{
 * Determine if a bucket is a MMAP bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_MMAP(e)        ((e)->type == &apr_bucket_type_mmap)
//#endif
{
 * Determine if a bucket is a POOL bucket
 * @param e The bucket to inspect
 * @return true or false
 }
//#define APR_BUCKET_IS_POOL(e)        ((e)->type == &apr_bucket_type_pool)

{
 * General-purpose reference counting for the various bucket types.
 *
 * Any bucket type that keeps track of the resources it uses (i.e.
 * most of them except for IMMORTAL, TRANSIENT, and EOS) needs to
 * attach a reference count to the resource so that it can be freed
 * when the last bucket that uses it goes away. Resource-sharing may
 * occur because of bucket splits or buckets that refer to globally
 * cached data. }

{ @see apr_bucket_refcount }
  Papr_bucket_refcount = ^apr_bucket_refcount;
{
 * The structure used to manage the shared resource must start with an
 * apr_bucket_refcount which is updated by the general-purpose refcount
 * code. A pointer to the bucket-type-dependent private data structure
 * can be cast to a pointer to an apr_bucket_refcount and vice versa.
 }
  apr_bucket_refcount = record
    { The number of references to this bucket }
    refcount: Integer;
  end;

{  *****  Reference-counted bucket types  *****  }

{ @see apr_bucket_heap }
  Papr_bucket_heap = ^apr_bucket_heap;
{
 * A bucket referring to data allocated off the heap.
 }
  free_func_t = procedure (data: Pointer);

  apr_bucket_heap = record
    { Number of buckets using this memory }
    refcount: apr_bucket_refcount;
    { The start of the data actually allocated.  This should never be
     * modified, it is only used to free the bucket.
     }
    base: PChar;
    { how much memory was allocated }
    alloc_len: apr_size_t;
    { function to use to delete the data }
    free_func: free_func_t;
  end;

{ @see apr_bucket_pool }
  Papr_bucket_pool = ^apr_bucket_pool;
{
 * A bucket referring to data allocated from a pool
 }
  apr_bucket_pool = record
    { The pool bucket must be able to be easily morphed to a heap
     * bucket if the pool gets cleaned up before all references are
     * destroyed.  This apr_bucket_heap structure is populated automatically
     * when the pool gets cleaned up, and subsequent calls to pool_read()
     * will result in the apr_bucket in question being morphed into a
     * regular heap bucket.  (To avoid having to do many extra refcount
     * manipulations and b->data manipulations, the apr_bucket_pool
     * struct actually *contains* the apr_bucket_heap struct that it
     * will become as its first element; the two share their
     * apr_bucket_refcount members.)
     }
    heap: apr_bucket_heap;
    { The block of data actually allocated from the pool.
     * Segments of this block are referenced by adjusting
     * the start and length of the apr_bucket accordingly.
     * This will be NULL after the pool gets cleaned up.
     }
    base: PChar;
    { The pool the data was allocated from.  When the pool
     * is cleaned up, this gets set to NULL as an indicator
     * to pool_read() that the data is now on the heap and
     * so it should morph the bucket into a regular heap
     * bucket before continuing.
     }
    pool: Papr_pool_t;
    { The freelist this structure was allocated from, which is
     * needed in the cleanup phase in order to allocate space on the heap
     }
    list: Papr_bucket_alloc_t;
  end;

{$ifdef APR_HAS_MMAP}
{ @see apr_bucket_mmap }
  Papr_bucket_mmap = ^apr_bucket_mmap;
{
 * A bucket referring to an mmap()ed file
 }
  apr_bucket_mmap = record
    { Number of buckets using this memory }
    refcount: apr_bucket_refcount;
    { The mmap this sub_bucket refers to }
    mmap: Papr_mmap_t;
  end;
{$endif}

{ @see apr_bucket_file }
  Papr_bucket_file = ^apr_bucket_file;
{
 * A bucket referring to an file
 }
  apr_bucket_file = record
    { Number of buckets using this memory }
    refcount: apr_bucket_refcount;
    { The file this bucket refers to }
    fd: Papr_file_t;
    { The pool into which any needed structures should
     *  be created while reading from this file bucket }
    readpool: Papr_pool_t;
{$ifdef APR_HAS_MMAP}
    { Whether this bucket should be memory-mapped if
     *  a caller tries to read from it }
    can_mmap: Integer;
{$endif} { APR_HAS_MMAP }
  end;

{ @see apr_bucket_structs }
  Papr_bucket_structs = ^apr_bucket_structs;
{
 * A union of all bucket structures so we know what
 * the max size is.
 }
  apr_bucket_structs = record
    case Integer of
     0: (b: apr_bucket);      {< Bucket }
     1: (heap: apr_bucket_heap);   {< Heap }
     2: (pool: apr_bucket_pool);   {< Pool }
{$ifdef APR_HAS_MMAP}
     3: (mmap: apr_bucket_mmap);   {< MMap }
{$endif}
     4: (file_: apr_bucket_file);   {< File }
  end;

{
 * The amount that apr_bucket_alloc() should allocate in the common case.
 * Note: this is twice as big as apr_bucket_structs to allow breathing
 * room for third-party bucket types.
 }
//#define APR_BUCKET_ALLOC_SIZE  APR_ALIGN_DEFAULT(2*sizeof(apr_bucket_structs))

{  *****  Bucket Brigade Functions  *****  }
{
 * Create a new bucket brigade.  The bucket brigade is originally empty.
 * @param p The pool to associate with the brigade.  Data is not allocated out
 *          of the pool, but a cleanup is registered.
 * @param list The bucket allocator to use
 * @return The empty bucket brigade
 }
//APU_DECLARE(apr_bucket_brigade *) apr_brigade_create(apr_pool_t *p,
//                                                     apr_bucket_alloc_t *list);

{
 * destroy an entire bucket brigade.  This includes destroying all of the
 * buckets within the bucket brigade's bucket list. 
 * @param b The bucket brigade to destroy
 }
//APU_DECLARE(apr_status_t) apr_brigade_destroy(apr_bucket_brigade *b);

{
 * empty out an entire bucket brigade.  This includes destroying all of the
 * buckets within the bucket brigade's bucket list.  This is similar to
 * apr_brigade_destroy(), except that it does not deregister the brigade's
 * pool cleanup function.
 * @param data The bucket brigade to clean up
 * @remark Generally, you should use apr_brigade_destroy().  This function
 *         can be useful in situations where you have a single brigade that
 *         you wish to reuse many times by destroying all of the buckets in
 *         the brigade and putting new buckets into it later.
 }
//APU_DECLARE(apr_status_t) apr_brigade_cleanup(void *data);

{
 * Split a bucket brigade into two, such that the given bucket is the
 * first in the new bucket brigade. This function is useful when a
 * filter wants to pass only the initial part of a brigade to the next
 * filter.
 * @param b The brigade to split
 * @param e The first element of the new brigade
 * @return The new brigade
 }
//APU_DECLARE(apr_bucket_brigade *) apr_brigade_split(apr_bucket_brigade *b,
//                                                    apr_bucket *e);

{
 * Partition a bucket brigade at a given offset (in bytes from the start of
 * the brigade).  This is useful whenever a filter wants to use known ranges
 * of bytes from the brigade; the ranges can even overlap.
 * @param b The brigade to partition
 * @param point The offset at which to partition the brigade
 * @param after_point Returns a pointer to the first bucket after the partition
 }
//APU_DECLARE(apr_status_t) apr_brigade_partition(apr_bucket_brigade *b,
//                                                apr_off_t point,
//                                                apr_bucket **after_point);

//#if APR_NOT_DONE_YET
{
 * consume nbytes from beginning of b -- call apr_bucket_destroy as
 * appropriate, and/or modify start on last element 
 * @param b The brigade to consume data from
 * @param nbytes The number of bytes to consume
 }
//APU_DECLARE(void) apr_brigade_consume(apr_bucket_brigade *b,
//                                      apr_off_t nbytes);
//#endif

{
 * Return the total length of the brigade.
 * @param bb The brigade to compute the length of
 * @param read_all Read unknown-length buckets to force a size
 * @param length Returns the length of the brigade, or -1 if the brigade has
 *               buckets of indeterminate length and read_all is 0.
 }
{APU_DECLARE(apr_status_t) apr_brigade_length(apr_bucket_brigade *bb,
                                             int read_all,
                                             apr_off_t *length);
}
{
 * Take a bucket brigade and store the data in a flat char*
 * @param bb The bucket brigade to create the char* from
 * @param c The char* to write into
 * @param len The maximum length of the char array. On return, it is the
 *            actual length of the char array.
 }
{APU_DECLARE(apr_status_t) apr_brigade_flatten(apr_bucket_brigade *bb,
                                              char *c,
                                              apr_size_t *len);
}
{
 * Creates a pool-allocated string representing a flat bucket brigade
 * @param bb The bucket brigade to create the char array from
 * @param c On return, the allocated char array
 * @param len On return, the length of the char array.
 * @param pool The pool to allocate the string from.
 }
{APU_DECLARE(apr_status_t) apr_brigade_pflatten(apr_bucket_brigade *bb,
                                               char **c,
                                               apr_size_t *len,
                                               apr_pool_t *pool);
}
{
 * Split a brigade to represent one LF line.
 * @param bbOut The bucket brigade that will have the LF line appended to.
 * @param bbIn The input bucket brigade to search for a LF-line.
 * @param block The blocking mode to be used to split the line.
 * @param maxbytes The maximum bytes to read.  If this many bytes are seen
 *                 without a LF, the brigade will contain a partial line.
 }
{APU_DECLARE(apr_status_t) apr_brigade_split_line(apr_bucket_brigade *bbOut,
                                                 apr_bucket_brigade *bbIn,
                                                 apr_read_type_e block,
                                                 apr_off_t maxbytes);
}
{
 * create an iovec of the elements in a bucket_brigade... return number 
 * of elements used.  This is useful for writing to a file or to the
 * network efficiently.
 * @param b The bucket brigade to create the iovec from
 * @param vec The iovec to create
 * @param nvec The number of elements in the iovec. On return, it is the
 *             number of iovec elements actually filled out.
 }
{APU_DECLARE(apr_status_t) apr_brigade_to_iovec(apr_bucket_brigade *b,
                                               struct iovec *vec, int *nvec);
}
{
 * This function writes a list of strings into a bucket brigade. 
 * @param b The bucket brigade to add to
 * @param flush The flush function to use if the brigade is full
 * @param ctx The structure to pass to the flush function
 * @param va A list of strings to add
 * @return APR_SUCCESS or error code.
 }
{APU_DECLARE(apr_status_t) apr_brigade_vputstrs(apr_bucket_brigade *b,
                                               apr_brigade_flush flush,
                                               void *ctx,
                                               va_list va);
}
{
 * This function writes a string into a bucket brigade.
 * @param b The bucket brigade to add to
 * @param flush The flush function to use if the brigade is full
 * @param ctx The structure to pass to the flush function
 * @param str The string to add
 * @param nbyte The number of bytes to write
 * @return APR_SUCCESS or error code
 }
{APU_DECLARE(apr_status_t) apr_brigade_write(apr_bucket_brigade *b,
                                            apr_brigade_flush flush, void *ctx,
                                            const char *str, apr_size_t nbyte);
}
{
 * This function writes multiple strings into a bucket brigade.
 * @param b The bucket brigade to add to
 * @param flush The flush function to use if the brigade is full
 * @param ctx The structure to pass to the flush function
 * @param vec The strings to add (address plus length for each)
 * @param nvec The number of entries in iovec
 * @return APR_SUCCESS or error code
 }
{APU_DECLARE(apr_status_t) apr_brigade_writev(apr_bucket_brigade *b,
                                             apr_brigade_flush flush,
                                             void *ctx,
                                             const struct iovec *vec,
                                             apr_size_t nvec);
}
{
 * This function writes a string into a bucket brigade.
 * @param bb The bucket brigade to add to
 * @param flush The flush function to use if the brigade is full
 * @param ctx The structure to pass to the flush function
 * @param str The string to add
 * @return APR_SUCCESS or error code
 }
{APU_DECLARE(apr_status_t) apr_brigade_puts(apr_bucket_brigade *bb,
                                           apr_brigade_flush flush, void *ctx,
                                           const char *str);
}
{
 * This function writes a character into a bucket brigade.
 * @param b The bucket brigade to add to
 * @param flush The flush function to use if the brigade is full
 * @param ctx The structure to pass to the flush function
 * @param c The character to add
 * @return APR_SUCCESS or error code
 }
{APU_DECLARE(apr_status_t) apr_brigade_putc(apr_bucket_brigade *b,
                                           apr_brigade_flush flush, void *ctx,
                                           const char c);
}
{
 * This function writes an unspecified number of strings into a bucket brigade.
 * @param b The bucket brigade to add to
 * @param flush The flush function to use if the brigade is full
 * @param ctx The structure to pass to the flush function
 * @param ... The strings to add
 * @return APR_SUCCESS or error code
 }
{APU_DECLARE_NONSTD(apr_status_t) apr_brigade_putstrs(apr_bucket_brigade *b,
                                                     apr_brigade_flush flush,
                                                     void *ctx, ...);
}
{
 * Evaluate a printf and put the resulting string at the end 
 * of the bucket brigade.
 * @param b The brigade to write to
 * @param flush The flush function to use if the brigade is full
 * @param ctx The structure to pass to the flush function
 * @param fmt The format of the string to write
 * @param ... The arguments to fill out the format
 * @return APR_SUCCESS or error code
 }
{APU_DECLARE_NONSTD(apr_status_t) apr_brigade_printf(apr_bucket_brigade *b,
                                                    apr_brigade_flush flush,
                                                    void *ctx,
                                                    const char *fmt, ...)
        __attribute__((format(printf,4,5)));
}
{
 * Evaluate a printf and put the resulting string at the end 
 * of the bucket brigade.
 * @param b The brigade to write to
 * @param flush The flush function to use if the brigade is full
 * @param ctx The structure to pass to the flush function
 * @param fmt The format of the string to write
 * @param va The arguments to fill out the format
 * @return APR_SUCCESS or error code
 }
{APU_DECLARE(apr_status_t) apr_brigade_vprintf(apr_bucket_brigade *b,
                                              apr_brigade_flush flush,
                                              void *ctx,
                                              const char *fmt, va_list va);
}
{  *****  Bucket freelist functions *****  }
{
 * Create a bucket allocator.
 * @param p This pool's underlying apr_allocator_t is used to allocate memory
 *          for the bucket allocator.  When the pool is destroyed, the bucket
 *          allocator's cleanup routine will free all memory that has been
 *          allocated from it.
 * @remark  The reason the allocator gets its memory from the pool's
 *          apr_allocator_t rather than from the pool itself is because
 *          the bucket allocator will free large memory blocks back to the
 *          allocator when it's done with them, thereby preventing memory
 *          footprint growth that would occur if we allocated from the pool.
 * @warning The allocator must never be used by more than one thread at a time.
 }
//APU_DECLARE_NONSTD(apr_bucket_alloc_t *) apr_bucket_alloc_create(apr_pool_t *p);

{
 * Create a bucket allocator.
 * @param allocator This apr_allocator_t is used to allocate both the bucket
 *          allocator and all memory handed out by the bucket allocator.  The
 *          caller is responsible for destroying the bucket allocator and the
 *          apr_allocator_t -- no automatic cleanups will happen.
 * @warning The allocator must never be used by more than one thread at a time.
 }
//APU_DECLARE_NONSTD(apr_bucket_alloc_t *) apr_bucket_alloc_create_ex(apr_allocator_t *allocator);

{
 * Destroy a bucket allocator.
 * @param list The allocator to be destroyed
 }
//APU_DECLARE_NONSTD(void) apr_bucket_alloc_destroy(apr_bucket_alloc_t *list);

{
 * Allocate memory for use by the buckets.
 * @param size The amount to allocate.
 * @param list The allocator from which to allocate the memory.
 }
//APU_DECLARE_NONSTD(void *) apr_bucket_alloc(apr_size_t size, apr_bucket_alloc_t *list);

{
 * Free memory previously allocated with apr_bucket_alloc().
 * @param block The block of memory to be freed.
 }
//APU_DECLARE_NONSTD(void) apr_bucket_free(void *block);


{  *****  Bucket Functions  *****  }
{
 * Free the resources used by a bucket. If multiple buckets refer to
 * the same resource it is freed when the last one goes away.
 * @see apr_bucket_delete()
 * @param e The bucket to destroy
 }
{#define apr_bucket_destroy(e) do begin
        (e)->type->destroy((e)->data);					\
        (e)->free(e);							\
    end while (0)}

{
 * Delete a bucket by removing it from its brigade (if any) and then
 * destroying it.
 * @remark This mainly acts as an aid in avoiding code verbosity.  It is
 * the preferred exact equivalent to:
 * <pre>
 *      APR_BUCKET_REMOVE(e);
 *      apr_bucket_destroy(e);
 * </pre>
 * @param e The bucket to delete
 }
{#define apr_bucket_delete(e) do begin
        APR_BUCKET_REMOVE(e);						\
        apr_bucket_destroy(e);						\
    end while (0)}

{
 * read the data from the bucket
 * @param e The bucket to read from
 * @param str The location to store the data in
 * @param len The amount of data read
 * @param block Whether the read function blocks
 }
//#define apr_bucket_read(e,str,len,block) (e)->type->read(e, str, len, block)

{
 * Setaside data so that stack data is not destroyed on returning from
 * the function
 * @param e The bucket to setaside
 * @param p The pool to setaside into
 }
//#define apr_bucket_setaside(e,p) (e)->type->setaside(e,p)

{
 * Split one bucket in two.
 * @param e The bucket to split
 * @param point The offset to split the bucket at
 }
//#define apr_bucket_split(e,point) (e)->type->split(e, point)

{
 * Copy a bucket.
 * @param e The bucket to copy
 * @param c Returns a pointer to the new bucket
 }
//#define apr_bucket_copy(e,c) (e)->type->copy(e, c)

{ Bucket type handling }

{
 * This function simply returns APR_SUCCESS to denote that the bucket does
 * not require anything to happen for its setaside() function. This is
 * appropriate for buckets that have "immortal" data -- the data will live
 * at least as long as the bucket.
 * @param data The bucket to setaside
 * @param pool The pool defining the desired lifetime of the bucket data
 * @return APR_SUCCESS
 }
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_setaside_noop(apr_bucket *data,
                                                          apr_pool_t *pool);
}
{
 * A place holder function that signifies that the setaside function was not
 * implemented for this bucket
 * @param data The bucket to setaside
 * @param pool The pool defining the desired lifetime of the bucket data
 * @return APR_ENOTIMPL
 }
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_setaside_notimpl(apr_bucket *data,
                                                             apr_pool_t *pool);
}
{
 * A place holder function that signifies that the split function was not
 * implemented for this bucket
 * @param data The bucket to split
 * @param point The location to split the bucket
 * @return APR_ENOTIMPL
 }
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_split_notimpl(apr_bucket *data,
                                                          apr_size_t point);
}
{
 * A place holder function that signifies that the copy function was not
 * implemented for this bucket
 * @param e The bucket to copy
 * @param c Returns a pointer to the new bucket
 * @return APR_ENOTIMPL
 }
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_copy_notimpl(apr_bucket *e,
                                                         apr_bucket **c);
}
{
 * A place holder function that signifies that this bucket does not need
 * to do anything special to be destroyed.  That's only the case for buckets
 * that either have no data (metadata buckets) or buckets whose data pointer
 * points to something that's not a bucket-type-specific structure, as with
 * simple buckets where data points to a string and pipe buckets where data
 * points directly to the apr_file_t.
 * @param data The bucket data to destroy
 }
//APU_DECLARE_NONSTD(void) apr_bucket_destroy_noop(void *data);

{
 * There is no apr_bucket_destroy_notimpl, because destruction is required
 * to be implemented (it could be a noop, but only if that makes sense for
 * the bucket type)
 }

{ There is no apr_bucket_read_notimpl, because it is a required function
 }


{ All of the bucket types implemented by the core }
{
 * The flush bucket type.  This signifies that all data should be flushed to
 * the next filter.  The flush bucket should be sent with the other buckets.
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_flush;
{
 * The EOS bucket type.  This signifies that there will be no more data, ever.
 * All filters MUST send all data to the next filter when they receive a
 * bucket of this type
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_eos;
{
 * The FILE bucket type.  This bucket represents a file on disk
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_file;
{
 * The HEAP bucket type.  This bucket represents a data allocated from the
 * heap.
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_heap;
//#if APR_HAS_MMAP
{
 * The MMAP bucket type.  This bucket represents an MMAP'ed file
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_mmap;
//#endif
{
 * The POOL bucket type.  This bucket represents a data that was allocated
 * from a pool.  IF this bucket is still available when the pool is cleared,
 * the data is copied on to the heap.
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_pool;
{
 * The PIPE bucket type.  This bucket represents a pipe to another program.
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_pipe;
{
 * The IMMORTAL bucket type.  This bucket represents a segment of data that
 * the creator is willing to take responsibility for.  The core will do
 * nothing with the data in an immortal bucket
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_immortal;
{
 * The TRANSIENT bucket type.  This bucket represents a data allocated off
 * the stack.  When the setaside function is called, this data is copied on
 * to the heap
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_transient;
{
 * The SOCKET bucket type.  This bucket represents a socket to another machine
 }
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_socket;


{  *****  Simple buckets  *****  }

{
 * Split a simple bucket into two at the given point.  Most non-reference
 * counting buckets that allow multiple references to the same block of
 * data (eg transient and immortal) will use this as their split function
 * without any additional type-specific handling.
 * @param b The bucket to be split
 * @param point The offset of the first byte in the new bucket
 * @return APR_EINVAL if the point is not within the bucket;
 *         APR_ENOMEM if allocation failed;
 *         or APR_SUCCESS
 }
//APU_DECLARE_NONSTD(apr_status_t) apr_bucket_simple_split(apr_bucket *b,
//                                                         apr_size_t point);

{
 * Copy a simple bucket.  Most non-reference-counting buckets that allow
 * multiple references to the same block of data (eg transient and immortal)
 * will use this as their copy function without any additional type-specific
 * handling.
 * @param a The bucket to copy
 * @param b Returns a pointer to the new bucket
 * @return APR_ENOMEM if allocation failed;
 *         or APR_SUCCESS
 }
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_simple_copy(apr_bucket *a,
                                                        apr_bucket **b);

}
{  *****  Shared, reference-counted buckets  *****  }

{
 * Initialize a bucket containing reference-counted data that may be
 * shared. The caller must allocate the bucket if necessary and
 * initialize its type-dependent fields, and allocate and initialize
 * its own private data structure. This function should only be called
 * by type-specific bucket creation functions.
 * @param b The bucket to initialize
 * @param data A pointer to the private data structure
 *             with the reference count at the start
 * @param start The start of the data in the bucket
 *              relative to the private base pointer
 * @param length The length of the data in the bucket
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_shared_make(apr_bucket *b, void *data,
				                 apr_off_t start, 
                                                 apr_size_t length);
}
{
 * Decrement the refcount of the data in the bucket. This function
 * should only be called by type-specific bucket destruction functions.
 * @param data The private data pointer from the bucket to be destroyed
 * @return TRUE or FALSE; TRUE if the reference count is now
 *         zero, indicating that the shared resource itself can
 *         be destroyed by the caller.
 }
//APU_DECLARE(int) apr_bucket_shared_destroy(void *data);

{
 * Split a bucket into two at the given point, and adjust the refcount
 * to the underlying data. Most reference-counting bucket types will
 * be able to use this function as their split function without any
 * additional type-specific handling.
 * @param b The bucket to be split
 * @param point The offset of the first byte in the new bucket
 * @return APR_EINVAL if the point is not within the bucket;
 *         APR_ENOMEM if allocation failed;
 *         or APR_SUCCESS
 }
//APU_DECLARE_NONSTD(apr_status_t) apr_bucket_shared_split(apr_bucket *b,
//                                                         apr_size_t point);

{
 * Copy a refcounted bucket, incrementing the reference count. Most
 * reference-counting bucket types will be able to use this function
 * as their copy function without any additional type-specific handling.
 * @param a The bucket to copy
 * @param b Returns a pointer to the new bucket
 * @return APR_ENOMEM if allocation failed;
           or APR_SUCCESS
 }
//APU_DECLARE_NONSTD(apr_status_t) apr_bucket_shared_copy(apr_bucket *a,
//                                                        apr_bucket **b);


{  *****  Functions to Create Buckets of varying types  *****  }
{
 * Each bucket type foo has two initialization functions:
 * apr_bucket_foo_make which sets up some already-allocated memory as a
 * bucket of type foo; and apr_bucket_foo_create which allocates memory
 * for the bucket, calls apr_bucket_make_foo, and initializes the
 * bucket's list pointers. The apr_bucket_foo_make functions are used
 * inside the bucket code to change the type of buckets in place;
 * other code should call apr_bucket_foo_create. All the initialization
 * functions change nothing if they fail.
 }

{
 * Create an End of Stream bucket.  This indicates that there is no more data
 * coming from down the filter stack.  All filters should flush at this point.
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
//APU_DECLARE(apr_bucket *) apr_bucket_eos_create(apr_bucket_alloc_t *list);

{
 * Make the bucket passed in an EOS bucket.  This indicates that there is no 
 * more data coming from down the filter stack.  All filters should flush at 
 * this point.
 * @param b The bucket to make into an EOS bucket
 * @return The new bucket, or NULL if allocation failed
 }
//APU_DECLARE(apr_bucket *) apr_bucket_eos_make(apr_bucket *b);

{
 * Create a flush  bucket.  This indicates that filters should flush their
 * data.  There is no guarantee that they will flush it, but this is the
 * best we can do.
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
//APU_DECLARE(apr_bucket *) apr_bucket_flush_create(apr_bucket_alloc_t *list);

{
 * Make the bucket passed in a FLUSH  bucket.  This indicates that filters 
 * should flush their data.  There is no guarantee that they will flush it, 
 * but this is the best we can do.
 * @param b The bucket to make into a FLUSH bucket
 * @return The new bucket, or NULL if allocation failed
 }
//APU_DECLARE(apr_bucket *) apr_bucket_flush_make(apr_bucket *b);

{
 * Create a bucket referring to long-lived data.
 * @param buf The data to insert into the bucket
 * @param nbyte The size of the data to insert.
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_immortal_create(const char *buf,
                                                     apr_size_t nbyte,
                                                     apr_bucket_alloc_t *list);
}
{
 * Make the bucket passed in a bucket refer to long-lived data
 * @param b The bucket to make into a IMMORTAL bucket
 * @param buf The data to insert into the bucket
 * @param nbyte The size of the data to insert.
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_immortal_make(apr_bucket *b,
                                                   const char *buf, 
                                                   apr_size_t nbyte);
}
{
 * Create a bucket referring to data on the stack.
 * @param buf The data to insert into the bucket
 * @param nbyte The size of the data to insert.
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_transient_create(const char *buf,
                                                      apr_size_t nbyte,
                                                      apr_bucket_alloc_t *list);
}
{
 * Make the bucket passed in a bucket refer to stack data
 * @param b The bucket to make into a TRANSIENT bucket
 * @param buf The data to insert into the bucket
 * @param nbyte The size of the data to insert.
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_transient_make(apr_bucket *b,
                                                    const char *buf,
                                                    apr_size_t nbyte);
}
{
 * Create a bucket referring to memory on the heap. If the caller asks
 * for the data to be copied, this function always allocates 4K of
 * memory so that more data can be added to the bucket without
 * requiring another allocation. Therefore not all the data may be put
 * into the bucket. If copying is not requested then the bucket takes
 * over responsibility for free()ing the memory.
 * @param buf The buffer to insert into the bucket
 * @param nbyte The size of the buffer to insert.
 * @param free_func Function to use to free the data; NULL indicates that the
 *                  bucket should make a copy of the data
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_heap_create(const char *buf,
                                                 apr_size_t nbyte,
                                                 void ( *free_func)(void *data),
                                                 apr_bucket_alloc_t *list);}
{
 * Make the bucket passed in a bucket refer to heap data
 * @param b The bucket to make into a HEAP bucket
 * @param buf The buffer to insert into the bucket
 * @param nbyte The size of the buffer to insert.
 * @param free_func Function to use to free the data; NULL indicates that the
 *                  bucket should make a copy of the data
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_heap_make(apr_bucket *b, const char *buf,
                                               apr_size_t nbyte,
                                               void ( *free_func)(void *data));}

{
 * Create a bucket referring to memory allocated from a pool.
 *
 * @param buf The buffer to insert into the bucket
 * @param length The number of bytes referred to by this bucket
 * @param pool The pool the memory was allocated from
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_pool_create(const char *buf,
                                                 apr_size_t length,
                                                 apr_pool_t *pool,
                                                 apr_bucket_alloc_t *list);}

{
 * Make the bucket passed in a bucket refer to pool data
 * @param b The bucket to make into a pool bucket
 * @param buf The buffer to insert into the bucket
 * @param length The number of bytes referred to by this bucket
 * @param pool The pool the memory was allocated from
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_pool_make(apr_bucket *b, const char *buf,
                                               apr_size_t length, 
                                               apr_pool_t *pool);}

//#if APR_HAS_MMAP
{
 * Create a bucket referring to mmap()ed memory.
 * @param mm The mmap to insert into the bucket
 * @param start The offset of the first byte in the mmap
 *              that this bucket refers to
 * @param length The number of bytes referred to by this bucket
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_mmap_create(apr_mmap_t *mm,
                                                 apr_off_t start,
                                                 apr_size_t length,
                                                 apr_bucket_alloc_t *list);
}
{
 * Make the bucket passed in a bucket refer to an MMAP'ed file
 * @param b The bucket to make into a MMAP bucket
 * @param mm The mmap to insert into the bucket
 * @param start The offset of the first byte in the mmap
 *              that this bucket refers to
 * @param length The number of bytes referred to by this bucket
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_mmap_make(apr_bucket *b, apr_mmap_t *mm,
                                               apr_off_t start, 
                                               apr_size_t length);
#endif}

{
 * Create a bucket referring to a socket.
 * @param thissock The socket to put in the bucket
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_socket_create(apr_socket_t *thissock,
                                                   apr_bucket_alloc_t *list);}
{
 * Make the bucket passed in a bucket refer to a socket
 * @param b The bucket to make into a SOCKET bucket
 * @param thissock The socket to put in the bucket
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_socket_make(apr_bucket *b,
                                                 apr_socket_t *thissock);}

{
 * Create a bucket referring to a pipe.
 * @param thispipe The pipe to put in the bucket
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_pipe_create(apr_file_t *thispipe,
                                                 apr_bucket_alloc_t *list);}

{
 * Make the bucket passed in a bucket refer to a pipe
 * @param b The bucket to make into a PIPE bucket
 * @param thispipe The pipe to put in the bucket
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_pipe_make(apr_bucket *b,
                                               apr_file_t *thispipe);}

{
 * Create a bucket referring to a file.
 * @param fd The file to put in the bucket
 * @param offset The offset where the data of interest begins in the file
 * @param len The amount of data in the file we are interested in
 * @param p The pool into which any needed structures should be created
 *          while reading from this file bucket
 * @param list The freelist from which this bucket should be allocated
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_file_create(apr_file_t *fd,
                                                 apr_off_t offset,
                                                 apr_size_t len, 
                                                 apr_pool_t *p,
                                                 apr_bucket_alloc_t *list);
}
{
 * Make the bucket passed in a bucket refer to a file
 * @param b The bucket to make into a FILE bucket
 * @param fd The file to put in the bucket
 * @param offset The offset where the data of interest begins in the file
 * @param len The amount of data in the file we are interested in
 * @param p The pool into which any needed structures should be created
 *          while reading from this file bucket
 * @return The new bucket, or NULL if allocation failed
 }
{APU_DECLARE(apr_bucket *) apr_bucket_file_make(apr_bucket *b, apr_file_t *fd,
                                               apr_off_t offset,
                                               apr_size_t len, apr_pool_t *p);
}
{
 * Enable or disable memory-mapping for a FILE bucket (default is enabled)
 * @param b The bucket
 * @param enabled Whether memory-mapping should be enabled
 * @return APR_SUCCESS normally, or an error code if the operation fails
 }
{APU_DECLARE(apr_status_t) apr_bucket_file_enable_mmap(apr_bucket *b,
                                                      int enabled);}