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{
This file is part of the Free Pascal run time library.
Copyright (c) 2006-2014 by Karoly Balogh
member of the Free Pascal development team
Video unit for Amiga, MorphOS and AROS
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
unit Video;
{.$define VIDEODEBUG}
{.$define WITHBUFFERING}
{
History
2013-01-09 Add on demand support for full-screen video
}
interface
uses
amigados, intuition, utility, sysutils;
{$i videoh.inc}
{ Amiga specific calls, to help interaction between Keyboard, Mouse and
Video units, and Free Vision }
procedure GotCloseWindow;
function HasCloseWindow: boolean;
procedure GotResizeWindow;
function HasResizeWindow(var winw:longint; var winh: longint): boolean;
procedure GotRefreshWindow;
procedure ToggleCursor(forceOff: boolean);
procedure GotActiveWindow;
function HasActiveWindow: boolean;
procedure GotInactiveWindow;
function HasInactiveWindow: boolean;
procedure SetWindowTitle(const winTitle: AnsiString; const screenTitle: AnsiString);
procedure TranslateToCharXY(const X,Y: LongInt; var CX,CY: LongInt);
var
VideoWindow: PWindow;
implementation
uses
exec, agraphics;
{$i video.inc}
{$i videodata.inc}
const
VIDEOSCREENNAME = 'FPC Video Screen Output';
var
OS_Screen : PScreen = nil; // Holds optional screen pointer
FPC_VIDEO_FULLSCREEN : Boolean = False; // Global that defines when we need to attempt opening on own screen
var
VideoColorMap : PColorMap;
VideoPens : array[0..15] of LongInt;
VideoFont : PByte;
VideoFontHeight : DWord;
OldSH, OldSW : longint;
OldCursorX,
OldCursorY : LongInt;
CursorType : Word;
OldCursorType : Word;
CursorUpdateCnt : Word;
CursorUpdateSpeed : Word;
CursorState : boolean;
ForceCursorUpdate : boolean;
{$ifdef WITHBUFFERING}
BitmapWidth, BitmapHeight: Integer;
BufRp: PRastPort;
{$endif}
GotCloseWindowMsg : Boolean;
GotResizeWindowMsg : Boolean;
GotActiveWindowMsg : Boolean;
GotInactiveWindowMsg : Boolean;
LastL, LastT: Integer;
LastW, LastH: Integer;
WindowForReqSave: PWindow;
Process: PProcess;
FontBitmap: PBitmap;
(*
GetScreen: pScreen;
Tries to open a custom screen, which attempt to clone the workbench,
and returns the pointer to the screen. Result can be nil when failed
otherwise the screen got opened correctly.
*)
function _OpenScreenTags(a: Pointer; tags: array of PtrUInt): pScreen;
begin
_OpenScreenTags:=OpenScreenTagList(a, @tags);
end;
Function GetScreen: pScreen;
begin
GetScreen:=_OpenScreenTags(nil,[
SA_Title , PtrUInt(PChar(VIDEOSCREENNAME)),
SA_Left , 0,
SA_Top , 0,
SA_ShowTitle , 0, // Do not show the screen's TitleBar
SA_Type , PUBLICSCREEN_F, // pubscreen
SA_PubName , PtrUInt(PChar(VIDEOSCREENNAME)),
SA_Quiet , 1,
SA_LikeWorkbench , 1, // Let OS
TAG_END, TAG_END
]);
{$ifdef VIDEODEBUG}
if (GetScreen <> nil) then
Writeln('DEBUG: Opened a new screen')
else
Writeln('ERROR: Failed to open new screen');
{$endif}
end;
(*
GetWindow: pWindow;
Tries to create and open a window. Returns the pointer to
the window or nil in case of failure.
The routine keeps the global FPC_FULL_SCREEM option into
account and act accordingly.
In windowed mode it returns a window with another kind of
settings then when it has to reside on it's own customscreen.
*)
function _OpenWindowTags(a: Pointer; tags: array of PtrUInt): pWindow;
begin
_OpenWindowTags:=OpenWindowTagList(a, @tags);
end;
const
VIDEO_IDCMP_DEFAULTS = IDCMP_RAWKEY or
IDCMP_MOUSEBUTTONS or
IDCMP_CHANGEWINDOW or IDCMP_CLOSEWINDOW or
IDCMP_ACTIVEWINDOW or IDCMP_INACTIVEWINDOW or
IDCMP_REFRESHWINDOW or
IDCMP_INTUITICKS;
{ simple refresh would be nicer here, but smart refresh gives better
results when moving around the window with the input blocked.
(eg. compiling in the IDE) }
VIDEO_WFLG_DEFAULTS = WFLG_RMBTRAP or WFLG_SMART_REFRESH;
Function GetWindow: PWindow;
var
envBuf: array[0..15] of char;
videoDefaultFlags: PtrUInt;
begin
videoDefaultFlags:=VIDEO_WFLG_DEFAULTS;
if GetVar('FPC_VIDEO_SIMPLEREFRESH',@envBuf,sizeof(envBuf),0) > -1 then
videoDefaultFlags:=videoDefaultFlags and not WFLG_SMART_REFRESH;
if FPC_VIDEO_FULLSCREEN then
begin
OS_Screen := GetScreen;
If OS_Screen = nil then
Exit;
{$ifdef VIDEODEBUG}
WriteLn('DEBUG: Opened customscreen succesfully');
{$endif}
GetWindow:=_OpenWindowTags(nil, [
WA_CustomScreen, PtrUint(OS_Screen),
WA_Left , 0,
WA_Top , 0,
WA_InnerWidth , (OS_Screen^.Width div 8) * 8,
WA_InnerHeight, (OS_Screen^.Height div 16) * 16,
WA_AutoAdjust , 1,
WA_Activate , 1,
WA_Borderless , 1,
WA_BackDrop , 1,
WA_FLAGS , VIDEO_WFLG_DEFAULTS,
WA_IDCMP , VIDEO_IDCMP_DEFAULTS,
TAG_END, TAG_END
]);
end else
begin // Windowed Mode
GetWindow:=_OpenWindowTags(nil, [
WA_Left , LastL,
WA_Top , LastT,
WA_InnerWidth , LastW*8,
WA_InnerHeight, LastH*VideoFontHeight,
WA_MaxWidth , 32768,
WA_MaxHeight , 32768,
WA_Title , PtrUInt(PChar('FPC Video Window Output')),
WA_Activate , 1,
WA_FLAGS , (VIDEO_WFLG_DEFAULTS or
WFLG_DRAGBAR or WFLG_DEPTHGADGET or WFLG_SIZEGADGET or
WFLG_SIZEBBOTTOM or WFLG_CLOSEGADGET),
WA_IDCMP , VIDEO_IDCMP_DEFAULTS,
TAG_END, TAG_END
]);
end;
Process := PProcess(FindTask(nil));
WindowForReqSave := Process^.pr_WindowPtr;
Process^.pr_WindowPtr := GetWindow;
{$ifdef VIDEODEBUG}
If GetWindow <> nil then
WriteLn('DEBUG: Sucessfully opened videounit Window')
else
WriteLn('ERROR: Failed to open videounit Window');
{$endif}
end;
// ==========================================================================
// ==
// == Original source code continues, with minor adjustments
// ==
// ==========================================================================
procedure SysInitVideo;
var
Counter,
Counter2: LongInt;
P: PWord;
flags: DWord;
envBuf: array[0..15] of char;
begin
{$IFDEF MORPHOS}
InitGraphicsLibrary;
InitIntuitionLibrary;
{$ENDIF}
{$ifdef VIDEODEBUG}
WriteLn('FULLSCREEN VIDEO UNIT MODIFICATION v2');
if FPC_VIDEO_FULLSCREEN then
WriteLn('DEBUG: Recognized fullscreen mode')
else
WriteLn('DEBUG: Recognized windowed mode');
{$endif}
{ FIXME/TODO: next to the hardwired selection, there could be some heuristics,
which sets the font size correctly on screens according to the aspect
ratio. (KB) }
VideoFont:=@vgafont;
VideoFontHeight:=16;
if GetVar('FPC_VIDEO_BUILTINFONT',@envBuf,sizeof(envBuf),0) > -1 then
begin
case lowerCase(envBuf) of
'vga8':
begin
VideoFont:=@vgafont8;
VideoFontHeight:=8;
end;
'vga14':
begin
VideoFont:=@vgafont14;
VideoFontHeight:=14;
end;
end;
end;
// fill videobuf and oldvideobuf with different bytes, to allow proper first draw
FillDword(VideoBuf^, VideoBufSize div 4, $1234D3AD);
FillDword(OldVideoBuf^, VideoBufSize div 4, $4321BEEF);
VideoWindow := GetWindow;
// nice hardcode values are probably going to mess things up
// so we need a way to determine how many characters would fit
// the screen in both directions. Try to be as accurate as possible.
if FPC_VIDEO_FULLSCREEN then
begin
// just to make sure that we are going to use the window width
// and height instead of the screen dimensions.
// This is to circumvent that the window (or virtual window from
// vision based on characters pixels * characters in both
// dimensions) is actually smaller then the window it resides on.
//
// Can happen for instance when the window does not hide its
// borders or titlebar as intended.
ScreenWidth := VideoWindow^.GZZWidth div 8;
ScreenHeight := VideoWindow^.GZZHeight div VideoFontHeight;
ScreenColor := False;
{$ifdef VIDEODEBUG}
Writeln('DEBUG: Fullscreen - windowed - Width * Heigth = ',ScreenWidth,' * ',ScreenHeight);
{$endif}
end else
begin
ScreenWidth := LastW;
ScreenHeight := LastH;
ScreenColor := True;
end;
{$ifdef WITHBUFFERING}
BufRp^.Bitmap := AllocBitmap(VideoWindow^.InnerWidth, VideoWindow^.InnerHeight, VideoWindow^.RPort^.Bitmap^.Depth, BMF_CLEAR, VideoWindow^.RPort^.Bitmap);
BitmapWidth := VideoWindow^.InnerWidth;
BitmapHeight := VideoWindow^.InnerHeight;
{$endif}
{ viewpostcolormap info }
videoColorMap := pScreen(videoWindow^.WScreen)^.ViewPort.ColorMap;
for Counter := 0 to 15 do
begin
VideoPens[Counter] := ObtainBestPenA(VideoColorMap,
vgacolors[counter, 0] shl 24, vgacolors[counter, 1] shl 24, vgacolors[counter, 2] shl 24, nil);
{$ifdef VIDEODEBUG}
If VideoPens[Counter] = -1 then
WriteLn('errr color[',Counter,'] = ', VideoPens[Counter])
else
WriteLn('good color[',Counter,'] = ', VideoPens[Counter]);
{$endif}
end;
{ Obtain Friend bitmap for font blitting }
FontBitmap:=AllocBitMap(16,VideoFontHeight*256,1,0,VideoWindow^.RPort^.Bitmap);
if (FontBitmap <> nil) then
begin
flags:=GetBitmapAttr(FontBitmap,BMA_FLAGS);
if (Flags and BMF_STANDARD) > 0 then
begin
{$ifdef VIDEODEBUG}
writeln('Using fontbitmap mode.');
{$endif}
{ Locking the bitmap would be better, but that requires CGFX/P96/etc specific calls }
Forbid();
{ We need to make the data word wide, otherwise the blit will fail
miserably on classics (tested on 3.1 + AGA) }
p:=PWord(FontBitmap^.Planes[0]);
for counter:=0 to 255 do
for counter2:=0 to VideoFontHeight-1 do
begin
p^:=VideoFont[counter * VideoFontHeight + counter2] shl 8;
inc(p);
end;
Permit();
end
else
begin
{$ifdef VIDEODEBUG}
writeln('Using direct-from-fontdata mode.');
{$endif}
FreeBitmap(FontBitmap);
FontBitmap:=nil;
end;
end;
CursorX := 0;
CursorY := 0;
OldCursorX := 0;
OldCursorY := 0;
CursorType := crHidden;
OldCursorType := crHidden;
CursorState := true;
ForceCursorUpdate:=false;
CursorUpdateSpeed:=2; // this could come from an env-var or something
CursorUpdateCnt:=0;
GotCloseWindowMsg := false;
GotResizeWindowMsg := false;
GotActiveWindowMsg := false;
GotInactiveWindowMsg := false;
end;
procedure SysDoneVideo;
var
Counter: LongInt;
msg: PMessage;
begin
if VideoWindow <> nil then
begin
Process^.pr_WindowPtr := WindowForReqSave;
if not FPC_VIDEO_FULLSCREEN then
begin
LastL := VideoWindow^.LeftEdge;
LastT := VideoWindow^.TopEdge;
end;
// clean up the messages from our window before closing
Forbid();
repeat
msg:=GetMsg(videoWindow^.UserPort);
if (msg <> nil) then ReplyMsg(msg);
until msg = nil;
ModifyIDCMP(videoWindow,0);
Permit();
CloseWindow(videoWindow);
VideoWindow := nil;
end;
FreeBitMap(FontBitmap);
{$ifdef WITHBUFFERING}
FreeBitmap(BufRp^.Bitmap);
BufRp^.Bitmap := nil;
{$endif}
for Counter := 0 to 15 do
ReleasePen(VideoColorMap, VideoPens[Counter]);
if ((FPC_VIDEO_FULLSCREEN) and (OS_Screen <> nil)) then
begin
CloseScreen(OS_Screen);
end;
end;
function SysSetVideoMode(const Mode: TVideoMode): Boolean;
var
dx: integer;
dy: integer;
begin
if ScreenColor <> Mode.Color then
begin
SysDoneVideo;
FPC_VIDEO_FULLSCREEN := not Mode.color;
if not FPC_VIDEO_FULLSCREEN then
begin
LastT := 50;
LastL := 50;
LastW := 80;
LastH := 25;
end;
SysInitVideo;
end else
if not FPC_VIDEO_FULLSCREEN then
begin
dx := (Mode.col * 8) - VideoWindow^.GZZWidth;
dy := (Mode.row * VideoFontHeight) - VideoWindow^.GZZHeight;
SizeWindow(videoWindow, dx, dy);
end;
ScreenWidth := Mode.col;
ScreenHeight := Mode.row;
LastW := Mode.Col;
LastH := Mode.Row;
ScreenColor := Mode.color;
SysSetVideoMode := True;
end;
procedure SysClearScreen;
begin
oldSH := -1;
oldSW := -1;
UpdateScreen(True);
end;
procedure DrawChar(rp: PRastPort; x, y: LongInt; crType: Word);
var
TmpCharData: Word;
TmpChar: Byte;
TmpFGColor: Byte;
TmpBGColor: Byte;
sX, sY: LongInt;
begin
TmpCharData := VideoBuf^[y * ScreenWidth + x];
TmpChar := byte(TmpCharData);
TmpFGColor := (TmpCharData shr 8) and %00001111;
TmpBGColor := (TmpCharData shr 12) and %00000111;
sX := x * 8 + videoWindow^.borderLeft;
sY := y * VideoFontHeight + videoWindow^.borderTop;
if crType <> crBlock then
begin
SetABPenDrMd(rp, VideoPens[TmpFGColor], VideoPens[tmpBGColor], JAM2);
end else
begin
{ in case of block cursor, swap fg/bg colors
and BltTemplate() below will take care of everything }
SetABPenDrMd(rp, VideoPens[tmpBGColor], VideoPens[tmpFGColor], JAM2);
end;
if FontBitmap <> nil then
BltTemplate(@(PWord(FontBitmap^.Planes[0])[tmpChar * VideoFontHeight]), 0, 2, rp, sX, sY, 8, VideoFontHeight)
else
BltTemplate(@VideoFont[tmpChar * VideoFontHeight], 0, 1, rp, sX, sY, 8, VideoFontHeight);
if crType = crUnderLine then
begin
{ draw two lines at the bottom of the char, in case of underline cursor }
if videoFontHeight = 8 then
begin
GfxMove(rp, sX, sY + 7); Draw(rp, sX + 7, sY + 7);
end
else
begin
GfxMove(rp, sX, sY + videoFontHeight - 2); Draw(rp, sX + 7, sY + videoFontHeight - 2);
GfxMove(rp, sX, sY + videoFontHeight - 1); Draw(rp, sX + 7, sY + videoFontHeight - 1);
end;
end;
end;
procedure SysUpdateScreen(Force: Boolean);
var
BufCounter: Longint;
SmallForce: Boolean;
Counter, CounterX, CounterY: LongInt;
//BufRp: PRastPort;
t: Double;
NumChanged: Integer;
begin
SmallForce := False;
// override forced update when screen dimensions haven't changed
if Force then
begin
if (OldSH = ScreenHeight) and (OldSW = ScreenWidth) then
Force := false
else
begin
OldSH := ScreenHeight;
OldSW := ScreenWidth;
end;
end;
if Force then
begin
SmallForce:=true;
end else
begin
Counter:=0;
if not ForceCursorUpdate then
while not smallforce and (Counter < (VideoBufSize div 4) - 1) do
begin
SmallForce := (PDWord(VideoBuf)[Counter] <> PDWord(OldVideoBuf)[Counter]);
inc(Counter);
end;
end;
{$ifdef WITHBUFFERING}
if (VideoWindow^.InnerWidth > BitmapWidth) or (VideoWindow^.InnerHeight > BitmapHeight) then
begin
FreeBitmap(BufRp^.Bitmap);
BufRp^.Bitmap := AllocBitmap(VideoWindow^.InnerWidth, VideoWindow^.InnerHeight, VideoWindow^.RPort^.Bitmap^.Depth, BMF_CLEAR, VideoWindow^.RPort^.Bitmap);
BitmapWidth := VideoWindow^.InnerWidth;
BitmapHeight := VideoWindow^.InnerHeight;
Force := True;
Smallforce := True;
end;
{$endif}
BufCounter:=0;
NumChanged:=0;
if Smallforce then
begin
//t := now();
for CounterY := 0 to ScreenHeight - 1 do
begin
for CounterX := 0 to ScreenWidth - 1 do
begin
if (VideoBuf^[BufCounter] <> OldVideoBuf^[BufCounter]) or Force then
begin
{$ifdef WITHBUFFERING}
DrawChar(BufRp, CounterX, CounterY, crHidden);
{$else}
DrawChar(VideoWindow^.RPort, CounterX, CounterY, crHidden);
{$endif}
OldVideoBuf^[BufCounter] := VideoBuf^[BufCounter];
Inc(NumChanged);
end;
Inc(BufCounter);
end;
end;
//if NumChanged > 100 then
// writeln('redraw time: ', floattoStrF((Now-t)* 24 * 60 * 60 * 1000000 / NumChanged, fffixed, 8,3), ' us/char' ); // ms
end;
if (CursorType <> OldCursorType) or
(CursorX <> OldCursorX) or (CursorY <> OldCursorY) or
SmallForce or ForceCursorUpdate then
begin
{$ifdef WITHBUFFERING}
DrawChar(BufRp, OldCursorY, OldCursorX, crHidden);
if CursorState then DrawChar(BufRp, CursorY, CursorX, CursorType);
{$else}
DrawChar(VideoWindow^.RPort, OldCursorY, OldCursorX, crHidden);
if CursorState then DrawChar(VideoWindow^.RPort, CursorY, CursorX, CursorType);
{$endif}
OldCursorX := CursorX;
OldCursorY := CursorY;
OldcursorType := CursorType;
end;
{$ifdef WITHBUFFERING}
BltBitMapRastPort(BufRp^.Bitmap, 0, 0, VideoWindow^.RPort, 0, 0, ScreenWidth * 8, ScreenHeight * 16, $00C0);
{$endif}
end;
procedure SysSetCursorPos(NewCursorX, NewCursorY: Word);
begin
CursorX := NewCursorY;
CursorY := NewCursorX;
SysUpdateScreen(False);
end;
function SysGetCapabilities: Word;
begin
SysGetCapabilities := cpColor or cpChangeCursor;
end;
function SysGetCursorType: Word;
begin
SysGetCursorType := cursorType;
end;
procedure SysSetCursorType(NewType: Word);
begin
cursorType := newType;
{ FIXME: halfBlock cursors are not supported for now
by the rendering code }
if CursorType = crHalfBlock then
cursorType := crBlock;
SysUpdateScreen(False);
end;
// Amiga specific calls
procedure GotCloseWindow;
begin
GotCloseWindowMsg := True;
end;
function HasCloseWindow: Boolean;
begin
HasCloseWindow := GotCloseWindowMsg;
GotCloseWindowMsg := False;
end;
procedure GotResizeWindow;
begin
GotResizeWindowMsg := True;
end;
function HasResizeWindow(var WinW: LongInt; var WinH: LongInt): Boolean;
begin
WinW := 0;
WinH := 0;
HasResizeWindow := GotResizeWindowMsg;
if GotResizeWindowMsg then
begin
//writeln('Has resize ', GotResizeWindowMsg);
if Assigned(VideoWindow) then
begin
WinW := VideoWindow^.GZZWidth div 8;
WinH := VideoWindow^.GZZHeight div VideoFontHeight;
// writeln('resize', winw, ' ',winh);
LastW := WinW;
LastH := WinH;
end
end
else
begin
WinW := LastW;
WinH := LastH;
end;
GotResizeWindowMsg := False;
end;
procedure GotRefreshWindow;
begin
if assigned(VideoWindow) then
begin
oldSH := -1;
oldSW := -1;
BeginRefresh(VideoWindow);
SysUpdateScreen(true);
EndRefresh(VideoWindow, true);
end;
end;
procedure ToggleCursor(forceOff: boolean);
begin
if CursorType = crHidden then exit;
if forceOff then
begin
CursorState:=false;
// to immediately turn on cursor on the next toggle
CursorUpdateCnt:=CursorUpdateSpeed;
end
else
begin
Inc(CursorUpdateCnt);
if CursorUpdateCnt >= CursorUpdateSpeed then
begin
CursorState:=not CursorState;
CursorUpdateCnt:=0;
end
else
exit;
end;
ForceCursorUpdate:=true;
SysUpdateScreen(False);
ForceCursorUpdate:=false;
end;
procedure GotActiveWindow;
begin
GotActiveWindowMsg:=true;
end;
function HasActiveWindow: boolean;
begin
HasActiveWindow:=GotActiveWindowMsg;
GotActiveWindowMsg:=false;
end;
procedure GotInactiveWindow;
begin
GotInactiveWindowMsg:=true;
end;
function HasInactiveWindow: boolean;
begin
HasInactiveWindow:=GotInactiveWindowMsg;
GotInactiveWindowMsg:=false;
end;
{ SetWindowTitles seems not to copy the buffer, at least on AROS.
So we better keep a reference of the strings to ourselves... }
var
globWinT: AnsiString;
globScreenT: AnsiString;
procedure SetWindowTitle(const winTitle: AnsiString; const screenTitle: AnsiString);
var
winT: PChar;
screenT: PChar;
begin
globWinT:=winTitle;
globScreenT:=screenTitle;
if VideoWindow <> nil then
begin
if globWinT = '' then
winT:=PChar(PtrInt(-1))
else
winT:=PChar(globWinT);
if globScreenT = '' then
screenT:=PChar(PtrInt(-1))
else
screenT:=PChar(globScreenT);
SetWindowTitles(VideoWindow, winT, screenT);
end;
end;
procedure TranslateToCharXY(const X,Y: LongInt; var CX,CY: LongInt);
begin
CX:=X div 8;
CY:=Y div VideoFontHeight;
end;
function SysGetVideoModeCount: Word;
begin
SysGetVideoModeCount := 2;
end;
function SysGetVideoModeData(Index: Word; var Mode: TVideoMode): Boolean;
var
Screen: PScreen;
begin
case Index of
0: begin
Mode.Col := 80;
Mode.Row := 25;
Mode.Color := True;
end;
1: begin
Screen := LockPubScreen('Workbench');
Mode.Col := Screen^.Width div 8;
Mode.Row := Screen^.Height div VideoFontHeight;
UnlockPubScreen('Workbench', Screen);
Mode.Color := False;
end;
end;
SysGetVideoModeData := True;
end;
const
SysVideoDriver : TVideoDriver = (
InitDriver : @SysInitVideo;
DoneDriver : @SysDoneVideo;
UpdateScreen : @SysUpdateScreen;
ClearScreen : @SysClearScreen;
SetVideoMode : @SysSetVideoMode;
GetVideoModeCount : @SysGetVideoModeCount;
GetVideoModeData : @SysGetVideoModeData;
SetCursorPos : @SysSetCursorPos;
GetCursorType : @SysGetCursorType;
SetCursorType : @SysSetCursorType;
GetCapabilities : @SysGetCapabilities
);
initialization
SetVideoDriver(SysVideoDriver);
LastT := 50;
LastL := 50;
LastW := 80;
LastH := 25;
{$ifdef WITHBUFFERING}
BufRp := CreateRastPort;
BufRp^.Layer := nil;
BufRp^.Bitmap := nil;
{$endif}
finalization
{$ifdef WITHBUFFERING}
if Assigned(BufRp^.Bitmap) then
FreeBitmap(BufRp^.Bitmap);
FreeRastPort(BufRp);
{$endif}
end.