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Version:
3.2.0 ▾
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unit Real48Utils;
{$mode objfpc}{$H+}
interface
type
{ Over 32 bits does not work }
//TBit52 = 0..$FFFFFFFFFFFFF; { (1 shl 52) - 1 }
//TBit40 = 0..$FFFFFFFFFF; { (1 shl 40) - 1 }
//TBit39 = 0..$7FFFFFFFFF; { (1 shl 39) - 1 }
TBit32 = 0..$FFFFFFFF; { (1 shl 32) - 1 }
TBit20 = 0..(1 shl 20) - 1;
TBit11 = 0..(1 shl 11) - 1;
TBit07 = 0..(1 shl 07) - 1;
TBit01 = 0..(1 shl 01) - 1;
//Double
//S1 E11[Bias $3FF] F52
TDoubleRec = bitpacked record
{ F:TBit52; }
F2:TBit20;
F1:TBit32;
E:TBit11;
S:TBit01;
end;
PDoubleRec = ^TDoubleRec;
//Real48
//S1 F39 E8[Bias 129]
TReal48Rec = bitpacked record
E:Byte;
{ F:TBit39; }
F2:TBit07;
F1:TBit32;
S:TBit01;
end;
PReal48Rec = ^TReal48Rec;
function Double2Real(d : double) : real48;
operator explicit (r:Real48) d:double; inline;
operator explicit (d:double) r:Real48; inline;
operator := (d:double) r:real48; inline;
operator := (r:real48) d:double; inline;
operator +(const r1:Real48) r:Real48;inline;
operator +(const r1:Real48;const r2:Real48) r:Real48;inline;
operator -(const r1:Real48) r:Real48;inline;
operator -(const r1:Real48;const r2:Real48) r:Real48;inline;
operator *(const r1:Real48;const r2:Real48) r:Real48;inline;
operator /(const r1:Real48;const r2:Real48) r:Real48;inline;
operator =(const r1:Real48;const r2:Real48) b:boolean;inline;
operator <(const r1:Real48;const r2:Real48) b:boolean;inline;
operator >(const r1:Real48;const r2:Real48) b:boolean;inline;
operator >=(const r1:Real48;const r2:Real48) b:boolean;inline;
operator <=(const r1:Real48;const r2:Real48) b:boolean;inline;
implementation
function Double2Real(d : double) : real48;
var
res : array[0..5] of byte;
rrec:TReal48Rec absolute res;
drec:TDoubleRec absolute d;
begin
{ copy mantissa }
rrec.F1 := drec.F1;
rrec.F2 := drec.F2 shr 13;
{ copy exponent }
{ correct exponent: }
rrec.E := drec.E - 1023 + 129;
{ set sign }
rrec.S := drec.S;
double2real:=res;
end;
operator explicit (r:Real48) d:double;inline;
begin
d := Real2Double(r);
end;
operator explicit (d:double) r:Real48;inline;
begin
r := Double2Real(d);
end;
operator := (d:double) r:real48; inline;
begin
r := Double2Real(d);
end;
operator := (r:real48) d:double; inline;
begin
d := Real2Double(r);
end;
operator +(const r1:Real48;const r2:Real48) r:Real48;inline;
begin
r := double(r1)+double(r2);
end;
operator -(const r1:Real48) r:Real48;inline;
begin
r := -double(r1);
end;
operator +(const r1:Real48) r:Real48;inline;
begin
r := double(r1);
end;
operator -(const r1:Real48;const r2:Real48) r:Real48;inline;
begin
r := double(r1)-double(r2);
end;
operator *(const r1:Real48;const r2:Real48) r:Real48;inline;
begin
r := double(r1)*double(r2);
end;
operator /(const r1:Real48;const r2:Real48) r:Real48;inline;
begin
r := double(r1)/double(r2);
end;
operator =(const r1:Real48;const r2:Real48) b:boolean;inline;
begin
b := double(r1)=double(r2);
end;
operator <(const r1:Real48;const r2:Real48) b:boolean;inline;
begin
b := double(r1)<double(r2);
end;
operator >(const r1:Real48;const r2:Real48) b:boolean;inline;
begin
b := double(r1)>double(r2);
end;
operator >=(const r1:Real48;const r2:Real48) b:boolean;inline;
begin
b := double(r1)>=double(r2);
end;
operator <=(const r1:Real48;const r2:Real48) b:boolean;inline;
begin
b := double(r1)<=double(r2);
end;
end.