Repository URL to install this package:
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Version:
3.2.0 ▾
|
{
Copyright: (c) 1999-2008 Apple Inc. All rights reserved.
}
{ Pascal Translation: Gorazd Krosl, <gorazd_1957@yahoo.ca>, October 2009 }
{
Modified for use with Free Pascal
Version 308
Please report any bugs to <gpc@microbizz.nl>
}
{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
{$mode macpas}
{$modeswitch cblocks}
{$packenum 1}
{$macro on}
{$inline on}
{$calling mwpascal}
unit gliDispatch;
interface
{$setc UNIVERSAL_INTERFACES_VERSION := $0400}
{$setc GAP_INTERFACES_VERSION := $0308}
{$ifc not defined USE_CFSTR_CONSTANT_MACROS}
{$setc USE_CFSTR_CONSTANT_MACROS := TRUE}
{$endc}
{$ifc defined CPUPOWERPC and defined CPUI386}
{$error Conflicting initial definitions for CPUPOWERPC and CPUI386}
{$endc}
{$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN}
{$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN}
{$endc}
{$ifc not defined __ppc__ and defined CPUPOWERPC32}
{$setc __ppc__ := 1}
{$elsec}
{$setc __ppc__ := 0}
{$endc}
{$ifc not defined __ppc64__ and defined CPUPOWERPC64}
{$setc __ppc64__ := 1}
{$elsec}
{$setc __ppc64__ := 0}
{$endc}
{$ifc not defined __i386__ and defined CPUI386}
{$setc __i386__ := 1}
{$elsec}
{$setc __i386__ := 0}
{$endc}
{$ifc not defined __x86_64__ and defined CPUX86_64}
{$setc __x86_64__ := 1}
{$elsec}
{$setc __x86_64__ := 0}
{$endc}
{$ifc not defined __arm__ and defined CPUARM}
{$setc __arm__ := 1}
{$elsec}
{$setc __arm__ := 0}
{$endc}
{$ifc not defined __arm64__ and defined CPUAARCH64}
{$setc __arm64__ := 1}
{$elsec}
{$setc __arm64__ := 0}
{$endc}
{$ifc defined cpu64}
{$setc __LP64__ := 1}
{$elsec}
{$setc __LP64__ := 0}
{$endc}
{$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__}
{$error Conflicting definitions for __ppc__ and __i386__}
{$endc}
{$ifc defined __ppc__ and __ppc__}
{$setc TARGET_CPU_PPC := TRUE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_CPU_ARM64 := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$setc TARGET_OS_EMBEDDED := FALSE}
{$elifc defined __ppc64__ and __ppc64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := TRUE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_CPU_ARM64 := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$setc TARGET_OS_EMBEDDED := FALSE}
{$elifc defined __i386__ and __i386__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := TRUE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_CPU_ARM64 := FALSE}
{$ifc defined(iphonesim)}
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := TRUE}
{$elsec}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$endc}
{$setc TARGET_OS_EMBEDDED := FALSE}
{$elifc defined __x86_64__ and __x86_64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := TRUE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_CPU_ARM64 := FALSE}
{$ifc defined(iphonesim)}
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := TRUE}
{$elsec}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$endc}
{$setc TARGET_OS_EMBEDDED := FALSE}
{$elifc defined __arm__ and __arm__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := TRUE}
{$setc TARGET_CPU_ARM64 := FALSE}
{ will require compiler define when/if other Apple devices with ARM cpus ship }
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$setc TARGET_OS_EMBEDDED := TRUE}
{$elifc defined __arm64__ and __arm64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_CPU_ARM64 := TRUE}
{ will require compiler define when/if other Apple devices with ARM cpus ship }
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$setc TARGET_OS_EMBEDDED := TRUE}
{$elsec}
{$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ nor __arm64__ is defined.}
{$endc}
{$ifc defined __LP64__ and __LP64__ }
{$setc TARGET_CPU_64 := TRUE}
{$elsec}
{$setc TARGET_CPU_64 := FALSE}
{$endc}
{$ifc defined FPC_BIG_ENDIAN}
{$setc TARGET_RT_BIG_ENDIAN := TRUE}
{$setc TARGET_RT_LITTLE_ENDIAN := FALSE}
{$elifc defined FPC_LITTLE_ENDIAN}
{$setc TARGET_RT_BIG_ENDIAN := FALSE}
{$setc TARGET_RT_LITTLE_ENDIAN := TRUE}
{$elsec}
{$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.}
{$endc}
{$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE}
{$setc CALL_NOT_IN_CARBON := FALSE}
{$setc OLDROUTINENAMES := FALSE}
{$setc OPAQUE_TOOLBOX_STRUCTS := TRUE}
{$setc OPAQUE_UPP_TYPES := TRUE}
{$setc OTCARBONAPPLICATION := TRUE}
{$setc OTKERNEL := FALSE}
{$setc PM_USE_SESSION_APIS := TRUE}
{$setc TARGET_API_MAC_CARBON := TRUE}
{$setc TARGET_API_MAC_OS8 := FALSE}
{$setc TARGET_API_MAC_OSX := TRUE}
{$setc TARGET_CARBON := TRUE}
{$setc TARGET_CPU_68K := FALSE}
{$setc TARGET_CPU_MIPS := FALSE}
{$setc TARGET_CPU_SPARC := FALSE}
{$setc TARGET_OS_UNIX := FALSE}
{$setc TARGET_OS_WIN32 := FALSE}
{$setc TARGET_RT_MAC_68881 := FALSE}
{$setc TARGET_RT_MAC_CFM := FALSE}
{$setc TARGET_RT_MAC_MACHO := TRUE}
{$setc TYPED_FUNCTION_POINTERS := TRUE}
{$setc TYPE_BOOL := FALSE}
{$setc TYPE_EXTENDED := FALSE}
{$setc TYPE_LONGLONG := TRUE}
uses MacTypes, macgl, macglext, gliContexts;
{$endc} {not MACOSALLINCLUDE}
{$ifc TARGET_OS_MAC}
{$ALIGN POWER}
{
** GL function dispatch table type
}
type
PGLIFunctionDispatch = ^GLIFunctionDispatch;
GLIFunctionDispatch = record
accum : procedure( ctx: GLIContext; op: GLenum; value: GLfloat );
alpha_func : procedure( ctx: GLIContext; func: GLenum; ref: GLclampf );
are_textures_resident : function( ctx: GLIContext; n: GLsizei; const textures: PGLuint; residences: PGLboolean ): GLboolean;
array_element : procedure( ctx: GLIContext; i: GLint );
begin_ : procedure( ctx: GLIContext; mode: GLenum );
bind_texture : procedure( ctx: GLIContext; target: GLenum; texture: GLuint );
bitmap : procedure( ctx: GLIContext; width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte );
blend_func : procedure( ctx: GLIContext; sfactor: GLenum; dfactor: GLenum );
call_list : procedure( ctx: GLIContext; list: GLuint );
call_lists : procedure( ctx: GLIContext; n: GLsizei; typ: GLenum; const lists: UnivPtr );
clear : procedure( ctx: GLIContext; mask: GLbitfield );
clear_accum : procedure( ctx: GLIContext; red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat );
clear_color : procedure( ctx: GLIContext; red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf );
clear_depth : procedure( ctx: GLIContext; depth: GLclampd );
clear_index : procedure( ctx: GLIContext; c: GLfloat );
clear_stencil : procedure( ctx: GLIContext; s: GLint );
clip_plane : procedure( ctx: GLIContext; plane: GLenum; const equation: PGLdouble );
color3b : procedure( ctx: GLIContext; red: GLbyte; green: GLbyte; blue: GLbyte );
color3bv : procedure( ctx: GLIContext; const v: PGLbyte );
color3d : procedure( ctx: GLIContext; red: GLdouble; green: GLdouble; blue: GLdouble );
color3dv : procedure( ctx: GLIContext; const v: PGLdouble );
color3f : procedure( ctx: GLIContext; red: GLfloat; green: GLfloat; blue: GLfloat );
color3fv : procedure( ctx: GLIContext; const v: PGLfloat );
color3i : procedure( ctx: GLIContext; red: GLint; green: GLint; blue: GLint );
color3iv : procedure( ctx: GLIContext; const v: PGLint );
color3s : procedure( ctx: GLIContext; red: GLshort; green: GLshort; blue: GLshort );
color3sv : procedure( ctx: GLIContext; const v: PGLshort );
color3ub : procedure( ctx: GLIContext; red: GLubyte; green: GLubyte; blue: GLubyte );
color3ubv : procedure( ctx: GLIContext; const v: PGLubyte );
color3ui : procedure( ctx: GLIContext; red: GLuint; green: GLuint; blue: GLuint );
color3uiv : procedure( ctx: GLIContext; const v: PGLuint );
color3us : procedure( ctx: GLIContext; red: GLushort; green: GLushort; blue: GLushort );
color3usv : procedure( ctx: GLIContext; const v: PGLushort );
color4b : procedure( ctx: GLIContext; red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte );
color4bv : procedure( ctx: GLIContext; const v: PGLbyte );
color4d : procedure( ctx: GLIContext; red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble );
color4dv : procedure( ctx: GLIContext; const v: PGLdouble );
color4f : procedure( ctx: GLIContext; red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat );
color4fv : procedure( ctx: GLIContext; const v: PGLfloat );
color4i : procedure( ctx: GLIContext; red: GLint; green: GLint; blue: GLint; alpha: GLint );
color4iv : procedure( ctx: GLIContext; const v: PGLint );
color4s : procedure( ctx: GLIContext; red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort );
color4sv : procedure( ctx: GLIContext; const v: PGLshort );
color4ub : procedure( ctx: GLIContext; red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte );
color4ubv : procedure( ctx: GLIContext; const v: PGLubyte );
color4ui : procedure( ctx: GLIContext; red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint );
color4uiv : procedure( ctx: GLIContext; const v: PGLuint );
color4us : procedure( ctx: GLIContext; red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort );
color4usv : procedure( ctx: GLIContext; const v: PGLushort );
color_mask : procedure( ctx: GLIContext; red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean );
color_material : procedure( ctx: GLIContext; face: GLenum; mode: GLenum );
color_pointer : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
copy_pixels : procedure( ctx: GLIContext; x: GLint; y: GLint; width: GLsizei; height: GLsizei; typ: GLenum );
copy_tex_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint );
copy_tex_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint );
copy_tex_sub_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei );
copy_tex_sub_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei );
cull_face : procedure( ctx: GLIContext; mode: GLenum );
delete_lists : procedure( ctx: GLIContext; list: GLuint; range: GLsizei );
delete_textures : procedure( ctx: GLIContext; n: GLsizei; const textures: PGLuint );
depth_func : procedure( ctx: GLIContext; func: GLenum );
depth_mask : procedure( ctx: GLIContext; flag: GLboolean );
depth_range : procedure( ctx: GLIContext; zNear: GLclampd; zFar: GLclampd );
disable : procedure( ctx: GLIContext; cap: GLenum );
disable_client_state : procedure( ctx: GLIContext; arry: GLenum );
draw_arrays : procedure( ctx: GLIContext; mode: GLenum; first: GLint; count: GLsizei );
draw_buffer : procedure( ctx: GLIContext; mode: GLenum );
draw_elements : procedure( ctx: GLIContext; mode: GLenum; count: GLsizei; typ: GLenum; const indices: UnivPtr );
draw_pixels : procedure( ctx: GLIContext; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; const pixels: UnivPtr );
edge_flag : procedure( ctx: GLIContext; flag: GLboolean );
edge_flag_pointer : procedure( ctx: GLIContext; stride: GLsizei; const pointr: UnivPtr );
edge_flagv : procedure( ctx: GLIContext; const flag: PGLboolean );
enable : procedure( ctx: GLIContext; cap: GLenum );
enable_client_state : procedure( ctx: GLIContext; arry: GLenum );
end_ : procedure( ctx: GLIContext );
end_list : procedure( ctx: GLIContext );
eval_coord1d : procedure( ctx: GLIContext; u: GLdouble );
eval_coord1dv : procedure( ctx: GLIContext; const u: PGLdouble );
eval_coord1f : procedure( ctx: GLIContext; u: GLfloat );
eval_coord1fv : procedure( ctx: GLIContext; const u: PGLfloat );
eval_coord2d : procedure( ctx: GLIContext; u: GLdouble; v: GLdouble );
eval_coord2dv : procedure( ctx: GLIContext; const u: PGLdouble );
eval_coord2f : procedure( ctx: GLIContext; u: GLfloat; v: GLfloat );
eval_coord2fv : procedure( ctx: GLIContext; const u: PGLfloat );
eval_mesh1 : procedure( ctx: GLIContext; mode: GLenum; i1: GLint; i2: GLint );
eval_mesh2 : procedure( ctx: GLIContext; mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint );
eval_point1 : procedure( ctx: GLIContext; i: GLint );
eval_point2 : procedure( ctx: GLIContext; i: GLint; j: GLint );
feedback_buffer : procedure( ctx: GLIContext; size: GLsizei; typ: GLenum; buffer: PGLfloat );
finish : procedure( ctx: GLIContext );
flush : procedure( ctx: GLIContext );
fogf : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat );
fogfv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLfloat );
fogi : procedure( ctx: GLIContext; pname: GLenum; param: GLint );
fogiv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLint );
front_face : procedure( ctx: GLIContext; mode: GLenum );
frustum : procedure( ctx: GLIContext; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble );
gen_lists : function( ctx: GLIContext; range: GLsizei ): GLuint;
gen_textures : procedure( ctx: GLIContext; n: GLsizei; textures: PGLuint );
get_booleanv : procedure( ctx: GLIContext; pname: GLenum; params: PGLboolean );
get_clip_plane : procedure( ctx: GLIContext; plane: GLenum; equation: PGLdouble );
get_doublev : procedure( ctx: GLIContext; pname: GLenum; params: PGLdouble );
get_error : function( ctx: GLIContext ): GLenum;
get_floatv : procedure( ctx: GLIContext; pname: GLenum; params: PGLfloat );
get_integerv : procedure( ctx: GLIContext; pname: GLenum; params: PGLint );
get_lightfv : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; params: PGLfloat );
get_lightiv : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; params: PGLint );
get_mapdv : procedure( ctx: GLIContext; target: GLenum; query: GLenum; v: PGLdouble );
get_mapfv : procedure( ctx: GLIContext; target: GLenum; query: GLenum; v: PGLfloat );
get_mapiv : procedure( ctx: GLIContext; target: GLenum; query: GLenum; v: PGLint );
get_materialfv : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; params: PGLfloat );
get_materialiv : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; params: PGLint );
get_pixel_mapfv : procedure( ctx: GLIContext; map: GLenum; values: PGLfloat );
get_pixel_mapuiv : procedure( ctx: GLIContext; map: GLenum; values: PGLuint );
get_pixel_mapusv : procedure( ctx: GLIContext; map: GLenum; values: PGLushort );
get_pointerv : procedure( ctx: GLIContext; pname: GLenum; params: UnivPtrPtr );
get_polygon_stipple : procedure( ctx: GLIContext; mask: PGLubyte );
get_string : function( ctx: GLIContext; name: GLenum ): PChar;
get_tex_envfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat );
get_tex_enviv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
get_tex_gendv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; params: PGLdouble );
get_tex_genfv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; params: PGLfloat );
get_tex_geniv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; params: PGLint );
get_tex_image : procedure( ctx: GLIContext; target: GLenum; level: GLint; format: GLenum; typ: GLenum; pixels: UnivPtr );
get_tex_level_parameterfv : procedure( ctx: GLIContext; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat );
get_tex_level_parameteriv : procedure( ctx: GLIContext; target: GLenum; level: GLint; pname: GLenum; params: PGLint );
get_tex_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat );
get_tex_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
hint : procedure( ctx: GLIContext; target: GLenum; mode: GLenum );
index_mask : procedure( ctx: GLIContext; mask: GLuint );
index_pointer : procedure( ctx: GLIContext; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
indexd : procedure( ctx: GLIContext; c: GLdouble );
indexdv : procedure( ctx: GLIContext; const c: PGLdouble );
indexf : procedure( ctx: GLIContext; c: GLfloat );
indexfv : procedure( ctx: GLIContext; const c: PGLfloat );
indexi : procedure( ctx: GLIContext; c: GLint );
indexiv : procedure( ctx: GLIContext; const c: PGLint );
indexs : procedure( ctx: GLIContext; c: GLshort );
indexsv : procedure( ctx: GLIContext; const c: PGLshort );
indexub : procedure( ctx: GLIContext; c: GLubyte );
indexubv : procedure( ctx: GLIContext; const c: PGLubyte );
init_names : procedure( ctx: GLIContext );
interleaved_arrays : procedure( ctx: GLIContext; format: GLenum; stride: GLsizei; const pointr: UnivPtr );
is_enabled : function( ctx: GLIContext; cap: GLenum ): GLboolean;
is_list : function( ctx: GLIContext; list: GLuint ): GLboolean;
is_texture : function( ctx: GLIContext; texture: GLuint ): GLboolean;
light_modelf : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat );
light_modelfv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLfloat );
light_modeli : procedure( ctx: GLIContext; pname: GLenum; param: GLint );
light_modeliv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLint );
lightf : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; param: GLfloat );
lightfv : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; const params: PGLfloat );
lighti : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; param: GLint );
lightiv : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; const params: PGLint );
line_stipple : procedure( ctx: GLIContext; factor: GLint; pattern: GLushort );
line_width : procedure( ctx: GLIContext; width: GLfloat );
list_base : procedure( ctx: GLIContext; base: GLuint );
load_identity : procedure( ctx: GLIContext );
load_matrixd : procedure( ctx: GLIContext; const m: PGLdouble );
load_matrixf : procedure( ctx: GLIContext; const m: PGLfloat );
load_name : procedure( ctx: GLIContext; name: GLuint );
logic_op : procedure( ctx: GLIContext; opcode: GLenum );
map1d : procedure( ctx: GLIContext; target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble );
map1f : procedure( ctx: GLIContext; target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat );
map2d : procedure( ctx: GLIContext; target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble );
map2f : procedure( ctx: GLIContext; target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat );
map_grid1d : procedure( ctx: GLIContext; un: GLint; u1: GLdouble; u2: GLdouble );
map_grid1f : procedure( ctx: GLIContext; un: GLint; u1: GLfloat; u2: GLfloat );
map_grid2d : procedure( ctx: GLIContext; un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble );
map_grid2f : procedure( ctx: GLIContext; un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat );
materialf : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; param: GLfloat );
materialfv : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; const params: PGLfloat );
materiali : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; param: GLint );
materialiv : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; const params: PGLint );
matrix_mode : procedure( ctx: GLIContext; mode: GLenum );
mult_matrixd : procedure( ctx: GLIContext; const m: PGLdouble );
mult_matrixf : procedure( ctx: GLIContext; const m: PGLfloat );
new_list : procedure( ctx: GLIContext; list: GLuint; mode: GLenum );
normal3b : procedure( ctx: GLIContext; nx: GLbyte; ny: GLbyte; nz: GLbyte );
normal3bv : procedure( ctx: GLIContext; const v: PGLbyte );
normal3d : procedure( ctx: GLIContext; nx: GLdouble; ny: GLdouble; nz: GLdouble );
normal3dv : procedure( ctx: GLIContext; const v: PGLdouble );
normal3f : procedure( ctx: GLIContext; nx: GLfloat; ny: GLfloat; nz: GLfloat );
normal3fv : procedure( ctx: GLIContext; const v: PGLfloat );
normal3i : procedure( ctx: GLIContext; nx: GLint; ny: GLint; nz: GLint );
normal3iv : procedure( ctx: GLIContext; const v: PGLint );
normal3s : procedure( ctx: GLIContext; nx: GLshort; ny: GLshort; nz: GLshort );
normal3sv : procedure( ctx: GLIContext; const v: PGLshort );
normal_pointer : procedure( ctx: GLIContext; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
ortho : procedure( ctx: GLIContext; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble );
pass_through : procedure( ctx: GLIContext; token: GLfloat );
pixel_mapfv : procedure( ctx: GLIContext; map: GLenum; mapsize: GLsizei; const values: PGLfloat );
pixel_mapuiv : procedure( ctx: GLIContext; map: GLenum; mapsize: GLsizei; const values: PGLuint );
pixel_mapusv : procedure( ctx: GLIContext; map: GLenum; mapsize: GLsizei; const values: PGLushort );
pixel_storef : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat );
pixel_storei : procedure( ctx: GLIContext; pname: GLenum; param: GLint );
pixel_transferf : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat );
pixel_transferi : procedure( ctx: GLIContext; pname: GLenum; param: GLint );
pixel_zoom : procedure( ctx: GLIContext; xfactor: GLfloat; yfactor: GLfloat );
point_size : procedure( ctx: GLIContext; size: GLfloat );
polygon_mode : procedure( ctx: GLIContext; face: GLenum; mode: GLenum );
polygon_offset : procedure( ctx: GLIContext; factor: GLfloat; units: GLfloat );
polygon_stipple : procedure( ctx: GLIContext; const mask: PGLubyte );
pop_attrib : procedure( ctx: GLIContext );
pop_client_attrib : procedure( ctx: GLIContext );
pop_matrix : procedure( ctx: GLIContext );
pop_name : procedure( ctx: GLIContext );
prioritize_textures : procedure( ctx: GLIContext; n: GLsizei; const textures: PGLuint; const priorities: PGLclampf );
push_attrib : procedure( ctx: GLIContext; mask: GLbitfield );
push_client_attrib : procedure( ctx: GLIContext; mask: GLbitfield );
push_matrix : procedure( ctx: GLIContext );
push_name : procedure( ctx: GLIContext; name: GLuint );
raster_pos2d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble );
raster_pos2dv : procedure( ctx: GLIContext; const v: PGLdouble );
raster_pos2f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat );
raster_pos2fv : procedure( ctx: GLIContext; const v: PGLfloat );
raster_pos2i : procedure( ctx: GLIContext; x: GLint; y: GLint );
raster_pos2iv : procedure( ctx: GLIContext; const v: PGLint );
raster_pos2s : procedure( ctx: GLIContext; x: GLshort; y: GLshort );
raster_pos2sv : procedure( ctx: GLIContext; const v: PGLshort );
raster_pos3d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble );
raster_pos3dv : procedure( ctx: GLIContext; const v: PGLdouble );
raster_pos3f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat );
raster_pos3fv : procedure( ctx: GLIContext; const v: PGLfloat );
raster_pos3i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint );
raster_pos3iv : procedure( ctx: GLIContext; const v: PGLint );
raster_pos3s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort );
raster_pos3sv : procedure( ctx: GLIContext; const v: PGLshort );
raster_pos4d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble );
raster_pos4dv : procedure( ctx: GLIContext; const v: PGLdouble );
raster_pos4f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat );
raster_pos4fv : procedure( ctx: GLIContext; const v: PGLfloat );
raster_pos4i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint; w: GLint );
raster_pos4iv : procedure( ctx: GLIContext; const v: PGLint );
raster_pos4s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort; w: GLshort );
raster_pos4sv : procedure( ctx: GLIContext; const v: PGLshort );
read_buffer : procedure( ctx: GLIContext; mode: GLenum );
read_pixels : procedure( ctx: GLIContext; x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; pixels: UnivPtr );
rectd : procedure( ctx: GLIContext; x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble );
rectdv : procedure( ctx: GLIContext; const v1: PGLdouble; const v2: PGLdouble );
rectf : procedure( ctx: GLIContext; x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat );
rectfv : procedure( ctx: GLIContext; const v1: PGLfloat; const v2: PGLfloat );
recti : procedure( ctx: GLIContext; x1: GLint; y1: GLint; x2: GLint; y2: GLint );
rectiv : procedure( ctx: GLIContext; const v1: PGLint; const v2: PGLint );
rects : procedure( ctx: GLIContext; x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort );
rectsv : procedure( ctx: GLIContext; const v1: PGLshort; const v2: PGLshort );
render_mode : function( ctx: GLIContext; mode: GLenum ): GLint;
rotated : procedure( ctx: GLIContext; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble );
rotatef : procedure( ctx: GLIContext; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat );
scaled : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble );
scalef : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat );
scissor : procedure( ctx: GLIContext; x: GLint; y: GLint; width: GLsizei; height: GLsizei );
select_buffer : procedure( ctx: GLIContext; size: GLsizei; buffer: PGLuint );
shade_model : procedure( ctx: GLIContext; mode: GLenum );
stencil_func : procedure( ctx: GLIContext; func: GLenum; ref: GLint; mask: GLuint );
stencil_mask : procedure( ctx: GLIContext; mask: GLuint );
stencil_op : procedure( ctx: GLIContext; fail: GLenum; zfail: GLenum; zpass: GLenum );
tex_coord1d : procedure( ctx: GLIContext; s: GLdouble );
tex_coord1dv : procedure( ctx: GLIContext; const v: PGLdouble );
tex_coord1f : procedure( ctx: GLIContext; s: GLfloat );
tex_coord1fv : procedure( ctx: GLIContext; const v: PGLfloat );
tex_coord1i : procedure( ctx: GLIContext; s: GLint );
tex_coord1iv : procedure( ctx: GLIContext; const v: PGLint );
tex_coord1s : procedure( ctx: GLIContext; s: GLshort );
tex_coord1sv : procedure( ctx: GLIContext; const v: PGLshort );
tex_coord2d : procedure( ctx: GLIContext; s: GLdouble; t: GLdouble );
tex_coord2dv : procedure( ctx: GLIContext; const v: PGLdouble );
tex_coord2f : procedure( ctx: GLIContext; s: GLfloat; t: GLfloat );
tex_coord2fv : procedure( ctx: GLIContext; const v: PGLfloat );
tex_coord2i : procedure( ctx: GLIContext; s: GLint; t: GLint );
tex_coord2iv : procedure( ctx: GLIContext; const v: PGLint );
tex_coord2s : procedure( ctx: GLIContext; s: GLshort; t: GLshort );
tex_coord2sv : procedure( ctx: GLIContext; const v: PGLshort );
tex_coord3d : procedure( ctx: GLIContext; s: GLdouble; t: GLdouble; r: GLdouble );
tex_coord3dv : procedure( ctx: GLIContext; const v: PGLdouble );
tex_coord3f : procedure( ctx: GLIContext; s: GLfloat; t: GLfloat; r: GLfloat );
tex_coord3fv : procedure( ctx: GLIContext; const v: PGLfloat );
tex_coord3i : procedure( ctx: GLIContext; s: GLint; t: GLint; r: GLint );
tex_coord3iv : procedure( ctx: GLIContext; const v: PGLint );
tex_coord3s : procedure( ctx: GLIContext; s: GLshort; t: GLshort; r: GLshort );
tex_coord3sv : procedure( ctx: GLIContext; const v: PGLshort );
tex_coord4d : procedure( ctx: GLIContext; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble );
tex_coord4dv : procedure( ctx: GLIContext; const v: PGLdouble );
tex_coord4f : procedure( ctx: GLIContext; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat );
tex_coord4fv : procedure( ctx: GLIContext; const v: PGLfloat );
tex_coord4i : procedure( ctx: GLIContext; s: GLint; t: GLint; r: GLint; q: GLint );
tex_coord4iv : procedure( ctx: GLIContext; const v: PGLint );
tex_coord4s : procedure( ctx: GLIContext; s: GLshort; t: GLshort; r: GLshort; q: GLshort );
tex_coord4sv : procedure( ctx: GLIContext; const v: PGLshort );
tex_coord_pointer : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
tex_envf : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLfloat );
tex_envfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLfloat );
tex_envi : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLint );
tex_enviv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLint );
tex_gend : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; param: GLdouble );
tex_gendv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; const params: PGLdouble );
tex_genf : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; param: GLfloat );
tex_genfv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; const params: PGLfloat );
tex_geni : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; param: GLint );
tex_geniv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; const params: PGLint );
tex_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; typ: GLenum; const pixels: UnivPtr );
tex_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; typ: GLenum; const pixels: UnivPtr );
tex_parameterf : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLfloat );
tex_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLfloat );
tex_parameteri : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLint );
tex_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLint );
tex_sub_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; typ: GLenum; const pixels: UnivPtr );
tex_sub_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; const pixels: UnivPtr );
translated : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble );
translatef : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat );
vertex2d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble );
vertex2dv : procedure( ctx: GLIContext; const v: PGLdouble );
vertex2f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat );
vertex2fv : procedure( ctx: GLIContext; const v: PGLfloat );
vertex2i : procedure( ctx: GLIContext; x: GLint; y: GLint );
vertex2iv : procedure( ctx: GLIContext; const v: PGLint );
vertex2s : procedure( ctx: GLIContext; x: GLshort; y: GLshort );
vertex2sv : procedure( ctx: GLIContext; const v: PGLshort );
vertex3d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble );
vertex3dv : procedure( ctx: GLIContext; const v: PGLdouble );
vertex3f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat );
vertex3fv : procedure( ctx: GLIContext; const v: PGLfloat );
vertex3i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint );
vertex3iv : procedure( ctx: GLIContext; const v: PGLint );
vertex3s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort );
vertex3sv : procedure( ctx: GLIContext; const v: PGLshort );
vertex4d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble );
vertex4dv : procedure( ctx: GLIContext; const v: PGLdouble );
vertex4f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat );
vertex4fv : procedure( ctx: GLIContext; const v: PGLfloat );
vertex4i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint; w: GLint );
vertex4iv : procedure( ctx: GLIContext; const v: PGLint );
vertex4s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort; w: GLshort );
vertex4sv : procedure( ctx: GLIContext; const v: PGLshort );
vertex_pointer : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
viewport : procedure( ctx: GLIContext; x: GLint; y: GLint; width: GLsizei; height: GLsizei );
blend_func_separate : procedure( ctx: GLIContext; sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum );
blend_color : procedure( ctx: GLIContext; red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf );
blend_equation : procedure( ctx: GLIContext; mode: GLenum );
lock_arrays_EXT : procedure( ctx: GLIContext; first: GLint; count: GLsizei );
unlock_arrays_EXT : procedure( ctx: GLIContext );
client_active_texture : procedure( ctx: GLIContext; target: GLenum );
active_texture : procedure( ctx: GLIContext; target: GLenum );
multi_tex_coord1d : procedure( ctx: GLIContext; target: GLenum; s: GLdouble );
multi_tex_coord1dv : procedure( ctx: GLIContext; target: GLenum; const v: PGLdouble );
multi_tex_coord1f : procedure( ctx: GLIContext; target: GLenum; s: GLfloat );
multi_tex_coord1fv : procedure( ctx: GLIContext; target: GLenum; const v: PGLfloat );
multi_tex_coord1i : procedure( ctx: GLIContext; target: GLenum; s: GLint );
multi_tex_coord1iv : procedure( ctx: GLIContext; target: GLenum; const v: PGLint );
multi_tex_coord1s : procedure( ctx: GLIContext; target: GLenum; s: GLshort );
multi_tex_coord1sv : procedure( ctx: GLIContext; target: GLenum; const v: PGLshort );
multi_tex_coord2d : procedure( ctx: GLIContext; target: GLenum; s: GLdouble; t: GLdouble );
multi_tex_coord2dv : procedure( ctx: GLIContext; target: GLenum; const v: PGLdouble );
multi_tex_coord2f : procedure( ctx: GLIContext; target: GLenum; s: GLfloat; t: GLfloat );
multi_tex_coord2fv : procedure( ctx: GLIContext; target: GLenum; const v: PGLfloat );
multi_tex_coord2i : procedure( ctx: GLIContext; target: GLenum; s: GLint; t: GLint );
multi_tex_coord2iv : procedure( ctx: GLIContext; target: GLenum; const v: PGLint );
multi_tex_coord2s : procedure( ctx: GLIContext; target: GLenum; s: GLshort; t: GLshort );
multi_tex_coord2sv : procedure( ctx: GLIContext; target: GLenum; const v: PGLshort );
multi_tex_coord3d : procedure( ctx: GLIContext; target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble );
multi_tex_coord3dv : procedure( ctx: GLIContext; target: GLenum; const v: PGLdouble );
multi_tex_coord3f : procedure( ctx: GLIContext; target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat );
multi_tex_coord3fv : procedure( ctx: GLIContext; target: GLenum; const v: PGLfloat );
multi_tex_coord3i : procedure( ctx: GLIContext; target: GLenum; s: GLint; t: GLint; r: GLint );
multi_tex_coord3iv : procedure( ctx: GLIContext; target: GLenum; const v: PGLint );
multi_tex_coord3s : procedure( ctx: GLIContext; target: GLenum; s: GLshort; t: GLshort; r: GLshort );
multi_tex_coord3sv : procedure( ctx: GLIContext; target: GLenum; const v: PGLshort );
multi_tex_coord4d : procedure( ctx: GLIContext; target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble );
multi_tex_coord4dv : procedure( ctx: GLIContext; target: GLenum; const v: PGLdouble );
multi_tex_coord4f : procedure( ctx: GLIContext; target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat );
multi_tex_coord4fv : procedure( ctx: GLIContext; target: GLenum; const v: PGLfloat );
multi_tex_coord4i : procedure( ctx: GLIContext; target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint );
multi_tex_coord4iv : procedure( ctx: GLIContext; target: GLenum; const v: PGLint );
multi_tex_coord4s : procedure( ctx: GLIContext; target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort );
multi_tex_coord4sv : procedure( ctx: GLIContext; target: GLenum; const v: PGLshort );
load_transpose_matrixd : procedure( ctx: GLIContext; const m: PGLdouble );
load_transpose_matrixf : procedure( ctx: GLIContext; const m: PGLfloat );
mult_transpose_matrixd : procedure( ctx: GLIContext; const m: PGLdouble );
mult_transpose_matrixf : procedure( ctx: GLIContext; const m: PGLfloat );
compressed_tex_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: UnivPtr );
compressed_tex_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: UnivPtr );
compressed_tex_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: UnivPtr );
compressed_tex_sub_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: UnivPtr );
compressed_tex_sub_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: UnivPtr );
compressed_tex_sub_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: UnivPtr );
get_compressed_tex_image : procedure( ctx: GLIContext; target: GLenum; level: GLint; img: UnivPtr );
secondary_color3b : procedure( ctx: GLIContext; red: GLbyte; green: GLbyte; blue: GLbyte );
secondary_color3bv : procedure( ctx: GLIContext; const v: PGLbyte );
secondary_color3d : procedure( ctx: GLIContext; red: GLdouble; green: GLdouble; blue: GLdouble );
secondary_color3dv : procedure( ctx: GLIContext; const v: PGLdouble );
secondary_color3f : procedure( ctx: GLIContext; red: GLfloat; green: GLfloat; blue: GLfloat );
secondary_color3fv : procedure( ctx: GLIContext; const v: PGLfloat );
secondary_color3i : procedure( ctx: GLIContext; red: GLint; green: GLint; blue: GLint );
secondary_color3iv : procedure( ctx: GLIContext; const v: PGLint );
secondary_color3s : procedure( ctx: GLIContext; red: GLshort; green: GLshort; blue: GLshort );
secondary_color3sv : procedure( ctx: GLIContext; const v: PGLshort );
secondary_color3ub : procedure( ctx: GLIContext; red: GLubyte; green: GLubyte; blue: GLubyte );
secondary_color3ubv : procedure( ctx: GLIContext; const v: PGLubyte );
secondary_color3ui : procedure( ctx: GLIContext; red: GLuint; green: GLuint; blue: GLuint );
secondary_color3uiv : procedure( ctx: GLIContext; const v: PGLuint );
secondary_color3us : procedure( ctx: GLIContext; red: GLushort; green: GLushort; blue: GLushort );
secondary_color3usv : procedure( ctx: GLIContext; const v: PGLushort );
secondary_color_pointer : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
vertex_array_range_EXT : procedure( ctx: GLIContext; count: GLsizei; const pointr: UnivPtr );
flush_vertex_array_range_EXT : procedure( ctx: GLIContext; count: GLsizei; const pointr: UnivPtr );
draw_range_elements : procedure( ctx: GLIContext; mode: GLenum; start: GLuint; finish: GLuint; count: GLsizei; typ: GLenum; const indices: UnivPtr );
color_table : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; typ: GLenum; const table: UnivPtr );
color_table_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLfloat );
color_table_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLint );
copy_color_table : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei );
get_color_table : procedure( ctx: GLIContext; target: GLenum; format: GLenum; typ: GLenum; table: UnivPtr );
get_color_table_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat );
get_color_table_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
color_sub_table : procedure( ctx: GLIContext; target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; typ: GLenum; const data: UnivPtr );
copy_color_sub_table : procedure( ctx: GLIContext; target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei );
convolution_filter1D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; typ: GLenum; const image: UnivPtr );
convolution_filter2D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; const image: UnivPtr );
convolution_parameterf : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: GLfloat );
convolution_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLfloat );
convolution_parameteri : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: GLint );
convolution_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLint );
copy_convolution_filter1D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei );
copy_convolution_filter2D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei );
get_convolution_filter : procedure( ctx: GLIContext; target: GLenum; format: GLenum; typ: GLenum; image: UnivPtr );
get_convolution_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat );
get_convolution_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
get_separable_filter : procedure( ctx: GLIContext; target: GLenum; format: GLenum; typ: GLenum; row: UnivPtr; column: UnivPtr; span: UnivPtr );
separable_filter2D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; const row: UnivPtr; const column: UnivPtr );
get_histogram : procedure( ctx: GLIContext; target: GLenum; reset: GLboolean; format: GLenum; typ: GLenum; values: UnivPtr );
get_histogram_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat );
get_histogram_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
get_minmax : procedure( ctx: GLIContext; target: GLenum; reset: GLboolean; format: GLenum; typ: GLenum; values: UnivPtr );
get_minmax_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat );
get_minmax_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
histogram : procedure( ctx: GLIContext; target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean );
minmax : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; sink: GLboolean );
reset_histogram : procedure( ctx: GLIContext; target: GLenum );
reset_minmax : procedure( ctx: GLIContext; target: GLenum );
tex_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalFormat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; typ: GLenum; const pixels: UnivPtr );
tex_sub_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; typ: GLenum; const pixels: UnivPtr );
copy_tex_sub_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei );
combiner_parameterfv_NV : procedure( ctx: GLIContext; pname: GLenum; const params: PGLfloat );
combiner_parameterf_NV : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat );
combiner_parameteriv_NV : procedure( ctx: GLIContext; pname: GLenum; const params: PGLint );
combiner_parameteri_NV : procedure( ctx: GLIContext; pname: GLenum; param: GLint );
combiner_input_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum );
combiner_output_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean );
final_combiner_input_NV : procedure( ctx: GLIContext; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum );
get_combiner_input_parameterfv_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat );
get_combiner_input_parameteriv_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint );
get_combiner_output_parameterfv_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat );
get_combiner_output_parameteriv_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint );
get_final_combiner_input_parameterfv_NV : procedure( ctx: GLIContext; variable: GLenum; pname: GLenum; params: PGLfloat );
get_final_combiner_input_parameteriv_NV : procedure( ctx: GLIContext; variable: GLenum; pname: GLenum; params: PGLint );
combiner_stage_parameterfv_NV : procedure( ctx: GLIContext; stage: GLenum; pname: GLenum; const params: PGLfloat );
get_combiner_stage_parameterfv_NV : procedure( ctx: GLIContext; stage: GLenum; pname: GLenum; params: PGLfloat );
texture_range_APPLE : procedure( ctx: GLIContext; target: GLenum; length: GLsizei; const pointr: UnivPtr );
get_tex_parameter_pointerv_APPLE : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: UnivPtrPtr );
blend_equation_separate_EXT : procedure( ctx: GLIContext; equationRGB: GLenum; equationAlpha: GLenum );
sample_coverage : procedure( ctx: GLIContext; value: GLclampf; invert: GLboolean );
sample_pass : procedure( ctx: GLIContext; mode: GLenum );
pn_trianglesi_ATI : procedure( ctx: GLIContext; pname: GLenum; param: GLint );
pn_trianglesf_ATI : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat );
gen_fences_APPLE : procedure( ctx: GLIContext; n: GLsizei; fences: PGLuint );
delete_fences_APPLE : procedure( ctx: GLIContext; n: GLsizei; const fences: PGLuint );
set_fence_APPLE : procedure( ctx: GLIContext; fence: GLuint );
is_fence_APPLE : function( ctx: GLIContext; fence: GLuint ): GLboolean;
test_fence_APPLE : function( ctx: GLIContext; fence: GLuint ): GLboolean;
finish_fence_APPLE : procedure( ctx: GLIContext; fence: GLuint );
test_object_APPLE : function( ctx: GLIContext; objct: GLenum; name: GLuint ): GLboolean;
finish_object_APPLE : procedure( ctx: GLIContext; objct: GLenum; name: GLuint );
bind_program_ARB : procedure( ctx: GLIContext; target: GLenum; program_: GLuint );
delete_programs_ARB : procedure( ctx: GLIContext; n: GLsizei; const programs: PGLuint );
gen_programs_ARB : procedure( ctx: GLIContext; n: GLsizei; programs: PGLuint );
is_program_ARB : function( ctx: GLIContext; program_: GLuint ): GLboolean;
vertex_attrib1s_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLshort );
vertex_attrib1f_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLfloat );
vertex_attrib1d_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLdouble );
vertex_attrib2s_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLshort; y: GLshort );
vertex_attrib2f_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLfloat; y: GLfloat );
vertex_attrib2d_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLdouble; y: GLdouble );
vertex_attrib3s_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLshort; y: GLshort; z: GLshort );
vertex_attrib3f_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat );
vertex_attrib3d_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble );
vertex_attrib4s_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort );
vertex_attrib4f_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat );
vertex_attrib4d_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble );
vertex_attrib4Nub_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte );
vertex_attrib1sv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort );
vertex_attrib1fv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLfloat );
vertex_attrib1dv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLdouble );
vertex_attrib2sv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort );
vertex_attrib2fv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLfloat );
vertex_attrib2dv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLdouble );
vertex_attrib3sv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort );
vertex_attrib3fv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLfloat );
vertex_attrib3dv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLdouble );
vertex_attrib4bv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLbyte );
vertex_attrib4sv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort );
vertex_attrib4iv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLint );
vertex_attrib4ubv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLubyte );
vertex_attrib4usv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLushort );
vertex_attrib4uiv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint );
vertex_attrib4fv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLfloat );
vertex_attrib4dv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLdouble );
vertex_attrib4Nbv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLbyte );
vertex_attrib4Nsv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort );
vertex_attrib4Niv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLint );
vertex_attrib4Nubv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLubyte );
vertex_attrib4Nusv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLushort );
vertex_attrib4Nuiv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint );
vertex_attrib_pointer_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLint; typ: GLenum; normalized: GLboolean; stride: GLsizei; const pointr: UnivPtr );
enable_vertex_attrib_array_ARB : procedure( ctx: GLIContext; index: GLuint );
disable_vertex_attrib_array_ARB : procedure( ctx: GLIContext; index: GLuint );
get_vertex_attribdv_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLdouble );
get_vertex_attribfv_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLfloat );
get_vertex_attribiv_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLint );
get_vertex_attrib_pointerv_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; pointr: UnivPtrPtr );
program_env_parameter4d_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble );
program_env_parameter4dv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; const params: PGLdouble );
program_env_parameter4f_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat );
program_env_parameter4fv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; const params: PGLfloat );
program_local_parameter4d_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble );
program_local_parameter4dv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; const params: PGLdouble );
program_local_parameter4f_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat );
program_local_parameter4fv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; const params: PGLfloat );
get_program_env_parameterdv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; params: PGLdouble );
get_program_env_parameterfv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; params: PGLfloat );
get_program_local_parameterdv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; params: PGLdouble );
get_program_local_parameterfv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; params: PGLfloat );
program_string_ARB : procedure( ctx: GLIContext; target: GLenum; format: GLenum; len: GLsizei; const strng: UnivPtr );
get_program_string_ARB : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; strng: UnivPtr );
get_programiv_ARB : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
enable_vertex_attrib_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum );
disable_vertex_attrib_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum );
is_vertex_attrib_enabled_ARB : function( ctx: GLIContext; index: GLuint; pname: GLenum ): GLboolean;
map_vertex_attrib1d_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble );
map_vertex_attrib1f_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat );
map_vertex_attrib2d_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble );
map_vertex_attrib2f_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat );
point_parameterf : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat );
point_parameterfv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLfloat );
point_parameteri : procedure( ctx: GLIContext; pname: GLenum; param: GLint );
point_parameteriv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLint );
fog_coordf : procedure( ctx: GLIContext; coord: GLfloat );
fog_coordfv : procedure( ctx: GLIContext; const coord: PGLfloat );
fog_coordd : procedure( ctx: GLIContext; coord: GLdouble );
fog_coorddv : procedure( ctx: GLIContext; const coord: PGLdouble );
fog_coord_pointer : procedure( ctx: GLIContext; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
vertex_array_parameteri_EXT : procedure( ctx: GLIContext; pname: GLenum; param: GLint );
bind_vertex_array_EXT : procedure( ctx: GLIContext; id: GLuint );
delete_vertex_arrays_EXT : procedure( ctx: GLIContext; n: GLsizei; const ids: PGLuint );
gen_vertex_arrays_EXT : procedure( ctx: GLIContext; n: GLsizei; ids: PGLuint );
is_vertex_array_EXT : function( ctx: GLIContext; id: GLuint ): GLboolean;
element_pointer_APPLE : procedure( ctx: GLIContext; typ: GLenum; const pointr: UnivPtr );
draw_element_array_APPLE : procedure( ctx: GLIContext; mode: GLenum; first: GLint; count: GLsizei );
draw_range_element_array_APPLE : procedure( ctx: GLIContext; mode: GLenum; start: GLuint; finish: GLuint; first: GLint; count: GLsizei );
weightbv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLbyte );
weightsv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLshort );
weightiv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLint );
weightfv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLfloat );
weightdv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLdouble );
weightubv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLubyte );
weightusv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLushort );
weightuiv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLuint );
weight_pointer_ARB : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
vertex_blend_ARB : procedure( ctx: GLIContext; count: GLint );
multi_draw_arrays : procedure( ctx: GLIContext; mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei );
multi_draw_elements : procedure( ctx: GLIContext; mode: GLenum; const count: PGLsizei; typ: GLenum; {const} indices: UnivPtrPtr; primcount: GLsizei );
window_pos2d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble );
window_pos2dv : procedure( ctx: GLIContext; const v: PGLdouble );
window_pos2f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat );
window_pos2fv : procedure( ctx: GLIContext; const v: PGLfloat );
window_pos2i : procedure( ctx: GLIContext; x: GLint; y: GLint );
window_pos2iv : procedure( ctx: GLIContext; const v: PGLint );
window_pos2s : procedure( ctx: GLIContext; x: GLshort; y: GLshort );
window_pos2sv : procedure( ctx: GLIContext; const v: PGLshort );
window_pos3d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble );
window_pos3dv : procedure( ctx: GLIContext; const v: PGLdouble );
window_pos3f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat );
window_pos3fv : procedure( ctx: GLIContext; const v: PGLfloat );
window_pos3i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint );
window_pos3iv : procedure( ctx: GLIContext; const v: PGLint );
window_pos3s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort );
window_pos3sv : procedure( ctx: GLIContext; const v: PGLshort );
active_stencil_face_EXT : procedure( ctx: GLIContext; face: GLenum );
stencil_op_separate_ATI : procedure( ctx: GLIContext; face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum );
stencil_func_separate_ATI : procedure( ctx: GLIContext; frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint );
flush_render_APPLE : procedure( ctx: GLIContext );
finish_render_APPLE : procedure( ctx: GLIContext );
swap_APPLE : procedure( ctx: GLIContext );
delete_object_ARB : procedure( ctx: GLIContext; obj: GLhandleARB );
get_handle_ARB : function( ctx: GLIContext; pname: GLenum ): GLhandleARB;
detach_object_ARB : procedure( ctx: GLIContext; containerObj: GLhandleARB; attachedObj: GLhandleARB );
create_shader_object_ARB : function( ctx: GLIContext; shaderType: GLenum ): GLhandleARB;
shader_source_ARB : procedure( ctx: GLIContext; shaderObj: GLhandleARB; count: GLsizei; {const} strng: PPChar; const length: PGLint );
compile_shader_ARB : procedure( ctx: GLIContext; shaderObj: GLhandleARB );
create_program_object_ARB : function( ctx: GLIContext ): GLhandleARB;
attach_object_ARB : procedure( ctx: GLIContext; containerObj: GLhandleARB; obj: GLhandleARB );
link_program_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB );
use_program_object_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB );
validate_program_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB );
uniform1f_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLfloat );
uniform2f_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLfloat; v1: GLfloat );
uniform3f_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat );
uniform4f_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat );
uniform1i_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLint );
uniform2i_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLint; v1: GLint );
uniform3i_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLint; v1: GLint; v2: GLint );
uniform4i_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint );
uniform1fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLfloat );
uniform2fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLfloat );
uniform3fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLfloat );
uniform4fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLfloat );
uniform1iv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLint );
uniform2iv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLint );
uniform3iv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLint );
uniform4iv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLint );
uniform_matrix2fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
uniform_matrix3fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
uniform_matrix4fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
get_object_parameterfv_ARB : procedure( ctx: GLIContext; obj: GLhandleARB; pname: GLenum; params: PGLfloat );
get_object_parameteriv_ARB : procedure( ctx: GLIContext; obj: GLhandleARB; pname: GLenum; params: PGLint );
get_info_log_ARB : procedure( ctx: GLIContext; obj: GLhandleARB; maxLength: GLsizei; length: PGLsizei; infoLog: PGLcharARB );
get_attached_objects_ARB : procedure( ctx: GLIContext; containerObj: GLhandleARB; maxCount: GLsizei; count: PGLsizei; obj: PGLhandleARB );
get_uniform_location_ARB : function( ctx: GLIContext; programObj: GLhandleARB; const name: PGLcharARB ): GLint;
get_active_uniform_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; index: GLuint; maxLength: GLsizei; length: PGLsizei; size: PGLint; typ: PGLenum; name: PGLcharARB );
get_uniformfv_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; location: GLint; params: PGLfloat );
get_uniformiv_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; location: GLint; params: PGLint );
get_shader_source_ARB : procedure( ctx: GLIContext; obj: GLhandleARB; maxLength: GLsizei; length: PGLsizei; source: PGLcharARB );
bind_attrib_location_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; index: GLuint; const name: PGLcharARB );
get_active_attrib_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; index: GLuint; maxLength: GLsizei; length: PGLsizei; size: PGLint; typ: PGLenum; name: PGLcharARB );
get_attrib_location_ARB : function( ctx: GLIContext; programObj: GLhandleARB; const name: PGLcharARB ): GLint;
clamp_color_ARB : procedure( ctx: GLIContext; target: GLenum; clamp: GLenum );
gen_queries : procedure( ctx: GLIContext; n: GLsizei; ids: PGLuint );
delete_queries : procedure( ctx: GLIContext; n: GLsizei; const ids: PGLuint );
is_query : function( ctx: GLIContext; id: GLuint ): GLboolean;
begin_query : procedure( ctx: GLIContext; target: GLenum; id: GLuint );
end_query : procedure( ctx: GLIContext; target: GLenum );
get_queryiv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
get_query_objectiv : procedure( ctx: GLIContext; id: GLuint; pname: GLenum; params: PGLint );
get_query_objectuiv : procedure( ctx: GLIContext; id: GLuint; pname: GLenum; params: PGLuint );
bind_buffer : procedure( ctx: GLIContext; target: GLenum; buffer: GLuint );
delete_buffers : procedure( ctx: GLIContext; n: GLsizei; const buffers: PGLuint );
gen_buffers : procedure( ctx: GLIContext; n: GLsizei; buffers: PGLuint );
is_buffer : function( ctx: GLIContext; buffer: GLuint ): GLboolean;
buffer_data : procedure( ctx: GLIContext; target: GLenum; size: GLsizeiptrARB; const data: UnivPtr; usage: GLenum );
buffer_sub_data : procedure( ctx: GLIContext; target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: UnivPtr );
get_buffer_sub_data : procedure( ctx: GLIContext; target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: UnivPtr );
map_buffer : function( ctx: GLIContext; target: GLenum; access: GLenum ): UnivPtr;
unmap_buffer : function( ctx: GLIContext; target: GLenum ): GLboolean;
get_buffer_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
get_buffer_pointerv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: UnivPtrPtr );
depth_bounds_EXT : procedure( ctx: GLIContext; zmin: GLclampd; zmax: GLclampd );
draw_buffers_ARB : procedure( ctx: GLIContext; n: GLsizei; const bufs: PGLenum );
is_shader : function( ctx: GLIContext; shader: GLuint ): GLboolean;
is_program : function( ctx: GLIContext; program_: GLuint ): GLboolean;
get_shaderiv : procedure( ctx: GLIContext; shader: GLuint; pname: GLenum; params: PGLint );
get_programiv : procedure( ctx: GLIContext; program_: GLuint; pname: GLenum; params: PGLint );
get_shader_info_log : procedure( ctx: GLIContext; shader: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PChar );
get_program_info_log : procedure( ctx: GLIContext; program_: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PChar );
stencil_func_separate : procedure( ctx: GLIContext; face: GLenum; func: GLenum; ref: GLint; mask: GLuint );
stencil_mask_separate : procedure( ctx: GLIContext; face: GLenum; mask: GLuint );
multi_draw_element_array_APPLE : procedure( ctx: GLIContext; mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei );
multi_draw_range_element_array_APPLE : procedure( ctx: GLIContext; mode: GLenum; start: GLuint; finish: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei );
{ frame buffer object }
is_renderbuffer_EXT : function( ctx: GLIContext; renderbuffer: GLuint ): GLboolean;
bind_renderbuffer_EXT : procedure( ctx: GLIContext; target: GLenum; renderbuffer: GLuint );
delete_renderbuffers_EXT : procedure( ctx: GLIContext; n: GLsizei; const renderbuffers: PGLuint );
gen_renderbuffers_EXT : procedure( ctx: GLIContext; n: GLsizei; renderbuffers: PGLuint );
renderbuffer_storage_EXT : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei );
get_renderbuffer_parameteriv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
is_framebuffer_EXT : function( ctx: GLIContext; framebuffer: GLuint ): GLboolean;
bind_framebuffer_EXT : procedure( ctx: GLIContext; target: GLenum; framebuffer: GLuint );
delete_framebuffers_EXT : procedure( ctx: GLIContext; n: GLsizei; const framebuffers: PGLuint );
gen_framebuffers_EXT : procedure( ctx: GLIContext; n: GLsizei; framebuffers: PGLuint );
check_framebuffer_status_EXT : function( ctx: GLIContext; target: GLenum ): GLenum;
framebuffer_texture1D_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint );
framebuffer_texture2D_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint );
framebuffer_texture3D_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint );
framebuffer_renderbuffer_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint );
get_framebuffer_attachment_parameteriv_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint );
generate_mipmap_EXT : procedure( ctx: GLIContext; target: GLenum );
buffer_parameteri_APPLE : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLint );
flush_mapped_buffer_range_APPLE : procedure( ctx: GLIContext; target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB );
program_env_parameters4fv_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat );
program_local_parameters4fv_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat );
object_purgeable_APPLE : function( ctx: GLIContext; objectType: GLenum; name: GLuint; option: GLenum ): GLenum;
object_unpurgeable_APPLE : function( ctx: GLIContext; objectType: GLenum; name: GLuint; option: GLenum ): GLenum;
get_object_parameteriv_APPLE : procedure( ctx: GLIContext; objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint );
{ geometry shader4 }
program_parameteri_EXT : procedure( ctx: GLIContext; program_name: GLuint; pname: GLenum; value: GLint );
framebuffer_texture_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; texture: GLuint; level: GLint );
framebuffer_texture_layer_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint );
framebuffer_texture_face_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum );
{ transform feedback }
bind_buffer_range_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr );
bind_buffer_offset_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr );
bind_buffer_base_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; buffer: GLuint );
begin_transform_feedback_EXT : procedure( ctx: GLIContext; primitiveMode: GLenum );
end_transform_feedback_EXT : procedure( ctx: GLIContext );
transform_feedback_varyings_EXT : procedure( ctx: GLIContext; program_: GLuint; count: GLsizei; {const} varyings: PPChar; bufferMode: GLenum );
get_transform_feedback_varying_EXT : procedure( ctx: GLIContext; program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; typ: PGLenum; name: PChar );
get_integer_indexedv_EXT : procedure( ctx: GLIContext; param: GLenum; index: GLuint; values: PGLint );
get_boolean_indexedv_EXT : procedure( ctx: GLIContext; param: GLenum; index: GLuint; values: PGLboolean );
{ bindable uniform }
uniform_buffer_EXT : procedure( ctx: GLIContext; program_: GLuint; location: GLint; buffer: GLuint );
get_uniform_buffer_size_EXT : function( ctx: GLIContext; program_: GLuint; location: GLint ): GLint;
get_uniform_buffer_offset_EXT : function( ctx: GLIContext; program_: GLuint; location: GLint ): GLintptr;
{ texture integer }
clear_colorIi_EXT : procedure( ctx: GLIContext; r: GLint; g: GLint; b: GLint; a: GLint );
clear_colorIui_EXT : procedure( ctx: GLIContext; r: GLuint; g: GLuint; b: GLuint; a: GLuint );
tex_parameterIiv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
tex_parameterIuiv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLuint );
get_tex_parameterIiv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint );
get_tex_parameterIuiv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLuint );
{ gpu_shader4 }
vertex_attribI1i_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLint );
vertex_attribI2i_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLint; y: GLint );
vertex_attribI3i_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLint; y: GLint; z: GLint );
vertex_attribI4i_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint );
vertex_attribI1ui_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLuint );
vertex_attribI2ui_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLuint; y: GLuint );
vertex_attribI3ui_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLuint; y: GLuint; z: GLuint );
vertex_attribI4ui_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint );
vertex_attribI1iv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLint );
vertex_attribI2iv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLint );
vertex_attribI3iv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLint );
vertex_attribI4iv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLint );
vertex_attribI1uiv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint );
vertex_attribI2uiv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint );
vertex_attribI3uiv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint );
vertex_attribI4uiv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint );
vertex_attribI4bv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLbyte );
vertex_attribI4sv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort );
vertex_attribI4ubv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLubyte );
vertex_attribI4usv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLushort );
vertex_attribI_pointer_EXT : procedure( ctx: GLIContext; index: GLuint; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr );
get_vertex_attribIiv_EXT : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLint );
get_vertex_attribIuiv_EXT : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLuint );
uniform1ui_EXT : procedure( ctx: GLIContext; location: GLint; v0: GLuint );
uniform2ui_EXT : procedure( ctx: GLIContext; location: GLint; v0: GLuint; v1: GLuint );
uniform3ui_EXT : procedure( ctx: GLIContext; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint );
uniform4ui_EXT : procedure( ctx: GLIContext; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint );
uniform1uiv_EXT : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLuint );
uniform2uiv_EXT : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLuint );
uniform3uiv_EXT : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLuint );
uniform4uiv_EXT : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLuint );
get_uniformuiv_EXT : procedure( ctx: GLIContext; program_: GLuint; location: GLint; params: PGLuint );
bind_frag_data_location_EXT : procedure( ctx: GLIContext; program_: GLuint; colorNumber: GLuint; const name: PChar );
get_frag_data_location_EXT : function( ctx: GLIContext; program_: GLuint; const name: PChar ): GLint;
{ EXT_draw_buffers2 }
color_mask_indexed_EXT : procedure( ctx: GLIContext; index: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean );
enable_indexed_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint );
disable_indexed_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint );
is_enabled_indexed_EXT : function( ctx: GLIContext; target: GLenum; index: GLuint ): GLboolean;
{ OpenGL 2.1 }
uniform_matrix2x3fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
uniform_matrix3x2fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
uniform_matrix2x4fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
uniform_matrix4x2fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
uniform_matrix3x4fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
uniform_matrix4x3fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat );
{ EXT_framebuffer_blit and EXT_framebuffer_multisample }
blit_framebuffer_EXT : procedure( ctx: GLIContext; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum );
renderbuffer_storage_multisample_EXT : procedure( ctx: GLIContext; target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei );
{ NV_conditional_render }
begin_conditional_render_NV : procedure( ctx: GLIContext; id: GLuint; mode: GLenum );
end_conditional_render_NV : procedure( ctx: GLIContext );
get_attached_shaders : procedure( ctx: GLIContext; program_: GLuint; maxCount: GLsizei; count: PGLsizei; shaders: PGLuint );
end;
{$endc} {TARGET_OS_MAC}
{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
end.
{$endc} {not MACOSALLINCLUDE}