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/* $NoKeywords: $ */
/*
//
// Copyright (c) 1993-2012 Robert McNeel & Associates. All rights reserved.
// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
// McNeel & Associates.
//
// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
// MERCHANTABILITY ARE HEREBY DISCLAIMED.
//
// For complete openNURBS copyright information see <http://www.opennurbs.org>.
//
////////////////////////////////////////////////////////////////
*/
#if !defined(OPENNURBS_POINT_GRID_INC_)
#define OPENNURBS_POINT_GRID_INC_
class ON_CLASS ON_PointGrid : public ON_Geometry
{
public:
ON_PointGrid();
ON_PointGrid(const ON_PointGrid&);
ON_PointGrid(
int, // point count0 (>=1)
int // point count1 (>=1)
);
void Initialize(void); // zeros all fields
ON_BOOL32 Create(
int, // point count0 (>=1)
int // point count1 (>=1)
);
void Destroy();
virtual ~ON_PointGrid();
void EmergencyDestroy(); // call if memory used by point grid becomes invalid
ON_PointGrid& operator=(const ON_PointGrid&);
// point_grid[i][j] returns GetPoint(i,j)
ON_3dPoint* operator[](int); // 0 <= index < PointCount(0)
const ON_3dPoint* operator[](int) const; // 0 <= index < PointCount(0)
/////////////////////////////////////////////////////////////////
// ON_Object overrides
/*
Description:
Tests an object to see if its data members are correctly
initialized.
Parameters:
text_log - [in] if the object is not valid and text_log
is not NULL, then a brief englis description of the
reason the object is not valid is appened to the log.
The information appended to text_log is suitable for
low-level debugging purposes by programmers and is
not intended to be useful as a high level user
interface tool.
Returns:
@untitled table
true object is valid
false object is invalid, uninitialized, etc.
Remarks:
Overrides virtual ON_Object::IsValid
*/
ON_BOOL32 IsValid( ON_TextLog* text_log = NULL ) const;
void Dump( ON_TextLog& ) const; // for debugging
ON_BOOL32 Write(
ON_BinaryArchive& // open binary file
) const;
ON_BOOL32 Read(
ON_BinaryArchive& // open binary file
);
ON::object_type ObjectType() const;
/////////////////////////////////////////////////////////////////
// ON_Geometry overrides
int Dimension() const;
ON_BOOL32 GetBBox( // returns true if successful
double*, // minimum
double*, // maximum
ON_BOOL32 = false // true means grow box
) const;
/*
Description:
Get tight bounding box of the point grid.
Parameters:
tight_bbox - [in/out] tight bounding box
bGrowBox -[in] (default=false)
If true and the input tight_bbox is valid, then returned
tight_bbox is the union of the input tight_bbox and the
tight bounding box of the point grid.
xform -[in] (default=NULL)
If not NULL, the tight bounding box of the transformed
point grid is calculated. The point grid is not modified.
Returns:
True if the returned tight_bbox is set to a valid
bounding box.
*/
bool GetTightBoundingBox(
ON_BoundingBox& tight_bbox,
int bGrowBox = false,
const ON_Xform* xform = 0
) const;
ON_BOOL32 Transform(
const ON_Xform&
);
// virtual ON_Geometry::IsDeformable() override
bool IsDeformable() const;
// virtual ON_Geometry::MakeDeformable() override
bool MakeDeformable();
ON_BOOL32 SwapCoordinates(
int, int // indices of coords to swap
);
/////////////////////////////////////////////////////////////////
// Interface
ON_BOOL32 IsClosed(
int // dir
) const;
int PointCount( // number of points in grid direction
int // dir 0 = "s", 1 = "t"
) const;
int PointCount( // total number of points in grid
void
) const;
ON_3dPoint& Point(
int, int // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1)
);
ON_3dPoint Point(
int, int // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1)
) const;
double* PointArray();
const double* PointArray() const;
int PointArrayStride( // point stride in grid direction
int // dir 0 = "s", 1 = "t"
) const;
ON_BOOL32 SetPoint( // set a single point
int, int, // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1)
const ON_3dPoint& // value of point
);
ON_BOOL32 GetPoint( // get a single control vertex
int, int, // CV index ( 0 <= i <= CVCount(0), 0 <= j <= CVCount(1)
ON_3dPoint& // gets euclidean cv when NURBS is rational
) const;
ON_BOOL32 Reverse( // reverse grid order
int // dir 0 = "s", 1 = "t"
);
ON_BOOL32 Transpose(); // transpose grid points
/////////////////////////////////////////////////////////////////
// Implementation
protected:
int m_point_count[2]; // number of points (>=1)
int m_point_stride0; // >= m_point_count[1]
ON_3dPointArray m_point;
// point[i][j] = m_point[i*m_point_stride0+j]
private:
static ON_3dPoint m_no_point; // prevent crashes when sizes are 0
ON_OBJECT_DECLARE(ON_PointGrid);
};
#endif