Repository URL to install this package:
Version:
7.26.0-0.2 ▾
|
BRL-CAD Release 4.6 The BRL-CAD Ray-Tracer RT Wed Dec 30 23:53:51 EST 1998, Compilation 1 morrison@window.arl.mil:/n/cad/vld/morrison/programming/brlcad/.rt.6d BRL-CAD Release 4.6 The BRL-CAD Ray-Tracing Library Wed Dec 30 23:37:49 EST 1998, Compilation 1 morrison@window.arl.mil:/n/cad/vld/morrison/programming/brlcad/.librt.6d BRL-CAD Release 4.6 The BRL-CAD Numerical Computation Library Wed Dec 30 23:00:29 EST 1998, Compilation 1 morrison@window.arl.mil:/n/cad/vld/morrison/programming/brlcad/.libbn.6d BRL-CAD Release 4.6 The BRL-CAD Utility Library Wed Dec 30 22:59:12 EST 1998, Compilation 1 morrison@window.arl.mil:/n/cad/vld/morrison/programming/brlcad/.libbu.6d Planning to run with 2 processors db title: SphereFlake 100bb288 TOL 5.000000e-03 (sq=2.500000e-05) perp=1.000000e-06, para=9.999990e-01 BRL-CAD Release 4.6 The BRL-CAD Optical Shader Library Wed Dec 30 23:40:28 EST 1998, Compilation 1 morrison@window.arl.mil:/n/cad/vld/morrison/programming/brlcad/.liboptical.6d initial dynamic memory use=131072. GETTREE: cpu = 0.132987 sec, elapsed = 0.268198 sec parent: 0.0user 0.0sys 0:00real 14% 0i+0d 216maxrss 1+24pf 12+1csw children: 0.0user 0.0sys 0:00real 29% 0i+0d 464maxrss 0+13pf 6+0csw Additional dynamic memory used=524288. bytes ...................Frame 0................... PREP: cpu = 0.034682 sec, elapsed = 0.035548 sec parent: 0.0user 0.0sys 0:00real 100% 0i+0d 264maxrss 0+4pf 0+1csw children: 0.0user 0.0sys 0:00real 0% 0i+0d 464maxrss 0+0pf 0+0csw Additional dynamic memory used=0. bytes Tree: 823 solids in 8 regions Model: X(-18202,18202), Y(-18000,16914), Z(-10300,157000) View: 352.851 azimuth, 16.905 elevation off of front view Orientation: 0.440681, 0.400509, 0.522645, 0.61011 Eye_pos: 24185, -3328.56, 8489.93 Size: 25562.8mm Grid: (49.9274, 49.9274) mm, (512, 512) pixels Beam: radius=24.9637 mm, divergence=0 mm/1mm Output file is 'sflake.pix' Dynamic scanline buffering Lighting: Ambient = 40% /scene.r/light1.r: (13000, -13000, 152000), aimed at (0, 0, -1) /scene.r/light1.r: visible, casts shadows, 5000 lumens (50%), halfang=180 /scene.r/light0.r: (5000, -5000, 150000), aimed at (0, 0, -1) /scene.r/light0.r: visible, casts shadows, 10000 lumens (83%), halfang=180 SHOT: cpu = 176.367 sec, elapsed = 90.6839 sec parent: 88.5user 0.2sys 1:30real 97% 0i+0d 1880maxrss 0+1pf 547+2160csw children: 87.8user 0.2sys 1:30real 97% 0i+0d 1880maxrss 0+2pf 200+0csw Additional dynamic memory used=131072. bytes 4019960 solid/ray intersections: 3395228 hits + 624732 miss pruned 84.5%: 0 model RPP, 5336614 dups skipped, 11163251 solid RPP 1323178 empty boxnodes (NUBSPT) Frame 0: 262144 pixels in 88.18 sec = 2972.71 pixels/sec Frame 0: 1307010 rays in 88.18 sec = 14821.48 rays/sec (RTFM) Frame 0: 1307010 rays in 176.37 sec = 7410.74 rays/CPU_sec Frame 0: 1307010 rays in 90.68 sec = 14412.81 rays/sec (wallclock)