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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Private 1.0
/*!
\qmltype SwitchStyle
\inqmlmodule QtQuick.Controls.Styles
\since 5.2
\ingroup controlsstyling
\brief Provides custom styling for Switch
Example:
\qml
Switch {
style: SwitchStyle {
groove: Rectangle {
implicitWidth: 100
implicitHeight: 20
radius: 9
border.color: control.activeFocus ? "darkblue" : "gray"
border.width: 1
}
}
}
\endqml
*/
Style {
id: switchstyle
/*! The content padding. */
padding {
top: 0
left: 0
right: 0
bottom: 0
}
/*! This defines the switch handle. */
property Component handle: Rectangle {
opacity: control.enabled ? 1.0 : 0.5
implicitWidth: Math.round((parent.parent.width - padding.left - padding.right)/2)
implicitHeight: control.height - padding.top - padding.bottom
border.color: control.activeFocus ? Qt.darker(highlight, 2) : Qt.darker(button, 2)
property color bg: control.activeFocus ? Qt.darker(highlight, 1.2) : button
property color highlight: SystemPaletteSingleton.highlight(control.enabled)
property color button: SystemPaletteSingleton.button(control.enabled)
gradient: Gradient {
GradientStop {color: Qt.lighter(bg, 1.4) ; position: 0}
GradientStop {color: bg ; position: 1}
}
radius: 2
}
/*! This property holds the background groove of the switch. */
property Component groove: Rectangle {
property color shadow: control.checked ? Qt.darker(highlight, 1.2): "#999"
property color bg: control.checked ? highlight:"#bbb"
property color highlight: SystemPaletteSingleton.highlight(control.enabled)
implicitWidth: Math.round(implicitHeight * 3)
implicitHeight: Math.max(16, Math.round(TextSingleton.implicitHeight))
border.color: "gray"
color: "red"
radius: 2
Behavior on shadow {ColorAnimation{ duration: 80 }}
Behavior on bg {ColorAnimation{ duration: 80 }}
gradient: Gradient {
GradientStop {color: shadow; position: 0}
GradientStop {color: bg ; position: 0.2}
GradientStop {color: bg ; position: 1}
}
Rectangle {
color: "#44ffffff"
height: 1
anchors.bottom: parent.bottom
anchors.bottomMargin: -1
width: parent.width - 2
x: 1
}
}
/*! \internal */
property Component panel: Item {
implicitWidth: Math.round(grooveLoader.width + padding.left + padding.right)
implicitHeight: grooveLoader.implicitHeight + padding.top + padding.bottom
property var __handle: handleLoader
property int min: padding.left
property int max: grooveLoader.width - handleLoader.width - padding.right
Loader {
id: grooveLoader
y: padding.top
x: padding.left
sourceComponent: groove
anchors.verticalCenter: parent.verticalCenter
Loader {
id: handleLoader
z:1
x: control.checked ? max : min
anchors.top: grooveLoader.top
anchors.bottom: grooveLoader.bottom
anchors.topMargin: padding.top
anchors.bottomMargin: padding.bottom
Behavior on x {
id: behavior
enabled: handleLoader.status === Loader.Ready
NumberAnimation {
duration: 150
easing.type: Easing.OutCubic
}
}
sourceComponent: handle
}
}
}
}