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bokeh / server / static / js / lib / core / util / interpolation.js
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import { infer_type } from "../types";
import { assert } from "./assert";
export function catmullrom_spline(x, y, T = 10, tension = 0.5, closed = false) {
    /** Centripetal Catmull-Rom spline. */
    assert(x.length == y.length);
    const n = x.length;
    const N = closed ? n + 1 : n;
    const ArrayType = infer_type(x, y);
    const xx = new ArrayType(N + 2);
    const yy = new ArrayType(N + 2);
    xx.set(x, 1);
    yy.set(y, 1);
    if (closed) {
        xx[0] = x[n - 1];
        yy[0] = y[n - 1];
        xx[N] = x[0];
        yy[N] = y[0];
        xx[N + 1] = x[1];
        yy[N + 1] = y[1];
    }
    else {
        xx[0] = x[0];
        yy[0] = y[0];
        xx[N + 1] = x[n - 1];
        yy[N + 1] = y[n - 1];
    }
    const basis = new ArrayType(4 * (T + 1));
    for (let j = 0, k = 0; j <= T; j++) {
        const t = j / T;
        const t_2 = t ** 2;
        const t_3 = t * t_2;
        basis[k++] = 2 * t_3 - 3 * t_2 + 1; // h00
        basis[k++] = -2 * t_3 + 3 * t_2; // h01
        basis[k++] = t_3 - 2 * t_2 + t; // h10
        basis[k++] = t_3 - t_2; // h11
    }
    const xt = new ArrayType((N - 1) * (T + 1));
    const yt = new ArrayType((N - 1) * (T + 1));
    for (let i = 1, k = 0; i < N; i++) {
        const t0x = (xx[i + 1] - xx[i - 1]) * tension;
        const t0y = (yy[i + 1] - yy[i - 1]) * tension;
        const t1x = (xx[i + 2] - xx[i]) * tension;
        const t1y = (yy[i + 2] - yy[i]) * tension;
        for (let j = 0; j <= 4 * T; k++) {
            const h00 = basis[j++];
            const h01 = basis[j++];
            const h10 = basis[j++];
            const h11 = basis[j++];
            xt[k] = h00 * xx[i] + h01 * xx[i + 1] + h10 * t0x + h11 * t1x;
            yt[k] = h00 * yy[i] + h01 * yy[i + 1] + h10 * t0y + h11 * t1y;
        }
    }
    return [xt, yt];
}
//# sourceMappingURL=interpolation.js.map