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pyarrow / include / arrow / device.h
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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.

#pragma once

#include <cstdint>
#include <memory>
#include <string>

#include "arrow/io/type_fwd.h"
#include "arrow/type_fwd.h"
#include "arrow/util/compare.h"
#include "arrow/util/macros.h"
#include "arrow/util/visibility.h"

namespace arrow {

class MemoryManager;

/// \brief EXPERIMENTAL: Abstract interface for hardware devices
///
/// This object represents a device with access to some memory spaces.
/// When handling a Buffer or raw memory address, it allows deciding in which
/// context the raw memory address should be interpreted
/// (e.g. CPU-accessible memory, or embedded memory on some particular GPU).
class ARROW_EXPORT Device : public std::enable_shared_from_this<Device>,
                            public util::EqualityComparable<Device> {
 public:
  virtual ~Device();

  /// \brief A shorthand for this device's type.
  ///
  /// The returned value is different for each device class, but is the
  /// same for all instances of a given class.  It can be used as a replacement
  /// for RTTI.
  virtual const char* type_name() const = 0;

  /// \brief A human-readable description of the device.
  ///
  /// The returned value should be detailed enough to distinguish between
  /// different instances, where necessary.
  virtual std::string ToString() const = 0;

  /// \brief Whether this instance points to the same device as another one.
  virtual bool Equals(const Device&) const = 0;

  /// \brief Whether this device is the main CPU device.
  ///
  /// This shorthand method is very useful when deciding whether a memory address
  /// is CPU-accessible.
  bool is_cpu() const { return is_cpu_; }

  /// \brief Return a MemoryManager instance tied to this device
  ///
  /// The returned instance uses default parameters for this device type's
  /// MemoryManager implementation.  Some devices also allow constructing
  /// MemoryManager instances with non-default parameters.
  virtual std::shared_ptr<MemoryManager> default_memory_manager() = 0;

 protected:
  ARROW_DISALLOW_COPY_AND_ASSIGN(Device);
  explicit Device(bool is_cpu = false) : is_cpu_(is_cpu) {}

  bool is_cpu_;
};

/// \brief EXPERIMENTAL: An object that provides memory management primitives
///
/// A MemoryManager is always tied to a particular Device instance.
/// It can also have additional parameters (such as a MemoryPool to
/// allocate CPU memory).
class ARROW_EXPORT MemoryManager : public std::enable_shared_from_this<MemoryManager> {
 public:
  virtual ~MemoryManager();

  /// \brief The device this MemoryManager is tied to
  const std::shared_ptr<Device>& device() const { return device_; }

  /// \brief Whether this MemoryManager is tied to the main CPU device.
  ///
  /// This shorthand method is very useful when deciding whether a memory address
  /// is CPU-accessible.
  bool is_cpu() const { return device_->is_cpu(); }

  /// \brief Create a RandomAccessFile to read a particular buffer.
  ///
  /// The given buffer must be tied to this MemoryManager.
  ///
  /// See also the Buffer::GetReader shorthand.
  virtual Result<std::shared_ptr<io::RandomAccessFile>> GetBufferReader(
      std::shared_ptr<Buffer> buf) = 0;

  /// \brief Create a OutputStream to write to a particular buffer.
  ///
  /// The given buffer must be mutable and tied to this MemoryManager.
  /// The returned stream object writes into the buffer's underlying memory
  /// (but it won't resize it).
  ///
  /// See also the Buffer::GetWriter shorthand.
  virtual Result<std::shared_ptr<io::OutputStream>> GetBufferWriter(
      std::shared_ptr<Buffer> buf) = 0;

  /// \brief Allocate a (mutable) Buffer
  ///
  /// The buffer will be allocated in the device's memory.
  virtual Result<std::unique_ptr<Buffer>> AllocateBuffer(int64_t size) = 0;

  /// \brief Copy a Buffer to a destination MemoryManager
  ///
  /// See also the Buffer::Copy shorthand.
  static Result<std::shared_ptr<Buffer>> CopyBuffer(
      const std::shared_ptr<Buffer>& source, const std::shared_ptr<MemoryManager>& to);

  /// \brief Copy a non-owned Buffer to a destination MemoryManager
  ///
  /// This is useful for cases where the source memory area is externally managed
  /// (its lifetime not tied to the source Buffer), otherwise please use CopyBuffer().
  static Result<std::unique_ptr<Buffer>> CopyNonOwned(
      const Buffer& source, const std::shared_ptr<MemoryManager>& to);

  /// \brief Make a no-copy Buffer view in a destination MemoryManager
  ///
  /// See also the Buffer::View shorthand.
  static Result<std::shared_ptr<Buffer>> ViewBuffer(
      const std::shared_ptr<Buffer>& source, const std::shared_ptr<MemoryManager>& to);

 protected:
  ARROW_DISALLOW_COPY_AND_ASSIGN(MemoryManager);

  explicit MemoryManager(const std::shared_ptr<Device>& device) : device_(device) {}

  // Default implementations always return nullptr, should be overridden
  // by subclasses that support data transfer.
  // (returning nullptr means unsupported copy / view)
  // In CopyBufferFrom and ViewBufferFrom, the `from` parameter is guaranteed to
  // be equal to `buf->memory_manager()`.
  virtual Result<std::shared_ptr<Buffer>> CopyBufferFrom(
      const std::shared_ptr<Buffer>& buf, const std::shared_ptr<MemoryManager>& from);
  virtual Result<std::shared_ptr<Buffer>> CopyBufferTo(
      const std::shared_ptr<Buffer>& buf, const std::shared_ptr<MemoryManager>& to);
  virtual Result<std::unique_ptr<Buffer>> CopyNonOwnedFrom(
      const Buffer& buf, const std::shared_ptr<MemoryManager>& from);
  virtual Result<std::unique_ptr<Buffer>> CopyNonOwnedTo(
      const Buffer& buf, const std::shared_ptr<MemoryManager>& to);
  virtual Result<std::shared_ptr<Buffer>> ViewBufferFrom(
      const std::shared_ptr<Buffer>& buf, const std::shared_ptr<MemoryManager>& from);
  virtual Result<std::shared_ptr<Buffer>> ViewBufferTo(
      const std::shared_ptr<Buffer>& buf, const std::shared_ptr<MemoryManager>& to);

  std::shared_ptr<Device> device_;
};

// ----------------------------------------------------------------------
// CPU backend implementation

class ARROW_EXPORT CPUDevice : public Device {
 public:
  const char* type_name() const override;
  std::string ToString() const override;
  bool Equals(const Device&) const override;

  std::shared_ptr<MemoryManager> default_memory_manager() override;

  /// \brief Return the global CPUDevice instance
  static std::shared_ptr<Device> Instance();

  /// \brief Create a MemoryManager
  ///
  /// The returned MemoryManager will use the given MemoryPool for allocations.
  static std::shared_ptr<MemoryManager> memory_manager(MemoryPool* pool);

 protected:
  CPUDevice() : Device(true) {}
};

class ARROW_EXPORT CPUMemoryManager : public MemoryManager {
 public:
  Result<std::shared_ptr<io::RandomAccessFile>> GetBufferReader(
      std::shared_ptr<Buffer> buf) override;
  Result<std::shared_ptr<io::OutputStream>> GetBufferWriter(
      std::shared_ptr<Buffer> buf) override;

  Result<std::unique_ptr<Buffer>> AllocateBuffer(int64_t size) override;

  /// \brief Return the MemoryPool associated with this MemoryManager.
  MemoryPool* pool() const { return pool_; }

 protected:
  CPUMemoryManager(const std::shared_ptr<Device>& device, MemoryPool* pool)
      : MemoryManager(device), pool_(pool) {}

  static std::shared_ptr<MemoryManager> Make(const std::shared_ptr<Device>& device,
                                             MemoryPool* pool = default_memory_pool());

  Result<std::shared_ptr<Buffer>> CopyBufferFrom(
      const std::shared_ptr<Buffer>& buf,
      const std::shared_ptr<MemoryManager>& from) override;
  Result<std::shared_ptr<Buffer>> CopyBufferTo(
      const std::shared_ptr<Buffer>& buf,
      const std::shared_ptr<MemoryManager>& to) override;
  Result<std::unique_ptr<Buffer>> CopyNonOwnedFrom(
      const Buffer& buf, const std::shared_ptr<MemoryManager>& from) override;
  Result<std::unique_ptr<Buffer>> CopyNonOwnedTo(
      const Buffer& buf, const std::shared_ptr<MemoryManager>& to) override;
  Result<std::shared_ptr<Buffer>> ViewBufferFrom(
      const std::shared_ptr<Buffer>& buf,
      const std::shared_ptr<MemoryManager>& from) override;
  Result<std::shared_ptr<Buffer>> ViewBufferTo(
      const std::shared_ptr<Buffer>& buf,
      const std::shared_ptr<MemoryManager>& to) override;

  MemoryPool* pool_;

  friend std::shared_ptr<MemoryManager> CPUDevice::memory_manager(MemoryPool* pool);
  friend ARROW_EXPORT std::shared_ptr<MemoryManager> default_cpu_memory_manager();
};

/// \brief Return the default CPU MemoryManager instance
///
/// The returned singleton instance uses the default MemoryPool.
/// This function is a faster spelling of
/// `CPUDevice::Instance()->default_memory_manager()`.
ARROW_EXPORT
std::shared_ptr<MemoryManager> default_cpu_memory_manager();

}  // namespace arrow