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catfish / usr / lib / python3 / dist-packages / catfish_lib / AboutDialog.py
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#!/usr/bin/env python
# -*- Mode: Python; coding: utf-8; indent-tabs-mode: nil; tab-width: 4 -*-
#   Catfish - a versatile file searching tool
#   Copyright (C) 2007-2012 Christian Dywan <christian@twotoasts.de>
#   Copyright (C) 2012-2019 Sean Davis <smd.seandavis@gmail.com>
#
#   This program is free software: you can redistribute it and/or modify it
#   under the terms of the GNU General Public License version 2, as published
#   by the Free Software Foundation.
#
#   This program is distributed in the hope that it will be useful, but
#   WITHOUT ANY WARRANTY; without even the implied warranties of
#   MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
#   PURPOSE.  See the GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License along
#   with this program.  If not, see <https://www.gnu.org/licenses/>.

from gi.repository import Gtk  # pylint: disable=E0611

from . helpers import get_builder
from . catfishconfig import get_version


class AboutDialog(Gtk.AboutDialog):

    """Catfish AboutDialog"""
    __gtype_name__ = "AboutDialog"

    def __new__(cls):
        """Special static method that's automatically called by Python when
        constructing a new instance of this class.

        Returns a fully instantiated AboutDialog object.
        """
        builder = get_builder('AboutCatfishDialog')
        new_object = builder.get_object("about_catfish_dialog")
        new_object.finish_initializing(builder)
        return new_object

    def finish_initializing(self, builder):
        """Called while initializing this instance in __new__

        finish_initalizing should be called after parsing the ui definition
        and creating a AboutDialog object with it in order
        to finish initializing the start of the new AboutCatfishDialog
        instance.

        Put your initialization code in here and leave __init__ undefined.
        """
        # Get a reference to the builder and set up the signals.
        self.builder = builder
        self.ui = builder.get_ui(self)
        self.set_version(get_version())