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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
// Authors:
// * Ozan Tonkal, ozantonkal@gmail.com
// * Anatoly Baksheev, Itseez Inc. myname.mysurname <> mycompany.com
//
//M*/
#ifndef OPENCV_VIZCORE_HPP
#define OPENCV_VIZCORE_HPP
#include <opencv2/viz/types.hpp>
#include <opencv2/viz/widgets.hpp>
#include <opencv2/viz/viz3d.hpp>
namespace cv
{
namespace viz
{
//! @addtogroup viz
//! @{
/** @brief Takes coordinate frame data and builds transform to global coordinate frame.
@param axis_x X axis vector in global coordinate frame.
@param axis_y Y axis vector in global coordinate frame.
@param axis_z Z axis vector in global coordinate frame.
@param origin Origin of the coordinate frame in global coordinate frame.
@return An affine transform that describes transformation between global coordinate frame
and a given coordinate frame.
The returned transforms can transform a point in the given coordinate frame to the global
coordinate frame.
*/
CV_EXPORTS Affine3d makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& axis_z, const Vec3d& origin = Vec3d::all(0));
/** @brief Constructs camera pose from position, focal_point and up_vector (see gluLookAt() for more
information).
@param position Position of the camera in global coordinate frame.
@param focal_point Focal point of the camera in global coordinate frame.
@param y_dir Up vector of the camera in global coordinate frame.
This function returns pose of the camera in global coordinate frame.
*/
CV_EXPORTS Affine3d makeCameraPose(const Vec3d& position, const Vec3d& focal_point, const Vec3d& y_dir);
/** @brief Retrieves a window by its name.
@param window_name Name of the window that is to be retrieved.
This function returns a Viz3d object with the given name.
@note If the window with that name already exists, that window is returned. Otherwise, new window is
created with the given name, and it is returned.
@note Window names are automatically prefixed by "Viz - " if it is not done by the user.
@code
/// window and window_2 are the same windows.
viz::Viz3d window = viz::getWindowByName("myWindow");
viz::Viz3d window_2 = viz::getWindowByName("Viz - myWindow");
@endcode
*/
CV_EXPORTS Viz3d getWindowByName(const String &window_name);
//! Unregisters all Viz windows from internal database. After it 'getWindowByName()' will create new windows instead of getting existing from the database.
CV_EXPORTS void unregisterAllWindows();
//! Displays image in specified window
CV_EXPORTS Viz3d imshow(const String& window_name, InputArray image, const Size& window_size = Size(-1, -1));
/** @brief Checks **float/double** value for nan.
@param x return true if nan.
*/
inline bool isNan(float x)
{
unsigned int *u = reinterpret_cast<unsigned int *>(&x);
return ((u[0] & 0x7f800000) == 0x7f800000) && (u[0] & 0x007fffff);
}
/** @brief Checks **float/double** value for nan.
@param x return true if nan.
*/
inline bool isNan(double x)
{
unsigned int *u = reinterpret_cast<unsigned int *>(&x);
return (u[1] & 0x7ff00000) == 0x7ff00000 && (u[0] != 0 || (u[1] & 0x000fffff) != 0);
}
/** @brief Checks **float/double** value for nan.
@param v return true if **any** of the elements of the vector is *nan*.
*/
template<typename _Tp, int cn> inline bool isNan(const Vec<_Tp, cn>& v)
{ return isNan(v.val[0]) || isNan(v.val[1]) || isNan(v.val[2]); }
/** @brief Checks **float/double** value for nan.
@param p return true if **any** of the elements of the point is *nan*.
*/
template<typename _Tp> inline bool isNan(const Point3_<_Tp>& p)
{ return isNan(p.x) || isNan(p.y) || isNan(p.z); }
///////////////////////////////////////////////////////////////////////////////////////////////
/// Read/write clouds. Supported formats: ply, xyz, obj and stl (readonly)
/**
* @param file Filename with extension. Supported formats: PLY, XYZ and OBJ.
* @param cloud Supported depths: CV_32F and CV_64F. Supported channels: 3 and 4.
* @param colors Used by PLY format only. Supported depth: CV_8U. Supported channels: 1, 3 and 4.
* @param normals Used by PLY and OBJ format only. Supported depths: CV_32F and CV_64F.
* Supported channels: 3 and 4.
* @param binary Used only for PLY format.
*/
CV_EXPORTS void writeCloud(const String& file, InputArray cloud, InputArray colors = noArray(), InputArray normals = noArray(), bool binary = false);
/**
* @param file Filename with extension. Supported formats: PLY, XYZ, OBJ and STL.
* @param colors Used by PLY and STL formats only.
* @param normals Used by PLY, OBJ and STL formats only.
* @return A mat containing the point coordinates with depth CV_32F or CV_64F and number of
* channels 3 or 4 with only 1 row.
*/
CV_EXPORTS Mat readCloud (const String& file, OutputArray colors = noArray(), OutputArray normals = noArray());
///////////////////////////////////////////////////////////////////////////////////////////////
/// Reads mesh. Only ply format is supported now and no texture load support
CV_EXPORTS Mesh readMesh(const String& file);
///////////////////////////////////////////////////////////////////////////////////////////////
/// Read/write poses and trajectories
/**
* @param file Filename of type supported by cv::FileStorage.
* @param pose Output matrix.
* @param tag Name of the pose in the file.
*/
CV_EXPORTS bool readPose(const String& file, Affine3d& pose, const String& tag = "pose");
/**
* @param file Filename.
* @param pose Input matrix.
* @param tag Name of the pose to be saved into the given file.
*/
CV_EXPORTS void writePose(const String& file, const Affine3d& pose, const String& tag = "pose");
/** takes vector<Affine3<T>> with T = float/dobule and writes to a sequence of files with given filename format
* @param traj Trajectory containing a list of poses. It can be
* - std::vector<cv::Mat>, each cv::Mat is of type CV_32F16 or CV_64FC16
* - std::vector<cv::Affine3f>, std::vector<cv::Affine3d>
* - cv::Mat of type CV_32FC16 OR CV_64F16
* @param files_format Format specifier string for constructing filenames.
* The only placeholder in the string should support `int`.
* @param start The initial counter for files_format.
* @param tag Name of the matrix in the file.
*/
CV_EXPORTS void writeTrajectory(InputArray traj, const String& files_format = "pose%05d.xml", int start = 0, const String& tag = "pose");
/** takes vector<Affine3<T>> with T = float/dobule and loads poses from sequence of files
*
* @param traj Output array containing a lists of poses. It can be
* - std::vector<cv::Affine3f>, std::vector<cv::Affine3d>
* - cv::Mat
* @param files_format Format specifier string for constructing filenames.
* The only placeholder in the string should support `int`.
* @param start The initial counter for files_format. It must be greater than or equal to 0.
* @param end The final counter for files_format.
* @param tag Name of the matrix in the file.
*/
CV_EXPORTS void readTrajectory(OutputArray traj, const String& files_format = "pose%05d.xml", int start = 0, int end = INT_MAX, const String& tag = "pose");
///////////////////////////////////////////////////////////////////////////////////////////////
/** Computing normals for mesh
* @param mesh Input mesh.
* @param normals Normals at very point in the mesh of type CV_64FC3.
*/
CV_EXPORTS void computeNormals(const Mesh& mesh, OutputArray normals);
//! @}
} /* namespace viz */
} /* namespace cv */
#endif /* OPENCV_VIZCORE_HPP */