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from __future__ import absolute_import
################################################################################
#    RunningText.py - Running Text Renderer for Enigma2
#    Version: 1.5 (04.04.2012 23:40)
#    Copyright (C) 2010-2012 vlamo <vlamodev@gmail.com>
#
#    This program is free software; you can redistribute it and/or modify
#    it under the terms of the GNU General Public License as published by
#    the Free Software Foundation; either version 2 of the License, or
#    (at your option) any later version.
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
#
#    You should have received a copy of the GNU General Public License along
#    with this program; if not, write to the Free Software Foundation, Inc.,
#    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
################################################################################

################################################################################
# several changes made by Dr.Best <dr.best@dreambox-tools.info> (07-18-2013)
# - I got rid of eCanvas, instead I took a widget as a parent and scroll the label directly into the widget (this saves performance (about 30%))
# - new property: mShown --> this fixes the bug that this renderer keeps running in background when its not shown
# - this renderer can be used in OLED display with dmm oe2.0 images
# - due to changing to eWidget in combination with eLabel transparent flag is possible (still cpu killer!)
# - fixed left / right scrolling , fixed nowrap-mode
# take a look at the discussion: http://board.dreambox-tools.info/showthread.php?6050-Erweiterung-Running-Text-render
################################################################################

from enigma import eWidget, eLabel, eTimer, ePoint, eSize, gFont, \
    RT_HALIGN_LEFT, RT_HALIGN_CENTER, RT_HALIGN_RIGHT, RT_HALIGN_BLOCK, \
    RT_VALIGN_TOP, RT_VALIGN_CENTER, RT_VALIGN_BOTTOM, RT_WRAP

from Components.Renderer.Renderer import Renderer
from skin import parseColor, parseFont


# scroll type:
NONE = 0
RUNNING = 1
SWIMMING = 2
AUTO = 3
# direction:
LEFT = 0
RIGHT = 1
TOP = 2
BOTTOM = 3
# halign:
CENTER = 2
BLOCK = 3


class XStreamityRunningText(Renderer):
    def __init__(self):
        Renderer.__init__(self)
        self.type = NONE
        self.txfont = gFont("Regular", 14)
        self.soffset = (0, 0)
        self.txtflags = 0
        self.txtext = ""
        self.scroll_label = self.mTimer = self.mStartPoint = None
        self.X = self.Y = self.W = self.H = self.mStartDelay = 0
        self.mAlways = 1        # always move text
        self.mStep = 1          # moving step: 1 pixel per 1 time
        self.mStepTimeout = 50      # step timeout: 1 step per 50 milliseconds ( speed: 20 pixel per second )
        self.direction = LEFT
        self.mLoopTimeout = self.mOneShot = 0
        self.mRepeat = 0
        self.mPageDelay = self.mPageLength = 0
        self.lineHeight = 0     # for text height auto correction on dmm-enigma2
        self.mShown = 0

    GUI_WIDGET = eWidget

    def postWidgetCreate(self, instance):
        for (attrib, value) in self.skinAttributes:
            if attrib == "size":
                x, y = value.split(',')
                self.W, self.H = int(x), int(y)
        self.instance.move(ePoint(0, 0))
        self.instance.resize(eSize(self.W, self.H))
        self.scroll_label = eLabel(instance)
        self.mTimer = eTimer()

        try:
            self.mTimer.callback.append(self.movingLoop)
        except:
            try:
                self.mTimer_conn = self.mTimer.timeout.connect(self.movingLoop)
            except:
                pass

    def preWidgetRemove(self, instance):
        self.mTimer.stop()

        try:
            self.mTimer.callback.remove(self.movingLoop)
        except:
            self.mTimer_conn = self.mTimer.timeout.disconnect(self.movingLoop)

        self.mTimer = None
        self.scroll_label = None

    def applySkin(self, desktop, screen):

        def retValue(val, limit, default, Min=False):
            try:
                if Min:
                    x = min(limit, int(val))
                else:
                    x = max(limit, int(val))
            except:
                x = default
            return x

        def setWrapFlag(attrib, value):
            if (attrib.lower() == "wrap" and value == "0") or \
               (attrib.lower() == "nowrap" and value != "0"):
                self.txtflags &= ~RT_WRAP
            else:
                self.txtflags |= RT_WRAP

        self.halign = valign = eLabel.alignLeft
        if self.skinAttributes:
            attribs = []
            for (attrib, value) in self.skinAttributes:
                if attrib == "font":
                    self.txfont = parseFont(value, ((1, 1), (1, 1)))
                elif attrib == "foregroundColor":
                    self.scroll_label.setForegroundColor(parseColor(value))
                elif attrib in ("shadowColor", "borderColor"):   # fake for openpli-enigma2
                    self.scroll_label.setShadowColor(parseColor(value))
                elif attrib == "shadowOffset":
                    x, y = value.split(',')
                    self.soffset = (int(x), int(y))
                    self.scroll_label.setShadowOffset(ePoint(self.soffset))
                elif attrib == "borderWidth":           # fake for openpli-enigma2
                    self.soffset = (-int(value), -int(value))
                elif attrib == "valign" and value in ("top", "center", "bottom"):
                    valign = {"top": eLabel. alignTop, "center": eLabel. alignCenter, "bottom": eLabel. alignBottom}[value]
                    self.txtflags |= {"top": RT_VALIGN_TOP, "center": RT_VALIGN_CENTER, "bottom": RT_VALIGN_BOTTOM}[value]
                elif attrib == "halign" and value in ("left", "center", "right", "block"):
                    self.halign = {"left": eLabel.alignLeft, "center": eLabel.alignCenter, "right": eLabel.alignRight, "block": eLabel.alignBlock}[value]
                    self.txtflags |= {"left": RT_HALIGN_LEFT, "center": RT_HALIGN_CENTER, "right": RT_HALIGN_RIGHT, "block": RT_HALIGN_BLOCK}[value]
                elif attrib == "noWrap":
                    setWrapFlag(attrib, value)
                elif attrib == "options":
                    options = value.split(',')
                    for o in options:
                        if '=' in o:
                            opt, val = (x.strip() for x in o.split('=', 1))
                        else:
                            opt, val = o.strip(), ""

                        if opt == "":
                            continue
                        elif opt in ("wrap", "nowrap"):
                            setWrapFlag(opt, val)
                        elif opt == "movetype" and val in ("none", "running", "swimming"):
                            self.type = {"none": NONE, "running": RUNNING, "swimming": SWIMMING}[val]
                        elif opt == "direction" and val in ("left", "right", "top", "bottom"):
                            self.direction = {"left": LEFT, "right": RIGHT, "top": TOP, "bottom": BOTTOM}[val]
                        elif opt == "step" and val:
                            self.mStep = retValue(val, 1, self.mStep)
                        elif opt == "steptime" and val:
                            self.mStepTimeout = retValue(val, 25, self.mStepTimeout)
                        elif opt == "startdelay" and val:
                            self.mStartDelay = retValue(val, 0, self.mStartDelay)
                        elif opt == "pause" and val:
                            self.mLoopTimeout = retValue(val, 0, self.mLoopTimeout)
                        elif opt == "oneshot" and val:
                            self.mOneShot = retValue(val, 0, self.mOneShot)
                        elif opt == "repeat" and val:
                            self.mRepeat = retValue(val, 0, self.mRepeat)
                        elif opt == "always" and val:
                            self.mAlways = retValue(val, 0, self.mAlways)
                        elif opt == "startpoint" and val:
                            self.mStartPoint = int(val)
                        elif opt == "pagedelay" and val:
                            self.mPageDelay = retValue(val, 0, self.mPageDelay)
                        elif opt == "pagelength" and val:
                            self.mPageLength = retValue(val, 0, self.mPageLength)
                else:
                    attribs.append((attrib, value))
                    if attrib == "backgroundColor":
                        self.scroll_label.setBackgroundColor(parseColor(value))
                    elif attrib == "transparent":
                        self.scroll_label.setTransparent(int(value))

            self.skinAttributes = attribs
        ret = Renderer.applySkin(self, desktop, screen)

        if self.mOneShot:
            self.mOneShot = max(self.mStepTimeout, self.mOneShot)
        if self.mLoopTimeout:
            self.mLoopTimeout = max(self.mStepTimeout, self.mLoopTimeout)
        if self.mPageDelay:
            self.mPageDelay = max(self.mStepTimeout, self.mPageDelay)

        self.scroll_label.setFont(self.txfont)
        if not (self.txtflags & RT_WRAP):
            self.scroll_label.setNoWrap(1)
        self.scroll_label.setVAlign(valign)
        self.scroll_label.setHAlign(self.halign)
        self.scroll_label.move(ePoint(0, 0))
        self.scroll_label.resize(eSize(self.W, self.H))
        # test for auto correction text height:
        if self.direction in (TOP, BOTTOM):
            from enigma import fontRenderClass
            flh = int(fontRenderClass.getInstance().getLineHeight(self.txfont) or self.txfont.pointSize / 6 + self.txfont.pointSize)
            self.scroll_label.setText("WQq")
            if flh > self.scroll_label.calculateSize().height():
                self.lineHeight = flh
            self.scroll_label.setText("")
        return ret

    def doSuspend(self, suspended):
        self.mShown = 1 - suspended
        if suspended:
            self.changed((self.CHANGED_CLEAR,))
        else:
            self.changed((self.CHANGED_DEFAULT,))

    def connect(self, source):
        Renderer.connect(self, source)

    def changed(self, what):
        if self.mTimer is not None:
            self.mTimer.stop()
        if what[0] == self.CHANGED_CLEAR:
            self.txtext = ""
            if self.instance:
                self.scroll_label.setText("")
        else:
            if self.mShown:
                self.txtext = self.source.text or ""
                if self.instance and not self.calcMoving():
                    self.scroll_label.resize(eSize(self.W, self.H))
                    self.moveLabel(self.X, self.Y)

    def moveLabel(self, X, Y):
        self.scroll_label.move(ePoint(X - self.soffset[0], Y - self.soffset[1]))

    def calcMoving(self):
        self.X = self.Y = 0
        if not (self.txtflags & RT_WRAP):
            self.txtext = self.txtext.replace("\xe0\x8a", " ").replace(chr(0x8A), " ").replace("\n", " ").replace("\r", " ")

        self.scroll_label.setText(self.txtext)

        if self.txtext == "" or \
           self.type == NONE or \
           self.scroll_label is None:
            return False

        if self.direction in (LEFT, RIGHT) or not (self.txtflags & RT_WRAP):
            self.scroll_label.resize(eSize(self.txfont.pointSize * len(self.txtext), self.H))  # stupid workaround, have no better idea right now...

        text_size = self.scroll_label.calculateSize()
        text_width = text_size.width()
        text_height = text_size.height()

        if self.direction in (LEFT, RIGHT) or not (self.txtflags & RT_WRAP):
            text_width += 10

        self.mStop = None
        # text height correction if necessary:
        if self.lineHeight and self.direction in (TOP, BOTTOM):
            text_height = max(text_height, (text_height + self.lineHeight - 1) / self.lineHeight * self.lineHeight)


#       self.type =     0 - NONE; 1 - RUNNING; 2 - SWIMMING; 3 - AUTO(???)
#       self.direction =    0 - LEFT; 1 - RIGHT;   2 - TOP;      3 - BOTTOM
#       self.halign =       0 - LEFT; 1 - RIGHT;   2 - CENTER;   3 - BLOCK

        if self.direction in (LEFT, RIGHT):
            if not self.mAlways and text_width <= self.W:
                return False
            if self.type == RUNNING:
                self.A = self.X - text_width - self.soffset[0] - abs(self.mStep)
                self.B = self.W - self.soffset[0] + abs(self.mStep)
                if self.direction == LEFT:
                    self.mStep = -abs(self.mStep)
                    self.mStop = self.X
                    self.P = self.B
                else:
                    self.mStep = abs(self.mStep)
                    self.mStop = self.B - text_width + self.soffset[0] - self.mStep
                    self.P = self.A
                if self.mStartPoint is not None:
                    if self.direction == LEFT:
                        self.mStop = self.P = max(self.A, min(self.W, self.mStartPoint))
                    else:
                        self.mStop = self.P = max(self.A, min(self.B, self.mStartPoint - text_width + self.soffset[0]))
            elif self.type == SWIMMING:
                if text_width < self.W:
                    self.A = self.X + 1         # incomprehensible indent '+ 1' ???
                    self.B = self.W - text_width - 1    # incomprehensible indent '- 1' ???
                    if self.halign == LEFT:
                        self.P = self.A
                        self.mStep = abs(self.mStep)
                    elif self.halign == RIGHT:
                        self.P = self.B
                        self.mStep = -abs(self.mStep)
                    else:  # if self.halign in (CENTER, BLOCK):
                        self.P = int(self.B / 2)
                        self.mStep = (self.direction == RIGHT) and abs(self.mStep) or -abs(self.mStep)
                else:
                    if text_width == self.W:
                        text_width += max(2, text_width / 20)
                    self.A = self.W - text_width
                    self.B = self.X
                    if self.halign == LEFT:
                        self.P = self.B
                        self.mStep = -abs(self.mStep)
                    elif self.halign == RIGHT:
                        self.P = self.A
                        self.mStep = abs(self.mStep)
                    else:  # if self.halign in (CENTER, BLOCK):
                        self.P = int(self.A / 2)
                        self.mStep = (self.direction == RIGHT) and abs(self.mStep) or -abs(self.mStep)
            else:
                return False
        elif self.direction in (TOP, BOTTOM):
            if not self.mAlways and text_height <= self.H:
                return False
            if self.type == RUNNING:
                self.A = self.Y - text_height - self.soffset[1] - abs(self.mStep)
                self.B = self.H - self.soffset[1] + abs(self.mStep)
                if self.direction == TOP:
                    self.mStep = -abs(self.mStep)
                    self.mStop = self.Y
                    self.P = self.B
                else:
                    self.mStep = abs(self.mStep)
                    self.mStop = self.B - text_height + self.soffset[1] - self.mStep
                    self.P = self.A
                if self.mStartPoint is not None:
                    if self.direction == TOP:
                        self.mStop = self.P = max(self.A, min(self.H, self.mStartPoint))
                    else:
                        self.mStop = self.P = max(self.A, min(self.B, self.mStartPoint - text_height + self.soffset[1]))
            elif self.type == SWIMMING:
                if text_height < self.H:
                    self.A = self.Y
                    self.B = self.H - text_height
                    if self.direction == TOP:
                        self.P = self.B
                        self.mStep = -abs(self.mStep)
                    else:
                        self.P = self.A
                        self.mStep = abs(self.mStep)
                else:
                    if text_height == self.H:
                        text_height += max(2, text_height / 40)
                    self.A = self.H - text_height
                    self.B = self.Y
                    if self.direction == TOP:
                        self.P = self.B
                        self.mStep = -abs(self.mStep)
                        self.mStop = self.B
                    else:
                        self.P = self.A
                        self.mStep = abs(self.mStep)
                        self.mStop = self.A
            else:
                return False
        else:
            return False

        self.xW = max(self.W, text_width)
        self.xH = max(self.H, text_height)

        self.scroll_label.resize(eSize(self.xW, self.xH))

        if self.mStartDelay:
            if self.direction in (LEFT, RIGHT):
                self.moveLabel(self.P, self.Y)
            else:  # if self.direction in (TOP,BOTTOM):
                self.moveLabel(self.X, self.P)
        self.mCount = self.mRepeat
        self.mTimer.start(self.mStartDelay, True)
        return True

    def movingLoop(self):
        if self.A <= self.P <= self.B:
            if self.direction in (LEFT, RIGHT):
                self.moveLabel(self.P, self.Y)
            else:  # if self.direction in (TOP,BOTTOM)
                self.moveLabel(self.X, self.P)
            timeout = self.mStepTimeout
            if (self.mStop is not None) and (self.mStop + abs(self.mStep) > self.P >= self.mStop):
                if (self.type == RUNNING) and (self.mOneShot > 0):
                    if (self.mRepeat > 0) and (self.mCount - 1 <= 0):
                        return
                    timeout = self.mOneShot
                elif (self.type == SWIMMING) and (self.mPageLength > 0) and (self.mPageDelay > 0):
                    if (self.direction == TOP) and (self.mStep < 0):
                        self.mStop -= self.mPageLength
                        if self.mStop < self.A:
                            self.mStop = self.B
                        timeout = self.mPageDelay
                    elif (self.direction == BOTTOM) and (self.mStep > 0):
                        self.mStop += self.mPageLength
                        if self.mStop > self.B:
                            self.mStop = self.A
                        timeout = self.mPageDelay
        else:
            if self.mRepeat > 0:
                self.mCount -= 1
                if self.mCount == 0:
                    return
            timeout = self.mLoopTimeout
            if self.type == RUNNING:
                if self.P < self.A:
                    self.P = self.B + abs(self.mStep)
                else:
                    self.P = self.A - abs(self.mStep)
            else:
                self.mStep = -self.mStep

        self.P += self.mStep
        self.mTimer.start(timeout, True)