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bridgecommand / usr / share / bridgecommand
  ..
  Models
  Scenarios
  Sounds
  World
  media
  shaders
  Icon.ico
  LICENSE
  README
  bc5.ini
  language-en.txt
  languageController-en.txt
  languageIniEditor-en.txt
  languageLauncher-en.txt
  languageMultiplayer-en.txt
  languageRepeater-en.txt
  map.ini
  mph.ini
  repeater.ini
  tidalData.m
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Bridge Command
==============

This is the source code for Bridge Command, developed in C++ using the Irrlicht 3d library.

For more information, see https://www.bridgecommand.co.uk

Licence
--------------

Bridge Command is Copyright (C) 2022 by James Packer. The model files distributed in this release are copyright by their authors. In this
release, models have been provided by Ragnar, Juergen Klemp, Simon D Richardson, Jason Simpson, Thierry Videlaine, and NETC (Naval Education and Training Command).

Bridge Command is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License Version 2 as published by
the Free Software Foundation.

The models distributed with Bridge Command may be used with Bridge
Command. For any other use, you must obtain permission from the relevant
author. Each model is credited to its author in the documentation 
distributed with Bridge Command.

Bridge Command uses the Irrlicht Engine (http://irrlicht.sourceforge.net), the ENet 
networking library (http://enet.bespin.org), ASIO, PortAudio, water based on Keith 
Lantz FFT water implementation and the RealisticWaterSceneNode by elvman 
(https://github.com/elvman/RealisticWaterSceneNode), and the Serial library by 
William Woodall. Bridge Command depends on libsndfile, which is released under the 
GNU Lesser General Public License version 2.1 or 3.

The Irrlicht Engine is based in part on the work of the Independent JPEG Group, 
the zlib, and libpng.