Repository URL to install this package:
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Version:
5.8.9 ▾
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<title>Bridge Command 5</title>
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<meta name="description" content="Bridge Command Ship and navigation simulator, a non-commercial (freeware) 3d ship simulator for the PC.">
<meta name="keywords" content="Bridge, Command, ship, boat, navigation, chartwork, simulator, free, freeware, Windows, 3d">
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<h1>Bridge Command Multiplayer Documentation</h1>
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<h2>Introduction</h2>
<p>Bridge Command can be used in a multiplayer mode, where multiple users can control vessels in the same scenario, and interact. This mode is
intended for users on a single network (wired or wireless), but could be used over the internet.</p>
<p>This feature is currently experimental. Please provide feedback and suggestions for developments.</p>
<h2>Starting a multiplayer session</h2>
<p>You will need to run one 'Multiplayer hub' for each session. This can run on a dedicated computer, or on the same computer as one of the
Bridge Command sessions.</p>
<p>
To start a multiplayer session, find out the hostname or IP addresses of all your users' computers, and ask them to start Bridge Command.
Instead of selecting a scenario, they should click the multiplayer option and click 'OK'.
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<p>
When all users have done this, then you can start the mulitplayer hub, and select a multiplayer scenario. Type in the hostnames or IP addresses
of the users' computers, separated by commas. The order you type these in will match the user to the ship in the scenario.
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<p>
If you want to make a new multiplayer scenario, you can use the scenario editor to do this, selecting the 'Multiplayer' option and reading the
instructions.
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<h2>Technical information</h2>
<p>
Bridge Command and the multiplayer server use the UDP protocol, and by default uses ports and 18304. For more information on the networking
protocol, see the <a href="networkprotocol.html">networking protocol</a> information.
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