Repository URL to install this package:
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Version:
2.1.13 ▾
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# Pyrogram - Telegram MTProto API Client Library for Python
# Copyright (C) 2017-present Dan <https://github.com/delivrance>
#
# This file is part of Pyrogram.
#
# Pyrogram is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published
# by the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Pyrogram is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with Pyrogram. If not, see <http://www.gnu.org/licenses/>.
from typing import Union, List
import pyrogram
from pyrogram import raw
from pyrogram import types
class GetGameHighScores:
async def get_game_high_scores(
self: "pyrogram.Client",
user_id: Union[int, str],
chat_id: Union[int, str],
message_id: int = None
) -> List["types.GameHighScore"]:
"""Get data for high score tables.
.. include:: /_includes/usable-by/bots.rst
Parameters:
user_id (``int`` | ``str``):
Unique identifier (int) or username (str) of the target chat.
For your personal cloud (Saved Messages) you can simply use "me" or "self".
For a contact that exists in your Telegram address book you can use his phone number (str).
chat_id (``int`` | ``str``, *optional*):
Unique identifier (int) or username (str) of the target chat.
For your personal cloud (Saved Messages) you can simply use "me" or "self".
For a contact that exists in your Telegram address book you can use his phone number (str).
Required if inline_message_id is not specified.
message_id (``int``, *optional*):
Identifier of the sent message.
Required if inline_message_id is not specified.
Returns:
List of :obj:`~pyrogram.types.GameHighScore`: On success.
Example:
.. code-block:: python
scores = await app.get_game_high_scores(user_id, chat_id, message_id)
print(scores)
"""
# TODO: inline_message_id
r = await self.invoke(
raw.functions.messages.GetGameHighScores(
peer=await self.resolve_peer(chat_id),
id=message_id,
user_id=await self.resolve_peer(user_id)
)
)
return types.List(types.GameHighScore._parse(self, score, r.users) for score in r.scores)