Repository URL to install this package:
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Version:
2025.12.1 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Gateway.Model;
using Gs2Cdk.Gs2Gateway.Model.Options;
namespace Gs2Cdk.Gs2Gateway.Model
{
public class SendNotificationEntry {
private string userId;
private string issuer;
private string subject;
private string payload;
private bool? enableTransferMobileNotification;
private string enableTransferMobileNotificationString;
private string sound;
public SendNotificationEntry(
string userId,
string issuer,
string subject,
string payload,
bool? enableTransferMobileNotification,
SendNotificationEntryOptions options = null
){
this.userId = userId;
this.issuer = issuer;
this.subject = subject;
this.payload = payload;
this.enableTransferMobileNotification = enableTransferMobileNotification;
this.sound = options?.sound;
}
public SendNotificationEntry(
string userId,
string issuer,
string subject,
string payload,
string enableTransferMobileNotification,
SendNotificationEntryOptions options = null
){
this.userId = userId;
this.issuer = issuer;
this.subject = subject;
this.payload = payload;
this.enableTransferMobileNotificationString = enableTransferMobileNotification;
this.sound = options?.sound;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.userId != null) {
properties["userId"] = this.userId;
}
if (this.issuer != null) {
properties["issuer"] = this.issuer;
}
if (this.subject != null) {
properties["subject"] = this.subject;
}
if (this.payload != null) {
properties["payload"] = this.payload;
}
if (this.enableTransferMobileNotificationString != null) {
properties["enableTransferMobileNotification"] = this.enableTransferMobileNotificationString;
} else {
if (this.enableTransferMobileNotification != null) {
properties["enableTransferMobileNotification"] = this.enableTransferMobileNotification;
}
}
if (this.sound != null) {
properties["sound"] = this.sound;
}
return properties;
}
public static SendNotificationEntry FromProperties(
Dictionary<string, object> properties
){
var model = new SendNotificationEntry(
properties.TryGetValue("userId", out var userId) ? new Func<string>(() =>
{
return (string) userId;
})() : default,
properties.TryGetValue("issuer", out var issuer) ? new Func<string>(() =>
{
return (string) issuer;
})() : default,
properties.TryGetValue("subject", out var subject) ? new Func<string>(() =>
{
return (string) subject;
})() : default,
properties.TryGetValue("payload", out var payload) ? new Func<string>(() =>
{
return (string) payload;
})() : default,
properties.TryGetValue("enableTransferMobileNotification", out var enableTransferMobileNotification) ? new Func<bool?>(() =>
{
return enableTransferMobileNotification switch {
bool v => v,
string v => bool.Parse(v),
_ => false
};
})() : default,
new SendNotificationEntryOptions {
sound = properties.TryGetValue("sound", out var sound) ? (string)sound : null
}
);
return model;
}
}
}