Repository URL to install this package:
Version:
2025.2.1 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Experience.Model;
using Gs2Cdk.Gs2Experience.Model.Options;
namespace Gs2Cdk.Gs2Experience.Model
{
public class ExperienceModel {
private string name;
private long? defaultExperience;
private string defaultExperienceString;
private long defaultRankCap;
private string defaultRankCapString;
private long maxRankCap;
private string maxRankCapString;
private Threshold rankThreshold;
private string metadata;
private AcquireActionRate[] acquireActionRates;
public ExperienceModel(
string name,
long? defaultExperience,
long defaultRankCap,
long maxRankCap,
Threshold rankThreshold,
ExperienceModelOptions options = null
){
this.name = name;
this.defaultExperience = defaultExperience;
this.defaultRankCap = defaultRankCap;
this.maxRankCap = maxRankCap;
this.rankThreshold = rankThreshold;
this.metadata = options?.metadata;
this.acquireActionRates = options?.acquireActionRates;
}
public ExperienceModel(
string name,
string defaultExperience,
string defaultRankCap,
string maxRankCap,
Threshold rankThreshold,
ExperienceModelOptions options = null
){
this.name = name;
this.defaultExperienceString = defaultExperience;
this.defaultRankCapString = defaultRankCap;
this.maxRankCapString = maxRankCap;
this.rankThreshold = rankThreshold;
this.metadata = options?.metadata;
this.acquireActionRates = options?.acquireActionRates;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.name != null) {
properties["name"] = this.name;
}
if (this.metadata != null) {
properties["metadata"] = this.metadata;
}
if (this.defaultExperienceString != null) {
properties["defaultExperience"] = this.defaultExperienceString;
} else {
if (this.defaultExperience != null) {
properties["defaultExperience"] = this.defaultExperience;
}
}
if (this.defaultRankCapString != null) {
properties["defaultRankCap"] = this.defaultRankCapString;
} else {
if (this.defaultRankCap != null) {
properties["defaultRankCap"] = this.defaultRankCap;
}
}
if (this.maxRankCapString != null) {
properties["maxRankCap"] = this.maxRankCapString;
} else {
if (this.maxRankCap != null) {
properties["maxRankCap"] = this.maxRankCap;
}
}
if (this.rankThreshold != null) {
properties["rankThreshold"] = this.rankThreshold?.Properties(
);
}
if (this.acquireActionRates != null) {
properties["acquireActionRates"] = this.acquireActionRates.Select(v => v?.Properties(
)).ToList();
}
return properties;
}
public static ExperienceModel FromProperties(
Dictionary<string, object> properties
){
var model = new ExperienceModel(
properties.TryGetValue("name", out var name) ? new Func<string>(() =>
{
return (string) name;
})() : default,
properties.TryGetValue("defaultExperience", out var defaultExperience) ? new Func<long?>(() =>
{
return defaultExperience switch {
long v => v,
string v => long.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("defaultRankCap", out var defaultRankCap) ? new Func<long>(() =>
{
return defaultRankCap switch {
long v => v,
string v => long.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("maxRankCap", out var maxRankCap) ? new Func<long>(() =>
{
return maxRankCap switch {
long v => v,
string v => long.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("rankThreshold", out var rankThreshold) ? new Func<Threshold>(() =>
{
return rankThreshold switch {
Threshold v => v,
Threshold[] v => v.Length > 0 ? v.First() : null,
Dictionary<string, object> v => Threshold.FromProperties(v),
Dictionary<string, object>[] v => v.Length > 0 ? Threshold.FromProperties(v.First()) : null,
_ => null
};
})() : null,
new ExperienceModelOptions {
metadata = properties.TryGetValue("metadata", out var metadata) ? (string)metadata : null,
acquireActionRates = properties.TryGetValue("acquireActionRates", out var acquireActionRates) ? new Func<AcquireActionRate[]>(() =>
{
return acquireActionRates switch {
AcquireActionRate[] v => v,
List<AcquireActionRate> v => v.ToArray(),
Dictionary<string, object>[] v => v.Select(AcquireActionRate.FromProperties).ToArray(),
List<Dictionary<string, object>> v => v.Select(AcquireActionRate.FromProperties).ToArray(),
_ => null
};
})() : null
}
);
return model;
}
}
}