Repository URL to install this package:
Version:
2025.2.1 ▾
|
/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Lottery.Model;
using Gs2Cdk.Gs2Lottery.Model.Enums;
using Gs2Cdk.Gs2Lottery.Model.Options;
namespace Gs2Cdk.Gs2Lottery.Model
{
public class LotteryModel {
private string name;
private LotteryModelMode? mode;
private LotteryModelMethod? method;
private string metadata;
private string prizeTableName;
private string choicePrizeTableScriptId;
public LotteryModel(
string name,
LotteryModelMode mode,
LotteryModelMethod method,
LotteryModelOptions options = null
){
this.name = name;
this.mode = mode;
this.method = method;
this.metadata = options?.metadata;
this.prizeTableName = options?.prizeTableName;
this.choicePrizeTableScriptId = options?.choicePrizeTableScriptId;
}
public static LotteryModel MethodIsPrizeTable(
string name,
LotteryModelMode mode,
string prizeTableName,
LotteryModelMethodIsPrizeTableOptions options = null
){
return (new LotteryModel(
name,
mode,
LotteryModelMethod.PrizeTable,
new LotteryModelOptions {
prizeTableName = prizeTableName,
metadata = options?.metadata,
}
));
}
public static LotteryModel MethodIsScript(
string name,
LotteryModelMode mode,
string choicePrizeTableScriptId,
LotteryModelMethodIsScriptOptions options = null
){
return (new LotteryModel(
name,
mode,
LotteryModelMethod.Script,
new LotteryModelOptions {
choicePrizeTableScriptId = choicePrizeTableScriptId,
metadata = options?.metadata,
}
));
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.name != null) {
properties["name"] = this.name;
}
if (this.metadata != null) {
properties["metadata"] = this.metadata;
}
if (this.mode != null) {
properties["mode"] = this.mode.Value.Str(
);
}
if (this.method != null) {
properties["method"] = this.method.Value.Str(
);
}
if (this.prizeTableName != null) {
properties["prizeTableName"] = this.prizeTableName;
}
if (this.choicePrizeTableScriptId != null) {
properties["choicePrizeTableScriptId"] = this.choicePrizeTableScriptId;
}
return properties;
}
public static LotteryModel FromProperties(
Dictionary<string, object> properties
){
var model = new LotteryModel(
properties.TryGetValue("name", out var name) ? new Func<string>(() =>
{
return (string) name;
})() : default,
properties.TryGetValue("mode", out var mode) ? new Func<LotteryModelMode>(() =>
{
return mode switch {
LotteryModelMode e => e,
string s => LotteryModelModeExt.New(s),
_ => LotteryModelMode.Normal
};
})() : default,
properties.TryGetValue("method", out var method) ? new Func<LotteryModelMethod>(() =>
{
return method switch {
LotteryModelMethod e => e,
string s => LotteryModelMethodExt.New(s),
_ => LotteryModelMethod.PrizeTable
};
})() : default,
new LotteryModelOptions {
metadata = properties.TryGetValue("metadata", out var metadata) ? (string)metadata : null,
prizeTableName = properties.TryGetValue("prizeTableName", out var prizeTableName) ? (string)prizeTableName : null,
choicePrizeTableScriptId = properties.TryGetValue("choicePrizeTableScriptId", out var choicePrizeTableScriptId) ? (string)choicePrizeTableScriptId : null
}
);
return model;
}
}
}