Repository URL to install this package:
Version:
2025.2.1 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* deny overwrite
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Mission.Model;
using Gs2Cdk.Gs2Mission.Model.Enums;
using Gs2Cdk.Gs2Mission.Model.Options;
namespace Gs2Cdk.Gs2Mission.Model
{
public class ScopedValue {
private ScopedValueScopeType? scopeType;
private long? value;
private string valueString;
private ScopedValueResetType? resetType;
private string conditionName;
private long? nextResetAt;
private string nextResetAtString;
public ScopedValue(
ScopedValueScopeType scopeType,
long? value,
ScopedValueOptions options = null
){
this.scopeType = scopeType;
this.value = value;
this.resetType = options?.resetType;
this.conditionName = options?.conditionName;
this.nextResetAt = options?.nextResetAt;
}
public static ScopedValue ScopeTypeIsResetTiming(
long? value,
long? updatedAt,
ScopedValueResetType resetType,
ScopedValueScopeTypeIsResetTimingOptions options = null
){
return (new ScopedValue(
ScopedValueScopeType.ResetTiming,
value,
new ScopedValueOptions {
resetType = resetType,
nextResetAt = options?.nextResetAt,
}
));
}
public static ScopedValue ScopeTypeIsVerifyAction(
long? value,
long? updatedAt,
string conditionName,
ScopedValueScopeTypeIsVerifyActionOptions options = null
){
return (new ScopedValue(
ScopedValueScopeType.VerifyAction,
value,
new ScopedValueOptions {
conditionName = conditionName,
nextResetAt = options?.nextResetAt,
}
));
}
public ScopedValue(
ScopedValueScopeType scopeType,
string value,
ScopedValueOptions options = null
){
this.scopeType = scopeType;
this.valueString = value;
this.resetType = options?.resetType;
this.conditionName = options?.conditionName;
this.nextResetAt = options?.nextResetAt;
this.nextResetAtString = options?.nextResetAtString;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.scopeType != null) {
properties["scopeType"] = this.scopeType.Value.Str(
);
}
if (this.resetType != null) {
properties["resetType"] = this.resetType.Value.Str(
);
}
if (this.conditionName != null) {
properties["conditionName"] = this.conditionName;
}
if (this.valueString != null) {
properties["value"] = this.valueString;
} else {
if (this.value != null) {
properties["value"] = this.value;
}
}
if (this.nextResetAtString != null) {
properties["nextResetAt"] = this.nextResetAtString;
} else {
if (this.nextResetAt != null) {
properties["nextResetAt"] = this.nextResetAt;
}
}
return properties;
}
public static ScopedValue FromProperties(
Dictionary<string, object> properties
){
var model = new ScopedValue(
properties.TryGetValue("scopeType", out var scopeType) ? new Func<ScopedValueScopeType>(() =>
{
return scopeType switch {
ScopedValueScopeType e => e,
string s => ScopedValueScopeTypeExt.New(s),
_ => ScopedValueScopeType.ResetTiming
};
})() : default,
properties.TryGetValue("value", out var value) ? new Func<long?>(() =>
{
return value switch {
long v => v,
string v => long.Parse(v),
_ => 0
};
})() : default,
new ScopedValueOptions {
resetType = properties.TryGetValue("resetType", out var resetType) ? ScopedValueResetTypeExt.New(resetType as string) : ScopedValueResetType.NotReset,
conditionName = properties.TryGetValue("conditionName", out var conditionName) ? (string)conditionName : null,
nextResetAt = new Func<long?>(() =>
{
return properties.TryGetValue("nextResetAt", out var nextResetAt) ? nextResetAt switch {
long v => v,
string v => long.Parse(v),
_ => null
} : null;
})()
}
);
return model;
}
}
}