Repository URL to install this package:
Version:
2025.2.1 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Mission.Model;
using Gs2Cdk.Gs2Mission.Model.Enums;
using Gs2Cdk.Gs2Mission.Model.Options;
namespace Gs2Cdk.Gs2Mission.Model
{
public class TargetCounterModel {
private string counterName;
private TargetCounterModelScopeType? scopeType;
private long value;
private string valueString;
private TargetCounterModelResetType? resetType;
private string conditionName;
public TargetCounterModel(
string counterName,
TargetCounterModelScopeType scopeType,
long value,
TargetCounterModelOptions options = null
){
this.counterName = counterName;
this.scopeType = scopeType;
this.value = value;
this.resetType = options?.resetType;
this.conditionName = options?.conditionName;
}
public static TargetCounterModel ScopeTypeIsResetTiming(
string counterName,
long value,
TargetCounterModelScopeTypeIsResetTimingOptions options = null
){
return (new TargetCounterModel(
counterName,
TargetCounterModelScopeType.ResetTiming,
value,
new TargetCounterModelOptions {
resetType = options?.resetType,
}
));
}
public static TargetCounterModel ScopeTypeIsVerifyAction(
string counterName,
long value,
string conditionName,
TargetCounterModelScopeTypeIsVerifyActionOptions options = null
){
return (new TargetCounterModel(
counterName,
TargetCounterModelScopeType.VerifyAction,
value,
new TargetCounterModelOptions {
conditionName = conditionName,
resetType = options?.resetType,
}
));
}
public TargetCounterModel(
string counterName,
TargetCounterModelScopeType scopeType,
string value,
TargetCounterModelOptions options = null
){
this.counterName = counterName;
this.scopeType = scopeType;
this.valueString = value;
this.resetType = options?.resetType;
this.conditionName = options?.conditionName;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.counterName != null) {
properties["counterName"] = this.counterName;
}
if (this.scopeType != null) {
properties["scopeType"] = this.scopeType.Value.Str(
);
}
if (this.resetType != null) {
properties["resetType"] = this.resetType.Value.Str(
);
}
if (this.conditionName != null) {
properties["conditionName"] = this.conditionName;
}
if (this.valueString != null) {
properties["value"] = this.valueString;
} else {
if (this.value != null) {
properties["value"] = this.value;
}
}
return properties;
}
public static TargetCounterModel FromProperties(
Dictionary<string, object> properties
){
var model = new TargetCounterModel(
properties.TryGetValue("counterName", out var counterName) ? new Func<string>(() =>
{
return (string) counterName;
})() : default,
properties.TryGetValue("scopeType", out var scopeType) ? new Func<TargetCounterModelScopeType>(() =>
{
return scopeType switch {
TargetCounterModelScopeType e => e,
string s => TargetCounterModelScopeTypeExt.New(s),
_ => TargetCounterModelScopeType.ResetTiming
};
})() : default,
properties.TryGetValue("value", out var value) ? new Func<long>(() =>
{
return value switch {
long v => v,
string v => long.Parse(v),
_ => 0
};
})() : default,
new TargetCounterModelOptions {
resetType = properties.TryGetValue("resetType", out var resetType) ? TargetCounterModelResetTypeExt.New(resetType as string) : TargetCounterModelResetType.NotReset,
conditionName = properties.TryGetValue("conditionName", out var conditionName) ? (string)conditionName : null
}
);
return model;
}
}
}