Repository URL to install this package:
Version:
2025.2.1 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Money2.Model;
using Gs2Cdk.Gs2Money2.Model.Options;
namespace Gs2Cdk.Gs2Money2.Model
{
public class DepositTransaction {
private float price;
private string priceString;
private int count;
private string countString;
private string currency;
private long? depositedAt;
private string depositedAtString;
public DepositTransaction(
float price,
int count,
DepositTransactionOptions options = null
){
this.price = price;
this.count = count;
this.currency = options?.currency;
this.depositedAt = options?.depositedAt;
}
public DepositTransaction(
string price,
string count,
DepositTransactionOptions options = null
){
this.priceString = price;
this.countString = count;
this.currency = options?.currency;
this.depositedAt = options?.depositedAt;
this.depositedAtString = options?.depositedAtString;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.priceString != null) {
properties["price"] = this.priceString;
} else {
if (this.price != null) {
properties["price"] = this.price;
}
}
if (this.currency != null) {
properties["currency"] = this.currency;
}
if (this.countString != null) {
properties["count"] = this.countString;
} else {
if (this.count != null) {
properties["count"] = this.count;
}
}
if (this.depositedAtString != null) {
properties["depositedAt"] = this.depositedAtString;
} else {
if (this.depositedAt != null) {
properties["depositedAt"] = this.depositedAt;
}
}
return properties;
}
public static DepositTransaction FromProperties(
Dictionary<string, object> properties
){
var model = new DepositTransaction(
properties.TryGetValue("price", out var price) ? new Func<float>(() =>
{
return price switch {
float v => v,
string v => float.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("count", out var count) ? new Func<int>(() =>
{
return count switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
new DepositTransactionOptions {
currency = properties.TryGetValue("currency", out var currency) ? (string)currency : null,
depositedAt = new Func<long?>(() =>
{
return properties.TryGetValue("depositedAt", out var depositedAt) ? depositedAt switch {
long v => v,
string v => long.Parse(v),
_ => null
} : null;
})()
}
);
return model;
}
}
}