Repository URL to install this package:
Version:
2025.2.1 ▾
|
/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Quest.Model;
using Gs2Cdk.Gs2Quest.Model.Options;
namespace Gs2Cdk.Gs2Quest.Model
{
public class Contents {
private int? weight;
private string weightString;
private string metadata;
private AcquireAction[] completeAcquireActions;
public Contents(
int? weight,
ContentsOptions options = null
){
this.weight = weight;
this.metadata = options?.metadata;
this.completeAcquireActions = options?.completeAcquireActions;
}
public Contents(
string weight,
ContentsOptions options = null
){
this.weightString = weight;
this.metadata = options?.metadata;
this.completeAcquireActions = options?.completeAcquireActions;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.metadata != null) {
properties["metadata"] = this.metadata;
}
if (this.completeAcquireActions != null) {
properties["completeAcquireActions"] = this.completeAcquireActions.Select(v => v?.Properties(
)).ToList();
}
if (this.weightString != null) {
properties["weight"] = this.weightString;
} else {
if (this.weight != null) {
properties["weight"] = this.weight;
}
}
return properties;
}
public static Contents FromProperties(
Dictionary<string, object> properties
){
var model = new Contents(
properties.TryGetValue("weight", out var weight) ? new Func<int?>(() =>
{
return weight switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
new ContentsOptions {
metadata = properties.TryGetValue("metadata", out var metadata) ? (string)metadata : null,
completeAcquireActions = properties.TryGetValue("completeAcquireActions", out var completeAcquireActions) ? new Func<AcquireAction[]>(() =>
{
return completeAcquireActions switch {
AcquireAction[] v => v,
List<AcquireAction> v => v.ToArray(),
Dictionary<string, object>[] v => v.Select(AcquireAction.FromProperties).ToArray(),
List<Dictionary<string, object>> v => v.Select(AcquireAction.FromProperties).ToArray(),
_ => null
};
})() : null
}
);
return model;
}
}
}