Repository URL to install this package:
Version:
2025.2.1 ▾
|
/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2SkillTree.Model;
namespace Gs2Cdk.Gs2SkillTree.Model
{
public class CurrentMasterData : CdkResource {
private string version= "2023-09-06";
private string namespaceName;
private NodeModel[] nodeModels;
public CurrentMasterData(
Stack stack,
string namespaceName,
NodeModel[] nodeModels
): base(
"SkillTree_CurrentTreeMaster_" + namespaceName
){
this.namespaceName = namespaceName;
this.nodeModels = nodeModels;
stack.AddResource(
this
);
}
public string AlternateKeys(
){
return this.namespaceName;
}
public override string ResourceType(
){
return "GS2::SkillTree::CurrentTreeMaster";
}
public override Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
var settings = new Dictionary<string, object>();
settings["version"] = this.version;
if (this.nodeModels != null) {
settings["nodeModels"] = this.nodeModels.Select(v => v?.Properties(
)).ToList();
}
if (this.namespaceName != null) {
properties["NamespaceName"] = this.namespaceName;
}
if (settings != null) {
properties["Settings"] = settings;
}
return properties;
}
}
}