Repository URL to install this package:
Version:
2025.2.5 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Matchmaking.Model;
using Gs2Cdk.Gs2Matchmaking.Model.Options;
namespace Gs2Cdk.Gs2Matchmaking.Model
{
public class GameResult {
private int rank;
private string rankString;
private string userId;
public GameResult(
int rank,
string userId,
GameResultOptions options = null
){
this.rank = rank;
this.userId = userId;
}
public GameResult(
string rank,
string userId,
GameResultOptions options = null
){
this.rankString = rank;
this.userId = userId;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.rankString != null) {
properties["rank"] = this.rankString;
} else {
if (this.rank != null) {
properties["rank"] = this.rank;
}
}
if (this.userId != null) {
properties["userId"] = this.userId;
}
return properties;
}
public static GameResult FromProperties(
Dictionary<string, object> properties
){
var model = new GameResult(
properties.TryGetValue("rank", out var rank) ? new Func<int>(() =>
{
return rank switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("userId", out var userId) ? new Func<string>(() =>
{
return (string) userId;
})() : default,
new GameResultOptions {
}
);
return model;
}
}
}