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Version:
2025.3.6 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Inventory.Model;
using Gs2Cdk.Gs2Inventory.Model.Options;
namespace Gs2Cdk.Gs2Inventory.Model
{
public class InventoryModel {
private string name;
private int initialCapacity;
private string initialCapacityString;
private int maxCapacity;
private string maxCapacityString;
private ItemModel[] itemModels;
private string metadata;
private bool? protectReferencedItem;
private string protectReferencedItemString;
public InventoryModel(
string name,
int initialCapacity,
int maxCapacity,
ItemModel[] itemModels,
InventoryModelOptions options = null
){
this.name = name;
this.initialCapacity = initialCapacity;
this.maxCapacity = maxCapacity;
this.itemModels = itemModels;
this.metadata = options?.metadata;
this.protectReferencedItem = options?.protectReferencedItem;
}
public InventoryModel(
string name,
string initialCapacity,
string maxCapacity,
ItemModel[] itemModels,
InventoryModelOptions options = null
){
this.name = name;
this.initialCapacityString = initialCapacity;
this.maxCapacityString = maxCapacity;
this.itemModels = itemModels;
this.metadata = options?.metadata;
this.protectReferencedItem = options?.protectReferencedItem;
this.protectReferencedItemString = options?.protectReferencedItemString;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.name != null) {
properties["name"] = this.name;
}
if (this.metadata != null) {
properties["metadata"] = this.metadata;
}
if (this.initialCapacityString != null) {
properties["initialCapacity"] = this.initialCapacityString;
} else {
if (this.initialCapacity != null) {
properties["initialCapacity"] = this.initialCapacity;
}
}
if (this.maxCapacityString != null) {
properties["maxCapacity"] = this.maxCapacityString;
} else {
if (this.maxCapacity != null) {
properties["maxCapacity"] = this.maxCapacity;
}
}
if (this.protectReferencedItemString != null) {
properties["protectReferencedItem"] = this.protectReferencedItemString;
} else {
if (this.protectReferencedItem != null) {
properties["protectReferencedItem"] = this.protectReferencedItem;
}
}
if (this.itemModels != null) {
properties["itemModels"] = this.itemModels.Select(v => v?.Properties(
)).ToList();
}
return properties;
}
public static InventoryModel FromProperties(
Dictionary<string, object> properties
){
var model = new InventoryModel(
properties.TryGetValue("name", out var name) ? new Func<string>(() =>
{
return (string) name;
})() : default,
properties.TryGetValue("initialCapacity", out var initialCapacity) ? new Func<int>(() =>
{
return initialCapacity switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("maxCapacity", out var maxCapacity) ? new Func<int>(() =>
{
return maxCapacity switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("itemModels", out var itemModels) ? new Func<ItemModel[]>(() =>
{
return itemModels switch {
Dictionary<string, object>[] v => v.Select(ItemModel.FromProperties).ToArray(),
Dictionary<string, object> v => new []{ ItemModel.FromProperties(v) },
List<Dictionary<string, object>> v => v.Select(ItemModel.FromProperties).ToArray(),
object[] v => v.Select(v2 => v2 as ItemModel).ToArray(),
{ } v => new []{ v as ItemModel },
_ => null
};
})() : null,
new InventoryModelOptions {
metadata = properties.TryGetValue("metadata", out var metadata) ? (string)metadata : null,
protectReferencedItem = new Func<bool?>(() =>
{
return properties.TryGetValue("protectReferencedItem", out var protectReferencedItem) ? protectReferencedItem switch {
bool v => v,
string v => bool.Parse(v),
_ => null
} : null;
})()
}
);
return model;
}
}
}