Repository URL to install this package:
Version:
2025.5.1 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2AdReward.Model;
using Gs2Cdk.Gs2AdReward.Model.Options;
namespace Gs2Cdk.Gs2AdReward.Model
{
public class AppLovinMax {
private string allowAdUnitId;
private string eventKey;
public AppLovinMax(
string allowAdUnitId,
string eventKey,
AppLovinMaxOptions options = null
){
this.allowAdUnitId = allowAdUnitId;
this.eventKey = eventKey;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.allowAdUnitId != null) {
properties["allowAdUnitId"] = this.allowAdUnitId;
}
if (this.eventKey != null) {
properties["eventKey"] = this.eventKey;
}
return properties;
}
public static AppLovinMax FromProperties(
Dictionary<string, object> properties
){
var model = new AppLovinMax(
properties.TryGetValue("allowAdUnitId", out var allowAdUnitId) ? new Func<string>(() =>
{
return (string) allowAdUnitId;
})() : default,
properties.TryGetValue("eventKey", out var eventKey) ? new Func<string>(() =>
{
return (string) eventKey;
})() : default,
new AppLovinMaxOptions {
}
);
return model;
}
}
}