Repository URL to install this package:
Version:
2025.5.1 ▾
|
/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2JobQueue.Model;
using Gs2Cdk.Gs2JobQueue.Model.Options;
namespace Gs2Cdk.Gs2JobQueue.Model
{
public class JobEntry {
private string scriptId;
private string args;
private int? maxTryCount;
private string maxTryCountString;
public JobEntry(
string scriptId,
string args,
int? maxTryCount,
JobEntryOptions options = null
){
this.scriptId = scriptId;
this.args = args;
this.maxTryCount = maxTryCount;
}
public JobEntry(
string scriptId,
string args,
string maxTryCount,
JobEntryOptions options = null
){
this.scriptId = scriptId;
this.args = args;
this.maxTryCountString = maxTryCount;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.scriptId != null) {
properties["scriptId"] = this.scriptId;
}
if (this.args != null) {
properties["args"] = this.args;
}
if (this.maxTryCountString != null) {
properties["maxTryCount"] = this.maxTryCountString;
} else {
if (this.maxTryCount != null) {
properties["maxTryCount"] = this.maxTryCount;
}
}
return properties;
}
public static JobEntry FromProperties(
Dictionary<string, object> properties
){
var model = new JobEntry(
properties.TryGetValue("scriptId", out var scriptId) ? new Func<string>(() =>
{
return (string) scriptId;
})() : default,
properties.TryGetValue("args", out var args) ? new Func<string>(() =>
{
return (string) args;
})() : default,
properties.TryGetValue("maxTryCount", out var maxTryCount) ? new Func<int?>(() =>
{
return maxTryCount switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
new JobEntryOptions {
}
);
return model;
}
}
}