Repository URL to install this package:
Version:
2025.5.1 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Money2.Model;
using Gs2Cdk.Gs2Money2.Model.Options;
namespace Gs2Cdk.Gs2Money2.Model
{
public class WalletSummary {
private int? paid;
private string paidString;
private int? free;
private string freeString;
private int? total;
private string totalString;
public WalletSummary(
int? paid,
int? free,
int? total,
WalletSummaryOptions options = null
){
this.paid = paid;
this.free = free;
this.total = total;
}
public WalletSummary(
string paid,
string free,
string total,
WalletSummaryOptions options = null
){
this.paidString = paid;
this.freeString = free;
this.totalString = total;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.paidString != null) {
properties["paid"] = this.paidString;
} else {
if (this.paid != null) {
properties["paid"] = this.paid;
}
}
if (this.freeString != null) {
properties["free"] = this.freeString;
} else {
if (this.free != null) {
properties["free"] = this.free;
}
}
if (this.totalString != null) {
properties["total"] = this.totalString;
} else {
if (this.total != null) {
properties["total"] = this.total;
}
}
return properties;
}
public static WalletSummary FromProperties(
Dictionary<string, object> properties
){
var model = new WalletSummary(
properties.TryGetValue("paid", out var paid) ? new Func<int?>(() =>
{
return paid switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("free", out var free) ? new Func<int?>(() =>
{
return free switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("total", out var total) ? new Func<int?>(() =>
{
return total switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
new WalletSummaryOptions {
}
);
return model;
}
}
}