Repository URL to install this package:
Version:
2025.5.3 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Mission.Model;
namespace Gs2Cdk.Gs2Mission.StampSheet
{
public class IncreaseCounterByUserId : AcquireAction {
private string namespaceName;
private string counterName;
private string userId;
private long value;
private string valueString;
private string timeOffsetToken;
public IncreaseCounterByUserId(
string namespaceName,
string counterName,
long value,
string timeOffsetToken = null,
string userId = "#{userId}"
){
this.namespaceName = namespaceName;
this.counterName = counterName;
this.value = value;
this.timeOffsetToken = timeOffsetToken;
this.userId = userId;
}
public IncreaseCounterByUserId(
string namespaceName,
string counterName,
string value,
string timeOffsetToken = null,
string userId = "#{userId}"
){
this.namespaceName = namespaceName;
this.counterName = counterName;
this.valueString = value;
this.timeOffsetToken = timeOffsetToken;
this.userId = userId;
}
public override Dictionary<string, object> Request(
){
var properties = new Dictionary<string, object>();
if (this.namespaceName != null) {
properties["namespaceName"] = this.namespaceName;
}
if (this.counterName != null) {
properties["counterName"] = this.counterName;
}
if (this.userId != null) {
properties["userId"] = this.userId;
}
if (this.valueString != null) {
properties["value"] = this.valueString;
} else {
if (this.value != null) {
properties["value"] = this.value;
}
}
if (this.timeOffsetToken != null) {
properties["timeOffsetToken"] = this.timeOffsetToken;
}
return properties;
}
public static IncreaseCounterByUserId FromProperties(Dictionary<string, object> properties) {
try {
return new IncreaseCounterByUserId(
(string)properties["namespaceName"],
(string)properties["counterName"],
new Func<long>(() =>
{
return properties["value"] switch {
long v => (long)v,
int v => (long)v,
float v => (long)v,
double v => (long)v,
string v => long.Parse(v),
_ => 0
};
})(),
new Func<string>(() =>
{
return properties.TryGetValue("timeOffsetToken", out var timeOffsetToken) ? timeOffsetToken as string : null;
})(),
new Func<string>(() =>
{
return properties.TryGetValue("userId", out var userId) ? userId as string : "#{userId}";
})()
);
} catch (Exception e) when (e is FormatException || e is OverflowException) {
return new IncreaseCounterByUserId(
properties["namespaceName"].ToString(),
properties["counterName"].ToString(),
properties["value"].ToString(),
new Func<string>(() =>
{
return properties.TryGetValue("timeOffsetToken", out var timeOffsetToken) ? timeOffsetToken.ToString() : null;
})(),
new Func<string>(() =>
{
return properties.TryGetValue("userId", out var userId) ? userId as string : "#{userId}";
})()
);
}
}
public override string Action() {
return "Gs2Mission:IncreaseCounterByUserId";
}
public static string StaticAction() {
return "Gs2Mission:IncreaseCounterByUserId";
}
}
}