Repository URL to install this package:
Version:
2025.6.3 ▾
|
/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Guild.Model;
using Gs2Cdk.Gs2Guild.Model.Options;
namespace Gs2Cdk.Gs2Guild.Model
{
public class Inbox {
private string guildName;
private string[] fromUserIds;
private ReceiveMemberRequest[] receiveMemberRequests;
private long? revision;
private string revisionString;
public Inbox(
string guildName,
InboxOptions options = null
){
this.guildName = guildName;
this.fromUserIds = options?.fromUserIds;
this.receiveMemberRequests = options?.receiveMemberRequests;
this.revision = options?.revision;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.guildName != null) {
properties["guildName"] = this.guildName;
}
if (this.fromUserIds != null) {
properties["fromUserIds"] = this.fromUserIds;
}
if (this.receiveMemberRequests != null) {
properties["receiveMemberRequests"] = this.receiveMemberRequests.Select(v => v?.Properties(
)).ToList();
}
return properties;
}
public static Inbox FromProperties(
Dictionary<string, object> properties
){
var model = new Inbox(
properties.TryGetValue("guildName", out var guildName) ? new Func<string>(() =>
{
return (string) guildName;
})() : default,
new InboxOptions {
fromUserIds = properties.TryGetValue("fromUserIds", out var fromUserIds) ? new Func<string[]>(() =>
{
return fromUserIds switch {
string[] v => v.ToArray(),
List<string> v => v.ToArray(),
_ => null
};
})() : null,
receiveMemberRequests = properties.TryGetValue("receiveMemberRequests", out var receiveMemberRequests) ? new Func<ReceiveMemberRequest[]>(() =>
{
return receiveMemberRequests switch {
ReceiveMemberRequest[] v => v,
List<ReceiveMemberRequest> v => v.ToArray(),
Dictionary<string, object>[] v => v.Select(ReceiveMemberRequest.FromProperties).ToArray(),
List<Dictionary<string, object>> v => v.Select(ReceiveMemberRequest.FromProperties).ToArray(),
_ => null
};
})() : null,
revision = new Func<long?>(() =>
{
return properties.TryGetValue("revision", out var revision) ? revision switch {
long v => v,
string v => long.Parse(v),
_ => null
} : null;
})()
}
);
return model;
}
}
}