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io.gs2.csharp.cdk / Gs2Money2 / Model / FakeSetting.cs
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/*
 * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
 * Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
using System;
using System.Collections.Generic;
using System.Linq;

using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Money2.Model;
using Gs2Cdk.Gs2Money2.Model.Enums;
using Gs2Cdk.Gs2Money2.Model.Options;

namespace Gs2Cdk.Gs2Money2.Model
{
    public class FakeSetting {
        private FakeSettingAcceptFakeReceipt? acceptFakeReceipt;

        public FakeSetting(
            FakeSettingAcceptFakeReceipt acceptFakeReceipt,
            FakeSettingOptions options = null
        ){
            this.acceptFakeReceipt = acceptFakeReceipt;
        }

        public Dictionary<string, object> Properties(
        ){
            var properties = new Dictionary<string, object>();

            if (this.acceptFakeReceipt != null) {
                properties["acceptFakeReceipt"] = this.acceptFakeReceipt.Value.Str(
                );
            }

            return properties;
        }

        public static FakeSetting FromProperties(
            Dictionary<string, object> properties
        ){
            var model = new FakeSetting(
                properties.TryGetValue("acceptFakeReceipt", out var acceptFakeReceipt) ? new Func<FakeSettingAcceptFakeReceipt>(() =>
                {
                    return acceptFakeReceipt switch {
                        FakeSettingAcceptFakeReceipt e => e,
                        string s => FakeSettingAcceptFakeReceiptExt.New(s),
                        _ => FakeSettingAcceptFakeReceipt.Accept
                    };
                })() : default,
                new FakeSettingOptions {
                }
            );

            return model;
        }
    }
}