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Version:
2025.7.3 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Gs2Idle.Model;
using Gs2Cdk.Gs2Idle.Model.Enums;
using Gs2Cdk.Gs2Idle.Model.Options;
namespace Gs2Cdk.Gs2Idle.Model
{
public class CategoryModel {
private string name;
private int rewardIntervalMinutes;
private string rewardIntervalMinutesString;
private int defaultMaximumIdleMinutes;
private string defaultMaximumIdleMinutesString;
private CategoryModelRewardResetMode? rewardResetMode;
private AcquireActionList[] acquireActions;
private string metadata;
private string idlePeriodScheduleId;
private string receivePeriodScheduleId;
public CategoryModel(
string name,
int rewardIntervalMinutes,
int defaultMaximumIdleMinutes,
CategoryModelRewardResetMode rewardResetMode,
AcquireActionList[] acquireActions,
CategoryModelOptions options = null
){
this.name = name;
this.rewardIntervalMinutes = rewardIntervalMinutes;
this.defaultMaximumIdleMinutes = defaultMaximumIdleMinutes;
this.rewardResetMode = rewardResetMode;
this.acquireActions = acquireActions;
this.metadata = options?.metadata;
this.idlePeriodScheduleId = options?.idlePeriodScheduleId;
this.receivePeriodScheduleId = options?.receivePeriodScheduleId;
}
public CategoryModel(
string name,
string rewardIntervalMinutes,
string defaultMaximumIdleMinutes,
CategoryModelRewardResetMode rewardResetMode,
AcquireActionList[] acquireActions,
CategoryModelOptions options = null
){
this.name = name;
this.rewardIntervalMinutesString = rewardIntervalMinutes;
this.defaultMaximumIdleMinutesString = defaultMaximumIdleMinutes;
this.rewardResetMode = rewardResetMode;
this.acquireActions = acquireActions;
this.metadata = options?.metadata;
this.idlePeriodScheduleId = options?.idlePeriodScheduleId;
this.receivePeriodScheduleId = options?.receivePeriodScheduleId;
}
public Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.name != null) {
properties["name"] = this.name;
}
if (this.metadata != null) {
properties["metadata"] = this.metadata;
}
if (this.rewardIntervalMinutesString != null) {
properties["rewardIntervalMinutes"] = this.rewardIntervalMinutesString;
} else {
if (this.rewardIntervalMinutes != null) {
properties["rewardIntervalMinutes"] = this.rewardIntervalMinutes;
}
}
if (this.defaultMaximumIdleMinutesString != null) {
properties["defaultMaximumIdleMinutes"] = this.defaultMaximumIdleMinutesString;
} else {
if (this.defaultMaximumIdleMinutes != null) {
properties["defaultMaximumIdleMinutes"] = this.defaultMaximumIdleMinutes;
}
}
if (this.rewardResetMode != null) {
properties["rewardResetMode"] = this.rewardResetMode.Value.Str(
);
}
if (this.acquireActions != null) {
properties["acquireActions"] = this.acquireActions.Select(v => v?.Properties(
)).ToList();
}
if (this.idlePeriodScheduleId != null) {
properties["idlePeriodScheduleId"] = this.idlePeriodScheduleId;
}
if (this.receivePeriodScheduleId != null) {
properties["receivePeriodScheduleId"] = this.receivePeriodScheduleId;
}
return properties;
}
public static CategoryModel FromProperties(
Dictionary<string, object> properties
){
var model = new CategoryModel(
properties.TryGetValue("name", out var name) ? new Func<string>(() =>
{
return (string) name;
})() : default,
properties.TryGetValue("rewardIntervalMinutes", out var rewardIntervalMinutes) ? new Func<int>(() =>
{
return rewardIntervalMinutes switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("defaultMaximumIdleMinutes", out var defaultMaximumIdleMinutes) ? new Func<int>(() =>
{
return defaultMaximumIdleMinutes switch {
int v => v,
string v => int.Parse(v),
_ => 0
};
})() : default,
properties.TryGetValue("rewardResetMode", out var rewardResetMode) ? new Func<CategoryModelRewardResetMode>(() =>
{
return rewardResetMode switch {
CategoryModelRewardResetMode e => e,
string s => CategoryModelRewardResetModeExt.New(s),
_ => CategoryModelRewardResetMode.Reset
};
})() : default,
properties.TryGetValue("acquireActions", out var acquireActions) ? new Func<AcquireActionList[]>(() =>
{
return acquireActions switch {
Dictionary<string, object>[] v => v.Select(AcquireActionList.FromProperties).ToArray(),
Dictionary<string, object> v => new []{ AcquireActionList.FromProperties(v) },
List<Dictionary<string, object>> v => v.Select(AcquireActionList.FromProperties).ToArray(),
object[] v => v.Select(v2 => v2 as AcquireActionList).ToArray(),
{ } v => new []{ v as AcquireActionList },
_ => null
};
})() : null,
new CategoryModelOptions {
metadata = properties.TryGetValue("metadata", out var metadata) ? (string)metadata : null,
idlePeriodScheduleId = properties.TryGetValue("idlePeriodScheduleId", out var idlePeriodScheduleId) ? (string)idlePeriodScheduleId : null,
receivePeriodScheduleId = properties.TryGetValue("receivePeriodScheduleId", out var receivePeriodScheduleId) ? (string)receivePeriodScheduleId : null
}
);
return model;
}
}
}