Repository URL to install this package:
Version:
2025.7.3 ▾
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/*
* Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2Cdk.Core.Model;
using Gs2Cdk.Core.Func;
using Gs2Cdk.Gs2Inventory.Ref;
using Gs2Cdk.Gs2Inventory.Model;
using Gs2Cdk.Gs2Inventory.Model.Options;
namespace Gs2Cdk.Gs2Inventory.Model
{
public class Namespace : CdkResource {
private Stack? stack;
public string name;
public string description;
public ScriptSetting acquireScript;
public ScriptSetting overflowScript;
public ScriptSetting consumeScript;
public ScriptSetting simpleItemAcquireScript;
public ScriptSetting simpleItemConsumeScript;
public ScriptSetting bigItemAcquireScript;
public ScriptSetting bigItemConsumeScript;
public LogSetting logSetting;
public Namespace(
Stack stack,
string name,
NamespaceOptions options = null
): base(
"Inventory_Namespace_" + name
){
this.stack = stack;
this.name = name;
this.description = options?.description;
this.acquireScript = options?.acquireScript;
this.overflowScript = options?.overflowScript;
this.consumeScript = options?.consumeScript;
this.simpleItemAcquireScript = options?.simpleItemAcquireScript;
this.simpleItemConsumeScript = options?.simpleItemConsumeScript;
this.bigItemAcquireScript = options?.bigItemAcquireScript;
this.bigItemConsumeScript = options?.bigItemConsumeScript;
this.logSetting = options?.logSetting;
stack.AddResource(
this
);
}
public string AlternateKeys(
){
return "name";
}
public override string ResourceType(
){
return "GS2::Inventory::Namespace";
}
public override Dictionary<string, object> Properties(
){
var properties = new Dictionary<string, object>();
if (this.name != null) {
properties["Name"] = this.name;
}
if (this.description != null) {
properties["Description"] = this.description;
}
if (this.acquireScript != null) {
properties["AcquireScript"] = this.acquireScript?.Properties(
);
}
if (this.overflowScript != null) {
properties["OverflowScript"] = this.overflowScript?.Properties(
);
}
if (this.consumeScript != null) {
properties["ConsumeScript"] = this.consumeScript?.Properties(
);
}
if (this.simpleItemAcquireScript != null) {
properties["SimpleItemAcquireScript"] = this.simpleItemAcquireScript?.Properties(
);
}
if (this.simpleItemConsumeScript != null) {
properties["SimpleItemConsumeScript"] = this.simpleItemConsumeScript?.Properties(
);
}
if (this.bigItemAcquireScript != null) {
properties["BigItemAcquireScript"] = this.bigItemAcquireScript?.Properties(
);
}
if (this.bigItemConsumeScript != null) {
properties["BigItemConsumeScript"] = this.bigItemConsumeScript?.Properties(
);
}
if (this.logSetting != null) {
properties["LogSetting"] = this.logSetting?.Properties(
);
}
return properties;
}
public NamespaceRef Ref(
){
return (new NamespaceRef(
this.name
));
}
public GetAttr GetAttrNamespaceId(
){
return (new GetAttr(
this,
"Item.NamespaceId",
null
));
}
public Namespace MasterData(
InventoryModel[] inventoryModels,
SimpleInventoryModel[] simpleInventoryModels,
BigInventoryModel[] bigInventoryModels
){
(new CurrentMasterData(
this.stack,
this.name,
inventoryModels,
simpleInventoryModels,
bigInventoryModels
)).AddDependsOn(
this
);
return this;
}
public Namespace MasterData(
Dictionary<string, object> properties
){
(new CurrentMasterData(
this.stack,
this.name,
new Func<InventoryModel[]>(() =>
{
return properties["inventoryModels"] switch {
InventoryModel[] v => v,
List<InventoryModel> v => v.ToArray(),
Dictionary<string, object>[] v => v.Select(InventoryModel.FromProperties).ToArray(),
List<Dictionary<string, object>> v => v.Select(InventoryModel.FromProperties).ToArray(),
_ => null,
};
})(),
new Func<SimpleInventoryModel[]>(() =>
{
return properties["simpleInventoryModels"] switch {
SimpleInventoryModel[] v => v,
List<SimpleInventoryModel> v => v.ToArray(),
Dictionary<string, object>[] v => v.Select(SimpleInventoryModel.FromProperties).ToArray(),
List<Dictionary<string, object>> v => v.Select(SimpleInventoryModel.FromProperties).ToArray(),
_ => null,
};
})(),
new Func<BigInventoryModel[]>(() =>
{
return properties["bigInventoryModels"] switch {
BigInventoryModel[] v => v,
List<BigInventoryModel> v => v.ToArray(),
Dictionary<string, object>[] v => v.Select(BigInventoryModel.FromProperties).ToArray(),
List<Dictionary<string, object>> v => v.Select(BigInventoryModel.FromProperties).ToArray(),
_ => null,
};
})()
)).AddDependsOn(
this
);
return this;
}
}
}