Repository URL to install this package:
Version:
2025.8.6 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* deny overwrite
*/
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
// ReSharper disable InconsistentNaming
#pragma warning disable CS0414 // Field is assigned but its value is never used
#pragma warning disable 1998
using System;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Domain;
using Gs2.Core.Exception;
using Gs2.Core.Util;
using Gs2.Gs2Auth.Model;
using Gs2.Util.LitJson;
using Gs2.Gs2Chat.Model.Cache;
#if UNITY_2017_1_OR_NEWER
using UnityEngine;
using UnityEngine.Scripting;
#if GS2_ENABLE_UNITASK
using System.Threading;
using System.Collections.Generic;
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
#else
using System.Collections;
using UnityEngine.Events;
#endif
#else
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
#endif
namespace Gs2.Gs2Chat.Domain.Iterator
{
#if UNITY_2017_1_OR_NEWER
public class DescribeLatestMessagesByUserIdIterator : Gs2Iterator<Gs2.Gs2Chat.Model.Message> {
#else
public class DescribeLatestMessagesByUserIdIterator : IAsyncEnumerable<Gs2.Gs2Chat.Model.Message> {
#endif
private readonly Gs2.Core.Domain.Gs2 _gs2;
private readonly Gs2ChatRestClient _client;
public string NamespaceName { get; }
public string RoomName { get; }
public string Password { get; }
public int? Category { get; }
public string UserId { get; }
public string TimeOffsetToken { get; }
private long? _startAt;
private bool _isCacheChecked;
private bool _last;
private Gs2.Gs2Chat.Model.Message[] _result;
public static int? fetchSize;
public DescribeLatestMessagesByUserIdIterator(
Gs2.Core.Domain.Gs2 gs2,
Gs2ChatRestClient client,
string namespaceName,
string userId,
string roomName = null,
string password = null,
int? category = null,
string timeOffsetToken = null
) {
this._gs2 = gs2;
this._client = client;
this.NamespaceName = namespaceName;
this.RoomName = roomName;
this.Password = password;
this.Category = category;
this.UserId = userId;
this.TimeOffsetToken = timeOffsetToken;
this._startAt = null;
this._last = false;
this._result = new Gs2.Gs2Chat.Model.Message[]{};
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
private async UniTask _load() {
#else
private IEnumerator _load() {
#endif
#else
private async Task _load() {
#endif
var request = new Gs2.Gs2Chat.Request.DescribeLatestMessagesByUserIdRequest()
.WithContextStack(this._gs2.DefaultContextStack)
.WithNamespaceName(this.NamespaceName)
.WithRoomName(this.RoomName)
.WithPassword(this.Password)
.WithUserId(this.UserId)
.WithLimit(fetchSize);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
var future = this._client.DescribeLatestMessagesByUserIdFuture(
#else
var r = await this._client.DescribeLatestMessagesByUserIdAsync(
#endif
request
);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
yield return future;
if (future.Error != null)
{
Error = future.Error;
yield break;
}
var r = future.Result;
#endif
this._result = r.Items
.Where(item => this.Category == null || item.Category == this.Category)
.ToArray();
if (this._result.Length > 0) {
this._startAt = this._result[this._result.Length-1].CreatedAt + 1;
} else {
this._last = true;
}
r.PutCache(
this._gs2.Cache,
UserId,
null,
request
);
}
private bool _hasNext()
{
return true;
}
#if UNITY_2017_1_OR_NEWER
public override bool HasNext()
{
if (Error != null) return false;
return _hasNext();
}
#endif
#if UNITY_2017_1_OR_NEWER && GS2_ENABLE_UNITASK
protected override System.Collections.IEnumerator Next(
Action<AsyncResult<Gs2.Gs2Chat.Model.Message>> callback
)
{
Gs2Exception error = null;
yield return UniTask.ToCoroutine(
async () => {
try {
if (this._result.Length == 0 && !this._last) {
await this._load();
}
if (this._result.Length == 0) {
Current = null;
return;
}
var ret = this._result[0];
this._result = this._result.ToList().GetRange(1, this._result.Length - 1).ToArray();
if (this._result.Length == 0 && !this._last) {
await this._load();
}
Current = ret;
}
catch (Gs2Exception e) {
Current = null;
error = e;
}
}
);
callback.Invoke(new AsyncResult<Gs2.Gs2Chat.Model.Message>(
Current,
error
));
}
#endif
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public IUniTaskAsyncEnumerable<Gs2.Gs2Chat.Model.Message> GetAsyncEnumerator(
CancellationToken cancellationToken = new CancellationToken()
#else
protected override IEnumerator Next(
Action<AsyncResult<Gs2.Gs2Chat.Model.Message>> callback
#endif
#else
public async IAsyncEnumerator<Gs2.Gs2Chat.Model.Message> GetAsyncEnumerator(
CancellationToken cancellationToken = new CancellationToken()
#endif
)
{
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
return UniTaskAsyncEnumerable.Create<Gs2.Gs2Chat.Model.Message>(async (writer, token) =>
{
#endif
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
while(this._hasNext()) {
cancellationToken.ThrowIfCancellationRequested();
#endif
if (this._result.Length == 0 && !this._last) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
yield return this._load();
#else
await this._load();
#endif
}
if (this._result.Length == 0) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
Current = null;
callback.Invoke(new AsyncResult<Gs2.Gs2Chat.Model.Message>(
Current,
Error
));
yield break;
#else
break;
#endif
}
var ret = this._result[0];
this._result = this._result.ToList().GetRange(1, this._result.Length - 1).ToArray();
if (this._result.Length == 0 && !this._last) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
yield return this._load();
#else
await this._load();
#endif
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
await writer.YieldAsync(ret);
#else
Current = ret;
callback.Invoke(new AsyncResult<Gs2.Gs2Chat.Model.Message>(
Current,
Error
));
#endif
#else
yield return ret;
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
}
#endif
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
});
#endif
#endif
}
}
}