Repository URL to install this package:
Version:
2025.8.6 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using System.Collections;
using UnityEngine.Events;
using UnityEngine.Networking;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading.Tasks;
#endif
#else
using System.Threading.Tasks;
using System.Threading;
#endif
namespace Gs2.Gs2Guild
{
public class Gs2GuildWebSocketClient : AbstractGs2Client
{
public static string Endpoint = "guild";
protected Gs2WebSocketSession Gs2WebSocketSession => (Gs2WebSocketSession) Gs2Session;
public Gs2GuildWebSocketClient(Gs2WebSocketSession Gs2WebSocketSession) : base(Gs2WebSocketSession)
{
}
public class GetNamespaceStatusTask : Gs2WebSocketSessionTask<Request.GetNamespaceStatusRequest, Result.GetNamespaceStatusResult>
{
public GetNamespaceStatusTask(IGs2Session session, Request.GetNamespaceStatusRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetNamespaceStatusRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"getNamespaceStatus",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetNamespaceStatus(
Request.GetNamespaceStatusRequest request,
UnityAction<AsyncResult<Result.GetNamespaceStatusResult>> callback
)
{
var task = new GetNamespaceStatusTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetNamespaceStatusResult>(task.Result, task.Error));
}
public IFuture<Result.GetNamespaceStatusResult> GetNamespaceStatusFuture(
Request.GetNamespaceStatusRequest request
)
{
return new GetNamespaceStatusTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetNamespaceStatusResult> GetNamespaceStatusAsync(
Request.GetNamespaceStatusRequest request
)
{
var task = new GetNamespaceStatusTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetNamespaceStatusTask GetNamespaceStatusAsync(
Request.GetNamespaceStatusRequest request
)
{
return new GetNamespaceStatusTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetNamespaceStatusResult> GetNamespaceStatusAsync(
Request.GetNamespaceStatusRequest request
)
{
var task = new GetNamespaceStatusTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetServiceVersionTask : Gs2WebSocketSessionTask<Request.GetServiceVersionRequest, Result.GetServiceVersionResult>
{
public GetServiceVersionTask(IGs2Session session, Request.GetServiceVersionRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetServiceVersionRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"getServiceVersion",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetServiceVersion(
Request.GetServiceVersionRequest request,
UnityAction<AsyncResult<Result.GetServiceVersionResult>> callback
)
{
var task = new GetServiceVersionTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetServiceVersionResult>(task.Result, task.Error));
}
public IFuture<Result.GetServiceVersionResult> GetServiceVersionFuture(
Request.GetServiceVersionRequest request
)
{
return new GetServiceVersionTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetServiceVersionResult> GetServiceVersionAsync(
Request.GetServiceVersionRequest request
)
{
var task = new GetServiceVersionTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetServiceVersionTask GetServiceVersionAsync(
Request.GetServiceVersionRequest request
)
{
return new GetServiceVersionTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetServiceVersionResult> GetServiceVersionAsync(
Request.GetServiceVersionRequest request
)
{
var task = new GetServiceVersionTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class DumpUserDataByUserIdTask : Gs2WebSocketSessionTask<Request.DumpUserDataByUserIdRequest, Result.DumpUserDataByUserIdResult>
{
public DumpUserDataByUserIdTask(IGs2Session session, Request.DumpUserDataByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.DumpUserDataByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"dumpUserDataByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator DumpUserDataByUserId(
Request.DumpUserDataByUserIdRequest request,
UnityAction<AsyncResult<Result.DumpUserDataByUserIdResult>> callback
)
{
var task = new DumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.DumpUserDataByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.DumpUserDataByUserIdResult> DumpUserDataByUserIdFuture(
Request.DumpUserDataByUserIdRequest request
)
{
return new DumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.DumpUserDataByUserIdResult> DumpUserDataByUserIdAsync(
Request.DumpUserDataByUserIdRequest request
)
{
var task = new DumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public DumpUserDataByUserIdTask DumpUserDataByUserIdAsync(
Request.DumpUserDataByUserIdRequest request
)
{
return new DumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.DumpUserDataByUserIdResult> DumpUserDataByUserIdAsync(
Request.DumpUserDataByUserIdRequest request
)
{
var task = new DumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class CheckDumpUserDataByUserIdTask : Gs2WebSocketSessionTask<Request.CheckDumpUserDataByUserIdRequest, Result.CheckDumpUserDataByUserIdResult>
{
public CheckDumpUserDataByUserIdTask(IGs2Session session, Request.CheckDumpUserDataByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.CheckDumpUserDataByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"checkDumpUserDataByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator CheckDumpUserDataByUserId(
Request.CheckDumpUserDataByUserIdRequest request,
UnityAction<AsyncResult<Result.CheckDumpUserDataByUserIdResult>> callback
)
{
var task = new CheckDumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.CheckDumpUserDataByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.CheckDumpUserDataByUserIdResult> CheckDumpUserDataByUserIdFuture(
Request.CheckDumpUserDataByUserIdRequest request
)
{
return new CheckDumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.CheckDumpUserDataByUserIdResult> CheckDumpUserDataByUserIdAsync(
Request.CheckDumpUserDataByUserIdRequest request
)
{
var task = new CheckDumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public CheckDumpUserDataByUserIdTask CheckDumpUserDataByUserIdAsync(
Request.CheckDumpUserDataByUserIdRequest request
)
{
return new CheckDumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.CheckDumpUserDataByUserIdResult> CheckDumpUserDataByUserIdAsync(
Request.CheckDumpUserDataByUserIdRequest request
)
{
var task = new CheckDumpUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class CleanUserDataByUserIdTask : Gs2WebSocketSessionTask<Request.CleanUserDataByUserIdRequest, Result.CleanUserDataByUserIdResult>
{
public CleanUserDataByUserIdTask(IGs2Session session, Request.CleanUserDataByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.CleanUserDataByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"cleanUserDataByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator CleanUserDataByUserId(
Request.CleanUserDataByUserIdRequest request,
UnityAction<AsyncResult<Result.CleanUserDataByUserIdResult>> callback
)
{
var task = new CleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.CleanUserDataByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.CleanUserDataByUserIdResult> CleanUserDataByUserIdFuture(
Request.CleanUserDataByUserIdRequest request
)
{
return new CleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.CleanUserDataByUserIdResult> CleanUserDataByUserIdAsync(
Request.CleanUserDataByUserIdRequest request
)
{
var task = new CleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public CleanUserDataByUserIdTask CleanUserDataByUserIdAsync(
Request.CleanUserDataByUserIdRequest request
)
{
return new CleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.CleanUserDataByUserIdResult> CleanUserDataByUserIdAsync(
Request.CleanUserDataByUserIdRequest request
)
{
var task = new CleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class CheckCleanUserDataByUserIdTask : Gs2WebSocketSessionTask<Request.CheckCleanUserDataByUserIdRequest, Result.CheckCleanUserDataByUserIdResult>
{
public CheckCleanUserDataByUserIdTask(IGs2Session session, Request.CheckCleanUserDataByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.CheckCleanUserDataByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"checkCleanUserDataByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator CheckCleanUserDataByUserId(
Request.CheckCleanUserDataByUserIdRequest request,
UnityAction<AsyncResult<Result.CheckCleanUserDataByUserIdResult>> callback
)
{
var task = new CheckCleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.CheckCleanUserDataByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.CheckCleanUserDataByUserIdResult> CheckCleanUserDataByUserIdFuture(
Request.CheckCleanUserDataByUserIdRequest request
)
{
return new CheckCleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.CheckCleanUserDataByUserIdResult> CheckCleanUserDataByUserIdAsync(
Request.CheckCleanUserDataByUserIdRequest request
)
{
var task = new CheckCleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public CheckCleanUserDataByUserIdTask CheckCleanUserDataByUserIdAsync(
Request.CheckCleanUserDataByUserIdRequest request
)
{
return new CheckCleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.CheckCleanUserDataByUserIdResult> CheckCleanUserDataByUserIdAsync(
Request.CheckCleanUserDataByUserIdRequest request
)
{
var task = new CheckCleanUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class PrepareImportUserDataByUserIdTask : Gs2WebSocketSessionTask<Request.PrepareImportUserDataByUserIdRequest, Result.PrepareImportUserDataByUserIdResult>
{
public PrepareImportUserDataByUserIdTask(IGs2Session session, Request.PrepareImportUserDataByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.PrepareImportUserDataByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"prepareImportUserDataByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator PrepareImportUserDataByUserId(
Request.PrepareImportUserDataByUserIdRequest request,
UnityAction<AsyncResult<Result.PrepareImportUserDataByUserIdResult>> callback
)
{
var task = new PrepareImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.PrepareImportUserDataByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.PrepareImportUserDataByUserIdResult> PrepareImportUserDataByUserIdFuture(
Request.PrepareImportUserDataByUserIdRequest request
)
{
return new PrepareImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.PrepareImportUserDataByUserIdResult> PrepareImportUserDataByUserIdAsync(
Request.PrepareImportUserDataByUserIdRequest request
)
{
var task = new PrepareImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public PrepareImportUserDataByUserIdTask PrepareImportUserDataByUserIdAsync(
Request.PrepareImportUserDataByUserIdRequest request
)
{
return new PrepareImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.PrepareImportUserDataByUserIdResult> PrepareImportUserDataByUserIdAsync(
Request.PrepareImportUserDataByUserIdRequest request
)
{
var task = new PrepareImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class ImportUserDataByUserIdTask : Gs2WebSocketSessionTask<Request.ImportUserDataByUserIdRequest, Result.ImportUserDataByUserIdResult>
{
public ImportUserDataByUserIdTask(IGs2Session session, Request.ImportUserDataByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.ImportUserDataByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.UploadToken != null)
{
jsonWriter.WritePropertyName("uploadToken");
jsonWriter.Write(request.UploadToken.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"importUserDataByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator ImportUserDataByUserId(
Request.ImportUserDataByUserIdRequest request,
UnityAction<AsyncResult<Result.ImportUserDataByUserIdResult>> callback
)
{
var task = new ImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.ImportUserDataByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.ImportUserDataByUserIdResult> ImportUserDataByUserIdFuture(
Request.ImportUserDataByUserIdRequest request
)
{
return new ImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.ImportUserDataByUserIdResult> ImportUserDataByUserIdAsync(
Request.ImportUserDataByUserIdRequest request
)
{
var task = new ImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public ImportUserDataByUserIdTask ImportUserDataByUserIdAsync(
Request.ImportUserDataByUserIdRequest request
)
{
return new ImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.ImportUserDataByUserIdResult> ImportUserDataByUserIdAsync(
Request.ImportUserDataByUserIdRequest request
)
{
var task = new ImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class CheckImportUserDataByUserIdTask : Gs2WebSocketSessionTask<Request.CheckImportUserDataByUserIdRequest, Result.CheckImportUserDataByUserIdResult>
{
public CheckImportUserDataByUserIdTask(IGs2Session session, Request.CheckImportUserDataByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.CheckImportUserDataByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.UploadToken != null)
{
jsonWriter.WritePropertyName("uploadToken");
jsonWriter.Write(request.UploadToken.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"namespace",
"checkImportUserDataByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator CheckImportUserDataByUserId(
Request.CheckImportUserDataByUserIdRequest request,
UnityAction<AsyncResult<Result.CheckImportUserDataByUserIdResult>> callback
)
{
var task = new CheckImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.CheckImportUserDataByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.CheckImportUserDataByUserIdResult> CheckImportUserDataByUserIdFuture(
Request.CheckImportUserDataByUserIdRequest request
)
{
return new CheckImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.CheckImportUserDataByUserIdResult> CheckImportUserDataByUserIdAsync(
Request.CheckImportUserDataByUserIdRequest request
)
{
var task = new CheckImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public CheckImportUserDataByUserIdTask CheckImportUserDataByUserIdAsync(
Request.CheckImportUserDataByUserIdRequest request
)
{
return new CheckImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.CheckImportUserDataByUserIdResult> CheckImportUserDataByUserIdAsync(
Request.CheckImportUserDataByUserIdRequest request
)
{
var task = new CheckImportUserDataByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetJoinedGuildTask : Gs2WebSocketSessionTask<Request.GetJoinedGuildRequest, Result.GetJoinedGuildResult>
{
public GetJoinedGuildTask(IGs2Session session, Request.GetJoinedGuildRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetJoinedGuildRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("accessToken");
jsonWriter.Write(request.AccessToken.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.GuildName != null)
{
jsonWriter.WritePropertyName("guildName");
jsonWriter.Write(request.GuildName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("xGs2AccessToken");
jsonWriter.Write(request.AccessToken);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"joinedGuild",
"getJoinedGuild",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetJoinedGuild(
Request.GetJoinedGuildRequest request,
UnityAction<AsyncResult<Result.GetJoinedGuildResult>> callback
)
{
var task = new GetJoinedGuildTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetJoinedGuildResult>(task.Result, task.Error));
}
public IFuture<Result.GetJoinedGuildResult> GetJoinedGuildFuture(
Request.GetJoinedGuildRequest request
)
{
return new GetJoinedGuildTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetJoinedGuildResult> GetJoinedGuildAsync(
Request.GetJoinedGuildRequest request
)
{
var task = new GetJoinedGuildTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetJoinedGuildTask GetJoinedGuildAsync(
Request.GetJoinedGuildRequest request
)
{
return new GetJoinedGuildTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetJoinedGuildResult> GetJoinedGuildAsync(
Request.GetJoinedGuildRequest request
)
{
var task = new GetJoinedGuildTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetJoinedGuildByUserIdTask : Gs2WebSocketSessionTask<Request.GetJoinedGuildByUserIdRequest, Result.GetJoinedGuildByUserIdResult>
{
public GetJoinedGuildByUserIdTask(IGs2Session session, Request.GetJoinedGuildByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetJoinedGuildByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.GuildName != null)
{
jsonWriter.WritePropertyName("guildName");
jsonWriter.Write(request.GuildName.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"joinedGuild",
"getJoinedGuildByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetJoinedGuildByUserId(
Request.GetJoinedGuildByUserIdRequest request,
UnityAction<AsyncResult<Result.GetJoinedGuildByUserIdResult>> callback
)
{
var task = new GetJoinedGuildByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetJoinedGuildByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.GetJoinedGuildByUserIdResult> GetJoinedGuildByUserIdFuture(
Request.GetJoinedGuildByUserIdRequest request
)
{
return new GetJoinedGuildByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetJoinedGuildByUserIdResult> GetJoinedGuildByUserIdAsync(
Request.GetJoinedGuildByUserIdRequest request
)
{
var task = new GetJoinedGuildByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetJoinedGuildByUserIdTask GetJoinedGuildByUserIdAsync(
Request.GetJoinedGuildByUserIdRequest request
)
{
return new GetJoinedGuildByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetJoinedGuildByUserIdResult> GetJoinedGuildByUserIdAsync(
Request.GetJoinedGuildByUserIdRequest request
)
{
var task = new GetJoinedGuildByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class PreUpdateCurrentGuildMasterTask : Gs2WebSocketSessionTask<Request.PreUpdateCurrentGuildMasterRequest, Result.PreUpdateCurrentGuildMasterResult>
{
public PreUpdateCurrentGuildMasterTask(IGs2Session session, Request.PreUpdateCurrentGuildMasterRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.PreUpdateCurrentGuildMasterRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"currentGuildMaster",
"preUpdateCurrentGuildMaster",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator PreUpdateCurrentGuildMaster(
Request.PreUpdateCurrentGuildMasterRequest request,
UnityAction<AsyncResult<Result.PreUpdateCurrentGuildMasterResult>> callback
)
{
var task = new PreUpdateCurrentGuildMasterTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.PreUpdateCurrentGuildMasterResult>(task.Result, task.Error));
}
public IFuture<Result.PreUpdateCurrentGuildMasterResult> PreUpdateCurrentGuildMasterFuture(
Request.PreUpdateCurrentGuildMasterRequest request
)
{
return new PreUpdateCurrentGuildMasterTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.PreUpdateCurrentGuildMasterResult> PreUpdateCurrentGuildMasterAsync(
Request.PreUpdateCurrentGuildMasterRequest request
)
{
var task = new PreUpdateCurrentGuildMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public PreUpdateCurrentGuildMasterTask PreUpdateCurrentGuildMasterAsync(
Request.PreUpdateCurrentGuildMasterRequest request
)
{
return new PreUpdateCurrentGuildMasterTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.PreUpdateCurrentGuildMasterResult> PreUpdateCurrentGuildMasterAsync(
Request.PreUpdateCurrentGuildMasterRequest request
)
{
var task = new PreUpdateCurrentGuildMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetReceiveRequestTask : Gs2WebSocketSessionTask<Request.GetReceiveRequestRequest, Result.GetReceiveRequestResult>
{
public GetReceiveRequestTask(IGs2Session session, Request.GetReceiveRequestRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetReceiveRequestRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("accessToken");
jsonWriter.Write(request.AccessToken.ToString());
}
if (request.FromUserId != null)
{
jsonWriter.WritePropertyName("fromUserId");
jsonWriter.Write(request.FromUserId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("xGs2AccessToken");
jsonWriter.Write(request.AccessToken);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"receiveMemberRequest",
"getReceiveRequest",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetReceiveRequest(
Request.GetReceiveRequestRequest request,
UnityAction<AsyncResult<Result.GetReceiveRequestResult>> callback
)
{
var task = new GetReceiveRequestTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetReceiveRequestResult>(task.Result, task.Error));
}
public IFuture<Result.GetReceiveRequestResult> GetReceiveRequestFuture(
Request.GetReceiveRequestRequest request
)
{
return new GetReceiveRequestTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetReceiveRequestResult> GetReceiveRequestAsync(
Request.GetReceiveRequestRequest request
)
{
var task = new GetReceiveRequestTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetReceiveRequestTask GetReceiveRequestAsync(
Request.GetReceiveRequestRequest request
)
{
return new GetReceiveRequestTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetReceiveRequestResult> GetReceiveRequestAsync(
Request.GetReceiveRequestRequest request
)
{
var task = new GetReceiveRequestTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetReceiveRequestByGuildNameTask : Gs2WebSocketSessionTask<Request.GetReceiveRequestByGuildNameRequest, Result.GetReceiveRequestByGuildNameResult>
{
public GetReceiveRequestByGuildNameTask(IGs2Session session, Request.GetReceiveRequestByGuildNameRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetReceiveRequestByGuildNameRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.GuildName != null)
{
jsonWriter.WritePropertyName("guildName");
jsonWriter.Write(request.GuildName.ToString());
}
if (request.FromUserId != null)
{
jsonWriter.WritePropertyName("fromUserId");
jsonWriter.Write(request.FromUserId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"receiveMemberRequest",
"getReceiveRequestByGuildName",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetReceiveRequestByGuildName(
Request.GetReceiveRequestByGuildNameRequest request,
UnityAction<AsyncResult<Result.GetReceiveRequestByGuildNameResult>> callback
)
{
var task = new GetReceiveRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetReceiveRequestByGuildNameResult>(task.Result, task.Error));
}
public IFuture<Result.GetReceiveRequestByGuildNameResult> GetReceiveRequestByGuildNameFuture(
Request.GetReceiveRequestByGuildNameRequest request
)
{
return new GetReceiveRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetReceiveRequestByGuildNameResult> GetReceiveRequestByGuildNameAsync(
Request.GetReceiveRequestByGuildNameRequest request
)
{
var task = new GetReceiveRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetReceiveRequestByGuildNameTask GetReceiveRequestByGuildNameAsync(
Request.GetReceiveRequestByGuildNameRequest request
)
{
return new GetReceiveRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetReceiveRequestByGuildNameResult> GetReceiveRequestByGuildNameAsync(
Request.GetReceiveRequestByGuildNameRequest request
)
{
var task = new GetReceiveRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class RejectRequestTask : Gs2WebSocketSessionTask<Request.RejectRequestRequest, Result.RejectRequestResult>
{
public RejectRequestTask(IGs2Session session, Request.RejectRequestRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.RejectRequestRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("accessToken");
jsonWriter.Write(request.AccessToken.ToString());
}
if (request.FromUserId != null)
{
jsonWriter.WritePropertyName("fromUserId");
jsonWriter.Write(request.FromUserId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("xGs2AccessToken");
jsonWriter.Write(request.AccessToken);
}
if (request.DuplicationAvoider != null)
{
jsonWriter.WritePropertyName("xGs2DuplicationAvoider");
jsonWriter.Write(request.DuplicationAvoider);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"receiveMemberRequest",
"rejectRequest",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator RejectRequest(
Request.RejectRequestRequest request,
UnityAction<AsyncResult<Result.RejectRequestResult>> callback
)
{
var task = new RejectRequestTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.RejectRequestResult>(task.Result, task.Error));
}
public IFuture<Result.RejectRequestResult> RejectRequestFuture(
Request.RejectRequestRequest request
)
{
return new RejectRequestTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.RejectRequestResult> RejectRequestAsync(
Request.RejectRequestRequest request
)
{
var task = new RejectRequestTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public RejectRequestTask RejectRequestAsync(
Request.RejectRequestRequest request
)
{
return new RejectRequestTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.RejectRequestResult> RejectRequestAsync(
Request.RejectRequestRequest request
)
{
var task = new RejectRequestTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class RejectRequestByGuildNameTask : Gs2WebSocketSessionTask<Request.RejectRequestByGuildNameRequest, Result.RejectRequestByGuildNameResult>
{
public RejectRequestByGuildNameTask(IGs2Session session, Request.RejectRequestByGuildNameRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.RejectRequestByGuildNameRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.GuildName != null)
{
jsonWriter.WritePropertyName("guildName");
jsonWriter.Write(request.GuildName.ToString());
}
if (request.FromUserId != null)
{
jsonWriter.WritePropertyName("fromUserId");
jsonWriter.Write(request.FromUserId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DuplicationAvoider != null)
{
jsonWriter.WritePropertyName("xGs2DuplicationAvoider");
jsonWriter.Write(request.DuplicationAvoider);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"receiveMemberRequest",
"rejectRequestByGuildName",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator RejectRequestByGuildName(
Request.RejectRequestByGuildNameRequest request,
UnityAction<AsyncResult<Result.RejectRequestByGuildNameResult>> callback
)
{
var task = new RejectRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.RejectRequestByGuildNameResult>(task.Result, task.Error));
}
public IFuture<Result.RejectRequestByGuildNameResult> RejectRequestByGuildNameFuture(
Request.RejectRequestByGuildNameRequest request
)
{
return new RejectRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.RejectRequestByGuildNameResult> RejectRequestByGuildNameAsync(
Request.RejectRequestByGuildNameRequest request
)
{
var task = new RejectRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public RejectRequestByGuildNameTask RejectRequestByGuildNameAsync(
Request.RejectRequestByGuildNameRequest request
)
{
return new RejectRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.RejectRequestByGuildNameResult> RejectRequestByGuildNameAsync(
Request.RejectRequestByGuildNameRequest request
)
{
var task = new RejectRequestByGuildNameTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetSendRequestTask : Gs2WebSocketSessionTask<Request.GetSendRequestRequest, Result.GetSendRequestResult>
{
public GetSendRequestTask(IGs2Session session, Request.GetSendRequestRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetSendRequestRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("accessToken");
jsonWriter.Write(request.AccessToken.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.TargetGuildName != null)
{
jsonWriter.WritePropertyName("targetGuildName");
jsonWriter.Write(request.TargetGuildName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("xGs2AccessToken");
jsonWriter.Write(request.AccessToken);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"sendMemberRequest",
"getSendRequest",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetSendRequest(
Request.GetSendRequestRequest request,
UnityAction<AsyncResult<Result.GetSendRequestResult>> callback
)
{
var task = new GetSendRequestTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetSendRequestResult>(task.Result, task.Error));
}
public IFuture<Result.GetSendRequestResult> GetSendRequestFuture(
Request.GetSendRequestRequest request
)
{
return new GetSendRequestTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetSendRequestResult> GetSendRequestAsync(
Request.GetSendRequestRequest request
)
{
var task = new GetSendRequestTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetSendRequestTask GetSendRequestAsync(
Request.GetSendRequestRequest request
)
{
return new GetSendRequestTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetSendRequestResult> GetSendRequestAsync(
Request.GetSendRequestRequest request
)
{
var task = new GetSendRequestTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetSendRequestByUserIdTask : Gs2WebSocketSessionTask<Request.GetSendRequestByUserIdRequest, Result.GetSendRequestByUserIdResult>
{
public GetSendRequestByUserIdTask(IGs2Session session, Request.GetSendRequestByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetSendRequestByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.TargetGuildName != null)
{
jsonWriter.WritePropertyName("targetGuildName");
jsonWriter.Write(request.TargetGuildName.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"sendMemberRequest",
"getSendRequestByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetSendRequestByUserId(
Request.GetSendRequestByUserIdRequest request,
UnityAction<AsyncResult<Result.GetSendRequestByUserIdResult>> callback
)
{
var task = new GetSendRequestByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetSendRequestByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.GetSendRequestByUserIdResult> GetSendRequestByUserIdFuture(
Request.GetSendRequestByUserIdRequest request
)
{
return new GetSendRequestByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetSendRequestByUserIdResult> GetSendRequestByUserIdAsync(
Request.GetSendRequestByUserIdRequest request
)
{
var task = new GetSendRequestByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetSendRequestByUserIdTask GetSendRequestByUserIdAsync(
Request.GetSendRequestByUserIdRequest request
)
{
return new GetSendRequestByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetSendRequestByUserIdResult> GetSendRequestByUserIdAsync(
Request.GetSendRequestByUserIdRequest request
)
{
var task = new GetSendRequestByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class DeleteRequestTask : Gs2WebSocketSessionTask<Request.DeleteRequestRequest, Result.DeleteRequestResult>
{
public DeleteRequestTask(IGs2Session session, Request.DeleteRequestRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.DeleteRequestRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("accessToken");
jsonWriter.Write(request.AccessToken.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.TargetGuildName != null)
{
jsonWriter.WritePropertyName("targetGuildName");
jsonWriter.Write(request.TargetGuildName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("xGs2AccessToken");
jsonWriter.Write(request.AccessToken);
}
if (request.DuplicationAvoider != null)
{
jsonWriter.WritePropertyName("xGs2DuplicationAvoider");
jsonWriter.Write(request.DuplicationAvoider);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"sendMemberRequest",
"deleteRequest",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator DeleteRequest(
Request.DeleteRequestRequest request,
UnityAction<AsyncResult<Result.DeleteRequestResult>> callback
)
{
var task = new DeleteRequestTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.DeleteRequestResult>(task.Result, task.Error));
}
public IFuture<Result.DeleteRequestResult> DeleteRequestFuture(
Request.DeleteRequestRequest request
)
{
return new DeleteRequestTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.DeleteRequestResult> DeleteRequestAsync(
Request.DeleteRequestRequest request
)
{
var task = new DeleteRequestTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public DeleteRequestTask DeleteRequestAsync(
Request.DeleteRequestRequest request
)
{
return new DeleteRequestTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.DeleteRequestResult> DeleteRequestAsync(
Request.DeleteRequestRequest request
)
{
var task = new DeleteRequestTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class DeleteRequestByUserIdTask : Gs2WebSocketSessionTask<Request.DeleteRequestByUserIdRequest, Result.DeleteRequestByUserIdResult>
{
public DeleteRequestByUserIdTask(IGs2Session session, Request.DeleteRequestByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.DeleteRequestByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.TargetGuildName != null)
{
jsonWriter.WritePropertyName("targetGuildName");
jsonWriter.Write(request.TargetGuildName.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DuplicationAvoider != null)
{
jsonWriter.WritePropertyName("xGs2DuplicationAvoider");
jsonWriter.Write(request.DuplicationAvoider);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"sendMemberRequest",
"deleteRequestByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator DeleteRequestByUserId(
Request.DeleteRequestByUserIdRequest request,
UnityAction<AsyncResult<Result.DeleteRequestByUserIdResult>> callback
)
{
var task = new DeleteRequestByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.DeleteRequestByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.DeleteRequestByUserIdResult> DeleteRequestByUserIdFuture(
Request.DeleteRequestByUserIdRequest request
)
{
return new DeleteRequestByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.DeleteRequestByUserIdResult> DeleteRequestByUserIdAsync(
Request.DeleteRequestByUserIdRequest request
)
{
var task = new DeleteRequestByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public DeleteRequestByUserIdTask DeleteRequestByUserIdAsync(
Request.DeleteRequestByUserIdRequest request
)
{
return new DeleteRequestByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.DeleteRequestByUserIdResult> DeleteRequestByUserIdAsync(
Request.DeleteRequestByUserIdRequest request
)
{
var task = new DeleteRequestByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetIgnoreUserTask : Gs2WebSocketSessionTask<Request.GetIgnoreUserRequest, Result.GetIgnoreUserResult>
{
public GetIgnoreUserTask(IGs2Session session, Request.GetIgnoreUserRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetIgnoreUserRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("accessToken");
jsonWriter.Write(request.AccessToken.ToString());
}
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("xGs2AccessToken");
jsonWriter.Write(request.AccessToken);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"ignoreUser",
"getIgnoreUser",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetIgnoreUser(
Request.GetIgnoreUserRequest request,
UnityAction<AsyncResult<Result.GetIgnoreUserResult>> callback
)
{
var task = new GetIgnoreUserTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetIgnoreUserResult>(task.Result, task.Error));
}
public IFuture<Result.GetIgnoreUserResult> GetIgnoreUserFuture(
Request.GetIgnoreUserRequest request
)
{
return new GetIgnoreUserTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetIgnoreUserResult> GetIgnoreUserAsync(
Request.GetIgnoreUserRequest request
)
{
var task = new GetIgnoreUserTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetIgnoreUserTask GetIgnoreUserAsync(
Request.GetIgnoreUserRequest request
)
{
return new GetIgnoreUserTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetIgnoreUserResult> GetIgnoreUserAsync(
Request.GetIgnoreUserRequest request
)
{
var task = new GetIgnoreUserTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetIgnoreUserByGuildNameTask : Gs2WebSocketSessionTask<Request.GetIgnoreUserByGuildNameRequest, Result.GetIgnoreUserByGuildNameResult>
{
public GetIgnoreUserByGuildNameTask(IGs2Session session, Request.GetIgnoreUserByGuildNameRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetIgnoreUserByGuildNameRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.GuildName != null)
{
jsonWriter.WritePropertyName("guildName");
jsonWriter.Write(request.GuildName.ToString());
}
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"ignoreUser",
"getIgnoreUserByGuildName",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetIgnoreUserByGuildName(
Request.GetIgnoreUserByGuildNameRequest request,
UnityAction<AsyncResult<Result.GetIgnoreUserByGuildNameResult>> callback
)
{
var task = new GetIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetIgnoreUserByGuildNameResult>(task.Result, task.Error));
}
public IFuture<Result.GetIgnoreUserByGuildNameResult> GetIgnoreUserByGuildNameFuture(
Request.GetIgnoreUserByGuildNameRequest request
)
{
return new GetIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetIgnoreUserByGuildNameResult> GetIgnoreUserByGuildNameAsync(
Request.GetIgnoreUserByGuildNameRequest request
)
{
var task = new GetIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetIgnoreUserByGuildNameTask GetIgnoreUserByGuildNameAsync(
Request.GetIgnoreUserByGuildNameRequest request
)
{
return new GetIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetIgnoreUserByGuildNameResult> GetIgnoreUserByGuildNameAsync(
Request.GetIgnoreUserByGuildNameRequest request
)
{
var task = new GetIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class DeleteIgnoreUserTask : Gs2WebSocketSessionTask<Request.DeleteIgnoreUserRequest, Result.DeleteIgnoreUserResult>
{
public DeleteIgnoreUserTask(IGs2Session session, Request.DeleteIgnoreUserRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.DeleteIgnoreUserRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("accessToken");
jsonWriter.Write(request.AccessToken.ToString());
}
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("xGs2AccessToken");
jsonWriter.Write(request.AccessToken);
}
if (request.DuplicationAvoider != null)
{
jsonWriter.WritePropertyName("xGs2DuplicationAvoider");
jsonWriter.Write(request.DuplicationAvoider);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"ignoreUser",
"deleteIgnoreUser",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator DeleteIgnoreUser(
Request.DeleteIgnoreUserRequest request,
UnityAction<AsyncResult<Result.DeleteIgnoreUserResult>> callback
)
{
var task = new DeleteIgnoreUserTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.DeleteIgnoreUserResult>(task.Result, task.Error));
}
public IFuture<Result.DeleteIgnoreUserResult> DeleteIgnoreUserFuture(
Request.DeleteIgnoreUserRequest request
)
{
return new DeleteIgnoreUserTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.DeleteIgnoreUserResult> DeleteIgnoreUserAsync(
Request.DeleteIgnoreUserRequest request
)
{
var task = new DeleteIgnoreUserTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public DeleteIgnoreUserTask DeleteIgnoreUserAsync(
Request.DeleteIgnoreUserRequest request
)
{
return new DeleteIgnoreUserTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.DeleteIgnoreUserResult> DeleteIgnoreUserAsync(
Request.DeleteIgnoreUserRequest request
)
{
var task = new DeleteIgnoreUserTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class DeleteIgnoreUserByGuildNameTask : Gs2WebSocketSessionTask<Request.DeleteIgnoreUserByGuildNameRequest, Result.DeleteIgnoreUserByGuildNameResult>
{
public DeleteIgnoreUserByGuildNameTask(IGs2Session session, Request.DeleteIgnoreUserByGuildNameRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.DeleteIgnoreUserByGuildNameRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.GuildModelName != null)
{
jsonWriter.WritePropertyName("guildModelName");
jsonWriter.Write(request.GuildModelName.ToString());
}
if (request.GuildName != null)
{
jsonWriter.WritePropertyName("guildName");
jsonWriter.Write(request.GuildName.ToString());
}
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.TimeOffsetToken != null)
{
jsonWriter.WritePropertyName("timeOffsetToken");
jsonWriter.Write(request.TimeOffsetToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.DuplicationAvoider != null)
{
jsonWriter.WritePropertyName("xGs2DuplicationAvoider");
jsonWriter.Write(request.DuplicationAvoider);
}
if (request.DryRun)
{
jsonWriter.WritePropertyName("xGs2DryRun");
jsonWriter.Write("true");
}
AddHeader(
Session.Credential,
"guild",
"ignoreUser",
"deleteIgnoreUserByGuildName",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator DeleteIgnoreUserByGuildName(
Request.DeleteIgnoreUserByGuildNameRequest request,
UnityAction<AsyncResult<Result.DeleteIgnoreUserByGuildNameResult>> callback
)
{
var task = new DeleteIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.DeleteIgnoreUserByGuildNameResult>(task.Result, task.Error));
}
public IFuture<Result.DeleteIgnoreUserByGuildNameResult> DeleteIgnoreUserByGuildNameFuture(
Request.DeleteIgnoreUserByGuildNameRequest request
)
{
return new DeleteIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.DeleteIgnoreUserByGuildNameResult> DeleteIgnoreUserByGuildNameAsync(
Request.DeleteIgnoreUserByGuildNameRequest request
)
{
var task = new DeleteIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public DeleteIgnoreUserByGuildNameTask DeleteIgnoreUserByGuildNameAsync(
Request.DeleteIgnoreUserByGuildNameRequest request
)
{
return new DeleteIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.DeleteIgnoreUserByGuildNameResult> DeleteIgnoreUserByGuildNameAsync(
Request.DeleteIgnoreUserByGuildNameRequest request
)
{
var task = new DeleteIgnoreUserByGuildNameTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
}
}