Repository URL to install this package:
|
Version:
2022.5.6 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
#pragma warning disable 1998
using System;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Gs2Lottery.Domain.Iterator;
using Gs2.Gs2Lottery.Request;
using Gs2.Gs2Lottery.Result;
using Gs2.Gs2Auth.Model;
using Gs2.Util.LitJson;
using Gs2.Core;
using Gs2.Core.Domain;
using Gs2.Core.Util;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
using System.Collections;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
using System.Collections.Generic;
#endif
#else
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
#endif
namespace Gs2.Gs2Lottery.Domain.Model
{
public partial class NamespaceDomain {
private readonly CacheDatabase _cache;
private readonly JobQueueDomain _jobQueueDomain;
private readonly StampSheetConfiguration _stampSheetConfiguration;
private readonly Gs2RestSession _session;
private readonly Gs2LotteryRestClient _client;
private readonly string _namespaceName;
private readonly String _parentKey;
public string Status { get; set; }
public string NextPageToken { get; set; }
public string NamespaceName => _namespaceName;
public NamespaceDomain(
CacheDatabase cache,
JobQueueDomain jobQueueDomain,
StampSheetConfiguration stampSheetConfiguration,
Gs2RestSession session,
string namespaceName
) {
this._cache = cache;
this._jobQueueDomain = jobQueueDomain;
this._stampSheetConfiguration = stampSheetConfiguration;
this._session = session;
this._client = new Gs2LotteryRestClient(
session
);
this._namespaceName = namespaceName;
this._parentKey = "lottery:Gs2.Gs2Lottery.Model.Namespace";
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public async UniTask<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> GetStatusAsync(
#else
public IFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> GetStatus(
#endif
#else
public async Task<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> GetStatusAsync(
#endif
GetNamespaceStatusRequest request
) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
IEnumerator Impl(IFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> self)
{
#endif
request
.WithNamespaceName(this._namespaceName);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
var future = this._client.GetNamespaceStatusFuture(
request
);
yield return future;
if (future.Error != null)
{
self.OnError(future.Error);
yield break;
}
var result = future.Result;
var requestModel = request;
var resultModel = result;
var cache = _cache;
#else
var result = await this._client.GetNamespaceStatusAsync(
request
);
var requestModel = request;
var resultModel = result;
var cache = _cache;
#endif
Gs2.Gs2Lottery.Domain.Model.NamespaceDomain domain = this;
this.Status = domain.Status = result?.Status;
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
self.OnComplete(domain);
yield return null;
#else
return domain;
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
}
return new Gs2InlineFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain>(Impl);
#endif
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
private async UniTask<Gs2.Gs2Lottery.Model.Namespace> GetAsync(
#else
private IFuture<Gs2.Gs2Lottery.Model.Namespace> Get(
#endif
#else
private async Task<Gs2.Gs2Lottery.Model.Namespace> GetAsync(
#endif
GetNamespaceRequest request
) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
IEnumerator Impl(IFuture<Gs2.Gs2Lottery.Model.Namespace> self)
{
#endif
request
.WithNamespaceName(this._namespaceName);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
var future = this._client.GetNamespaceFuture(
request
);
yield return future;
if (future.Error != null)
{
self.OnError(future.Error);
yield break;
}
var result = future.Result;
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = string.Join(
":",
"lottery",
"Namespace"
);
var key = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Put(
parentKey,
key,
resultModel.Item,
UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
);
}
#else
var result = await this._client.GetNamespaceAsync(
request
);
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = string.Join(
":",
"lottery",
"Namespace"
);
var key = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Put(
parentKey,
key,
resultModel.Item,
UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
);
}
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
self.OnComplete(result?.Item);
#else
return result?.Item;
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
}
return new Gs2InlineFuture<Gs2.Gs2Lottery.Model.Namespace>(Impl);
#endif
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public async UniTask<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> UpdateAsync(
#else
public IFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> Update(
#endif
#else
public async Task<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> UpdateAsync(
#endif
UpdateNamespaceRequest request
) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
IEnumerator Impl(IFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> self)
{
#endif
request
.WithNamespaceName(this._namespaceName);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
var future = this._client.UpdateNamespaceFuture(
request
);
yield return future;
if (future.Error != null)
{
self.OnError(future.Error);
yield break;
}
var result = future.Result;
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = string.Join(
":",
"lottery",
"Namespace"
);
var key = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Put(
parentKey,
key,
resultModel.Item,
UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
);
}
#else
var result = await this._client.UpdateNamespaceAsync(
request
);
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = string.Join(
":",
"lottery",
"Namespace"
);
var key = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Put(
parentKey,
key,
resultModel.Item,
UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
);
}
#endif
Gs2.Gs2Lottery.Domain.Model.NamespaceDomain domain = this;
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
self.OnComplete(domain);
yield return null;
#else
return domain;
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
}
return new Gs2InlineFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain>(Impl);
#endif
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public async UniTask<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> DeleteAsync(
#else
public IFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> Delete(
#endif
#else
public async Task<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> DeleteAsync(
#endif
DeleteNamespaceRequest request
) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
IEnumerator Impl(IFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain> self)
{
#endif
request
.WithNamespaceName(this._namespaceName);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
var future = this._client.DeleteNamespaceFuture(
request
);
yield return future;
if (future.Error != null)
{
self.OnError(future.Error);
yield break;
}
var result = future.Result;
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = string.Join(
":",
"lottery",
"Namespace"
);
var key = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Delete<Gs2.Gs2Lottery.Model.Namespace>(parentKey, key);
}
#else
DeleteNamespaceResult result = null;
try {
result = await this._client.DeleteNamespaceAsync(
request
);
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = string.Join(
":",
"lottery",
"Namespace"
);
var key = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Delete<Gs2.Gs2Lottery.Model.Namespace>(parentKey, key);
}
} catch(Gs2.Core.Exception.NotFoundException) {}
#endif
Gs2.Gs2Lottery.Domain.Model.NamespaceDomain domain = this;
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
self.OnComplete(domain);
yield return null;
#else
return domain;
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
}
return new Gs2InlineFuture<Gs2.Gs2Lottery.Domain.Model.NamespaceDomain>(Impl);
#endif
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public async UniTask<Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain> CreatePrizeTableMasterAsync(
#else
public IFuture<Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain> CreatePrizeTableMaster(
#endif
#else
public async Task<Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain> CreatePrizeTableMasterAsync(
#endif
CreatePrizeTableMasterRequest request
) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
IEnumerator Impl(IFuture<Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain> self)
{
#endif
request
.WithNamespaceName(this._namespaceName);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
var future = this._client.CreatePrizeTableMasterFuture(
request
);
yield return future;
if (future.Error != null)
{
self.OnError(future.Error);
yield break;
}
var result = future.Result;
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheParentKey(
_namespaceName.ToString(),
"PrizeTableMaster"
);
var key = Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Put(
parentKey,
key,
resultModel.Item,
UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
);
}
#else
var result = await this._client.CreatePrizeTableMasterAsync(
request
);
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheParentKey(
_namespaceName.ToString(),
"PrizeTableMaster"
);
var key = Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Put(
parentKey,
key,
resultModel.Item,
UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
);
}
#endif
Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain domain = new Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
request.NamespaceName,
result?.Item?.Name
);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
self.OnComplete(domain);
yield return null;
#else
return domain;
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
}
return new Gs2InlineFuture<Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain>(Impl);
#endif
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public async UniTask<Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain> CreateLotteryModelMasterAsync(
#else
public IFuture<Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain> CreateLotteryModelMaster(
#endif
#else
public async Task<Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain> CreateLotteryModelMasterAsync(
#endif
CreateLotteryModelMasterRequest request
) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
IEnumerator Impl(IFuture<Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain> self)
{
#endif
request
.WithNamespaceName(this._namespaceName);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
var future = this._client.CreateLotteryModelMasterFuture(
request
);
yield return future;
if (future.Error != null)
{
self.OnError(future.Error);
yield break;
}
var result = future.Result;
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheParentKey(
_namespaceName.ToString(),
"LotteryModelMaster"
);
var key = Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Put(
parentKey,
key,
resultModel.Item,
UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
);
}
#else
var result = await this._client.CreateLotteryModelMasterAsync(
request
);
var requestModel = request;
var resultModel = result;
var cache = _cache;
{
var parentKey = Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheParentKey(
_namespaceName.ToString(),
"LotteryModelMaster"
);
var key = Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain.CreateCacheKey(
resultModel.Item.Name.ToString()
);
cache.Put(
parentKey,
key,
resultModel.Item,
UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
);
}
#endif
Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain domain = new Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
request.NamespaceName,
result?.Item?.Name
);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
self.OnComplete(domain);
yield return null;
#else
return domain;
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
}
return new Gs2InlineFuture<Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain>(Impl);
#endif
}
public Gs2.Gs2Lottery.Domain.Model.UserDomain User(
string userId
) {
return new Gs2.Gs2Lottery.Domain.Model.UserDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
this._namespaceName,
userId
);
}
public UserAccessTokenDomain AccessToken(
AccessToken accessToken
) {
return new UserAccessTokenDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
this._namespaceName,
accessToken
);
}
public Gs2.Gs2Lottery.Domain.Model.CurrentLotteryMasterDomain CurrentLotteryMaster(
) {
return new Gs2.Gs2Lottery.Domain.Model.CurrentLotteryMasterDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
this._namespaceName
);
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public Gs2Iterator<Gs2.Gs2Lottery.Model.PrizeTable> PrizeTables(
)
{
return new DescribePrizeTablesIterator(
this._cache,
this._client,
this._namespaceName
);
}
public IUniTaskAsyncEnumerable<Gs2.Gs2Lottery.Model.PrizeTable> PrizeTablesAsync(
#else
public Gs2Iterator<Gs2.Gs2Lottery.Model.PrizeTable> PrizeTables(
#endif
#else
public DescribePrizeTablesIterator PrizeTables(
#endif
)
{
return new DescribePrizeTablesIterator(
this._cache,
this._client,
this._namespaceName
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
).GetAsyncEnumerator();
#else
);
#endif
#else
);
#endif
}
public Gs2.Gs2Lottery.Domain.Model.PrizeTableDomain PrizeTable(
string prizeTableName
) {
return new Gs2.Gs2Lottery.Domain.Model.PrizeTableDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
this._namespaceName,
prizeTableName
);
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public Gs2Iterator<Gs2.Gs2Lottery.Model.LotteryModel> LotteryModels(
)
{
return new DescribeLotteryModelsIterator(
this._cache,
this._client,
this._namespaceName
);
}
public IUniTaskAsyncEnumerable<Gs2.Gs2Lottery.Model.LotteryModel> LotteryModelsAsync(
#else
public Gs2Iterator<Gs2.Gs2Lottery.Model.LotteryModel> LotteryModels(
#endif
#else
public DescribeLotteryModelsIterator LotteryModels(
#endif
)
{
return new DescribeLotteryModelsIterator(
this._cache,
this._client,
this._namespaceName
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
).GetAsyncEnumerator();
#else
);
#endif
#else
);
#endif
}
public Gs2.Gs2Lottery.Domain.Model.LotteryModelDomain LotteryModel(
string lotteryName
) {
return new Gs2.Gs2Lottery.Domain.Model.LotteryModelDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
this._namespaceName,
lotteryName
);
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public Gs2Iterator<Gs2.Gs2Lottery.Model.PrizeTableMaster> PrizeTableMasters(
)
{
return new DescribePrizeTableMastersIterator(
this._cache,
this._client,
this._namespaceName
);
}
public IUniTaskAsyncEnumerable<Gs2.Gs2Lottery.Model.PrizeTableMaster> PrizeTableMastersAsync(
#else
public Gs2Iterator<Gs2.Gs2Lottery.Model.PrizeTableMaster> PrizeTableMasters(
#endif
#else
public DescribePrizeTableMastersIterator PrizeTableMasters(
#endif
)
{
return new DescribePrizeTableMastersIterator(
this._cache,
this._client,
this._namespaceName
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
).GetAsyncEnumerator();
#else
);
#endif
#else
);
#endif
}
public Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain PrizeTableMaster(
string prizeTableName
) {
return new Gs2.Gs2Lottery.Domain.Model.PrizeTableMasterDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
this._namespaceName,
prizeTableName
);
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public Gs2Iterator<Gs2.Gs2Lottery.Model.LotteryModelMaster> LotteryModelMasters(
)
{
return new DescribeLotteryModelMastersIterator(
this._cache,
this._client,
this._namespaceName
);
}
public IUniTaskAsyncEnumerable<Gs2.Gs2Lottery.Model.LotteryModelMaster> LotteryModelMastersAsync(
#else
public Gs2Iterator<Gs2.Gs2Lottery.Model.LotteryModelMaster> LotteryModelMasters(
#endif
#else
public DescribeLotteryModelMastersIterator LotteryModelMasters(
#endif
)
{
return new DescribeLotteryModelMastersIterator(
this._cache,
this._client,
this._namespaceName
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
).GetAsyncEnumerator();
#else
);
#endif
#else
);
#endif
}
public Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain LotteryModelMaster(
string lotteryName
) {
return new Gs2.Gs2Lottery.Domain.Model.LotteryModelMasterDomain(
this._cache,
this._jobQueueDomain,
this._stampSheetConfiguration,
this._session,
this._namespaceName,
lotteryName
);
}
public static string CreateCacheParentKey(
string namespaceName,
string childType
)
{
return string.Join(
":",
"lottery",
namespaceName ?? "null",
childType
);
}
public static string CreateCacheKey(
string namespaceName
)
{
return string.Join(
":",
namespaceName ?? "null"
);
}
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
public async UniTask<Gs2.Gs2Lottery.Model.Namespace> Model() {
#else
public IFuture<Gs2.Gs2Lottery.Model.Namespace> Model() {
#endif
#else
public async Task<Gs2.Gs2Lottery.Model.Namespace> Model() {
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
IEnumerator Impl(IFuture<Gs2.Gs2Lottery.Model.Namespace> self)
{
#endif
var parentKey = string.Join(
":",
"lottery",
"Namespace"
);
Gs2.Gs2Lottery.Model.Namespace value = _cache.Get<Gs2.Gs2Lottery.Model.Namespace>(
parentKey,
Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
this.NamespaceName?.ToString()
)
);
if (value == null) {
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
var future = this.Get(
#else
try {
await this.GetAsync(
#endif
new GetNamespaceRequest()
);
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
yield return future;
if (future.Error != null)
{
if (future.Error is Gs2.Core.Exception.NotFoundException e)
{
if (e.errors[0].component == "namespace")
{
_cache.Delete<Gs2.Gs2Lottery.Model.Namespace>(
_parentKey,
Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
this.NamespaceName?.ToString()
)
);
}
else
{
self.OnError(future.Error);
}
}
else
{
self.OnError(future.Error);
yield break;
}
}
#else
} catch(Gs2.Core.Exception.NotFoundException e) {
if (e.errors[0].component == "namespace")
{
_cache.Delete<Gs2.Gs2Lottery.Model.Namespace>(
_parentKey,
Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
this.NamespaceName?.ToString()
)
);
}
else
{
throw e;
}
}
#endif
value = _cache.Get<Gs2.Gs2Lottery.Model.Namespace>(
parentKey,
Gs2.Gs2Lottery.Domain.Model.NamespaceDomain.CreateCacheKey(
this.NamespaceName?.ToString()
)
);
}
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
self.OnComplete(value);
yield return null;
#else
return value;
#endif
#if UNITY_2017_1_OR_NEWER && !GS2_ENABLE_UNITASK
}
return new Gs2InlineFuture<Gs2.Gs2Lottery.Model.Namespace>(Impl);
#endif
}
}
}