Repository URL to install this package:
|
Version:
2022.5.6 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using System.Collections;
using UnityEngine.Events;
using UnityEngine.Networking;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading.Tasks;
#endif
#else
using System.Threading.Tasks;
using System.Threading;
#endif
namespace Gs2.Gs2Lottery
{
public class Gs2LotteryWebSocketClient : AbstractGs2Client
{
public static string Endpoint = "lottery";
protected Gs2WebSocketSession Gs2WebSocketSession => (Gs2WebSocketSession) Gs2Session;
public Gs2LotteryWebSocketClient(Gs2WebSocketSession Gs2WebSocketSession) : base(Gs2WebSocketSession)
{
}
public class CreateNamespaceTask : Gs2WebSocketSessionTask<Request.CreateNamespaceRequest, Result.CreateNamespaceResult>
{
public CreateNamespaceTask(IGs2Session session, Request.CreateNamespaceRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.CreateNamespaceRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.Name != null)
{
jsonWriter.WritePropertyName("name");
jsonWriter.Write(request.Name.ToString());
}
if (request.Description != null)
{
jsonWriter.WritePropertyName("description");
jsonWriter.Write(request.Description.ToString());
}
if (request.QueueNamespaceId != null)
{
jsonWriter.WritePropertyName("queueNamespaceId");
jsonWriter.Write(request.QueueNamespaceId.ToString());
}
if (request.KeyId != null)
{
jsonWriter.WritePropertyName("keyId");
jsonWriter.Write(request.KeyId.ToString());
}
if (request.LotteryTriggerScriptId != null)
{
jsonWriter.WritePropertyName("lotteryTriggerScriptId");
jsonWriter.Write(request.LotteryTriggerScriptId.ToString());
}
if (request.ChoicePrizeTableScriptId != null)
{
jsonWriter.WritePropertyName("choicePrizeTableScriptId");
jsonWriter.Write(request.ChoicePrizeTableScriptId.ToString());
}
if (request.LogSetting != null)
{
jsonWriter.WritePropertyName("logSetting");
request.LogSetting.WriteJson(jsonWriter);
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"namespace",
"createNamespace",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator CreateNamespace(
Request.CreateNamespaceRequest request,
UnityAction<AsyncResult<Result.CreateNamespaceResult>> callback
)
{
var task = new CreateNamespaceTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.CreateNamespaceResult>(task.Result, task.Error));
}
public IFuture<Result.CreateNamespaceResult> CreateNamespaceFuture(
Request.CreateNamespaceRequest request
)
{
return new CreateNamespaceTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.CreateNamespaceResult> CreateNamespaceAsync(
Request.CreateNamespaceRequest request
)
{
var task = new CreateNamespaceTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public CreateNamespaceTask CreateNamespaceAsync(
Request.CreateNamespaceRequest request
)
{
return new CreateNamespaceTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.CreateNamespaceResult> CreateNamespaceAsync(
Request.CreateNamespaceRequest request
)
{
var task = new CreateNamespaceTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetNamespaceTask : Gs2WebSocketSessionTask<Request.GetNamespaceRequest, Result.GetNamespaceResult>
{
public GetNamespaceTask(IGs2Session session, Request.GetNamespaceRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetNamespaceRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"namespace",
"getNamespace",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetNamespace(
Request.GetNamespaceRequest request,
UnityAction<AsyncResult<Result.GetNamespaceResult>> callback
)
{
var task = new GetNamespaceTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetNamespaceResult>(task.Result, task.Error));
}
public IFuture<Result.GetNamespaceResult> GetNamespaceFuture(
Request.GetNamespaceRequest request
)
{
return new GetNamespaceTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetNamespaceResult> GetNamespaceAsync(
Request.GetNamespaceRequest request
)
{
var task = new GetNamespaceTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetNamespaceTask GetNamespaceAsync(
Request.GetNamespaceRequest request
)
{
return new GetNamespaceTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetNamespaceResult> GetNamespaceAsync(
Request.GetNamespaceRequest request
)
{
var task = new GetNamespaceTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class UpdateNamespaceTask : Gs2WebSocketSessionTask<Request.UpdateNamespaceRequest, Result.UpdateNamespaceResult>
{
public UpdateNamespaceTask(IGs2Session session, Request.UpdateNamespaceRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.UpdateNamespaceRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.Description != null)
{
jsonWriter.WritePropertyName("description");
jsonWriter.Write(request.Description.ToString());
}
if (request.QueueNamespaceId != null)
{
jsonWriter.WritePropertyName("queueNamespaceId");
jsonWriter.Write(request.QueueNamespaceId.ToString());
}
if (request.KeyId != null)
{
jsonWriter.WritePropertyName("keyId");
jsonWriter.Write(request.KeyId.ToString());
}
if (request.LotteryTriggerScriptId != null)
{
jsonWriter.WritePropertyName("lotteryTriggerScriptId");
jsonWriter.Write(request.LotteryTriggerScriptId.ToString());
}
if (request.ChoicePrizeTableScriptId != null)
{
jsonWriter.WritePropertyName("choicePrizeTableScriptId");
jsonWriter.Write(request.ChoicePrizeTableScriptId.ToString());
}
if (request.LogSetting != null)
{
jsonWriter.WritePropertyName("logSetting");
request.LogSetting.WriteJson(jsonWriter);
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"namespace",
"updateNamespace",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator UpdateNamespace(
Request.UpdateNamespaceRequest request,
UnityAction<AsyncResult<Result.UpdateNamespaceResult>> callback
)
{
var task = new UpdateNamespaceTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.UpdateNamespaceResult>(task.Result, task.Error));
}
public IFuture<Result.UpdateNamespaceResult> UpdateNamespaceFuture(
Request.UpdateNamespaceRequest request
)
{
return new UpdateNamespaceTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.UpdateNamespaceResult> UpdateNamespaceAsync(
Request.UpdateNamespaceRequest request
)
{
var task = new UpdateNamespaceTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public UpdateNamespaceTask UpdateNamespaceAsync(
Request.UpdateNamespaceRequest request
)
{
return new UpdateNamespaceTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.UpdateNamespaceResult> UpdateNamespaceAsync(
Request.UpdateNamespaceRequest request
)
{
var task = new UpdateNamespaceTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class DeleteNamespaceTask : Gs2WebSocketSessionTask<Request.DeleteNamespaceRequest, Result.DeleteNamespaceResult>
{
public DeleteNamespaceTask(IGs2Session session, Request.DeleteNamespaceRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.DeleteNamespaceRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"namespace",
"deleteNamespace",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator DeleteNamespace(
Request.DeleteNamespaceRequest request,
UnityAction<AsyncResult<Result.DeleteNamespaceResult>> callback
)
{
var task = new DeleteNamespaceTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.DeleteNamespaceResult>(task.Result, task.Error));
}
public IFuture<Result.DeleteNamespaceResult> DeleteNamespaceFuture(
Request.DeleteNamespaceRequest request
)
{
return new DeleteNamespaceTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.DeleteNamespaceResult> DeleteNamespaceAsync(
Request.DeleteNamespaceRequest request
)
{
var task = new DeleteNamespaceTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public DeleteNamespaceTask DeleteNamespaceAsync(
Request.DeleteNamespaceRequest request
)
{
return new DeleteNamespaceTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.DeleteNamespaceResult> DeleteNamespaceAsync(
Request.DeleteNamespaceRequest request
)
{
var task = new DeleteNamespaceTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class CreateLotteryModelMasterTask : Gs2WebSocketSessionTask<Request.CreateLotteryModelMasterRequest, Result.CreateLotteryModelMasterResult>
{
public CreateLotteryModelMasterTask(IGs2Session session, Request.CreateLotteryModelMasterRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.CreateLotteryModelMasterRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.Name != null)
{
jsonWriter.WritePropertyName("name");
jsonWriter.Write(request.Name.ToString());
}
if (request.Description != null)
{
jsonWriter.WritePropertyName("description");
jsonWriter.Write(request.Description.ToString());
}
if (request.Metadata != null)
{
jsonWriter.WritePropertyName("metadata");
jsonWriter.Write(request.Metadata.ToString());
}
if (request.Mode != null)
{
jsonWriter.WritePropertyName("mode");
jsonWriter.Write(request.Mode.ToString());
}
if (request.Method != null)
{
jsonWriter.WritePropertyName("method");
jsonWriter.Write(request.Method.ToString());
}
if (request.PrizeTableName != null)
{
jsonWriter.WritePropertyName("prizeTableName");
jsonWriter.Write(request.PrizeTableName.ToString());
}
if (request.ChoicePrizeTableScriptId != null)
{
jsonWriter.WritePropertyName("choicePrizeTableScriptId");
jsonWriter.Write(request.ChoicePrizeTableScriptId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"lotteryModelMaster",
"createLotteryModelMaster",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator CreateLotteryModelMaster(
Request.CreateLotteryModelMasterRequest request,
UnityAction<AsyncResult<Result.CreateLotteryModelMasterResult>> callback
)
{
var task = new CreateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.CreateLotteryModelMasterResult>(task.Result, task.Error));
}
public IFuture<Result.CreateLotteryModelMasterResult> CreateLotteryModelMasterFuture(
Request.CreateLotteryModelMasterRequest request
)
{
return new CreateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.CreateLotteryModelMasterResult> CreateLotteryModelMasterAsync(
Request.CreateLotteryModelMasterRequest request
)
{
var task = new CreateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public CreateLotteryModelMasterTask CreateLotteryModelMasterAsync(
Request.CreateLotteryModelMasterRequest request
)
{
return new CreateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.CreateLotteryModelMasterResult> CreateLotteryModelMasterAsync(
Request.CreateLotteryModelMasterRequest request
)
{
var task = new CreateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetLotteryModelMasterTask : Gs2WebSocketSessionTask<Request.GetLotteryModelMasterRequest, Result.GetLotteryModelMasterResult>
{
public GetLotteryModelMasterTask(IGs2Session session, Request.GetLotteryModelMasterRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetLotteryModelMasterRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.LotteryName != null)
{
jsonWriter.WritePropertyName("lotteryName");
jsonWriter.Write(request.LotteryName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"lotteryModelMaster",
"getLotteryModelMaster",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetLotteryModelMaster(
Request.GetLotteryModelMasterRequest request,
UnityAction<AsyncResult<Result.GetLotteryModelMasterResult>> callback
)
{
var task = new GetLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetLotteryModelMasterResult>(task.Result, task.Error));
}
public IFuture<Result.GetLotteryModelMasterResult> GetLotteryModelMasterFuture(
Request.GetLotteryModelMasterRequest request
)
{
return new GetLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetLotteryModelMasterResult> GetLotteryModelMasterAsync(
Request.GetLotteryModelMasterRequest request
)
{
var task = new GetLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetLotteryModelMasterTask GetLotteryModelMasterAsync(
Request.GetLotteryModelMasterRequest request
)
{
return new GetLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetLotteryModelMasterResult> GetLotteryModelMasterAsync(
Request.GetLotteryModelMasterRequest request
)
{
var task = new GetLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class UpdateLotteryModelMasterTask : Gs2WebSocketSessionTask<Request.UpdateLotteryModelMasterRequest, Result.UpdateLotteryModelMasterResult>
{
public UpdateLotteryModelMasterTask(IGs2Session session, Request.UpdateLotteryModelMasterRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.UpdateLotteryModelMasterRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.LotteryName != null)
{
jsonWriter.WritePropertyName("lotteryName");
jsonWriter.Write(request.LotteryName.ToString());
}
if (request.Description != null)
{
jsonWriter.WritePropertyName("description");
jsonWriter.Write(request.Description.ToString());
}
if (request.Metadata != null)
{
jsonWriter.WritePropertyName("metadata");
jsonWriter.Write(request.Metadata.ToString());
}
if (request.Mode != null)
{
jsonWriter.WritePropertyName("mode");
jsonWriter.Write(request.Mode.ToString());
}
if (request.Method != null)
{
jsonWriter.WritePropertyName("method");
jsonWriter.Write(request.Method.ToString());
}
if (request.PrizeTableName != null)
{
jsonWriter.WritePropertyName("prizeTableName");
jsonWriter.Write(request.PrizeTableName.ToString());
}
if (request.ChoicePrizeTableScriptId != null)
{
jsonWriter.WritePropertyName("choicePrizeTableScriptId");
jsonWriter.Write(request.ChoicePrizeTableScriptId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"lotteryModelMaster",
"updateLotteryModelMaster",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator UpdateLotteryModelMaster(
Request.UpdateLotteryModelMasterRequest request,
UnityAction<AsyncResult<Result.UpdateLotteryModelMasterResult>> callback
)
{
var task = new UpdateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.UpdateLotteryModelMasterResult>(task.Result, task.Error));
}
public IFuture<Result.UpdateLotteryModelMasterResult> UpdateLotteryModelMasterFuture(
Request.UpdateLotteryModelMasterRequest request
)
{
return new UpdateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.UpdateLotteryModelMasterResult> UpdateLotteryModelMasterAsync(
Request.UpdateLotteryModelMasterRequest request
)
{
var task = new UpdateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public UpdateLotteryModelMasterTask UpdateLotteryModelMasterAsync(
Request.UpdateLotteryModelMasterRequest request
)
{
return new UpdateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.UpdateLotteryModelMasterResult> UpdateLotteryModelMasterAsync(
Request.UpdateLotteryModelMasterRequest request
)
{
var task = new UpdateLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class DeleteLotteryModelMasterTask : Gs2WebSocketSessionTask<Request.DeleteLotteryModelMasterRequest, Result.DeleteLotteryModelMasterResult>
{
public DeleteLotteryModelMasterTask(IGs2Session session, Request.DeleteLotteryModelMasterRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.DeleteLotteryModelMasterRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.LotteryName != null)
{
jsonWriter.WritePropertyName("lotteryName");
jsonWriter.Write(request.LotteryName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"lotteryModelMaster",
"deleteLotteryModelMaster",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator DeleteLotteryModelMaster(
Request.DeleteLotteryModelMasterRequest request,
UnityAction<AsyncResult<Result.DeleteLotteryModelMasterResult>> callback
)
{
var task = new DeleteLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.DeleteLotteryModelMasterResult>(task.Result, task.Error));
}
public IFuture<Result.DeleteLotteryModelMasterResult> DeleteLotteryModelMasterFuture(
Request.DeleteLotteryModelMasterRequest request
)
{
return new DeleteLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.DeleteLotteryModelMasterResult> DeleteLotteryModelMasterAsync(
Request.DeleteLotteryModelMasterRequest request
)
{
var task = new DeleteLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public DeleteLotteryModelMasterTask DeleteLotteryModelMasterAsync(
Request.DeleteLotteryModelMasterRequest request
)
{
return new DeleteLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.DeleteLotteryModelMasterResult> DeleteLotteryModelMasterAsync(
Request.DeleteLotteryModelMasterRequest request
)
{
var task = new DeleteLotteryModelMasterTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class ResetBoxTask : Gs2WebSocketSessionTask<Request.ResetBoxRequest, Result.ResetBoxResult>
{
public ResetBoxTask(IGs2Session session, Request.ResetBoxRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.ResetBoxRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.PrizeTableName != null)
{
jsonWriter.WritePropertyName("prizeTableName");
jsonWriter.Write(request.PrizeTableName.ToString());
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("accessToken");
jsonWriter.Write(request.AccessToken.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
if (request.AccessToken != null)
{
jsonWriter.WritePropertyName("xGs2AccessToken");
jsonWriter.Write(request.AccessToken);
}
AddHeader(
Session.Credential,
"lottery",
"box",
"resetBox",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator ResetBox(
Request.ResetBoxRequest request,
UnityAction<AsyncResult<Result.ResetBoxResult>> callback
)
{
var task = new ResetBoxTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.ResetBoxResult>(task.Result, task.Error));
}
public IFuture<Result.ResetBoxResult> ResetBoxFuture(
Request.ResetBoxRequest request
)
{
return new ResetBoxTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.ResetBoxResult> ResetBoxAsync(
Request.ResetBoxRequest request
)
{
var task = new ResetBoxTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public ResetBoxTask ResetBoxAsync(
Request.ResetBoxRequest request
)
{
return new ResetBoxTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.ResetBoxResult> ResetBoxAsync(
Request.ResetBoxRequest request
)
{
var task = new ResetBoxTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class ResetBoxByUserIdTask : Gs2WebSocketSessionTask<Request.ResetBoxByUserIdRequest, Result.ResetBoxByUserIdResult>
{
public ResetBoxByUserIdTask(IGs2Session session, Request.ResetBoxByUserIdRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.ResetBoxByUserIdRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.PrizeTableName != null)
{
jsonWriter.WritePropertyName("prizeTableName");
jsonWriter.Write(request.PrizeTableName.ToString());
}
if (request.UserId != null)
{
jsonWriter.WritePropertyName("userId");
jsonWriter.Write(request.UserId.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
if (request.DuplicationAvoider != null)
{
jsonWriter.WritePropertyName("xGs2DuplicationAvoider");
jsonWriter.Write(request.DuplicationAvoider);
}
AddHeader(
Session.Credential,
"lottery",
"box",
"resetBoxByUserId",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator ResetBoxByUserId(
Request.ResetBoxByUserIdRequest request,
UnityAction<AsyncResult<Result.ResetBoxByUserIdResult>> callback
)
{
var task = new ResetBoxByUserIdTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.ResetBoxByUserIdResult>(task.Result, task.Error));
}
public IFuture<Result.ResetBoxByUserIdResult> ResetBoxByUserIdFuture(
Request.ResetBoxByUserIdRequest request
)
{
return new ResetBoxByUserIdTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.ResetBoxByUserIdResult> ResetBoxByUserIdAsync(
Request.ResetBoxByUserIdRequest request
)
{
var task = new ResetBoxByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public ResetBoxByUserIdTask ResetBoxByUserIdAsync(
Request.ResetBoxByUserIdRequest request
)
{
return new ResetBoxByUserIdTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.ResetBoxByUserIdResult> ResetBoxByUserIdAsync(
Request.ResetBoxByUserIdRequest request
)
{
var task = new ResetBoxByUserIdTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
public class GetLotteryModelTask : Gs2WebSocketSessionTask<Request.GetLotteryModelRequest, Result.GetLotteryModelResult>
{
public GetLotteryModelTask(IGs2Session session, Request.GetLotteryModelRequest request) : base(session, request)
{
}
protected override IGs2SessionRequest CreateRequest(Request.GetLotteryModelRequest request)
{
var stringBuilder = new StringBuilder();
var jsonWriter = new JsonWriter(stringBuilder);
jsonWriter.WriteObjectStart();
if (request.NamespaceName != null)
{
jsonWriter.WritePropertyName("namespaceName");
jsonWriter.Write(request.NamespaceName.ToString());
}
if (request.LotteryName != null)
{
jsonWriter.WritePropertyName("lotteryName");
jsonWriter.Write(request.LotteryName.ToString());
}
if (request.ContextStack != null)
{
jsonWriter.WritePropertyName("contextStack");
jsonWriter.Write(request.ContextStack.ToString());
}
if (request.RequestId != null)
{
jsonWriter.WritePropertyName("xGs2RequestId");
jsonWriter.Write(request.RequestId);
}
AddHeader(
Session.Credential,
"lottery",
"lotteryModel",
"getLotteryModel",
jsonWriter
);
jsonWriter.WriteObjectEnd();
return WebSocketSessionRequestFactory.New<WebSocketSessionRequest>(stringBuilder.ToString());
}
}
#if UNITY_2017_1_OR_NEWER
public IEnumerator GetLotteryModel(
Request.GetLotteryModelRequest request,
UnityAction<AsyncResult<Result.GetLotteryModelResult>> callback
)
{
var task = new GetLotteryModelTask(
Gs2WebSocketSession,
request
);
yield return task;
callback.Invoke(new AsyncResult<Result.GetLotteryModelResult>(task.Result, task.Error));
}
public IFuture<Result.GetLotteryModelResult> GetLotteryModelFuture(
Request.GetLotteryModelRequest request
)
{
return new GetLotteryModelTask(
Gs2WebSocketSession,
request
);
}
#if GS2_ENABLE_UNITASK
public async UniTask<Result.GetLotteryModelResult> GetLotteryModelAsync(
Request.GetLotteryModelRequest request
)
{
var task = new GetLotteryModelTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#else
public GetLotteryModelTask GetLotteryModelAsync(
Request.GetLotteryModelRequest request
)
{
return new GetLotteryModelTask(
Gs2WebSocketSession,
request
);
}
#endif
#else
public async Task<Result.GetLotteryModelResult> GetLotteryModelAsync(
Request.GetLotteryModelRequest request
)
{
var task = new GetLotteryModelTask(
Gs2WebSocketSession,
request
);
return await task.Invoke();
}
#endif
}
}