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io.gs2.csharp.sdk / Gs2Matchmaking / Request / VoteMultipleRequest.cs
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/*
 * Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
 * Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2.Core.Control;
using Gs2.Core.Model;
using Gs2.Gs2Matchmaking.Model;
using Gs2.Util.LitJson;

#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif

namespace Gs2.Gs2Matchmaking.Request
{
#if UNITY_2017_1_OR_NEWER
	[Preserve]
#endif
	[System.Serializable]
	public class VoteMultipleRequest : Gs2Request<VoteMultipleRequest>
	{
        public string NamespaceName { set; get; }
        public Gs2.Gs2Matchmaking.Model.SignedBallot[] SignedBallots { set; get; }
        public Gs2.Gs2Matchmaking.Model.GameResult[] GameResults { set; get; }
        public string KeyId { set; get; }

        public VoteMultipleRequest WithNamespaceName(string namespaceName) {
            this.NamespaceName = namespaceName;
            return this;
        }

        public VoteMultipleRequest WithSignedBallots(Gs2.Gs2Matchmaking.Model.SignedBallot[] signedBallots) {
            this.SignedBallots = signedBallots;
            return this;
        }

        public VoteMultipleRequest WithGameResults(Gs2.Gs2Matchmaking.Model.GameResult[] gameResults) {
            this.GameResults = gameResults;
            return this;
        }

        public VoteMultipleRequest WithKeyId(string keyId) {
            this.KeyId = keyId;
            return this;
        }

#if UNITY_2017_1_OR_NEWER
    	[Preserve]
#endif
        public static VoteMultipleRequest FromJson(JsonData data)
        {
            if (data == null) {
                return null;
            }
            return new VoteMultipleRequest()
                .WithNamespaceName(!data.Keys.Contains("namespaceName") || data["namespaceName"] == null ? null : data["namespaceName"].ToString())
                .WithSignedBallots(!data.Keys.Contains("signedBallots") || data["signedBallots"] == null ? new Gs2.Gs2Matchmaking.Model.SignedBallot[]{} : data["signedBallots"].Cast<JsonData>().Select(v => {
                    return Gs2.Gs2Matchmaking.Model.SignedBallot.FromJson(v);
                }).ToArray())
                .WithGameResults(!data.Keys.Contains("gameResults") || data["gameResults"] == null ? new Gs2.Gs2Matchmaking.Model.GameResult[]{} : data["gameResults"].Cast<JsonData>().Select(v => {
                    return Gs2.Gs2Matchmaking.Model.GameResult.FromJson(v);
                }).ToArray())
                .WithKeyId(!data.Keys.Contains("keyId") || data["keyId"] == null ? null : data["keyId"].ToString());
        }

        public JsonData ToJson()
        {
            return new JsonData {
                ["namespaceName"] = NamespaceName,
                ["signedBallots"] = new JsonData(SignedBallots == null ? new JsonData[]{} :
                        SignedBallots.Select(v => {
                            //noinspection Convert2MethodRef
                            return v.ToJson();
                        }).ToArray()
                    ),
                ["gameResults"] = new JsonData(GameResults == null ? new JsonData[]{} :
                        GameResults.Select(v => {
                            //noinspection Convert2MethodRef
                            return v.ToJson();
                        }).ToArray()
                    ),
                ["keyId"] = KeyId,
            };
        }

        public void WriteJson(JsonWriter writer)
        {
            writer.WriteObjectStart();
            if (NamespaceName != null) {
                writer.WritePropertyName("namespaceName");
                writer.Write(NamespaceName.ToString());
            }
            writer.WriteArrayStart();
            foreach (var signedBallot in SignedBallots)
            {
                if (signedBallot != null) {
                    signedBallot.WriteJson(writer);
                }
            }
            writer.WriteArrayEnd();
            writer.WriteArrayStart();
            foreach (var gameResult in GameResults)
            {
                if (gameResult != null) {
                    gameResult.WriteJson(writer);
                }
            }
            writer.WriteArrayEnd();
            if (KeyId != null) {
                writer.WritePropertyName("keyId");
                writer.Write(KeyId.ToString());
            }
            writer.WriteObjectEnd();
        }
    }
}