Why Gemfury? Push, build, and install  RubyGems npm packages Python packages Maven artifacts PHP packages Go Modules Debian packages RPM packages NuGet packages

Repository URL to install this package:

Details    
io.gs2.csharp.sdk / Gs2Quest / Model / Progress.cs
Size: Mime:
/*
 * Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
 * Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif

namespace Gs2.Gs2Quest.Model
{

#if UNITY_2017_1_OR_NEWER
	[Preserve]
#endif
	public class Progress : IComparable
	{
        public string ProgressId { set; get; }
        public string UserId { set; get; }
        public string TransactionId { set; get; }
        public string QuestModelId { set; get; }
        public long? RandomSeed { set; get; }
        public Gs2.Gs2Quest.Model.Reward[] Rewards { set; get; }
        public string Metadata { set; get; }
        public long? CreatedAt { set; get; }
        public long? UpdatedAt { set; get; }

        public Progress WithProgressId(string progressId) {
            this.ProgressId = progressId;
            return this;
        }

        public Progress WithUserId(string userId) {
            this.UserId = userId;
            return this;
        }

        public Progress WithTransactionId(string transactionId) {
            this.TransactionId = transactionId;
            return this;
        }

        public Progress WithQuestModelId(string questModelId) {
            this.QuestModelId = questModelId;
            return this;
        }

        public Progress WithRandomSeed(long? randomSeed) {
            this.RandomSeed = randomSeed;
            return this;
        }

        public Progress WithRewards(Gs2.Gs2Quest.Model.Reward[] rewards) {
            this.Rewards = rewards;
            return this;
        }

        public Progress WithMetadata(string metadata) {
            this.Metadata = metadata;
            return this;
        }

        public Progress WithCreatedAt(long? createdAt) {
            this.CreatedAt = createdAt;
            return this;
        }

        public Progress WithUpdatedAt(long? updatedAt) {
            this.UpdatedAt = updatedAt;
            return this;
        }

        private static System.Text.RegularExpressions.Regex _regionRegex = new System.Text.RegularExpressions.Regex(
                @"grn:gs2:(?<region>.+):(?<ownerId>.+):quest:(?<namespaceName>.+):user:(?<userId>.+):progress",
                System.Text.RegularExpressions.RegexOptions.IgnoreCase
        );

        public static string GetRegionFromGrn(
            string grn
        )
        {
            var match = _regionRegex.Match(grn);
            if (!match.Success || !match.Groups["region"].Success)
            {
                return null;
            }
            return match.Groups["region"].Value;
        }

        private static System.Text.RegularExpressions.Regex _ownerIdRegex = new System.Text.RegularExpressions.Regex(
                @"grn:gs2:(?<region>.+):(?<ownerId>.+):quest:(?<namespaceName>.+):user:(?<userId>.+):progress",
                System.Text.RegularExpressions.RegexOptions.IgnoreCase
        );

        public static string GetOwnerIdFromGrn(
            string grn
        )
        {
            var match = _ownerIdRegex.Match(grn);
            if (!match.Success || !match.Groups["ownerId"].Success)
            {
                return null;
            }
            return match.Groups["ownerId"].Value;
        }

        private static System.Text.RegularExpressions.Regex _namespaceNameRegex = new System.Text.RegularExpressions.Regex(
                @"grn:gs2:(?<region>.+):(?<ownerId>.+):quest:(?<namespaceName>.+):user:(?<userId>.+):progress",
                System.Text.RegularExpressions.RegexOptions.IgnoreCase
        );

        public static string GetNamespaceNameFromGrn(
            string grn
        )
        {
            var match = _namespaceNameRegex.Match(grn);
            if (!match.Success || !match.Groups["namespaceName"].Success)
            {
                return null;
            }
            return match.Groups["namespaceName"].Value;
        }

        private static System.Text.RegularExpressions.Regex _userIdRegex = new System.Text.RegularExpressions.Regex(
                @"grn:gs2:(?<region>.+):(?<ownerId>.+):quest:(?<namespaceName>.+):user:(?<userId>.+):progress",
                System.Text.RegularExpressions.RegexOptions.IgnoreCase
        );

        public static string GetUserIdFromGrn(
            string grn
        )
        {
            var match = _userIdRegex.Match(grn);
            if (!match.Success || !match.Groups["userId"].Success)
            {
                return null;
            }
            return match.Groups["userId"].Value;
        }

#if UNITY_2017_1_OR_NEWER
    	[Preserve]
#endif
        public static Progress FromJson(JsonData data)
        {
            if (data == null) {
                return null;
            }
            return new Progress()
                .WithProgressId(!data.Keys.Contains("progressId") || data["progressId"] == null ? null : data["progressId"].ToString())
                .WithUserId(!data.Keys.Contains("userId") || data["userId"] == null ? null : data["userId"].ToString())
                .WithTransactionId(!data.Keys.Contains("transactionId") || data["transactionId"] == null ? null : data["transactionId"].ToString())
                .WithQuestModelId(!data.Keys.Contains("questModelId") || data["questModelId"] == null ? null : data["questModelId"].ToString())
                .WithRandomSeed(!data.Keys.Contains("randomSeed") || data["randomSeed"] == null ? null : (long?)long.Parse(data["randomSeed"].ToString()))
                .WithRewards(!data.Keys.Contains("rewards") || data["rewards"] == null ? new Gs2.Gs2Quest.Model.Reward[]{} : data["rewards"].Cast<JsonData>().Select(v => {
                    return Gs2.Gs2Quest.Model.Reward.FromJson(v);
                }).ToArray())
                .WithMetadata(!data.Keys.Contains("metadata") || data["metadata"] == null ? null : data["metadata"].ToString())
                .WithCreatedAt(!data.Keys.Contains("createdAt") || data["createdAt"] == null ? null : (long?)long.Parse(data["createdAt"].ToString()))
                .WithUpdatedAt(!data.Keys.Contains("updatedAt") || data["updatedAt"] == null ? null : (long?)long.Parse(data["updatedAt"].ToString()));
        }

        public JsonData ToJson()
        {
            return new JsonData {
                ["progressId"] = ProgressId,
                ["userId"] = UserId,
                ["transactionId"] = TransactionId,
                ["questModelId"] = QuestModelId,
                ["randomSeed"] = RandomSeed,
                ["rewards"] = new JsonData(Rewards == null ? new JsonData[]{} :
                        Rewards.Select(v => {
                            //noinspection Convert2MethodRef
                            return v.ToJson();
                        }).ToArray()
                    ),
                ["metadata"] = Metadata,
                ["createdAt"] = CreatedAt,
                ["updatedAt"] = UpdatedAt,
            };
        }

        public void WriteJson(JsonWriter writer)
        {
            writer.WriteObjectStart();
            if (ProgressId != null) {
                writer.WritePropertyName("progressId");
                writer.Write(ProgressId.ToString());
            }
            if (UserId != null) {
                writer.WritePropertyName("userId");
                writer.Write(UserId.ToString());
            }
            if (TransactionId != null) {
                writer.WritePropertyName("transactionId");
                writer.Write(TransactionId.ToString());
            }
            if (QuestModelId != null) {
                writer.WritePropertyName("questModelId");
                writer.Write(QuestModelId.ToString());
            }
            if (RandomSeed != null) {
                writer.WritePropertyName("randomSeed");
                writer.Write(long.Parse(RandomSeed.ToString()));
            }
            if (Rewards != null) {
                writer.WritePropertyName("rewards");
                writer.WriteArrayStart();
                foreach (var reward in Rewards)
                {
                    if (reward != null) {
                        reward.WriteJson(writer);
                    }
                }
                writer.WriteArrayEnd();
            }
            if (Metadata != null) {
                writer.WritePropertyName("metadata");
                writer.Write(Metadata.ToString());
            }
            if (CreatedAt != null) {
                writer.WritePropertyName("createdAt");
                writer.Write(long.Parse(CreatedAt.ToString()));
            }
            if (UpdatedAt != null) {
                writer.WritePropertyName("updatedAt");
                writer.Write(long.Parse(UpdatedAt.ToString()));
            }
            writer.WriteObjectEnd();
        }

        public int CompareTo(object obj)
        {
            var other = obj as Progress;
            var diff = 0;
            if (ProgressId == null && ProgressId == other.ProgressId)
            {
                // null and null
            }
            else
            {
                diff += ProgressId.CompareTo(other.ProgressId);
            }
            if (UserId == null && UserId == other.UserId)
            {
                // null and null
            }
            else
            {
                diff += UserId.CompareTo(other.UserId);
            }
            if (TransactionId == null && TransactionId == other.TransactionId)
            {
                // null and null
            }
            else
            {
                diff += TransactionId.CompareTo(other.TransactionId);
            }
            if (QuestModelId == null && QuestModelId == other.QuestModelId)
            {
                // null and null
            }
            else
            {
                diff += QuestModelId.CompareTo(other.QuestModelId);
            }
            if (RandomSeed == null && RandomSeed == other.RandomSeed)
            {
                // null and null
            }
            else
            {
                diff += (int)(RandomSeed - other.RandomSeed);
            }
            if (Rewards == null && Rewards == other.Rewards)
            {
                // null and null
            }
            else
            {
                diff += Rewards.Length - other.Rewards.Length;
                for (var i = 0; i < Rewards.Length; i++)
                {
                    diff += Rewards[i].CompareTo(other.Rewards[i]);
                }
            }
            if (Metadata == null && Metadata == other.Metadata)
            {
                // null and null
            }
            else
            {
                diff += Metadata.CompareTo(other.Metadata);
            }
            if (CreatedAt == null && CreatedAt == other.CreatedAt)
            {
                // null and null
            }
            else
            {
                diff += (int)(CreatedAt - other.CreatedAt);
            }
            if (UpdatedAt == null && UpdatedAt == other.UpdatedAt)
            {
                // null and null
            }
            else
            {
                diff += (int)(UpdatedAt - other.UpdatedAt);
            }
            return diff;
        }
    }
}