Repository URL to install this package:
Version:
2024.6.10 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
#pragma warning disable 1998
#pragma warning disable CS0414 // Field is assigned but its value is never used
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Util;
using Gs2.Gs2Auth.Domain.Model;
using Gs2.Gs2Auth.Request;
using Gs2.Gs2Auth.Result;
using Gs2.Gs2Auth.Model;
using Gs2.Util.LitJson;
using Gs2.Core;
using Gs2.Core.Domain;
using Gs2.Core.Exception;
#if UNITY_2017_1_OR_NEWER
using System.Collections;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Scripting;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
#endif
#else
using System.Threading;
using System.Threading.Tasks;
#endif
namespace Gs2.Gs2Auth.Domain
{
public class Gs2Auth {
private readonly Gs2.Core.Domain.Gs2 _gs2;
private readonly Gs2AuthRestClient _client;
public Gs2Auth(
Gs2.Core.Domain.Gs2 gs2
) {
this._gs2 = gs2;
this._client = new Gs2AuthRestClient(
gs2.RestSession
);
}
public Gs2.Gs2Auth.Domain.Model.AccessTokenDomain AccessToken(
) {
return new Gs2.Gs2Auth.Domain.Model.AccessTokenDomain(
this._gs2
);
}
public void UpdateCacheFromStampSheet(
string transactionId,
string method,
string request,
string result
) {
}
public void UpdateCacheFromStampTask(
string taskId,
string method,
string request,
string result
) {
}
public void UpdateCacheFromJobResult(
string method,
Gs2.Gs2JobQueue.Model.Job job,
Gs2.Gs2JobQueue.Model.JobResultBody result
) {
}
public void HandleNotification(
CacheDatabase cache,
string action,
string payload
) {
}
}
}