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Version:
2024.6.10 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* deny overwrite
*/
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
#pragma warning disable 1998
#pragma warning disable CS0169, CS0168
using System;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Gs2Quest.Domain.Iterator;
using Gs2.Gs2Quest.Model.Cache;
using Gs2.Gs2Quest.Request;
using Gs2.Gs2Quest.Result;
using Gs2.Gs2Auth.Model;
using Gs2.Util.LitJson;
using Gs2.Core;
using Gs2.Core.Domain;
using Gs2.Core.Exception;
using Gs2.Core.Util;
#if UNITY_2017_1_OR_NEWER
using UnityEngine;
using UnityEngine.Scripting;
using System.Collections;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using System.Collections.Generic;
#endif
#else
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
#endif
namespace Gs2.Gs2Quest.Domain.Model
{
public partial class ProgressAccessTokenDomain {
private readonly Gs2.Core.Domain.Gs2 _gs2;
private readonly Gs2QuestRestClient _client;
public string NamespaceName { get; }
public AccessToken AccessToken { get; }
public string UserId => this.AccessToken.UserId;
public string TransactionId { get; set; }
public bool? AutoRunStampSheet { get; set; }
public ProgressAccessTokenDomain(
Gs2.Core.Domain.Gs2 gs2,
string namespaceName,
AccessToken accessToken
) {
this._gs2 = gs2;
this._client = new Gs2QuestRestClient(
gs2.RestSession
);
this.NamespaceName = namespaceName;
this.AccessToken = accessToken;
}
#if UNITY_2017_1_OR_NEWER
private IFuture<Gs2.Gs2Quest.Model.Progress> GetFuture(
GetProgressRequest request
) {
IEnumerator Impl(IFuture<Gs2.Gs2Quest.Model.Progress> self)
{
request = request
.WithNamespaceName(this.NamespaceName)
.WithAccessToken(this.AccessToken?.Token);
var future = request.InvokeFuture(
_gs2.Cache,
this.UserId,
() => this._client.GetProgressFuture(request)
);
yield return future;
if (future.Error != null) {
self.OnError(future.Error);
yield break;
}
var result = future.Result;
self.OnComplete(result?.Item);
}
return new Gs2InlineFuture<Gs2.Gs2Quest.Model.Progress>(Impl);
}
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if UNITY_2017_1_OR_NEWER
private async UniTask<Gs2.Gs2Quest.Model.Progress> GetAsync(
#else
private async Task<Gs2.Gs2Quest.Model.Progress> GetAsync(
#endif
GetProgressRequest request
) {
request = request
.WithNamespaceName(this.NamespaceName)
.WithAccessToken(this.AccessToken?.Token);
var result = await request.InvokeAsync(
_gs2.Cache,
this.UserId,
() => this._client.GetProgressAsync(request)
);
return result?.Item;
}
#endif
#if UNITY_2017_1_OR_NEWER
public IFuture<Gs2.Core.Domain.TransactionAccessTokenDomain> EndFuture(
EndRequest request,
bool speculativeExecute = true
) {
IEnumerator Impl(IFuture<Gs2.Core.Domain.TransactionAccessTokenDomain> self)
{
request = request
.WithNamespaceName(this.NamespaceName)
.WithAccessToken(this.AccessToken?.Token);
if (speculativeExecute) {
var speculativeExecuteFuture = Transaction.SpeculativeExecutor.EndByUserIdSpeculativeExecutor.ExecuteFuture(
this._gs2,
AccessToken,
EndByUserIdRequest.FromJson(request.ToJson())
);
yield return speculativeExecuteFuture;
if (speculativeExecuteFuture.Error != null)
{
self.OnError(speculativeExecuteFuture.Error);
yield break;
}
var commit = speculativeExecuteFuture.Result;
commit?.Invoke();
}
var future = request.InvokeFuture(
_gs2.Cache,
this.UserId,
() => this._client.EndFuture(request)
);
yield return future;
if (future.Error != null) {
self.OnError(future.Error);
yield break;
}
var result = future.Result;
var transaction = Gs2.Core.Domain.TransactionDomainFactory.ToTransaction(
this._gs2,
this.AccessToken,
result.AutoRunStampSheet ?? false,
result.TransactionId,
result.StampSheet,
result.StampSheetEncryptionKeyId
);
if (result.StampSheet != null) {
var future2 = transaction.WaitFuture(true);
yield return future2;
if (future2.Error != null)
{
self.OnError(future2.Error);
yield break;
}
}
self.OnComplete(transaction);
}
return new Gs2InlineFuture<Gs2.Core.Domain.TransactionAccessTokenDomain>(Impl);
}
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if UNITY_2017_1_OR_NEWER
public async UniTask<Gs2.Core.Domain.TransactionAccessTokenDomain> EndAsync(
#else
public async Task<Gs2.Core.Domain.TransactionAccessTokenDomain> EndAsync(
#endif
EndRequest request,
bool speculativeExecute = true
) {
request = request
.WithNamespaceName(this.NamespaceName)
.WithAccessToken(this.AccessToken?.Token);
if (speculativeExecute) {
var commit = await Transaction.SpeculativeExecutor.EndByUserIdSpeculativeExecutor.ExecuteAsync(
this._gs2,
AccessToken,
EndByUserIdRequest.FromJson(request.ToJson())
);
commit?.Invoke();
}
var result = await request.InvokeAsync(
_gs2.Cache,
this.UserId,
() => this._client.EndAsync(request)
);
var transaction = Gs2.Core.Domain.TransactionDomainFactory.ToTransaction(
this._gs2,
this.AccessToken,
result.AutoRunStampSheet ?? false,
result.TransactionId,
result.StampSheet,
result.StampSheetEncryptionKeyId
);
if (result.StampSheet != null) {
await transaction.WaitAsync(true);
}
return transaction;
}
#endif
#if UNITY_2017_1_OR_NEWER
public IFuture<Gs2.Gs2Quest.Domain.Model.ProgressAccessTokenDomain> DeleteFuture(
DeleteProgressRequest request
) {
IEnumerator Impl(IFuture<Gs2.Gs2Quest.Domain.Model.ProgressAccessTokenDomain> self)
{
request = request
.WithNamespaceName(this.NamespaceName)
.WithAccessToken(this.AccessToken?.Token);
var future = request.InvokeFuture(
_gs2.Cache,
this.UserId,
() => this._client.DeleteProgressFuture(request)
);
yield return future;
if (future.Error != null) {
if (!(future.Error is NotFoundException)) {
self.OnError(future.Error);
yield break;
}
}
var result = future.Result;
var domain = this;
self.OnComplete(domain);
}
return new Gs2InlineFuture<Gs2.Gs2Quest.Domain.Model.ProgressAccessTokenDomain>(Impl);
}
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if UNITY_2017_1_OR_NEWER
public async UniTask<Gs2.Gs2Quest.Domain.Model.ProgressAccessTokenDomain> DeleteAsync(
#else
public async Task<Gs2.Gs2Quest.Domain.Model.ProgressAccessTokenDomain> DeleteAsync(
#endif
DeleteProgressRequest request
) {
try {
request = request
.WithNamespaceName(this.NamespaceName)
.WithAccessToken(this.AccessToken?.Token);
var result = await request.InvokeAsync(
_gs2.Cache,
this.UserId,
() => this._client.DeleteProgressAsync(request)
);
}
catch (NotFoundException e) {}
var domain = this;
return domain;
}
#endif
#if UNITY_2017_1_OR_NEWER
public IFuture<Gs2.Gs2Quest.Model.Progress> ModelFuture()
{
IEnumerator Impl(IFuture<Gs2.Gs2Quest.Model.Progress> self)
{
var (value, find) = (null as Gs2.Gs2Quest.Model.Progress).GetCache(
this._gs2.Cache,
this.NamespaceName,
this.UserId
);
if (find) {
self.OnComplete(value);
yield break;
}
var future = (null as Gs2.Gs2Quest.Model.Progress).FetchFuture(
this._gs2.Cache,
this.NamespaceName,
this.UserId,
() => this.GetFuture(
new GetProgressRequest()
)
);
yield return future;
if (future.Error != null) {
self.OnError(future.Error);
yield break;
}
self.OnComplete(future.Result);
}
return new Gs2InlineFuture<Gs2.Gs2Quest.Model.Progress>(Impl);
}
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if UNITY_2017_1_OR_NEWER
public async UniTask<Gs2.Gs2Quest.Model.Progress> ModelAsync()
#else
public async Task<Gs2.Gs2Quest.Model.Progress> ModelAsync()
#endif
{
var (value, find) = (null as Gs2.Gs2Quest.Model.Progress).GetCache(
this._gs2.Cache,
this.NamespaceName,
this.UserId
);
if (find) {
return value;
}
return await (null as Gs2.Gs2Quest.Model.Progress).FetchAsync(
this._gs2.Cache,
this.NamespaceName,
this.UserId,
() => this.GetAsync(
new GetProgressRequest()
)
);
}
#endif
#if UNITY_2017_1_OR_NEWER
#if GS2_ENABLE_UNITASK
[Obsolete("The name has been changed to ModelAsync.")]
public async UniTask<Gs2.Gs2Quest.Model.Progress> Model()
{
return await ModelAsync();
}
#else
[Obsolete("The name has been changed to ModelFuture.")]
public IFuture<Gs2.Gs2Quest.Model.Progress> Model()
{
return ModelFuture();
}
#endif
#else
[Obsolete("The name has been changed to ModelAsync.")]
public async Task<Gs2.Gs2Quest.Model.Progress> Model()
{
return await ModelAsync();
}
#endif
public void Invalidate()
{
(null as Gs2.Gs2Quest.Model.Progress).DeleteCache(
this._gs2.Cache,
this.NamespaceName,
this.UserId
);
}
public ulong Subscribe(Action<Gs2.Gs2Quest.Model.Progress> callback)
{
return this._gs2.Cache.Subscribe(
(null as Gs2.Gs2Quest.Model.Progress).CacheParentKey(
this.NamespaceName,
this.UserId
),
(null as Gs2.Gs2Quest.Model.Progress).CacheKey(
),
callback,
() =>
{
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if GS2_ENABLE_UNITASK
ModelAsync().Forget();
#else
ModelAsync();
#endif
#endif
}
);
}
public void Unsubscribe(ulong callbackId)
{
this._gs2.Cache.Unsubscribe<Gs2.Gs2Quest.Model.Progress>(
(null as Gs2.Gs2Quest.Model.Progress).CacheParentKey(
this.NamespaceName,
this.UserId
),
(null as Gs2.Gs2Quest.Model.Progress).CacheKey(
),
callbackId
);
}
#if UNITY_2017_1_OR_NEWER
public Gs2Future<ulong> SubscribeWithInitialCallFuture(Action<Gs2.Gs2Quest.Model.Progress> callback)
{
IEnumerator Impl(IFuture<ulong> self)
{
var future = ModelFuture();
yield return future;
if (future.Error != null) {
self.OnError(future.Error);
yield break;
}
var item = future.Result;
var callbackId = Subscribe(callback);
callback.Invoke(item);
self.OnComplete(callbackId);
}
return new Gs2InlineFuture<ulong>(Impl);
}
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if UNITY_2017_1_OR_NEWER
public async UniTask<ulong> SubscribeWithInitialCallAsync(Action<Gs2.Gs2Quest.Model.Progress> callback)
#else
public async Task<ulong> SubscribeWithInitialCallAsync(Action<Gs2.Gs2Quest.Model.Progress> callback)
#endif
{
var item = await ModelAsync();
var callbackId = Subscribe(callback);
callback.Invoke(item);
return callbackId;
}
#endif
}
}