Repository URL to install this package:
Version:
2024.6.10 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2.Core.Control;
using Gs2.Core.Model;
using Gs2.Gs2SerialKey.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2SerialKey.Request
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
[System.Serializable]
public class CreateNamespaceRequest : Gs2Request<CreateNamespaceRequest>
{
public string Name { set; get; } = null!;
public string Description { set; get; } = null!;
public Gs2.Gs2SerialKey.Model.LogSetting LogSetting { set; get; } = null!;
public CreateNamespaceRequest WithName(string name) {
this.Name = name;
return this;
}
public CreateNamespaceRequest WithDescription(string description) {
this.Description = description;
return this;
}
public CreateNamespaceRequest WithLogSetting(Gs2.Gs2SerialKey.Model.LogSetting logSetting) {
this.LogSetting = logSetting;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static CreateNamespaceRequest FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new CreateNamespaceRequest()
.WithName(!data.Keys.Contains("name") || data["name"] == null ? null : data["name"].ToString())
.WithDescription(!data.Keys.Contains("description") || data["description"] == null ? null : data["description"].ToString())
.WithLogSetting(!data.Keys.Contains("logSetting") || data["logSetting"] == null ? null : Gs2.Gs2SerialKey.Model.LogSetting.FromJson(data["logSetting"]));
}
public override JsonData ToJson()
{
return new JsonData {
["name"] = Name,
["description"] = Description,
["logSetting"] = LogSetting?.ToJson(),
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (Name != null) {
writer.WritePropertyName("name");
writer.Write(Name.ToString());
}
if (Description != null) {
writer.WritePropertyName("description");
writer.Write(Description.ToString());
}
if (LogSetting != null) {
LogSetting.WriteJson(writer);
}
writer.WriteObjectEnd();
}
public override string UniqueKey() {
var key = "";
key += Name + ":";
key += Description + ":";
key += LogSetting + ":";
return key;
}
}
}