Repository URL to install this package:
Version:
2024.6.10 ▾
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io.gs2.csharp.sdk
/
Gs2Showcase
/
Domain
/
SpeculativeExecutor
/
Acquire
/
ForceReDrawByUserIdByStampSheetSpeculativeExecutor.cs
|
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* deny overwrite
*/
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
#pragma warning disable 1998
using System;
using System.Numerics;
using System.Collections;
using System.Reflection;
using Gs2.Core.SpeculativeExecutor;
using Gs2.Core.Domain;
using Gs2.Core.Util;
using Gs2.Core.Exception;
using Gs2.Gs2Auth.Model;
using Gs2.Gs2Showcase.Request;
#if UNITY_2017_1_OR_NEWER
using UnityEngine;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading.Tasks;
#endif
#else
using System.Threading.Tasks;
#endif
namespace Gs2.Gs2Showcase.Domain.SpeculativeExecutor
{
public static class ForceReDrawByUserIdSpeculativeExecutor {
public static string Action() {
return "Gs2Showcase:ForceReDrawByUserId";
}
public static Gs2.Gs2Showcase.Model.RandomDisplayItem Transform(
Gs2.Core.Domain.Gs2 domain,
AccessToken accessToken,
ForceReDrawByUserIdRequest request,
Gs2.Gs2Showcase.Model.RandomDisplayItem item
) {
#if UNITY_2017_1_OR_NEWER
UnityEngine.Debug.LogWarning("Speculative execution not supported on this action: " + Action());
#else
System.Console.WriteLine("Speculative execution not supported on this action: " + Action());
#endif
return item;
}
#if UNITY_2017_1_OR_NEWER
public static Gs2Future<Func<object>> ExecuteFuture(
Gs2.Core.Domain.Gs2 domain,
AccessToken accessToken,
ForceReDrawByUserIdRequest request
) {
IEnumerator Impl(Gs2Future<Func<object>> result) {
try {
Transform(domain, accessToken, request, null);
}
catch (Gs2Exception e) {
result.OnError(e);
yield break;
}
result.OnComplete(() => null);
yield return null;
}
return new Gs2InlineFuture<Func<object>>(Impl);
}
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if UNITY_2017_1_OR_NEWER
public static async UniTask<Func<object>> ExecuteAsync(
#else
public static async Task<Func<object>> ExecuteAsync(
#endif
Gs2.Core.Domain.Gs2 domain,
AccessToken accessToken,
ForceReDrawByUserIdRequest request
) {
Transform(domain, accessToken, request, null);
return () => null;
}
#endif
public static ForceReDrawByUserIdRequest Rate(
ForceReDrawByUserIdRequest request,
double rate
) {
return request;
}
public static ForceReDrawByUserIdRequest Rate(
ForceReDrawByUserIdRequest request,
BigInteger rate
) {
return request;
}
}
}