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Version:
2025.3.18 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2.Core.Control;
using Gs2.Core.Model;
using Gs2.Gs2Inventory.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Inventory.Request
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
[System.Serializable]
public class CreateItemModelMasterRequest : Gs2Request<CreateItemModelMasterRequest>
{
public string NamespaceName { set; get; } = null!;
public string InventoryName { set; get; } = null!;
public string Name { set; get; } = null!;
public string Description { set; get; } = null!;
public string Metadata { set; get; } = null!;
public long? StackingLimit { set; get; } = null!;
public bool? AllowMultipleStacks { set; get; } = null!;
public int? SortValue { set; get; } = null!;
public CreateItemModelMasterRequest WithNamespaceName(string namespaceName) {
this.NamespaceName = namespaceName;
return this;
}
public CreateItemModelMasterRequest WithInventoryName(string inventoryName) {
this.InventoryName = inventoryName;
return this;
}
public CreateItemModelMasterRequest WithName(string name) {
this.Name = name;
return this;
}
public CreateItemModelMasterRequest WithDescription(string description) {
this.Description = description;
return this;
}
public CreateItemModelMasterRequest WithMetadata(string metadata) {
this.Metadata = metadata;
return this;
}
public CreateItemModelMasterRequest WithStackingLimit(long? stackingLimit) {
this.StackingLimit = stackingLimit;
return this;
}
public CreateItemModelMasterRequest WithAllowMultipleStacks(bool? allowMultipleStacks) {
this.AllowMultipleStacks = allowMultipleStacks;
return this;
}
public CreateItemModelMasterRequest WithSortValue(int? sortValue) {
this.SortValue = sortValue;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static CreateItemModelMasterRequest FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new CreateItemModelMasterRequest()
.WithNamespaceName(!data.Keys.Contains("namespaceName") || data["namespaceName"] == null ? null : data["namespaceName"].ToString())
.WithInventoryName(!data.Keys.Contains("inventoryName") || data["inventoryName"] == null ? null : data["inventoryName"].ToString())
.WithName(!data.Keys.Contains("name") || data["name"] == null ? null : data["name"].ToString())
.WithDescription(!data.Keys.Contains("description") || data["description"] == null ? null : data["description"].ToString())
.WithMetadata(!data.Keys.Contains("metadata") || data["metadata"] == null ? null : data["metadata"].ToString())
.WithStackingLimit(!data.Keys.Contains("stackingLimit") || data["stackingLimit"] == null ? null : (long?)(data["stackingLimit"].ToString().Contains(".") ? (long)double.Parse(data["stackingLimit"].ToString()) : long.Parse(data["stackingLimit"].ToString())))
.WithAllowMultipleStacks(!data.Keys.Contains("allowMultipleStacks") || data["allowMultipleStacks"] == null ? null : (bool?)bool.Parse(data["allowMultipleStacks"].ToString()))
.WithSortValue(!data.Keys.Contains("sortValue") || data["sortValue"] == null ? null : (int?)(data["sortValue"].ToString().Contains(".") ? (int)double.Parse(data["sortValue"].ToString()) : int.Parse(data["sortValue"].ToString())));
}
public override JsonData ToJson()
{
return new JsonData {
["namespaceName"] = NamespaceName,
["inventoryName"] = InventoryName,
["name"] = Name,
["description"] = Description,
["metadata"] = Metadata,
["stackingLimit"] = StackingLimit,
["allowMultipleStacks"] = AllowMultipleStacks,
["sortValue"] = SortValue,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (NamespaceName != null) {
writer.WritePropertyName("namespaceName");
writer.Write(NamespaceName.ToString());
}
if (InventoryName != null) {
writer.WritePropertyName("inventoryName");
writer.Write(InventoryName.ToString());
}
if (Name != null) {
writer.WritePropertyName("name");
writer.Write(Name.ToString());
}
if (Description != null) {
writer.WritePropertyName("description");
writer.Write(Description.ToString());
}
if (Metadata != null) {
writer.WritePropertyName("metadata");
writer.Write(Metadata.ToString());
}
if (StackingLimit != null) {
writer.WritePropertyName("stackingLimit");
writer.Write((StackingLimit.ToString().Contains(".") ? (long)double.Parse(StackingLimit.ToString()) : long.Parse(StackingLimit.ToString())));
}
if (AllowMultipleStacks != null) {
writer.WritePropertyName("allowMultipleStacks");
writer.Write(bool.Parse(AllowMultipleStacks.ToString()));
}
if (SortValue != null) {
writer.WritePropertyName("sortValue");
writer.Write((SortValue.ToString().Contains(".") ? (int)double.Parse(SortValue.ToString()) : int.Parse(SortValue.ToString())));
}
writer.WriteObjectEnd();
}
public override string UniqueKey() {
var key = "";
key += NamespaceName + ":";
key += InventoryName + ":";
key += Name + ":";
key += Description + ":";
key += Metadata + ":";
key += StackingLimit + ":";
key += AllowMultipleStacks + ":";
key += SortValue + ":";
return key;
}
}
}