Repository URL to install this package:
Version:
2025.3.20 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Enhance.Model
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public partial class Material : IComparable
{
public string MaterialItemSetId { set; get; }
public int? Count { set; get; }
public Material WithMaterialItemSetId(string materialItemSetId) {
this.MaterialItemSetId = materialItemSetId;
return this;
}
public Material WithCount(int? count) {
this.Count = count;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static Material FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new Material()
.WithMaterialItemSetId(!data.Keys.Contains("materialItemSetId") || data["materialItemSetId"] == null ? null : data["materialItemSetId"].ToString())
.WithCount(!data.Keys.Contains("count") || data["count"] == null ? null : (int?)(data["count"].ToString().Contains(".") ? (int)double.Parse(data["count"].ToString()) : int.Parse(data["count"].ToString())));
}
public JsonData ToJson()
{
return new JsonData {
["materialItemSetId"] = MaterialItemSetId,
["count"] = Count,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (MaterialItemSetId != null) {
writer.WritePropertyName("materialItemSetId");
writer.Write(MaterialItemSetId.ToString());
}
if (Count != null) {
writer.WritePropertyName("count");
writer.Write((Count.ToString().Contains(".") ? (int)double.Parse(Count.ToString()) : int.Parse(Count.ToString())));
}
writer.WriteObjectEnd();
}
public int CompareTo(object obj)
{
var other = obj as Material;
var diff = 0;
if (MaterialItemSetId == null && MaterialItemSetId == other.MaterialItemSetId)
{
// null and null
}
else
{
diff += MaterialItemSetId.CompareTo(other.MaterialItemSetId);
}
if (Count == null && Count == other.Count)
{
// null and null
}
else
{
diff += (int)(Count - other.Count);
}
return diff;
}
public void Validate() {
{
if (MaterialItemSetId.Length > 1024) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("material", "enhance.material.materialItemSetId.error.tooLong"),
});
}
}
{
if (Count < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("material", "enhance.material.count.error.invalid"),
});
}
if (Count > 2147483645) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("material", "enhance.material.count.error.invalid"),
});
}
}
}
public object Clone() {
return new Material {
MaterialItemSetId = MaterialItemSetId,
Count = Count,
};
}
}
}