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io.gs2.csharp.sdk / Gs2SkillTree / Domain / SpeculativeExecutor / Transaction / ReleaseByUserIdSpeculativeExecutor.cs
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/*
 * Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
 * Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 *
 * deny overwrite
 */
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local

#pragma warning disable 1998

using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using Gs2.Core.SpeculativeExecutor;
using Gs2.Core.Domain;
using Gs2.Core.Util;
using Gs2.Gs2Auth.Model;
using Gs2.Gs2SkillTree.Request;
using Gs2.Core.Model;
#if UNITY_2017_1_OR_NEWER
using UnityEngine;
    #if GS2_ENABLE_UNITASK
using Cysharp.Threading.Tasks;
    #endif
#else
using System.Threading.Tasks;
#endif

namespace Gs2.Gs2SkillTree.Domain.Transaction.SpeculativeExecutor
{
    public static class ReleaseByUserIdSpeculativeExecutor {

        public static string Action() {
            return "Gs2SkillTree:ReleaseByUserId";
        }

#if UNITY_2017_1_OR_NEWER
        public static Gs2Future<Func<object>> ExecuteFuture(
            Gs2.Core.Domain.Gs2 domain,
            AccessToken accessToken,
            ReleaseByUserIdRequest request
        ) {
            IEnumerator Impl(Gs2Future<Func<object>> result) {

                var commit = new List<Func<object>>();
                foreach (var nodeModelName in request.NodeModelNames) {
                    var future2 = domain.SkillTree.Namespace(
                        request.NamespaceName
                    ).NodeModel(
                        nodeModelName
                    ).ModelFuture();
                    yield return future2;
                    if (future2.Error != null) {
                        result.OnError(future2.Error);
                        yield break;
                    }
                    var model = future2.Result;

                    var future3 = new Gs2.Core.SpeculativeExecutor.SpeculativeExecutor(
                        model.ReleaseConsumeActions,
                        new AcquireAction[] {
                            new AcquireAction {
                                Action = "Gs2SkillTree:MarkReleaseByUserId",
                                Request = new MarkReleaseByUserIdRequest()
                                    .WithNamespaceName(request.NamespaceName)
                                    .WithNodeModelNames(new string[]{ nodeModelName })
                                    .WithUserId(accessToken.UserId)
                                    .ToJson().ToJson()
                            }
                        },
                        1.0
                    ).ExecuteFuture(
                        domain,
                        accessToken
                    );
                    if (future3.Error != null) {
                        result.OnError(future3.Error);
                        yield break;
                    }
                    commit.Add(() =>
                    {
                        future3.Result?.Invoke();
                        return null;
                    });
                }

                result.OnComplete(() =>
                {
                    foreach (var c in commit) {
                        c?.Invoke();
                    }
                    return null;
                });
                yield return null;
            }

            return new Gs2InlineFuture<Func<object>>(Impl);
        }
#endif

#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
    #if UNITY_2017_1_OR_NEWER
        public static async UniTask<Func<object>> ExecuteAsync(
    #else
        public static async Task<Func<object>> ExecuteAsync(
    #endif
            Gs2.Core.Domain.Gs2 domain,
            AccessToken accessToken,
            ReleaseByUserIdRequest request
        ) {
            var commit = new List<Func<object>>();
            foreach (var nodeModelName in request.NodeModelNames) {
                var model = await domain.SkillTree.Namespace(
                    request.NamespaceName
                ).NodeModel(
                    nodeModelName
                ).ModelAsync();

                var c = await new Gs2.Core.SpeculativeExecutor.SpeculativeExecutor(
                    model.ReleaseConsumeActions,
                    Array.Empty<AcquireAction>(),
                    1.0
                ).ExecuteAsync(
                    domain,
                    accessToken
                );
                commit.Add(() =>
                {
                    c.Invoke();
                    return null;
                });
            }

            return () =>
            {
                foreach (var c in commit) {
                    c?.Invoke();
                }
                return null;
            };
        }
#endif
    }
}