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Version:
2025.4.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2.Core.Control;
using Gs2.Core.Model;
using Gs2.Gs2Schedule.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Schedule.Request
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
[System.Serializable]
public class GetEventRequest : Gs2Request<GetEventRequest>
{
public string NamespaceName { set; get; } = null!;
public string EventName { set; get; } = null!;
public string AccessToken { set; get; } = null!;
public bool? IsInSchedule { set; get; } = null!;
public GetEventRequest WithNamespaceName(string namespaceName) {
this.NamespaceName = namespaceName;
return this;
}
public GetEventRequest WithEventName(string eventName) {
this.EventName = eventName;
return this;
}
public GetEventRequest WithAccessToken(string accessToken) {
this.AccessToken = accessToken;
return this;
}
public GetEventRequest WithIsInSchedule(bool? isInSchedule) {
this.IsInSchedule = isInSchedule;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static GetEventRequest FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new GetEventRequest()
.WithNamespaceName(!data.Keys.Contains("namespaceName") || data["namespaceName"] == null ? null : data["namespaceName"].ToString())
.WithEventName(!data.Keys.Contains("eventName") || data["eventName"] == null ? null : data["eventName"].ToString())
.WithAccessToken(!data.Keys.Contains("accessToken") || data["accessToken"] == null ? null : data["accessToken"].ToString())
.WithIsInSchedule(!data.Keys.Contains("isInSchedule") || data["isInSchedule"] == null ? null : (bool?)bool.Parse(data["isInSchedule"].ToString()));
}
public override JsonData ToJson()
{
return new JsonData {
["namespaceName"] = NamespaceName,
["eventName"] = EventName,
["accessToken"] = AccessToken,
["isInSchedule"] = IsInSchedule,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (NamespaceName != null) {
writer.WritePropertyName("namespaceName");
writer.Write(NamespaceName.ToString());
}
if (EventName != null) {
writer.WritePropertyName("eventName");
writer.Write(EventName.ToString());
}
if (AccessToken != null) {
writer.WritePropertyName("accessToken");
writer.Write(AccessToken.ToString());
}
if (IsInSchedule != null) {
writer.WritePropertyName("isInSchedule");
writer.Write(bool.Parse(IsInSchedule.ToString()));
}
writer.WriteObjectEnd();
}
public override string UniqueKey() {
var key = "";
key += NamespaceName + ":";
key += EventName + ":";
key += AccessToken + ":";
key += IsInSchedule + ":";
return key;
}
}
}